User:Nintendo101: Difference between revisions
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|align=center| [[File:SMG Asset Model Amp.png|x70px]]<br>'''[[Amp]]''' | |align=center| [[File:SMG Asset Model Amp.png|x70px]]<br>'''[[Amp]]''' | ||
|Suspended, magnetic orbs with smiling faces. They discharge electricity and shock [[Mario]] on contact. They move in a fixed direction, typically in a circular pattern. | |Suspended, magnetic orbs with smiling faces. They discharge electricity and shock [[Mario]] on contact. They move in a fixed direction, typically in a circular pattern. | ||
|align=center| [[ | |align=center| [[Sky Station Galaxy]]<br>[[Spin-Dig Galaxy]]<br>[[Space Storm Galaxy]] | ||
|align=center| Indestructible | |align=center| Indestructible | ||
|- | |- | ||
|align=center| [[File:BanzaiBillSMG.png|x70px]]<br>'''[[Banzai Bill]]''' | |align=center| [[File:BanzaiBillSMG.png|x70px]]<br>'''[[Banzai Bill]]''' | ||
|Giant, slow-moving missiles with {{wp|Nose art|sharkmouth}}s. Their line of trajectory is fixed in one direction, and they slowly rotate as they move. | |Giant, slow-moving missiles with {{wp|Nose art|sharkmouth}}s. Their line of trajectory is fixed in one direction, and they slowly rotate as they move. | ||
|align=center| [[Bowser's Galaxy | |align=center| [[Sky Station Galaxy]]<br>[[Bowser Jr.'s Fearsome Fleet]]<br>[[Fleet Glide Galaxy]]<br>[[Bowser's Galaxy Generator]] | ||
|align=center| None | |align=center| None | ||
|- | |- | ||
|align=center| [[File:SMG Bat Artwork.png|x70px]]<br>[[Bat (Super Mario Galaxy)|'''Bat''']] | |align=center| [[File:SMG Bat Artwork.png|x70px]]<br>[[Bat (Super Mario Galaxy)|'''Bat''']] | ||
|Winged creatures that roost in caves and swoop down to attack Mario. They fly-in-place and cackle when they make successful strikes. Bats can be defeated with a spin or stomp. | |Winged creatures that roost in caves and swoop down to attack Mario. They fly-in-place and cackle when they make successful strikes. Bats can be defeated with a spin or stomp. | ||
|align=center| [[ | |align=center| [[Fleet Glide Galaxy]]<br>[[Slimy Spring Galaxy]]<br> | ||
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | |align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Big Amp.png|x70px]]<br>'''[[Big Amp]]''' | |align=center| [[File:SMG Asset Model Big Amp.png|x70px]]<br>'''[[Big Amp]]''' | ||
|Large Amps. They are typically in pairs. Unlike normal-sized Amps, the big ones lack faces. | |Large Amps. They are typically in pairs. Unlike normal-sized Amps, the big ones lack faces. | ||
|align=center| [[Space | |align=center| [[Space Storm Galaxy]] | ||
|align=center| Indestructible | |align=center| Indestructible | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Big Goomba.png|x70px]]<br>'''[[Big Goomba]]''' | |align=center| [[File:SMG Asset Model Big Goomba.png|x70px]]<br>'''[[Big Goomba]]''' | ||
|A gigantic Goomba. It can only be defeated with a spin and a kick. | |A gigantic Goomba. It can only be defeated with a spin and a kick. | ||
|align=center| [[ | |align=center| [[Supermassive Galaxy]] | ||
|align=center| [[File:SMG Asset Model Key.png|15px|link=Key]]×1 | |align=center| [[File:SMG Asset Model Key.png|15px|link=Key]]×1 | ||
|- | |- | ||
|align=center| [[File:GargantuaKoopa.png|x70px]]<br>'''[[Big Koopa Troopa]]''' ★ | |align=center| [[File:GargantuaKoopa.png|x70px]]<br>'''[[Big Koopa Troopa]]''' ★ | ||
|nihil | |nihil | ||
|align=center| | |align=center| [[Supermassive Galaxy]] | ||
|align=center| TBD | |align=center| TBD | ||
|- | |- | ||
|align=center| [[File:Big Thwomp SMG2.png|x70px]]<br>'''[[Big Thwomp]]''' ★ | |align=center| [[File:Big Thwomp SMG2.png|x70px]]<br>'''[[Big Thwomp]]''' ★ | ||
|nihil | |nihil | ||
|align=center| | |align=center| [[Supermassive Galaxy]] | ||
|align=center| TBD | |align=center| TBD | ||
|- | |- | ||
|align=center| [[File:SMG2 Giant Wigglers | |align=center| [[File:SMG2 Giant Wigglers.png|x70px]]<br>'''[[Big Wiggler]]''' ★ | ||
|nihil | |nihil | ||
|align=center| | |align=center| [[Supermassive Galaxy]] | ||
|align=center| TBD | |align=center| TBD | ||
|- | |- | ||
|align=center| [[File:BlooperSMG.png|x70px]]<br>'''[[Blooper]]''' | |align=center| [[File:BlooperSMG.png|x70px]]<br>'''[[Blooper]]''' | ||
|White squids. They swim erratically when approached by Mario in an attempt to strike him. They can be defeated with a spin or a [[shell]]. Bloopers release a cloud of ink when defeated by the player. | |White squids. They swim erratically when approached by Mario in an attempt to strike him. They can be defeated with a spin or a [[shell]]. Bloopers release a cloud of ink when defeated by the player. | ||
|align=center| [[ | |align=center| [[Starshine Beach Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | |align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | ||
|- | |- | ||
|align=center| [[File:SMG Bob-Omb Model.png|x70px]]<br>'''[[Bob-omb]]''' | |align=center| [[File:SMG Bob-Omb Model.png|x70px]]<br>'''[[Bob-omb]]''' | ||
|Walking bombs that look like wind-up toys. There are two varieties: Bob-ombs that actively pursue Mario until they explode and legless bombs than can be picked up and thrown. The legless variety can be used to destroy cages, enemies, and [[trash]] in the [[Bob-omb Blasting]] minigame. Jumping on a walking Bob-omb causes its legs to recede into its body and become this second variant. | |Walking bombs that look like wind-up toys. There are two varieties: Bob-ombs that actively pursue Mario until they explode and legless bombs than can be picked up and thrown. The legless variety can be used to destroy cages, enemies, and [[trash]] in the [[Bob-omb Blasting]] minigame. Jumping on a walking Bob-omb causes its legs to recede into its body and become this second variant. | ||
|align=center| [[ | |align=center| [[Rolling Masterpiece Galaxy]]<br>[[Space Storm Galaxy]]<br>[[Mario Squared Galaxy]]<br>[[Rolling Coaster Galaxy]] | ||
|align=center| None | |align=center| None | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Bomb Boo.png|x70px]]<br>'''[[Bomb Boo]]''' | |align=center| [[File:SMG Asset Model Bomb Boo.png|x70px]]<br>'''[[Bomb Boo]]''' | ||
|Explosive | |Explosive Boos. Unlike normal Boos, Bomb Boos do not cower when faced by Mario. They charge directly towards him on sight. Spinning near a Bomb Boo causes Mario to grab onto its tongue and swing it in circles, like a {{wp|Lasso|lasso}}. It detonates if it is swung into an object or wall. If Mario does not release the Bomb Boo, it is pulled in closer and explodes in his face. Bomb Boos are conjured by [[Bouldergeist]] and can be used to destroy the boss's stone armor. | ||
|align=center| [[ | |align=center| [[Boss Blitz Galaxy]] | ||
|align=center| None | |align=center| None | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Bomp.png|x70px]]<br>'''[[Bomp]]''' | |align=center| [[File:SMG Asset Model Bomp.png|x70px]]<br>'''[[Bomp]]''' | ||
|Large, moving stones that shift in-and-out of crevices found on walls. They do not damage Mario directly, but they are positioned to push him off of platforms and solid ground. The tops of their bodies can be walked on. | |Large, moving stones that shift in-and-out of crevices found on walls. They do not damage Mario directly, but they are positioned to push him off of platforms and solid ground. The tops of their bodies can be walked on. | ||
|align=center| [[ | |align=center| [[Fluffy Bluff Galaxy]]<br>[[Throwback Galaxy]] | ||
|align=center| Indestructible | |align=center| Indestructible | ||
|- | |- | ||
|align=center| [[File:BooSMG.png|x70px]]<br>'''[[Boo]]''' | |align=center| [[File:BooSMG.png|x70px]]<br>'''[[Boo]]''' | ||
|Round [[ghost]]s with long tongues. They pursue Mario when his back is turned towards them. If Mario looks directly at Boos, they sheepishly shield their their eyes and stop moving. Spinning them causes them to shift their position and forces them to phase through nearby walls, but they cannot be damaged this way. Boos are only weak to beacons of light – including the headlamp of the [[Captain Toad|Toad Brigade Captain]]. Some can be found underwater. A rival character called the [[Spooky Speedster]] is of this species, and Mario can transform into one via the [[Boo Mushroom]]. Normal Boos become infatuated with Mario if encountered in his [[Boo Mario|Boo form]]. | |Round [[ghost]]s with long tongues. They pursue Mario when his back is turned towards them. If Mario looks directly at Boos, they sheepishly shield their their eyes and stop moving. Spinning them causes them to shift their position and forces them to phase through nearby walls, but they cannot be damaged this way. Boos are only weak to beacons of light – including the headlamp of the [[Captain Toad|Toad Brigade Captain]]. Some can be found underwater. A rival character called the [[Spooky Speedster]] is of this species, and Mario can transform into one via the [[Boo Mushroom]]. Normal Boos become infatuated with Mario if encountered in his [[Boo Mario|Boo form]]. | ||
|align=center| [[ | |align=center| [[Haunty Halls Galaxy]]<br>[[Boo Moon Galaxy]]<br>[[Battle Belt Galaxy]]<br>[[Slimy Spring Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Power Star.png|15px|link=Power Star]]×1 | |align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Power Star.png|15px|link=Power Star]]×1 | ||
|- | |- | ||
|align=center| [[File:SMG2 Boomerang Bro Artwork.png|x60px]]<br>'''[[Boomerang Bro]]''' ★ | |align=center| [[File:SMG2 Boomerang Bro Artwork.png|x60px]]<br>'''[[Boomerang Bro]]''' ★ | ||
|nihil | |nihil | ||
|align=center| | |align=center| [[Bowser Jr.'s Boom Bunker]]<br>[[Bowser's Galaxy Generator]]<br>[[Grandmaster Galaxy]] | ||
|align=center| TBD | |align=center| TBD | ||
|- | |- | ||
|align=center| [[File:SMG2 Boulder Artwork.png|x70px]]<br>'''[[Boulder]]''' | |align=center| [[File:SMG2 Boulder Artwork.png|x70px]]<br>'''[[Boulder]]''' | ||
|Giant, rolling rocks. They are composed of cragged stones with a red gem in their center. Boulders roll around in circles or off the sides of platforms, damaging Mario on contact. Striking them in their red gem with a spin destroys them. There are cliffside caves that continuously release Boulders indefinitely in several galaxies. | |Giant, rolling rocks. They are composed of cragged stones with a red gem in their center. Boulders roll around in circles or off the sides of platforms, damaging Mario on contact. Striking them in their red gem with a spin destroys them. There are cliffside caves that continuously release Boulders indefinitely in several galaxies. | ||
|align=center| [[ | |align=center| [[Boulder Bowl Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7 | |align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7 | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Bowser Statue.png|x60px]]<br>'''[[Bowser Statue]]''' ★ | |align=center| [[File:SMG Asset Model Bowser Statue.png|x60px]]<br>'''[[Bowser Statue]]''' ★ | ||
|nihil | |nihil | ||
|align=center| | |align=center| [[Bowser's Lava Lair]] | ||
|align=center| TBD | |align=center| TBD | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Bullet Bill.png|x70px]]<br>'''[[Bullet Bill]]''' | |align=center| [[File:SMG Asset Model Bullet Bill.png|x70px]]<br>'''[[Bullet Bill]]''' | ||
|Angry-looking missiles that are fired from [[Bill Blaster]]s. They normally fly in a straight line, but they change course and directly target Mario if he is within their proximity. Mario can lure Bullet Bills towards cages and fences in order to destroy them. Their eyes flash with red light and their bodies twirl when they lock onto Mario. | |Angry-looking missiles that are fired from [[Bill Blaster]]s. They normally fly in a straight line, but they change course and directly target Mario if he is within their proximity. Mario can lure Bullet Bills towards cages and fences in order to destroy them. Their eyes flash with red light and their bodies twirl when they lock onto Mario. | ||
|align=center| | |align=center| [[Bowser Jr.'s Fearsome Fleet]]<br>[[Fleet Glide Galaxy]]<br>[[Bowser Jr.'s Boom Bunker]]<br>[[Bowser's Galaxy Generator]]<br>[[Grandmaster Galaxy]] | ||
|align=center| None | |align=center| None | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Cannonball.png|x70px]]<br>'''[[Cannonball]]''' | |align=center| [[File:SMG Asset Model Cannonball.png|x70px]]<br>'''[[Cannonball]]''' | ||
|Round ammunition shot from enemy [[cannon]]s. They maintain a straight, horizontal trajectory and move relatively slowly. They burst when they make contact with Mario. A Cannonball can be taken out by shooting it with a Star Bit. | |Round ammunition shot from enemy [[cannon]]s. They maintain a straight, horizontal trajectory and move relatively slowly. They burst when they make contact with Mario. A Cannonball can be taken out by shooting it with a Star Bit. | ||
|align=center| [[ | |align=center| [[Fleet Glide Galaxy]] | ||
|align=center| None | |align=center| None | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Cheep Cheep.png|x70px]]<br>'''[[Cheep Cheep]]''' | |align=center| [[File:SMG Asset Model Cheep Cheep.png|x70px]]<br>'''[[Cheep Cheep]]''' | ||
|Pudgy red fish. They hopelessly bounce around in a set trajectory. They can be defeated with a spin or a jump. | |Pudgy red fish. They hopelessly bounce around in a set trajectory. They can be defeated with a spin or a jump. | ||
|align=center| [[ | |align=center| [[Cosmic Cove Galaxy]]<br>[[Starshine Beach Galaxy]]<br>[[Bowser's Gravity Gauntlet]] | ||
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | |align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | ||
|- | |- | ||
|align=center| [[File:ChompSMG.png|x70px]]<br>[[Chain Chomp|'''Chomp''']] | |align=center| [[File:ChompSMG.png|x70px]]<br>[[Chain Chomp|'''Chomp''']] | ||
|Toothy, metal monsters that roll in a set trajectory. The only way to defeat them is by running into them with a [[Rainbow Star]]. They bark like a dog when in close proximity. A cannon in [[Good Egg Galaxy]] expels smaller variants of Chomps. | |Toothy, metal monsters that roll in a set trajectory. The only way to defeat them is by running into them with a [[Rainbow Star]]. They bark like a dog when in close proximity. A cannon in [[Good Egg Galaxy]] expels smaller variants of Chomps. | ||
|align=center| [[ | |align=center| [[Flip-Swap Galaxy]]<br>[[Rightside Down Galaxy]]<br>[[Boulder Bowl Galaxy]]<br>[[Flipsville Galaxy]]<br>[[Chompworks Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7 | |align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7 | ||
|- | |- | ||
|align=center| [[File:SMG2 Clampy Artwork.png|x60px]]<br>'''[[Clampy]]''' | |align=center| [[File:SMG2 Clampy Artwork.png|x60px]]<br>'''[[Clampy]]''' | ||
|A giant clam that periodically opens and shuts its {{wp|Valve (mollusc)|valves}}. Either [[Star Chip]]s or [[coin]]s can be found within them. Snapping shut with Mario inside damages him. | |A giant clam that periodically opens and shuts its {{wp|Valve (mollusc)|valves}}. Either [[Star Chip]]s or [[coin]]s can be found within them. Snapping shut with Mario inside damages him. | ||
|align=center| [[Beach | |align=center| [[Starshine Beach Galaxy]] | ||
|align=center| Indestructible | |align=center| Indestructible | ||
|- | |- | ||
|align=center| [[File:Cluckboom Artwork - Super Mario Galaxy 2.png|x70px]]<br>'''[[Cluckboom]]''' | |align=center| [[File:Cluckboom Artwork - Super Mario Galaxy 2.png|x70px]]<br>'''[[Cluckboom]]''' | ||
|Red [[Coo Coo]]s that lay explosive eggs. They fly in a continuous set path, fluttering back-and-forth. They fall to the ground if shot at with [[Star Bit]]s, which leaves them dazed and open to attack. | |Red [[Coo Coo]]s that lay explosive eggs. They fly in a continuous set path, fluttering back-and-forth. They fall to the ground if shot at with [[Star Bit]]s, which leaves them dazed and open to attack. | ||
|align=center| [[ | |align=center| [[Slipsand Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | |align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Crabber (Red).png|70px]]<br>'''[[Crabber]]''' (red) | |align=center| [[File:SMG Asset Model Crabber (Red).png|70px]]<br>'''[[Crabber]]''' (red) | ||
|Aggressive, sidestepping crabs. Crabbers have hard shells that protect them from jumps and spins head-on, but their fleshy rears are exposed and can be struck. Red Crabbers directly move in to attack Mario, but move slowly. | |Aggressive, sidestepping crabs. Crabbers have hard shells that protect them from jumps and spins head-on, but their fleshy rears are exposed and can be struck. Red Crabbers directly move in to attack Mario, but move slowly. | ||
|align=center| [[ | |align=center| [[Boulder Bowl Galaxy]]<br>[[Starshine Beach Galaxy]]<br>[[Battle Belt Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | |align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Crabber (Blue).png|70px]]<br>'''Crabber''' (turquoise) | |align=center| [[File:SMG Asset Model Crabber (Blue).png|70px]]<br>'''Crabber''' (turquoise) | ||
|Evasive, cowardly Crabbers that frantically scuttle away from Mario. They bury themselves underground in an attempt to escape and resurface shortly after. | |Evasive, cowardly Crabbers that frantically scuttle away from Mario. They bury themselves underground in an attempt to escape and resurface shortly after. | ||
|align=center| [[ | |align=center| [[Boulder Bowl Galaxy]]<br>[[Battle Belt Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI 1-Up Mushroom.png|15px|link=1-Up Mushroom]]×1 | |align=center| [[File:SMG Asset Sprite UI 1-Up Mushroom.png|15px|link=1-Up Mushroom]]×1 | ||
|- | |- | ||
|align=center| [[File:SMG Dry Bones Artwork.png|x70px]]<br>'''[[Dry Bones]]''' | |align=center| [[File:SMG Dry Bones Artwork.png|x70px]]<br>'''[[Dry Bones]]''' | ||
|Undead Koopa Troopas. They chase down and tackle Mario on sight. If stomped on, spun, or hit with a shell, Dry Bones crumble into a pile of bones, but regenerate after a few seconds. There are three ways to truly defeat Dry Bones: by luring a Bullet Bill into them; by running into them as Rainbow Mario; or by luring them into [[quicksand]]. | |Undead Koopa Troopas. They chase down and tackle Mario on sight. If stomped on, spun, or hit with a shell, Dry Bones crumble into a pile of bones, but regenerate after a few seconds. There are three ways to truly defeat Dry Bones: by luring a Bullet Bill into them; by running into them as Rainbow Mario; or by luring them into [[quicksand]]. | ||
|align=center| [[ | |align=center| [[Bowser Jr.'s Fiery Flotilla]]<br>[[Bowser's Lava Lair]]<br>[[Bowser's Gravity Gauntlet]]<br>[[Slipsand Galaxy]]<br>[[Bowser Jr.'s Boom Bunker]]<br>[[Bowser's Galaxy Generator]] | ||
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | |align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | ||
|- | |- | ||
|align=center| [[File:Firearc.png|x70px]]<br>'''[[Fire Pressure]]''' | |align=center| [[File:Firearc.png|x70px]]<br>'''[[Fire Pressure]]''' | ||
|Mounted flamethrowers that periodically shoot streams of flame. The flames are expelled in set intervals that can be timed. | |Mounted flamethrowers that periodically shoot streams of flame. The flames are expelled in set intervals that can be timed. | ||
|align=center| [[Bowser's | |align=center| [[Bowser's Galaxy Generator]] | ||
|align=center| Indestructible | |align=center| Indestructible | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Flipbug.png|70px]]<br>'''[[Flipbug]]''' | |align=center| [[File:SMG Asset Model Flipbug.png|70px]]<br>'''[[Flipbug]]''' | ||
|Skittish beetles. When Mario is in close proximity, they cowardly try to fly away before tiring out and falling to the ground, flailing helplessly. If spotted in his [[Bee Mario|bee form]], they aggressively pursue him. | |Skittish beetles. When Mario is in close proximity, they cowardly try to fly away before tiring out and falling to the ground, flailing helplessly. If spotted in his [[Bee Mario|bee form]], they aggressively pursue him. | ||
|align=center| [[ | |align=center| [[Yoshi Star Galaxy]]<br>[[Puzzle Plank Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Honeyhop Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | |align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | ||
|- | |- | ||
|align=center| [[File:Mine Artwork SMG2.png|x70px]]<br>'''[[Floating Mine]]''' | |align=center| [[File:Mine Artwork SMG2.png|x70px]]<br>'''[[Floating Mine]]''' | ||
|Spiked bombs that are suspended in mid-air. They are usually fixed in one spot, but some move in vertical and horizontal trajectories in a few galaxies. Making contact with a mine causes it to explode in Mario's face, causing damage. They can be destroyed by shooting them with a Star Bit. | |Spiked bombs that are suspended in mid-air. They are usually fixed in one spot, but some move in vertical and horizontal trajectories in a few galaxies. Making contact with a mine causes it to explode in Mario's face, causing damage. They can be destroyed by shooting them with a Star Bit. | ||
|align=center| [[ | |align=center| [[Bowser Jr.'s Fearsome Fleet]]<br>[[Bowser Jr.'s Boom Bunker]]<br>[[Flash Black Galaxy]]<br>[[Slimy Spring Galaxy]]<br>[[Grandmaster Galaxy]] | ||
|align=center| None | |align=center| None | ||
|- | |- | ||
|align=center| [[File:SMG Underwater Mine Artwork.png|x70px]]<br>'''[[Floating Mine]]''' (underwater) | |align=center| [[File:SMG Underwater Mine Artwork.png|x70px]]<br>'''[[Floating Mine]]''' (underwater) | ||
|{{wp|Naval mine}}s that have eyes and bob up-and-down on chains. They keep their eyes shut unless Mario is in close proximity. They regenerate after detonating. | |{{wp|Naval mine}}s that have eyes and bob up-and-down on chains. They keep their eyes shut unless Mario is in close proximity. They regenerate after detonating. | ||
|align=center| [[ | |align=center| [[Cosmic Cove Galaxy]] | ||
|align=center| None | |align=center| None | ||
|- | |- | ||
|align=center| [[File:Fuzzy Artwork - Super Mario Galaxy 2.png|x70px]]<br>'''[[Fuzzy]]''' ★ | |align=center| [[File:Fuzzy Artwork - Super Mario Galaxy 2.png|x70px]]<br>'''[[Fuzzy]]''' ★ | ||
|nihil | |nihil | ||
|align=center| | |align=center| [[Honeybloom Galaxy]]<br>[[Flipsville Galaxy]] | ||
|align=center| TBD | |align=center| TBD | ||
|- | |- | ||
|align=center| [[File:SMG2 Gold Chomp Artwork.png|x70px]]<br>'''[[Gold Chomp]]''' | |align=center| [[File:SMG2 Gold Chomp Artwork.png|x70px]]<br>'''[[Gold Chomp]]''' | ||
|A rolling | |A rolling Chomp made of gold. It can only be destroyed by Mario if he collides with it while in his [[Rainbow Mario|rainbow form]]. | ||
|align=center| [[ | |align=center| [[Chompworks Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Power Star.png|15px|link=Power Star]]×1 | |align=center| [[File:SMG Asset Sprite UI Power Star.png|15px|link=Power Star]]×1 | ||
|- | |- | ||
|align=center| [[File:SMG Goomba Model.png|x70px]]<br>'''[[Goomba]]''' | |align=center| [[File:SMG Goomba Model.png|x70px]]<br>'''[[Goomba]]''' | ||
|{{wp|Shiitake}}-like creatures that chase down Mario when he is in their line of sight. Goombas can be defeated with a single jump. Spinning or shooting them with Star Bits causes them to flip over and spin like a top. They can be kicked or stomped on in this state. | |{{wp|Shiitake}}-like creatures that chase down Mario when he is in their line of sight. Goombas can be defeated with a single jump. Spinning or shooting them with Star Bits causes them to flip over and spin like a top. They can be kicked or stomped on in this state. | ||
|align=center| [[ | |align=center| [[Sky Station Galaxy]]<br>[[Yoshi Star Galaxy]]<br>[[Spin-Dig Galaxy]]<br>[[Fluffy Bluff Galaxy]]<br>[[Flip-Swap Galaxy]]<br>[[Rightside Down Galaxy]]<br>[[Boulder Bowl Galaxy]]<br>[[Cosmic Cove Galaxy]]<br>[[Honeybloom Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Cloudy Court Galaxy]]<br>[[Haunty Halls Galaxy]]<br>[[Freezy Flake Galaxy]]<br>[[Rolling Masterpiece Galaxy]]<br>[[Beat Block Galaxy]]<br>[[Bowser's Gravity Gauntlet]]<br>[[Boo Moon Galaxy]]<br>[[Upside Dizzy Galaxy]]<br>[[Throwback Galaxy]]<br>[[Battle Belt Galaxy]]<br>[[Flash Black Galaxy]]<br>[[Slimy Spring Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:SMG Asset Model Key.png|15px|link=Key]]×1 | |align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:SMG Asset Model Key.png|15px|link=Key]]×1 | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Goombeetle.png|x70px]]<br>'''[[Goombeetle]]''' | |align=center| [[File:SMG Asset Model Goombeetle.png|x70px]]<br>'''[[Goombeetle]]''' | ||
|Dwarf Goombas that wear metal helmets. The helmets protect them from being stomped. Spinning them makes them fall upside down. They can be defeated in this state. | |Dwarf Goombas that wear metal helmets. The helmets protect them from being stomped. Spinning them makes them fall upside down. They can be defeated in this state. | ||
|align=center| [[Bowser Jr.'s | |align=center| [[Bowser Jr.'s Fiery Flotilla]]<br>[[Beat Block Galaxy]]<br>[[Chompworks Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1 | |align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1 | ||
|- | |- | ||
|align=center| [[File:SMG2 Grinder.png|x70px]]<br>'''[[Grinder]]''' ★ | |align=center| [[File:SMG2 Grinder.png|x70px]]<br>'''[[Grinder]]''' ★ | ||
|nihil | |nihil | ||
|align=center| | |align=center| [[Puzzle Plank Galaxy]]<br>[[Rolling Masterpiece Galaxy]] | ||
|align=center| TBD | |align=center| TBD | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Gringill.png|x70px]]<br>'''[[Gringill]]''' | |align=center| [[File:SMG Asset Model Gringill.png|x70px]]<br>'''[[Gringill]]''' | ||
|Giant eels that prey on [[Penguin]]s. They are found nestled in caves and swimming in open waters with snapping jaws. The nesting individuals snap at Mario if he approaches the mouth of their caves. They can only be defeated by projectile [[shell]]. | |Giant eels that prey on [[Penguin]]s. They are found nestled in caves and swimming in open waters with snapping jaws. The nesting individuals snap at Mario if he approaches the mouth of their caves. They can only be defeated by projectile [[shell]]. | ||
|align=center| [[ | |align=center| [[Cosmic Cove Galaxy]]<br>[[Slimy Spring Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7 | |align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7 | ||
|- | |- | ||
|align=center| [[File:GiantGringill.png|x70px]]<br>'''Gringill''' (big) | |align=center| [[File:GiantGringill.png|x70px]]<br>'''Gringill''' (big) | ||
|Enormous Gringills found in underwater caves. They bite Mario if he approaches the mouth of their caves. | |Enormous Gringills found in underwater caves. They bite Mario if he approaches the mouth of their caves. | ||
|align=center| [[Beach | |align=center| [[Starshine Beach Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI 1-Up Mushroom.png|15px|link=1-Up Mushroom]]×1 | |align=center| [[File:SMG Asset Sprite UI 1-Up Mushroom.png|15px|link=1-Up Mushroom]]×1 | ||
|- | |- | ||
|align=center| [[File:SMG2 Hammer Bro Artwork.png|x70px]]<br>'''[[Hammer Bro]]''' ★ | |align=center| [[File:SMG2 Hammer Bro Artwork.png|x70px]]<br>'''[[Hammer Bro]]''' ★ | ||
|nihil | |nihil | ||
|align=center| | |align=center| [[Bowser's Lava Lair]]<br>[[Bowser Jr.'s Fearsome Fleet]]<br>[[Bowser's Galaxy Generator]]<br>[[Grandmaster Galaxy]] | ||
|align=center| TBD | |align=center| TBD | ||
|- | |- | ||
|align=center| [[File:JackO'GoombaSMG.png|x70px]]<br>'''[[Jack O'Goomba]]''' | |align=center| [[File:JackO'GoombaSMG.png|x70px]]<br>'''[[Jack O'Goomba]]''' | ||
|Slow-moving Goombas with jack o'lanterns covering their heads. They periodically leave blue flames that damage Mario on contact. Pumpkinhead Goombas can be defeated in one hit with a Ground Pound, or spinning them to destroy their pumpkin, turning them into a regular Goomba. | |Slow-moving Goombas with jack o'lanterns covering their heads. They periodically leave blue flames that damage Mario on contact. Pumpkinhead Goombas can be defeated in one hit with a Ground Pound, or spinning them to destroy their pumpkin, turning them into a regular Goomba. | ||
|align=center| [[ | |align=center| [[Haunty Halls Galaxy]]<br>[[Boo Moon Galaxy]]<br>[[Clockwork Ruins Galaxy]]<br>[[Battle Belt Galaxy]]<br>[[Flash Black Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG2 Asset Sprite UI Goomba.png|15px|link=Goomba]]×1 | |align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG2 Asset Sprite UI Goomba.png|15px|link=Goomba]]×1 | ||
|- | |- | ||
|align=center| [[File:SMG2 Artwork Jammyfish.jpg|x70px]]<br>'''[[Jammyfish]]''' | |align=center| [[File:SMG2 Artwork Jammyfish.jpg|x70px]]<br>'''[[Jammyfish]]''' | ||
|Jellyfish-like creatures that idly swim in schools along a set path. They damage Mario on contact, but do not actively pursue him. | |Jellyfish-like creatures that idly swim in schools along a set path. They damage Mario on contact, but do not actively pursue him. | ||
|align=center| [[ | |align=center| [[Cosmic Cove Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1 | |align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1 | ||
|- | |- | ||
|align=center| [[File:SMG Jellyfish artwork.jpg|x70px]]<br>[[Jellyfish (Super Mario Galaxy)|'''Jellyfish''']] | |align=center| [[File:SMG Jellyfish artwork.jpg|x70px]]<br>[[Jellyfish (Super Mario Galaxy)|'''Jellyfish''']] | ||
|Great underwater medusae that electrocute Mario on contact. They idly pulsate in-place and emit a low, otherworldly sound. Jellyfish can be defeated by throwing two shells at them. The first strike turns them green, but their behavior is unchanged. | |Great underwater medusae that electrocute Mario on contact. They idly pulsate in-place and emit a low, otherworldly sound. Jellyfish can be defeated by throwing two shells at them. The first strike turns them green, but their behavior is unchanged. | ||
|align=center| [[ | |align=center| [[Cosmic Cove Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1 | |align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1 | ||
|- | |- | ||
|align=center| [[File:SMG Sentry Beam model.png|x70px]]<br>'''[[Jump Beamer]]''' | |align=center| [[File:SMG Sentry Beam model.png|x70px]]<br>'''[[Jump Beamer]]''' | ||
|Spring-like [[Topmen]] that discharge circular shockwaves. They can be used as springs after jumping on their head, allowing Mario to reach great heights. | |Spring-like [[Topmen]] that discharge circular shockwaves. They can be used as springs after jumping on their head, allowing Mario to reach great heights. | ||
|align=center| [[ | |align=center| [[Space Storm Galaxy]]<br>[[Grandmaster Galaxy]] | ||
|align=center| None | |align=center| None | ||
|- | |- | ||
|align=center| [[File:SMG Koopa Troopa Models.png|x70px]]<br>'''[[Koopa Troopa]]''' | |align=center| [[File:SMG Koopa Troopa Models.png|x70px]]<br>'''[[Koopa Troopa]]''' | ||
|Green-shelled turtles. They walk back-and-forth in a straight line. When jumped on, they retreat into their shells, allowing Mario to pick it up and use it as a [[Green Shell]]. | |Green-shelled turtles. They walk back-and-forth in a straight line. When jumped on, they retreat into their shells, allowing Mario to pick it up and use it as a [[Green Shell]]. | ||
|align=center| [[ | |align=center| [[Cosmic Cove Galaxy]] | ||
|align=center| [[File:Green Shell - 2D shaded.png|15px|link=Green Shell]]×1 | |align=center| [[File:Green Shell - 2D shaded.png|15px|link=Green Shell]]×1 | ||
|- | |- | ||
|align=center| [[File:SMG2 Lakitu.png|x70px]]<br>'''[[Lakitu]]''' ★ | |align=center| [[File:SMG2 Lakitu.png|x70px]]<br>'''[[Lakitu]]''' ★ | ||
|nihil | |nihil | ||
|align=center| | |align=center| [[Yoshi Star Galaxy]]<br>[[Starshine Beach Galaxy]] | ||
|align=center| TBD | |align=center| TBD | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Lava Bubble.png|x70px]]<br>[[Lava Bubble (blue)|'''Lava Bubble''' (blue)]] | |align=center| [[File:SMG Asset Model Lava Bubble.png|x70px]]<br>[[Lava Bubble (blue)|'''Lava Bubble''' (blue)]] | ||
|Floating drops of [[lava]] that propel themselves towards Mario. Lava Bubbles appear during the boss battle with [[King Kaliente]]. They can only be defeated by shooting them with a Star Bit and otherwise burnout on their own. | |Floating drops of [[lava]] that propel themselves towards Mario. Lava Bubbles appear during the boss battle with [[King Kaliente]]. They can only be defeated by shooting them with a Star Bit and otherwise burnout on their own. | ||
|align=center| [[ | |align=center| [[Boss Blitz Galaxy]] | ||
|align=center| None | |align=center| None | ||
|- | |- | ||
|align=center| [[File:PodobooSMG2.png|x70px]]<br>[[Lava Bubble|'''Lava Bubble''' (red)]] ★ | |align=center| [[File:PodobooSMG2.png|x70px]]<br>[[Lava Bubble|'''Lava Bubble''' (red)]] ★ | ||
|nihil | |nihil | ||
|align=center| | |align=center| [[Bowser's Lava Lair]]<br>[[Bowser's Gravity Gauntlet]]<br>[[Melty Monster Galaxy]] | ||
|align=center| TBD | |align=center| TBD | ||
|- | |- | ||
|align=center| [[File:Li'l Brrr Artwork.png|x70px]]<br>'''[[Li'l Brr]]''' | |align=center| [[File:Li'l Brrr Artwork.png|x70px]]<br>'''[[Li'l Brr]]''' | ||
|Floating ice enemies that freeze Mario on contact. Spinning near them neutralizes their icy cloud and forces them to the ground. This leaves them vulnerable to being kicked. Neutralized Ice Bubbles propel themselves towards the nearest pool of [[freezing water]] to regenerate their cold aura. | |Floating ice enemies that freeze Mario on contact. Spinning near them neutralizes their icy cloud and forces them to the ground. This leaves them vulnerable to being kicked. Neutralized Ice Bubbles propel themselves towards the nearest pool of [[freezing water]] to regenerate their cold aura. | ||
|align=center| [[ | |align=center| [[Cosmic Cove Galaxy]]<br>[[Freezy Flake Galaxy]]<br>[[Battle Belt Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1 | |align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1 | ||
|- | |- | ||
|align=center| [[File:Li'l Cinder Artwork.png|x70px]]<br>'''[[Li'l Cinder]]''' | |align=center| [[File:Li'l Cinder Artwork.png|x70px]]<br>'''[[Li'l Cinder]]''' | ||
|Floating fire enemies that burn Mario on contact. Spinning near them extinguishes their flame and leave them vulnerable to being kicked. Extinguished Li'l Cinders hop towards the nearest pool of lava to reignite. | |Floating fire enemies that burn Mario on contact. Spinning near them extinguishes their flame and leave them vulnerable to being kicked. Extinguished Li'l Cinders hop towards the nearest pool of lava to reignite. | ||
|align=center| [[ | |align=center| [[Bowser's Lava Lair]]<br>[[Freezy Flake Galaxy]]<br>[[Melty Monster Galaxy]]<br>[[Battle Belt Galaxy]]<br>[[Mario Squared Galaxy]] | ||
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1 | |align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1 | ||
|- | |- | ||
|align=center| [[File:Magikoopa Artwork - Super Mario Galaxy 2.png|x70px]]<br>'''[[Magikoopa]]''' | |align=center| [[File:Magikoopa Artwork - Super Mario Galaxy 2.png|x70px]]<br>'''[[Magikoopa]]''' | ||
|Robed [[Koopa Troop|koopa]]s that can teleport. They conjure fireballs and toss them at Mario with their wand. Shooting one with a Star Bit does not leave it dazed, but it does stall to block the bit. A Magikoopa featured in one of the opening cutscenes is localized in English as "[[Kamek]]". | |Robed [[Koopa Troop|koopa]]s that can teleport. They conjure fireballs and toss them at Mario with their wand. Shooting one with a Star Bit does not leave it dazed, but it does stall to block the bit. A Magikoopa featured in one of the opening cutscenes is localized in English as "[[Kamek]]". | ||
|align=center| [[ | |align=center| [[Yoshi Star Galaxy]]<br>[[Bowser Jr.'s Fiery Flotilla]]<br>[[Bowser's Lava Lair]]<br>[[Bowser's Gravity Gauntlet]]<br>[[Slipsand Galaxy]]<br>[[Bowser's Galaxy Generator]] | ||
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1 | |align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1 | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Mandibug.png|x70px]]<br>'''[[Mandibug]]''' | |align=center| [[File:SMG Asset Model Mandibug.png|x70px]]<br>'''[[Mandibug]]''' | ||
|Large stink bug-like enemies that prey on [[Honeybee]]s. They quickly charge towards Mario in a straight line after making visual contact, snapping at him with their {{wp|Mandible (insect mouthpart)|mandibles}}. They can be defeated by [[Ground Pound]]ing them on their backs, as indicated by the symbol on their abdomen. Mandibugs cower in fear if Mario stands on their back but eventually shake him off. | |Large stink bug-like enemies that prey on [[Honeybee]]s. They quickly charge towards Mario in a straight line after making visual contact, snapping at him with their {{wp|Mandible (insect mouthpart)|mandibles}}. They can be defeated by [[Ground Pound]]ing them on their backs, as indicated by the symbol on their abdomen. Mandibugs cower in fear if Mario stands on their back but eventually shake him off. | ||
|align=center| [[ | |align=center| [[Puzzle Plank Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | |align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | ||
|- | |||
|align=center| [[File:Boos and Big Boo SMG2.png|x60px]]<br>[[Big Boo|'''Mega Boo''']] ★ | |||
|nihil | |||
|align=center| [[Haunty Halls Galaxy]] | |||
|align=center| TBD | |||
|- | |- | ||
|align=center| [[File:SMG Asset Model Meteor.png|x70px]]<br>'''[[Meteor]]''' | |align=center| [[File:SMG Asset Model Meteor.png|x70px]]<br>'''[[Meteor]]''' | ||
|Fiery space rocks. [[Bowser]] shoots them out of his mouth to destroy the big staircase in [[Bowser's Star Reactor]]. They otherwise typically appear raining from the sky in volcanic galaxies. | |Fiery space rocks. [[Bowser]] shoots them out of his mouth to destroy the big staircase in [[Bowser's Star Reactor]]. They otherwise typically appear raining from the sky in volcanic galaxies. | ||
|align=center| [[ | |align=center| [[Hightail Falls Galaxy]]<br>[[Shiverburn Galaxy]] | ||
|align=center| None | |align=center| None | ||
|- | |- | ||
|align=center| [[File:Microgoomba SMG.png|x70px]]<br>'''[[Micro Goomba]]''' | |align=center| [[File:Microgoomba SMG.png|x70px]]<br>'''[[Micro Goomba]]''' | ||
|Diminutive and weak Goombas. Like normal-sized Goombas, they charge towards Mario if he is near. They can can be defeated with a single spin. | |Diminutive and weak Goombas. Like normal-sized Goombas, they charge towards Mario if he is near. They can can be defeated with a single spin. | ||
|align=center| [[ | |align=center| [[Sky Station Galaxy]]<br>[[Bowser Jr.'s Fiery Flotilla]]<br>[[Cloudy Court Galaxy]]<br>[[Battle Belt Galaxy]]<br>[[Rolling Coaster Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI | |align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×1 | ||
|- | |- | ||
|align=center| [[File:SMG2 Micro Mecha Bowser Artwork.png|x70px]]<br>'''[[Micro Mecha-Bowser]]''' | |align=center| [[File:SMG2 Micro Mecha Bowser Artwork.png|x70px]]<br>'''[[Micro Mecha-Bowser]]''' | ||
|Mechanical Koopas that breath fire. They can only be defeated with a Ground Pound. Spinning them causes their heads to swing back and briefly delays their fire breath attack. | |Mechanical Koopas that breath fire. They can only be defeated with a Ground Pound. Spinning them causes their heads to swing back and briefly delays their fire breath attack. | ||
|align=center| [[ | |align=center| [[Cosmic Cove Galaxy]]<br>[[Flipsville Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1 | |align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1 | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Mini Wanwan.png|x70px]]<br>'''[[Mini Wanwan]]''' | |align=center| [[File:SMG Asset Model Mini Wanwan.png|x70px]]<br>'''[[Mini Wanwan]]''' | ||
|Small Chomps that roll out of doghouses. Mini Wanwans cannot be damaged directly: they are only destroyed once all nearby [[Flipswitch Panel]]s are activated. | |Small Chomps that roll out of doghouses. Mini Wanwans cannot be damaged directly: they are only destroyed once all nearby [[Flipswitch Panel]]s are activated. | ||
|align=center| [[ | |align=center| [[Sky Station Galaxy]]<br>[[Chompworks Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | |align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Octoguy.png|x70px]]<br>'''[[Octoguy]]''' | |align=center| [[File:SMG Asset Model Octoguy.png|x70px]]<br>'''[[Octoguy]]''' | ||
|Small Electrogoombas that shuffle backwards from Mario when approached. They periodically stop to shoot a rock at him from their siphon. Octoguys are defeated with a spin or jump. They often appear in large groups. | |Small Electrogoombas that shuffle backwards from Mario when approached. They periodically stop to shoot a rock at him from their siphon. Octoguys are defeated with a spin or jump. They often appear in large groups. | ||
|align=center| [[ | |align=center| [[Boulder Bowl Galaxy]]<br>[[Honeyhop Galaxy]]<br>[[Shiverburn Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | |align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Octooomba.png|x70px]]<br>'''[[Octoomba]]''' | |align=center| [[File:SMG Asset Model Octooomba.png|x70px]]<br>'''[[Octoomba]]''' | ||
| | |Goomba-like octopus creatures. They sidestep back-and-forth along a set back and keep their eyes locked onto Mario when he is nearby. If in close proximity, they attempt to strike him with the hair-like protrusion on their heads. Electrogoombas can be defeated by spinning them once or jumping on their heads. | ||
|align=center| [[ | |align=center| [[Sky Station Galaxy]]<br>[[Yoshi Star Galaxy]]<br>[[Fluffy Bluff Galaxy]]<br>[[Flip-Swap Galaxy]]<br>[[Puzzle Plank Galaxy]]<br>[[Beat Block Galaxy]]<br>[[Flipsville Galaxy]]<br>[[Chompworks Galaxy]]<br>[[Honeyhop Galaxy]]<br>[[Shiverburn Galaxy]]<br>[[Melty Monster Galaxy]]<br>[[Clockwork Ruins Galaxy]]<br>[[Flash Black Galaxy]]<br>[[Bowser's Galaxy Generator]]<br>[[Stone Cyclone Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | |align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | ||
|- | |- | ||
|align=center| [[File:SMG Octopus Artwork.png|x70px]]<br>[[Octopus (Super Mario Galaxy)|'''Octopus''']] | |align=center| [[File:SMG Octopus Artwork.png|x70px]]<br>[[Octopus (Super Mario Galaxy)|'''Octopus''']] | ||
|Large, stationary Electrogoombas that hide in [[barrel]]s. They shoot [[coconut]]s<ref name=melon group=note>Any mentioning of coconuts is equally applicable to [[watermelon]]s, which replace all coconuts if the player accumulates 9999 [[Star Bit]]s.</ref> and flaming rocks at Mario from their siphon. The coconuts can be deflected back at them if spun against. Octopuses are always found in pairs. | |Large, stationary Electrogoombas that hide in [[barrel]]s. They shoot [[coconut]]s<ref name=melon group=note>Any mentioning of coconuts is equally applicable to [[watermelon]]s, which replace all coconuts if the player accumulates 9999 [[Star Bit]]s.</ref> and flaming rocks at Mario from their siphon. The coconuts can be deflected back at them if spun against. Octopuses are always found in pairs. | ||
|align=center| [[ | |align=center| [[Shiverburn Galaxy]]<br>[[Grandmaster Galaxy]] | ||
|align=center| None | |align=center| None | ||
|- | |- | ||
|align=center| [[File:SMG2 Paragoomba.png|x70px]]<br>'''[[Paragoomba]]''' ★ | |align=center| [[File:SMG2 Paragoomba.png|x70px]]<br>'''[[Paragoomba]]''' ★ | ||
|nihil | |nihil | ||
|align=center| | |align=center| [[Sky Station Galaxy]]<br>[[Yoshi Star Galaxy]]<br>[[Spin-Dig Galaxy]]<br>[[Rightside Down Galaxy]]<br>[[Hightail Falls Galaxy]]<br>[[Cosmic Cove Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Cloudy Court Galaxy]]<br>[[Chompworks Galaxy]]<br>[[Upside Dizzy Galaxy]]<br>[[Throwback Galaxy]]<br>[[Flash Black Galaxy]]<br>[[Slimy Spring Galaxy]]<br>[[Grandmaster Galaxy]] | ||
|align=center| TBD | |align=center| TBD | ||
|- | |- | ||
|align=center| [[File:SMG2 Petapeta.png|x70px]]<br>'''[[Petapeta]]''' | |align=center| [[File:SMG2 Petapeta.png|x70px]]<br>'''[[Petapeta]]''' | ||
|Sandal-wearing sack creatures that turn invisible when moving. Petapetas are harmless, but can be defeated to recover a large number of Star Bits. Their movement can be tracked by following their footsteps. | |Sandal-wearing sack creatures that turn invisible when moving. Petapetas are harmless, but can be defeated to recover a large number of Star Bits. Their movement can be tracked by following their footsteps. | ||
|align=center| [[ | |align=center| [[Starshine Beach Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×20 | |align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×20 | ||
|- | |- | ||
|align=center| [[File:SMG Piranha Plant Artwork.png|x70px]]<br>'''[[Piranha Plant]]''' | |align=center| [[File:SMG Piranha Plant Artwork.png|x70px]]<br>'''[[Piranha Plant]]''' | ||
|Carnivorous plants that lunge out at Mario with snapping jaws if approached. They scoffingly laugh if they make a successful bite. Piranha Plants can be defeated with a spin or a stomp, and can be stunned by shooting a Star Bit at one. [[Sproutle Vine]]s sometimes grow from where a Piranha Plant is defeated. They idly keep their heads raised skyward when unapproached. | |Carnivorous plants that lunge out at Mario with snapping jaws if approached. They scoffingly laugh if they make a successful bite. Piranha Plants can be defeated with a spin or a stomp, and can be stunned by shooting a Star Bit at one. [[Sproutle Vine]]s sometimes grow from where a Piranha Plant is defeated. They idly keep their heads raised skyward when unapproached. | ||
|align=center| [[ | |align=center| [[Sky Station Galaxy]]<br>[[Yoshi Star Galaxy]]<br>[[Spin-Dig Galaxy]]<br>[[Fluffy Bluff Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Honeyhop Galaxy]]<br>[[Throwback Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:SMG Asset Model Sproutle Vine (Segment).png|15px|link=Sproutle Vine]]×1 | |align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:SMG Asset Model Sproutle Vine (Segment).png|15px|link=Sproutle Vine]]×1 | ||
|- | |- | ||
|align=center| [[File:SMG2 Pokey Sprout Artwork.png|x70px]]<br>'''[[Pokey Head]]''' | |align=center| [[File:SMG2 Pokey Sprout Artwork.png|x70px]]<br>'''[[Pokey Head]]''' | ||
|Disembodied Pokeys. They are buried with only their flowers visible. When approached by Mario, they burst out of the ground and start hopping after them. A Pokey Head gleefully bounces in-place if it successfully strikes Mario. They can be defeated in a single hit with a spin or stomp. | |Disembodied Pokeys. They are buried with only their flowers visible. When approached by Mario, they burst out of the ground and start hopping after them. A Pokey Head gleefully bounces in-place if it successfully strikes Mario. They can be defeated in a single hit with a spin or stomp. | ||
|align=center| [[ | |align=center| [[Slipsand Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | |align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Prickly Thorn Plant.png|x70px]]<br>[[Thorny flower|'''Prickly plant''']] | |align=center| [[File:SMG Asset Model Prickly Thorn Plant.png|x70px]]<br>[[Thorny flower|'''Prickly plant''']] | ||
|Idle plants with sharp, needle-like flowers. They damage Mario on contact. Destroying them without a power-up usually requires striking them with another object, such as a coconut or [[rubbery bulb|rubbery bulb plant]]. | |Idle plants with sharp, needle-like flowers. They damage Mario on contact. Destroying them without a power-up usually requires striking them with another object, such as a coconut or [[rubbery bulb|rubbery bulb plant]]. | ||
|align=center| [[ | |align=center| [[Yoshi Star Galaxy]]<br>[[Boulder Bowl Galaxy]]<br>[[Cosmic Cove Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Cloudy Court Galaxy]]<br>[[Slipsand Galaxy]]<br>[[Melty Monster Galaxy]]<br>[[Boss Blitz Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:Sling Star.png|15px|link=Sling Star]]×1 | |align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:Sling Star.png|15px|link=Sling Star]]×1 | ||
|- | |- | ||
|align=center| [[File:SMG Ring Beam model.png|x70px]]<br>'''[[Ring Beamer]]''' | |align=center| [[File:SMG Ring Beam model.png|x70px]]<br>'''[[Ring Beamer]]''' | ||
|Domed machines covered in spikes that emit circular shockwaves. The shockwaves cause electrical damage. They cannot be damaged or halted by any means. Unlike Ball Beamers, attempting to jump on Ring Beamers damages him. | |Domed machines covered in spikes that emit circular shockwaves. The shockwaves cause electrical damage. They cannot be damaged or halted by any means. Unlike Ball Beamers, attempting to jump on Ring Beamers damages him. | ||
|align=center| [[ | |align=center| [[Shiverburn Galaxy]]<br>[[Grandmaster Galaxy]] | ||
|align=center| Indestructible | |align=center| Indestructible | ||
|- | |- | ||
|align=center| [[File:LaserRobot.png|x70px]]<br>'''[[Sentry Beam]]''' | |align=center| [[File:LaserRobot.png|x70px]]<br>'''[[Sentry Beam]]''' | ||
|Stationary robots suspended above ground via a propeller. They shoot electric lasers from their maw. Sentry Beams are completely invincible, although standing on top of them temporarily prevent it from firing. They follow Mario's position when he is close. | |Stationary robots suspended above ground via a propeller. They shoot electric lasers from their maw. Sentry Beams are completely invincible, although standing on top of them temporarily prevent it from firing. They follow Mario's position when he is close. | ||
|align=center| [[ | |align=center| [[Mario Squared Galaxy]] | ||
|align=center| Indestructible | |align=center| Indestructible | ||
|- | |- | ||
|align=center| [[File:Skeeterartwork SMG2.png|x70px]]<br>'''[[Skeeter]]''' ★ | |align=center| [[File:Skeeterartwork SMG2.png|x70px]]<br>'''[[Skeeter]]''' ★ | ||
|nihil | |nihil | ||
|align=center| | |align=center| [[Cosmic Cove Galaxy]]<br>[[Starshine Beach Galaxy]]<br>[[Throwback Galaxy]] | ||
|align=center| TBD | |align=center| TBD | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Slurple.png|x70px]]<br>'''[[Slurple]]''' | |align=center| [[File:SMG Asset Model Slurple.png|x70px]]<br>'''[[Slurple]]''' | ||
|Leech-like enemies which latch onto Mario and gradually depletes his [[Health Meter|life meter]]. Slurples are easily disposed of with a spin. | |Leech-like enemies which latch onto Mario and gradually depletes his [[Health Meter|life meter]]. Slurples are easily disposed of with a spin. | ||
|align=center| [[ | |align=center| [[Puzzle Plank Galaxy]]<br>[[Upside Dizzy Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×1 | |align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×1 | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Spiky Topman.png|x70px]]<br>'''[[Spiky Topman]]''' | |align=center| [[File:SMG Asset Model Spiky Topman.png|x70px]]<br>'''[[Spiky Topman]]''' | ||
|Top enemies that spin into Mario. Spiky Topmen do not directly harm him, but they can push him into hazards or off of a platform. The spike on their heads protects them from being stomped on and damage him on contact. Spiky Topmen can only be defeated if into an electric rail or off the side of a platform. | |Top enemies that spin into Mario. Spiky Topmen do not directly harm him, but they can push him into hazards or off of a platform. The spike on their heads protects them from being stomped on and damage him on contact. Spiky Topmen can only be defeated if into an electric rail or off the side of a platform. | ||
|align=center| [[ | |align=center| [[Space Storm Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1 | |align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1 | ||
|- | |- | ||
|align=center| [[File:SMG2 Asset Model Spiny.png|x70px]]<br>'''[[Spiny]]''' ★ | |align=center| [[File:SMG2 Asset Model Spiny.png|x70px]]<br>'''[[Spiny]]''' ★ | ||
|nihil | |nihil | ||
|align=center| | |align=center| [[Yoshi Star Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Starshine Beach Galaxy]] | ||
|align=center| TBD | |align=center| TBD | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Spiny Cheep Cheep.png|x70px]]<br>[[File:SMG Spiny Cheep Cheep Deflated Model.png|x42px]]<br>'''[[Spiny Cheep Cheep]]''' | |align=center| [[File:SMG Asset Model Spiny Cheep Cheep.png|x70px]]<br>[[File:SMG Spiny Cheep Cheep Deflated Model.png|x42px]]<br>'''[[Spiny Cheep Cheep]]''' | ||
|Rare pufferfish enemies. They protract their spines and charge towards Mario on sight. They can only be found hidden within sunken [[treasure chest]]s. | |Rare pufferfish enemies. They protract their spines and charge towards Mario on sight. They can only be found hidden within sunken [[treasure chest]]s. | ||
|align=center| [[ | |align=center| [[Cosmic Cove Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7 | |align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7 | ||
|- | |- | ||
|align=center| [[File:SMG2 Asset Model Spiny Egg.png|x70px]]<br>'''[[Spiny Egg]]''' ★ | |align=center| [[File:SMG2 Asset Model Spiny Egg.png|x70px]]<br>'''[[Spiny Egg]]''' ★ | ||
|nihil | |nihil | ||
|align=center| | |align=center| [[Yoshi Star Galaxy]]<br>[[Starshine Beach Galaxy]] | ||
|align=center| TBD | |align=center| TBD | ||
|- | |- | ||
|align=center| [[File:SMG Spiny Piranha Render.png|x70px]]<br>'''[[Spiny Piranha Plant]]''' | |align=center| [[File:SMG Spiny Piranha Render.png|x70px]]<br>'''[[Spiny Piranha Plant]]''' | ||
|Giant Piranha Plants that forcefully slam their heads into the ground. They can be defeated by jumping on their heads, or stunned by spinning into them. | |Giant Piranha Plants that forcefully slam their heads into the ground. They can be defeated by jumping on their heads, or stunned by spinning into them. | ||
|align=center| [[ | |align=center| [[Rightside Down Galaxy]]<br>[[Throwback Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7<br>[[File:SMG Asset Model Sproutle Vine (Segment).png|15px|link=Sproutle Vine]]×1 | |align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7<br>[[File:SMG Asset Model Sproutle Vine (Segment).png|15px|link=Sproutle Vine]]×1 | ||
|- | |- | ||
|align=center| [[File:SMG2 Spoing.png|x70px]]<br>'''[[Spoing]]''' | |align=center| [[File:SMG2 Spoing.png|x70px]]<br>'''[[Spoing]]''' | ||
|Spiders that hop up-and-down in-place. To defeat Spoings, they can be stunned with a Star Bit and kicked, or simply jumped on. They gleefully laugh if they successfully strike Mario. | |Spiders that hop up-and-down in-place. To defeat Spoings, they can be stunned with a Star Bit and kicked, or simply jumped on. They gleefully laugh if they successfully strike Mario. | ||
|align=center| [[ | |align=center| [[Tall Trunk Galaxy]]<br>[[Flip-Out Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | |align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | ||
|- | |- | ||
|align=center| [[File:SMG2 Sprangler.png|x70px]]<br>'''[[Sprangler]]''' | |align=center| [[File:SMG2 Sprangler.png|x70px]]<br>'''[[Sprangler]]''' | ||
|Spoings that hang from silk. They sway back-and-forth in an attempt to strike Mario. Spranglers become briefly incapacitated if spun into and can be kicked to defeat them. They otherwise can be jumped on. | |Spoings that hang from silk. They sway back-and-forth in an attempt to strike Mario. Spranglers become briefly incapacitated if spun into and can be kicked to defeat them. They otherwise can be jumped on. | ||
|align=center| [[ | |align=center| [[Tall Trunk Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | |align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | ||
|- | |- | ||
|align=center| [[File: | |align=center| [[File:Spring Topman.png|x70px]]<br>'''[[Spring Topman]]''' | ||
|Green Topmen. Colliding with Mario causes him to spin out-of-control. Jumping on one's head leaves it stunned and exposes the spring underneath its head. It can be jumped on while in this state to reach great heights. Some Spring Topmen can produce single Topminis. | |Green Topmen. Colliding with Mario causes him to spin out-of-control. Jumping on one's head leaves it stunned and exposes the spring underneath its head. It can be jumped on while in this state to reach great heights. Some Spring Topmen can produce single Topminis. | ||
|align=center| [[ | |align=center| [[Space Storm Galaxy]] | ||
|align=center| None | |align=center| None | ||
|- | |- | ||
|align=center| [[File:SMG2 Super Piranha Plant.png|x70px]]<br>[[Big Piranha Plant|'''Super Piranha Plant''']] ★ | |align=center| [[File:SMG2 Super Piranha Plant.png|x70px]]<br>[[Big Piranha Plant|'''Super Piranha Plant''']] ★ | ||
|nihil | |nihil | ||
|align=center| | |align=center| [[Supermassive Galaxy]] | ||
|align=center| TBD | |align=center| TBD | ||
|- | |- | ||
|align=center| [[File:SMG Thwomp Alternate Render.png|x70px]]<br>'''[[Thwomp]]''' | |align=center| [[File:SMG Thwomp Alternate Render.png|x70px]]<br>'''[[Thwomp]]''' | ||
|Giant, grimacing stones. They hang suspended in mid-air but periodically slam down towards the ground with violent force. Crushing Mario completely depletes his [[Health Meter|life meter]]. The tops and sides of their bodies can be used as platforms and walls, respectively. A slightly smaller variant appears in [[Dreadnought Galaxy]]. | |Giant, grimacing stones. They hang suspended in mid-air but periodically slam down towards the ground with violent force. Crushing Mario completely depletes his [[Health Meter|life meter]]. The tops and sides of their bodies can be used as platforms and walls, respectively. A slightly smaller variant appears in [[Dreadnought Galaxy]]. | ||
|align=center| [[ | |align=center| [[Rightside Down Galaxy]]<br>[[Bowser Jr.'s Fiery Flotilla]]<br>[[Space Storm Galaxy]]<br>[[Fleet Glide Galaxy]]<br>[[Throwback Galaxy]]<br>[[Stone Cyclone Galaxy]] | ||
|align=center| Indestructible | |align=center| Indestructible | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Topmini.png|x70px]]<br>'''[[Topmini]]''' | |align=center| [[File:SMG Asset Model Topmini.png|x70px]]<br>'''[[Topmini]]''' | ||
|Tiny Topmen that can be defeated by spinning into them. Topminis are incapable of damaging Mario and can only push them around. There are dark voids continuously produce Topminis. They otherwise are produced by Spring Topmen and Jump Guarders. | |Tiny Topmen that can be defeated by spinning into them. Topminis are incapable of damaging Mario and can only push them around. There are dark voids continuously produce Topminis. They otherwise are produced by Spring Topmen and Jump Guarders. | ||
|align=center| [[ | |align=center| [[Space Storm Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×1 | |align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×1 | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Tox Box.png|x70px]]<br>[[Tox Box|'''Tox Box''' (stone)]] | |align=center| [[File:SMG Asset Model Tox Box.png|x70px]]<br>[[Tox Box|'''Tox Box''' (stone)]] | ||
|Giant, solemn-looking boxes made out of stone. They roll around in set trajectories. One of their sides is open and can be safely stood under. All other sides crush Mario. Tox Boxes are the same width of the paths they travel, making them difficult to avoid. | |Giant, solemn-looking boxes made out of stone. They roll around in set trajectories. One of their sides is open and can be safely stood under. All other sides crush Mario. Tox Boxes are the same width of the paths they travel, making them difficult to avoid. | ||
|align=center| [[ | |align=center| [[Stone Cyclone Galaxy]] | ||
|align=center| Indestructible | |align=center| Indestructible | ||
|- | |- | ||
|align=center| [[File:SMG Asset Model Undergrunt.png|x70px]]<br>'''[[Undergrunt]]''' | |align=center| [[File:SMG Asset Model Undergrunt.png|x70px]]<br>'''[[Undergrunt]]''' | ||
|Burrowing moles that prey on [[Star Bunny|Star Bunnies]]. They leave trails of disturbed dirt as they burrow through the ground. They can be defeated by ground-pounding approximal earth. This forces them to the surface and dazed, leaving them vulnerable to being spun. Their spiked helmets damage Mario if he tries to jump on them. The helmets protrude from the ground as the Undergrunts burrow, enabling the player to track their movements. | |Burrowing moles that prey on [[Star Bunny|Star Bunnies]]. They leave trails of disturbed dirt as they burrow through the ground. They can be defeated by ground-pounding approximal earth. This forces them to the surface and dazed, leaving them vulnerable to being spun. Their spiked helmets damage Mario if he tries to jump on them. The helmets protrude from the ground as the Undergrunts burrow, enabling the player to track their movements. | ||
|align=center| [[ | |align=center| [[Battle Belt Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | |align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3 | ||
|- | |- | ||
|align=center| [[File:SMG2 Undergrunt Gunner.png|x70px]]<br>'''[[Undergrunt Gunner]]''' ★ | |align=center| [[File:SMG2 Undergrunt Gunner.png|x70px]]<br>'''[[Undergrunt Gunner]]''' ★ | ||
|nihil | |nihil | ||
|align=center| | |align=center| [[Bowser Jr.'s Fearsome Fleet]]<br>[[Fleet Glide Galaxy]] | ||
|align=center| TBD | |align=center| TBD | ||
|- | |- | ||
|align=center| [[File:SMG Urchin model.png|x70px]]<br>'''[[Urchin]]''' | |align=center| [[File:SMG Urchin model.png|x70px]]<br>'''[[Urchin]]''' | ||
|Benthic creatures with protractible spines. They aggressively roll towards Mario when he is in close proximity. They can only be damaged by shells and fireballs. | |Benthic creatures with protractible spines. They aggressively roll towards Mario when he is in close proximity. They can only be damaged by shells and fireballs. | ||
|align=center| [[Beach | |align=center| [[Starshine Beach Galaxy]]<br>[[Slimy Spring Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5 | |align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5 | ||
|- | |- | ||
|align=center| [[File:SMG2 Land Urchin.png|x70px]]<br>[[Urchin (land)|'''Urchin''' (land)]] | |align=center| [[File:SMG2 Land Urchin.png|x70px]]<br>[[Urchin (land)|'''Urchin''' (land)]] | ||
|Red [[Urchin]]s only found on land. One protracts its spines and rolls towards Mario if he approaches it. They are immune to spinning or being stomped. They can only be damaged by fire and lava. There is a box-like stone scultupre in Freezeflame Galaxy that continuously expels these Urchins. | |Red [[Urchin]]s only found on land. One protracts its spines and rolls towards Mario if he approaches it. They are immune to spinning or being stomped. They can only be damaged by fire and lava. There is a box-like stone scultupre in Freezeflame Galaxy that continuously expels these Urchins. | ||
|align=center| [[ | |align=center| [[Battle Belt Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5 | |align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5 | ||
|- | |- | ||
|align=center| [[File:Watershooter.png|x70px]]<br>'''[[Water Shooter]]''' | |align=center| [[File:Watershooter.png|x70px]]<br>'''[[Water Shooter]]''' | ||
|Mounted nozzles that shoot large drops of water over great distances. A drop traps Mario if within its trajectory and carries him with it. He is freed if he spins. | |Mounted nozzles that shoot large drops of water over great distances. A drop traps Mario if within its trajectory and carries him with it. He is freed if he spins. | ||
|align=center| [[ | |align=center| [[Starshine Beach Galaxy]]<br>[[Honeyhop Galaxy]]<br>[[Space Storm Galaxy]] | ||
|align=center| Indestructible | |align=center| Indestructible | ||
|- | |- | ||
|align=center| [[File:Whomp.png|x70px]]<br>'''[[Whomp]]''' ★ | |align=center| [[File:Whomp.png|x70px]]<br>'''[[Whomp]]''' ★ | ||
|nihil | |nihil | ||
|align=center| | |align=center| [[Bowser's Lava Lair]]<br>[[Bowser's Gravity Gauntlet]]<br>[[Throwback Galaxy]] | ||
|align=center| TBD | |align=center| TBD | ||
|- | |- | ||
|align=center| [[File:SMG2 Wiggler Artwork.png|x70px]]<br>'''[[Wiggler]]''' | |align=center| [[File:SMG2 Wiggler Artwork.png|x70px]]<br>'''[[Wiggler]]''' | ||
|Caterpillars that amble around in circles. Performing a ground-pound on nearby earth or directly spinning one flips a Wiggler on its back. If the incapacitated Wiggler is not defeated within five seconds, it becomes angry and uprights itself. An enraged Wiggler is much faster and cannot be harmed. It returns to its original disposition after a few seconds. Wigglers can be defeated in a single hit by ground-pounding them. | |Caterpillars that amble around in circles. Performing a ground-pound on nearby earth or directly spinning one flips a Wiggler on its back. If the incapacitated Wiggler is not defeated within five seconds, it becomes angry and uprights itself. An enraged Wiggler is much faster and cannot be harmed. It returns to its original disposition after a few seconds. Wigglers can be defeated in a single hit by ground-pounding them. | ||
|align=center| [[ | |align=center| [[Puzzle Plank Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Throwback Galaxy]] | ||
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7 | |align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7 | ||
|} | |} |
Revision as of 17:03, March 24, 2021
Casual Nintendo historian. Otherwise an artist and a professional zoologist. Bio degree. I've had an account here since 2012.
I wrote the character sections for Super Mario 64, Super Mario Galaxy 2, and Super Mario Odyssey. I contributed much of the article for Super Mario Sunshine and am currently working on Super Mario Galaxy.
I have been a fan of Nintendo since a very young age. My first Mario games (and three of the first video games I ever owned) were Super Mario World: Super Mario Advance 2, Super Mario 64 DS, and Mario Kart DS. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.
During the COVID-19 pandemic, I sequentially played some of my favorite games in the Super Mario series to 100% completion. This includes, in order, Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World, Super Mario World 2: Yoshi's Island, Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2, and Captain Toad: Treasure Tracker. I will complete this marathon with Super Mario Odyssey. It's been really fun so far! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.
My favorite video game character is Yoshi.
Sandbox for current project
New enemies
Name | Description | Locations | Possible spoils |
---|---|---|---|
Bee Eater |
Plants with retractable spikes which try to strike Bee Mario[note 1] with their bulb. | Honeybloom Galaxy | TBD |
Big Paragoomba |
Gigantic Paragoombas which float back and forth. They can be defeated with a spin and a kick, just like ordinary Giant Goombas. Although Big Paragoombas technically debuted in The Adventures of Super Mario Bros. 3, Super Mario Galaxy 2 marks their first game appearance. | Supermassive Galaxy | TBD |
Choppah |
Vaguely insect-like creatures with propellers round their necks. Choppahs fly in a straight line either horizontally or vertically, and can only be defeated if Yoshi eats them. | Honeybloom Galaxy Sweet Mystery Galaxy Honeyhop Galaxy Flip-Out Galaxy Grandmaster Galaxy |
TBD |
Cosmic Clone |
Shadowy clones of Mario which imitate his movement, causing damage and disappearing if they bump into him. When the path forward is revealed (such as by collecting all Star Chips or Purple Coins, or by activating all Flipswitch Panels in the area) Cosmic Clones vanish and produce Star Bits. | Spin-Dig Galaxy Fluffy Bluff Galaxy Cloudy Court Galaxy Haunty Halls Galaxy Chompworks Galaxy Mario Squared Galaxy Flip-Out Galaxy |
TBD |
Digga |
Drill-nosed creatures which plow through the dirt in a circular pattern. They can easily be defeated with a jump or the Spin Drill. Diggas also appear in Digga-Leg's boss fight, where it shoots them out of its underside. | Spin-Dig Galaxy | TBD |
Electric Pressure |
nihil | Space Storm Galaxy | TBD |
Elite Octoomba |
Green Octoombas which consecutively shoot two rocks. Elite Octoombas can be defeated by a stomp or a spin, just like their weaker relatives. | Sky Station Galaxy Fluffy Bluff Galaxy Boulder Bowl Galaxy Cloudy Court Galaxy Honeyhop Galaxy Shiverburn Galaxy Clockwork Ruins Galaxy |
TBD |
Fizzlit |
Rubbery purple creatures which flatten to generate a puddle of electricity around them. Fizzlits can be defeated with a stomp or a spin. | Cosmic Cove Galaxy Bowser Jr.'s Fearsome Fleet Space Storm Galaxy Bowser Jr.'s Boom Bunker |
TBD |
Flaptack |
Rotund blue birds with a single horn on their head. Flaptacks ram their heads into the ground with their horn in an attempt to hit Mario, causing them to get stuck if they miss. They can either be kicked or stomped on in this state. | Fluffy Bluff Galaxy Cloudy Court Galaxy Flash Black Galaxy |
TBD |
Flomp |
Thwomp-like panels which can be used as platforms. Flomps periodically flip over in an attempt to throw Mario into a pit of lava. | Bowser's Lava Lair Grandmaster Galaxy |
TBD |
Flower Mimic |
Carnivorous plants which can be used as platforms. Flower Mimics prepare to swallow Mario with their rubbery mouths if he does not jump off in time. Mario is damaged and spat out if ingested. | Honeybloom Galaxy Honeyhop Galaxy |
TBD |
Gummit |
Green, vaguely mole-like creatures which appear in The Chimp's ice-themed challenges. Gummits are harmless, but need to be bumped into and defeated in order to earn points to complete The Chimp's challenges. The green Gummits offer 10 points when bumped into. | Freezy Flake Galaxy Shiverburn Galaxy |
TBD |
Golden Gummit |
Gold versions of Gummits, which offer 50 points when bumped into. They appear less frequently than their green relatives. | Freezy Flake Galaxy Shiverburn Galaxy |
TBD |
Kleptoad |
Blue frog-like creatures which dig out of the ground, spawning infinitely. Kleptoads steal coins and Silver Stars, carrying them above their heads. They can be defeated by having Yoshi eat them or by jumping on their heads. | Hightail Falls Galaxy | TBD |
Magmaargh |
Gigantic lava monsters which appear out of lava and bite down at whatever lies in front of them. Magmaarghs are made entirely out of liquid and thus can pass through solid objects. | Fleet Glide Galaxy Melty Monster Galaxy |
TBD |
Magmaw |
Smaller relatives of Magmaarghs which stride through the lava, engulfing stone planetoids in their mouths. Magmaws can pass through solid rocks due to their liquid nature. | Melty Monster Galaxy | TBD |
Mattermouth |
Reptilian skulls which eat through the ground. The eaten ground shortly regenerates after the Mattermouth passes. Jumping on a Mattermouth causes them to turn around and eat the floor in the opposite direction. | Bowser's Lava Lair Haunty Halls Galaxy |
TBD |
Octoboo |
Undead Octoombas which move around in a set pattern. Octoboos are invincible and always appear in groups. Unlike their living counterparts, they do not spit rocks. | Haunty Halls Galaxy Boo Moon Galaxy Flash Black Galaxy |
TBD |
File:Whimp.png Pattan |
Diminutive Whomps which only appear in the Whomp King's boss fight. They are summoned in groups of three or five and chase Mario, falling flat on their faces in an attempt to crush him. Pattans only take a single point of Mario's health and disintegrate upon falling down to attack. | Throwback Galaxy | TBD |
Pinhead |
nihil | Boulder Bowl Galaxy Melty Monster Galaxy |
TBD |
Prickly Piranha Plant |
A black Spiny Piranha Plant with extra spikes on its head, granting it immunity to being stomped. Prickly Piranha Plant violently slams its head into the ground in an attempt to crush Mario, just like its purple counterpart. It can only be defeated by spinning a rubbery bulb at it, when its head is stuck in the ground. Only one Prickly Piranha Plant appears in the game. | Sky Station Galaxy | TBD |
Pupdozer |
Spiky dinosaur-like enemies which crawl back and forth across a set area. Pupdozers cannot be damaged by jumping on them, but ground-pounding a grate from underneath them flips them over and defeats them. | Flipsville Galaxy | TBD |
Rhomp |
Cylindrical Thwomp-like enemies which roll down a sand slide in an attempt to flatten Mario, forcing him to slide out of the way to dodge them. | Slipsand Galaxy | TBD |
Silver Chomp |
Silver unchained Chain Chomps which roll towards Mario to hit him. Silver Chomps can be defeated by running into one as Rainbow Mario, by pushing one off a cliff while on a Star Ball, or by spinning a rubbery bulb into them. | Rolling Masterpiece Galaxy Slipsand Galaxy Battle Belt Galaxy |
TBD |
Smeech |
Spherical winged creatures which flee from Mario, but upon seeing Yoshi, they float towards him and latch on to his mouth to kiss him, remaining there as long as they can. This prevents Yoshi from using his tongue or eating fruits. Smeeches also kiss Yoshi if he tries to eat one. They can be defeated by simply spinning them when mounting Yoshi, or by stomping or spinning them as Mario. | Yoshi Star Galaxy Hightail Falls Galaxy Haunty Halls Galaxy Starshine Beach Galaxy Sweet Mystery Galaxy |
TBD |
Snoodle |
Underwater tube worm-like enemies which lean towards Mario if they get too close in order to block his path. Snoodle can be defeated by shining the light from a Green Shell into them, throwing the shell at them, by shooting two Star Bits at them, or by spinning into one. | Cosmic Cove Galaxy Slimy Spring Galaxy |
TBD |
Spiky Gummit |
Spiky purple Gummits which stun Mario if he touches one, costing him time in the Chimp's challenges. | Freezy Flake Galaxy Shiverburn Galaxy |
TBD |
Swaphopper |
Insect-like shelled enemies which hop sideways into Mario. Swaphoppers only appear in two-dimensional areas with alternating gravity. They possess a spiked shell on one of their sides which is invulnerable to attacks, and a soft underbelly which can be stomped on to defeat them. The alternating gravity means that Swaphoppers alternate between being vulnerable and being immune to attacks when the gravity switches. | Rightside Down Galaxy Upside Dizzy Galaxy Battle Belt Galaxy |
TBD |
Tongari |
Rare conch-like enemies which slowly move back and forth. Tongari cannot be defeated by any means. | Starshine Beach Galaxy Boo Moon Galaxy |
TBD |
Twirlip |
Tulip enemies which open their flower to spin around the area. Twirlips can be spinned, stomped, or eaten by Yoshi in their bud form, but can only be defeated with a stomp when spinning. | Spin-Dig Galaxy Flipsville Galaxy Starshine Beach Galaxy |
TBD |
Returning enemies
Name | Description | Locations | Possible spoils |
---|---|---|---|
Amp |
Suspended, magnetic orbs with smiling faces. They discharge electricity and shock Mario on contact. They move in a fixed direction, typically in a circular pattern. | Sky Station Galaxy Spin-Dig Galaxy Space Storm Galaxy |
Indestructible |
Banzai Bill |
Giant, slow-moving missiles with sharkmouths. Their line of trajectory is fixed in one direction, and they slowly rotate as they move. | Sky Station Galaxy Bowser Jr.'s Fearsome Fleet Fleet Glide Galaxy Bowser's Galaxy Generator |
None |
Bat |
Winged creatures that roost in caves and swoop down to attack Mario. They fly-in-place and cackle when they make successful strikes. Bats can be defeated with a spin or stomp. | Fleet Glide Galaxy Slimy Spring Galaxy |
×1 ×3 |
Big Amp |
Large Amps. They are typically in pairs. Unlike normal-sized Amps, the big ones lack faces. | Space Storm Galaxy | Indestructible |
Big Goomba |
A gigantic Goomba. It can only be defeated with a spin and a kick. | Supermassive Galaxy | ×1 |
Big Koopa Troopa ★ |
nihil | Supermassive Galaxy | TBD |
Big Thwomp ★ |
nihil | Supermassive Galaxy | TBD |
Big Wiggler ★ |
nihil | Supermassive Galaxy | TBD |
Blooper |
White squids. They swim erratically when approached by Mario in an attempt to strike him. They can be defeated with a spin or a shell. Bloopers release a cloud of ink when defeated by the player. | Starshine Beach Galaxy | ×3 |
Bob-omb |
Walking bombs that look like wind-up toys. There are two varieties: Bob-ombs that actively pursue Mario until they explode and legless bombs than can be picked up and thrown. The legless variety can be used to destroy cages, enemies, and trash in the Bob-omb Blasting minigame. Jumping on a walking Bob-omb causes its legs to recede into its body and become this second variant. | Rolling Masterpiece Galaxy Space Storm Galaxy Mario Squared Galaxy Rolling Coaster Galaxy |
None |
Bomb Boo |
Explosive Boos. Unlike normal Boos, Bomb Boos do not cower when faced by Mario. They charge directly towards him on sight. Spinning near a Bomb Boo causes Mario to grab onto its tongue and swing it in circles, like a lasso. It detonates if it is swung into an object or wall. If Mario does not release the Bomb Boo, it is pulled in closer and explodes in his face. Bomb Boos are conjured by Bouldergeist and can be used to destroy the boss's stone armor. | Boss Blitz Galaxy | None |
Bomp |
Large, moving stones that shift in-and-out of crevices found on walls. They do not damage Mario directly, but they are positioned to push him off of platforms and solid ground. The tops of their bodies can be walked on. | Fluffy Bluff Galaxy Throwback Galaxy |
Indestructible |
Boo |
Round ghosts with long tongues. They pursue Mario when his back is turned towards them. If Mario looks directly at Boos, they sheepishly shield their their eyes and stop moving. Spinning them causes them to shift their position and forces them to phase through nearby walls, but they cannot be damaged this way. Boos are only weak to beacons of light – including the headlamp of the Toad Brigade Captain. Some can be found underwater. A rival character called the Spooky Speedster is of this species, and Mario can transform into one via the Boo Mushroom. Normal Boos become infatuated with Mario if encountered in his Boo form. | Haunty Halls Galaxy Boo Moon Galaxy Battle Belt Galaxy Slimy Spring Galaxy |
×1 ×1 |
Boomerang Bro ★ |
nihil | Bowser Jr.'s Boom Bunker Bowser's Galaxy Generator Grandmaster Galaxy |
TBD |
Boulder |
Giant, rolling rocks. They are composed of cragged stones with a red gem in their center. Boulders roll around in circles or off the sides of platforms, damaging Mario on contact. Striking them in their red gem with a spin destroys them. There are cliffside caves that continuously release Boulders indefinitely in several galaxies. | Boulder Bowl Galaxy | ×7 |
Bowser Statue ★ |
nihil | Bowser's Lava Lair | TBD |
Bullet Bill |
Angry-looking missiles that are fired from Bill Blasters. They normally fly in a straight line, but they change course and directly target Mario if he is within their proximity. Mario can lure Bullet Bills towards cages and fences in order to destroy them. Their eyes flash with red light and their bodies twirl when they lock onto Mario. | Bowser Jr.'s Fearsome Fleet Fleet Glide Galaxy Bowser Jr.'s Boom Bunker Bowser's Galaxy Generator Grandmaster Galaxy |
None |
Cannonball |
Round ammunition shot from enemy cannons. They maintain a straight, horizontal trajectory and move relatively slowly. They burst when they make contact with Mario. A Cannonball can be taken out by shooting it with a Star Bit. | Fleet Glide Galaxy | None |
Cheep Cheep |
Pudgy red fish. They hopelessly bounce around in a set trajectory. They can be defeated with a spin or a jump. | Cosmic Cove Galaxy Starshine Beach Galaxy Bowser's Gravity Gauntlet |
×1 ×3 |
File:ChompSMG.png Chomp |
Toothy, metal monsters that roll in a set trajectory. The only way to defeat them is by running into them with a Rainbow Star. They bark like a dog when in close proximity. A cannon in Good Egg Galaxy expels smaller variants of Chomps. | Flip-Swap Galaxy Rightside Down Galaxy Boulder Bowl Galaxy Flipsville Galaxy Chompworks Galaxy |
×7 |
Clampy |
A giant clam that periodically opens and shuts its valves. Either Star Chips or coins can be found within them. Snapping shut with Mario inside damages him. | Starshine Beach Galaxy | Indestructible |
Cluckboom |
Red Coo Coos that lay explosive eggs. They fly in a continuous set path, fluttering back-and-forth. They fall to the ground if shot at with Star Bits, which leaves them dazed and open to attack. | Slipsand Galaxy | ×1 ×3 |
Crabber (red) |
Aggressive, sidestepping crabs. Crabbers have hard shells that protect them from jumps and spins head-on, but their fleshy rears are exposed and can be struck. Red Crabbers directly move in to attack Mario, but move slowly. | Boulder Bowl Galaxy Starshine Beach Galaxy Battle Belt Galaxy |
×3 |
Crabber (turquoise) |
Evasive, cowardly Crabbers that frantically scuttle away from Mario. They bury themselves underground in an attempt to escape and resurface shortly after. | Boulder Bowl Galaxy Battle Belt Galaxy |
×1 |
Dry Bones |
Undead Koopa Troopas. They chase down and tackle Mario on sight. If stomped on, spun, or hit with a shell, Dry Bones crumble into a pile of bones, but regenerate after a few seconds. There are three ways to truly defeat Dry Bones: by luring a Bullet Bill into them; by running into them as Rainbow Mario; or by luring them into quicksand. | Bowser Jr.'s Fiery Flotilla Bowser's Lava Lair Bowser's Gravity Gauntlet Slipsand Galaxy Bowser Jr.'s Boom Bunker Bowser's Galaxy Generator |
×3 |
Fire Pressure |
Mounted flamethrowers that periodically shoot streams of flame. The flames are expelled in set intervals that can be timed. | Bowser's Galaxy Generator | Indestructible |
Flipbug |
Skittish beetles. When Mario is in close proximity, they cowardly try to fly away before tiring out and falling to the ground, flailing helplessly. If spotted in his bee form, they aggressively pursue him. | Yoshi Star Galaxy Puzzle Plank Galaxy Tall Trunk Galaxy Honeyhop Galaxy |
×1 ×3 |
Floating Mine |
Spiked bombs that are suspended in mid-air. They are usually fixed in one spot, but some move in vertical and horizontal trajectories in a few galaxies. Making contact with a mine causes it to explode in Mario's face, causing damage. They can be destroyed by shooting them with a Star Bit. | Bowser Jr.'s Fearsome Fleet Bowser Jr.'s Boom Bunker Flash Black Galaxy Slimy Spring Galaxy Grandmaster Galaxy |
None |
Floating Mine (underwater) |
Naval mines that have eyes and bob up-and-down on chains. They keep their eyes shut unless Mario is in close proximity. They regenerate after detonating. | Cosmic Cove Galaxy | None |
Fuzzy ★ |
nihil | Honeybloom Galaxy Flipsville Galaxy |
TBD |
Gold Chomp |
A rolling Chomp made of gold. It can only be destroyed by Mario if he collides with it while in his rainbow form. | Chompworks Galaxy | ×1 |
Goomba |
Shiitake-like creatures that chase down Mario when he is in their line of sight. Goombas can be defeated with a single jump. Spinning or shooting them with Star Bits causes them to flip over and spin like a top. They can be kicked or stomped on in this state. | Sky Station Galaxy Yoshi Star Galaxy Spin-Dig Galaxy Fluffy Bluff Galaxy Flip-Swap Galaxy Rightside Down Galaxy Boulder Bowl Galaxy Cosmic Cove Galaxy Honeybloom Galaxy Tall Trunk Galaxy Cloudy Court Galaxy Haunty Halls Galaxy Freezy Flake Galaxy Rolling Masterpiece Galaxy Beat Block Galaxy Bowser's Gravity Gauntlet Boo Moon Galaxy Upside Dizzy Galaxy Throwback Galaxy Battle Belt Galaxy Flash Black Galaxy Slimy Spring Galaxy |
×1 ×3 ×1 |
Goombeetle |
Dwarf Goombas that wear metal helmets. The helmets protect them from being stomped. Spinning them makes them fall upside down. They can be defeated in this state. | Bowser Jr.'s Fiery Flotilla Beat Block Galaxy Chompworks Galaxy |
×1 |
Grinder ★ |
nihil | Puzzle Plank Galaxy Rolling Masterpiece Galaxy |
TBD |
Gringill |
Giant eels that prey on Penguins. They are found nestled in caves and swimming in open waters with snapping jaws. The nesting individuals snap at Mario if he approaches the mouth of their caves. They can only be defeated by projectile shell. | Cosmic Cove Galaxy Slimy Spring Galaxy |
×7 |
Gringill (big) |
Enormous Gringills found in underwater caves. They bite Mario if he approaches the mouth of their caves. | Starshine Beach Galaxy | ×1 |
Hammer Bro ★ |
nihil | Bowser's Lava Lair Bowser Jr.'s Fearsome Fleet Bowser's Galaxy Generator Grandmaster Galaxy |
TBD |
Jack O'Goomba |
Slow-moving Goombas with jack o'lanterns covering their heads. They periodically leave blue flames that damage Mario on contact. Pumpkinhead Goombas can be defeated in one hit with a Ground Pound, or spinning them to destroy their pumpkin, turning them into a regular Goomba. | Haunty Halls Galaxy Boo Moon Galaxy Clockwork Ruins Galaxy Battle Belt Galaxy Flash Black Galaxy |
×1 ×1 |
Jammyfish |
Jellyfish-like creatures that idly swim in schools along a set path. They damage Mario on contact, but do not actively pursue him. | Cosmic Cove Galaxy | ×1 |
Jellyfish |
Great underwater medusae that electrocute Mario on contact. They idly pulsate in-place and emit a low, otherworldly sound. Jellyfish can be defeated by throwing two shells at them. The first strike turns them green, but their behavior is unchanged. | Cosmic Cove Galaxy | ×1 |
File:SMG Sentry Beam model.png Jump Beamer |
Spring-like Topmen that discharge circular shockwaves. They can be used as springs after jumping on their head, allowing Mario to reach great heights. | Space Storm Galaxy Grandmaster Galaxy |
None |
Koopa Troopa |
Green-shelled turtles. They walk back-and-forth in a straight line. When jumped on, they retreat into their shells, allowing Mario to pick it up and use it as a Green Shell. | Cosmic Cove Galaxy | ×1 |
Lakitu ★ |
nihil | Yoshi Star Galaxy Starshine Beach Galaxy |
TBD |
Lava Bubble (blue) |
Floating drops of lava that propel themselves towards Mario. Lava Bubbles appear during the boss battle with King Kaliente. They can only be defeated by shooting them with a Star Bit and otherwise burnout on their own. | Boss Blitz Galaxy | None |
Lava Bubble (red) ★ |
nihil | Bowser's Lava Lair Bowser's Gravity Gauntlet Melty Monster Galaxy |
TBD |
Li'l Brr |
Floating ice enemies that freeze Mario on contact. Spinning near them neutralizes their icy cloud and forces them to the ground. This leaves them vulnerable to being kicked. Neutralized Ice Bubbles propel themselves towards the nearest pool of freezing water to regenerate their cold aura. | Cosmic Cove Galaxy Freezy Flake Galaxy Battle Belt Galaxy |
×1 |
Li'l Cinder |
Floating fire enemies that burn Mario on contact. Spinning near them extinguishes their flame and leave them vulnerable to being kicked. Extinguished Li'l Cinders hop towards the nearest pool of lava to reignite. | Bowser's Lava Lair Freezy Flake Galaxy Melty Monster Galaxy Battle Belt Galaxy Mario Squared Galaxy |
×1 |
Magikoopa |
Robed koopas that can teleport. They conjure fireballs and toss them at Mario with their wand. Shooting one with a Star Bit does not leave it dazed, but it does stall to block the bit. A Magikoopa featured in one of the opening cutscenes is localized in English as "Kamek". | Yoshi Star Galaxy Bowser Jr.'s Fiery Flotilla Bowser's Lava Lair Bowser's Gravity Gauntlet Slipsand Galaxy Bowser's Galaxy Generator |
×1 |
Mandibug |
Large stink bug-like enemies that prey on Honeybees. They quickly charge towards Mario in a straight line after making visual contact, snapping at him with their mandibles. They can be defeated by Ground Pounding them on their backs, as indicated by the symbol on their abdomen. Mandibugs cower in fear if Mario stands on their back but eventually shake him off. | Puzzle Plank Galaxy | ×3 |
Mega Boo ★ |
nihil | Haunty Halls Galaxy | TBD |
Meteor |
Fiery space rocks. Bowser shoots them out of his mouth to destroy the big staircase in Bowser's Star Reactor. They otherwise typically appear raining from the sky in volcanic galaxies. | Hightail Falls Galaxy Shiverburn Galaxy |
None |
Micro Goomba |
Diminutive and weak Goombas. Like normal-sized Goombas, they charge towards Mario if he is near. They can can be defeated with a single spin. | Sky Station Galaxy Bowser Jr.'s Fiery Flotilla Cloudy Court Galaxy Battle Belt Galaxy Rolling Coaster Galaxy |
×1 |
Micro Mecha-Bowser |
Mechanical Koopas that breath fire. They can only be defeated with a Ground Pound. Spinning them causes their heads to swing back and briefly delays their fire breath attack. | Cosmic Cove Galaxy Flipsville Galaxy |
×1 |
Mini Wanwan |
Small Chomps that roll out of doghouses. Mini Wanwans cannot be damaged directly: they are only destroyed once all nearby Flipswitch Panels are activated. | Sky Station Galaxy Chompworks Galaxy |
×3 |
Octoguy |
Small Electrogoombas that shuffle backwards from Mario when approached. They periodically stop to shoot a rock at him from their siphon. Octoguys are defeated with a spin or jump. They often appear in large groups. | Boulder Bowl Galaxy Honeyhop Galaxy Shiverburn Galaxy |
×1 ×3 |
Octoomba |
Goomba-like octopus creatures. They sidestep back-and-forth along a set back and keep their eyes locked onto Mario when he is nearby. If in close proximity, they attempt to strike him with the hair-like protrusion on their heads. Electrogoombas can be defeated by spinning them once or jumping on their heads. | Sky Station Galaxy Yoshi Star Galaxy Fluffy Bluff Galaxy Flip-Swap Galaxy Puzzle Plank Galaxy Beat Block Galaxy Flipsville Galaxy Chompworks Galaxy Honeyhop Galaxy Shiverburn Galaxy Melty Monster Galaxy Clockwork Ruins Galaxy Flash Black Galaxy Bowser's Galaxy Generator Stone Cyclone Galaxy |
×1 ×3 |
Octopus |
Large, stationary Electrogoombas that hide in barrels. They shoot coconuts[note 2] and flaming rocks at Mario from their siphon. The coconuts can be deflected back at them if spun against. Octopuses are always found in pairs. | Shiverburn Galaxy Grandmaster Galaxy |
None |
Paragoomba ★ |
nihil | Sky Station Galaxy Yoshi Star Galaxy Spin-Dig Galaxy Rightside Down Galaxy Hightail Falls Galaxy Cosmic Cove Galaxy Tall Trunk Galaxy Cloudy Court Galaxy Chompworks Galaxy Upside Dizzy Galaxy Throwback Galaxy Flash Black Galaxy Slimy Spring Galaxy Grandmaster Galaxy |
TBD |
Petapeta |
Sandal-wearing sack creatures that turn invisible when moving. Petapetas are harmless, but can be defeated to recover a large number of Star Bits. Their movement can be tracked by following their footsteps. | Starshine Beach Galaxy | ×20 |
Piranha Plant |
Carnivorous plants that lunge out at Mario with snapping jaws if approached. They scoffingly laugh if they make a successful bite. Piranha Plants can be defeated with a spin or a stomp, and can be stunned by shooting a Star Bit at one. Sproutle Vines sometimes grow from where a Piranha Plant is defeated. They idly keep their heads raised skyward when unapproached. | Sky Station Galaxy Yoshi Star Galaxy Spin-Dig Galaxy Fluffy Bluff Galaxy Tall Trunk Galaxy Honeyhop Galaxy Throwback Galaxy |
×1 ×3 ×1 |
Pokey Head |
Disembodied Pokeys. They are buried with only their flowers visible. When approached by Mario, they burst out of the ground and start hopping after them. A Pokey Head gleefully bounces in-place if it successfully strikes Mario. They can be defeated in a single hit with a spin or stomp. | Slipsand Galaxy | ×1 ×3 |
Prickly plant |
Idle plants with sharp, needle-like flowers. They damage Mario on contact. Destroying them without a power-up usually requires striking them with another object, such as a coconut or rubbery bulb plant. | Yoshi Star Galaxy Boulder Bowl Galaxy Cosmic Cove Galaxy Tall Trunk Galaxy Cloudy Court Galaxy Slipsand Galaxy Melty Monster Galaxy Boss Blitz Galaxy |
×3 ×1 |
Ring Beamer |
Domed machines covered in spikes that emit circular shockwaves. The shockwaves cause electrical damage. They cannot be damaged or halted by any means. Unlike Ball Beamers, attempting to jump on Ring Beamers damages him. | Shiverburn Galaxy Grandmaster Galaxy |
Indestructible |
Sentry Beam |
Stationary robots suspended above ground via a propeller. They shoot electric lasers from their maw. Sentry Beams are completely invincible, although standing on top of them temporarily prevent it from firing. They follow Mario's position when he is close. | Mario Squared Galaxy | Indestructible |
Skeeter ★ |
nihil | Cosmic Cove Galaxy Starshine Beach Galaxy Throwback Galaxy |
TBD |
Slurple |
Leech-like enemies which latch onto Mario and gradually depletes his life meter. Slurples are easily disposed of with a spin. | Puzzle Plank Galaxy Upside Dizzy Galaxy |
×1 |
Spiky Topman |
Top enemies that spin into Mario. Spiky Topmen do not directly harm him, but they can push him into hazards or off of a platform. The spike on their heads protects them from being stomped on and damage him on contact. Spiky Topmen can only be defeated if into an electric rail or off the side of a platform. | Space Storm Galaxy | ×1 |
Spiny ★ |
nihil | Yoshi Star Galaxy Tall Trunk Galaxy Starshine Beach Galaxy |
TBD |
Spiny Cheep Cheep |
Rare pufferfish enemies. They protract their spines and charge towards Mario on sight. They can only be found hidden within sunken treasure chests. | Cosmic Cove Galaxy | ×7 |
Spiny Egg ★ |
nihil | Yoshi Star Galaxy Starshine Beach Galaxy |
TBD |
Spiny Piranha Plant |
Giant Piranha Plants that forcefully slam their heads into the ground. They can be defeated by jumping on their heads, or stunned by spinning into them. | Rightside Down Galaxy Throwback Galaxy |
×7 ×1 |
Spoing |
Spiders that hop up-and-down in-place. To defeat Spoings, they can be stunned with a Star Bit and kicked, or simply jumped on. They gleefully laugh if they successfully strike Mario. | Tall Trunk Galaxy Flip-Out Galaxy |
×1 ×3 |
Sprangler |
Spoings that hang from silk. They sway back-and-forth in an attempt to strike Mario. Spranglers become briefly incapacitated if spun into and can be kicked to defeat them. They otherwise can be jumped on. | Tall Trunk Galaxy | ×1 ×3 |
Spring Topman |
Green Topmen. Colliding with Mario causes him to spin out-of-control. Jumping on one's head leaves it stunned and exposes the spring underneath its head. It can be jumped on while in this state to reach great heights. Some Spring Topmen can produce single Topminis. | Space Storm Galaxy | None |
Super Piranha Plant ★ |
nihil | Supermassive Galaxy | TBD |
Thwomp |
Giant, grimacing stones. They hang suspended in mid-air but periodically slam down towards the ground with violent force. Crushing Mario completely depletes his life meter. The tops and sides of their bodies can be used as platforms and walls, respectively. A slightly smaller variant appears in Dreadnought Galaxy. | Rightside Down Galaxy Bowser Jr.'s Fiery Flotilla Space Storm Galaxy Fleet Glide Galaxy Throwback Galaxy Stone Cyclone Galaxy |
Indestructible |
Topmini |
Tiny Topmen that can be defeated by spinning into them. Topminis are incapable of damaging Mario and can only push them around. There are dark voids continuously produce Topminis. They otherwise are produced by Spring Topmen and Jump Guarders. | Space Storm Galaxy | ×1 |
Tox Box (stone) |
Giant, solemn-looking boxes made out of stone. They roll around in set trajectories. One of their sides is open and can be safely stood under. All other sides crush Mario. Tox Boxes are the same width of the paths they travel, making them difficult to avoid. | Stone Cyclone Galaxy | Indestructible |
Undergrunt |
Burrowing moles that prey on Star Bunnies. They leave trails of disturbed dirt as they burrow through the ground. They can be defeated by ground-pounding approximal earth. This forces them to the surface and dazed, leaving them vulnerable to being spun. Their spiked helmets damage Mario if he tries to jump on them. The helmets protrude from the ground as the Undergrunts burrow, enabling the player to track their movements. | Battle Belt Galaxy | ×3 |
Undergrunt Gunner ★ |
nihil | Bowser Jr.'s Fearsome Fleet Fleet Glide Galaxy |
TBD |
Urchin |
Benthic creatures with protractible spines. They aggressively roll towards Mario when he is in close proximity. They can only be damaged by shells and fireballs. | Starshine Beach Galaxy Slimy Spring Galaxy |
×5 |
Urchin (land) |
Red Urchins only found on land. One protracts its spines and rolls towards Mario if he approaches it. They are immune to spinning or being stomped. They can only be damaged by fire and lava. There is a box-like stone scultupre in Freezeflame Galaxy that continuously expels these Urchins. | Battle Belt Galaxy | ×5 |
Water Shooter |
Mounted nozzles that shoot large drops of water over great distances. A drop traps Mario if within its trajectory and carries him with it. He is freed if he spins. | Starshine Beach Galaxy Honeyhop Galaxy Space Storm Galaxy |
Indestructible |
Whomp ★ |
nihil | Bowser's Lava Lair Bowser's Gravity Gauntlet Throwback Galaxy |
TBD |
Wiggler |
Caterpillars that amble around in circles. Performing a ground-pound on nearby earth or directly spinning one flips a Wiggler on its back. If the incapacitated Wiggler is not defeated within five seconds, it becomes angry and uprights itself. An enraged Wiggler is much faster and cannot be harmed. It returns to its original disposition after a few seconds. Wigglers can be defeated in a single hit by ground-pounding them. | Puzzle Plank Galaxy Tall Trunk Galaxy Throwback Galaxy |
×7 |
- ^ Unless explicitly specified otherwise, any mentioning of Mario is equally applicable to Luigi during his playthrough.
- ^ Any mentioning of coconuts is equally applicable to watermelons, which replace all coconuts if the player accumulates 9999 Star Bits.