Stage 9-6: Difference between revisions

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[[Category:Donkey Kong (Game Boy) Levels]]
[[Category:Donkey Kong (Game Boy) levels]]

Revision as of 19:39, September 3, 2021

Template:Levelbox Stage 9-6 is the sixth level of the Tower in the Game Boy version of Donkey Kong.

Layout

Mario starts the level on the bottom-left portion of the map. At the top is Donkey Kong, who will occasionally use a switch to make bridges and walls appear and disappear. Mario must first move across multiple wires while avoiding two Wire Traps and a Gyātoru, then move past the Robo NO.1 and do a Wire Spin from a diagonal wire to reach Pauline.

Enemies