Donkey Kong Land: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (→‎World 3 - [[Monkey Mountains]] and [[Chimpanzee Clouds]]: Pot Hole Panic should just be merged with the DKC3 Pot Hole Panic.)
(Well, the story for this game is pretty... random, but I tried to type it up as well as I could.)
Line 19: Line 19:


The game is often mistaken as a Game Boy 'port' of Donkey Kong Country. Although this is true in the manner that the two games play the same using the same engine - it is false because not only is the storyline different (if only a little), but Donkey Kong Land has different levels, enemies and bosses to Donkey Kong Country.
The game is often mistaken as a Game Boy 'port' of Donkey Kong Country. Although this is true in the manner that the two games play the same using the same engine - it is false because not only is the storyline different (if only a little), but Donkey Kong Land has different levels, enemies and bosses to Donkey Kong Country.
== Story ==
According to the game's instruction booklet, the story takes place after the events of ''Donkey Kong Country'', where [[Donkey Kong]] and [[Diddy Kong]] are discussing about their latest adventure to [[Cranky Kong]]. Cranky admits that the adventure was more successful than he thought, although claiming that it was only because of the "fancy graphics" and that "Kids'll buy anything nowadays". After Cranky goes on about the games of his time, the two other Kongs try to convince him that it was not only fancy graphics that made ''Donkey Kong Country'' great, but that it "was just plain fun". However, this did not convince the old monkey, so Donkey and Diddy decide to have an adventure on an 8-bit system, with [[King K. Rool]] stealing the [[Banana Hoard]] again. Once the bet is decided, Cranky Kong arranges everything, and calls King K. Rool to come and take the hoard overnight. Afterwords, the two heroes decide to rest for the adventure ahead of them.


==List of levels in Donkey Kong Land==
==List of levels in Donkey Kong Land==

Revision as of 23:30, February 9, 2010

It has been requested that this article be rewritten and expanded to include more information.

Template:Infobox Donkey Kong Land was a video game developed by Rareware for the Game Boy. Released in 1995, it was a handheld follow-up of Donkey Kong Country. The game was also one of the few Game Boy games to feature a specially colored cartridge (yellow), which was also used on the sequels, Donkey Kong Land 2 and Donkey Kong Land III. It was also one of the first games to feature Super Game Boy special features, including a rendered jungle border across the television screen.

The game is a pseudo-sequel to Donkey Kong Country; after Donkey Kong and Diddy Kong defeat King K. Rool and get the Banana Hoard back, Cranky Kong makes a bet with the two Kongs that they couldn't do it on a handheld game. He demands that K. Rool steals the Banana Hoard again, and DK and Diddy are set out on another quest.

The game is often mistaken as a Game Boy 'port' of Donkey Kong Country. Although this is true in the manner that the two games play the same using the same engine - it is false because not only is the storyline different (if only a little), but Donkey Kong Land has different levels, enemies and bosses to Donkey Kong Country.

Story

According to the game's instruction booklet, the story takes place after the events of Donkey Kong Country, where Donkey Kong and Diddy Kong are discussing about their latest adventure to Cranky Kong. Cranky admits that the adventure was more successful than he thought, although claiming that it was only because of the "fancy graphics" and that "Kids'll buy anything nowadays". After Cranky goes on about the games of his time, the two other Kongs try to convince him that it was not only fancy graphics that made Donkey Kong Country great, but that it "was just plain fun". However, this did not convince the old monkey, so Donkey and Diddy decide to have an adventure on an 8-bit system, with King K. Rool stealing the Banana Hoard again. Once the bet is decided, Cranky Kong arranges everything, and calls King K. Rool to come and take the hoard overnight. Afterwords, the two heroes decide to rest for the adventure ahead of them.

List of levels in Donkey Kong Land

World 1 - Gangplank Galleon, Ahoy!

  1. Jungle Jaunt (Jungle)
  2. Freezing Fun (Snow)
  3. Simian Swing (Jungle)
  4. Deck Trek (Ship)
  5. Rope Ravine (Snow)
  6. Tyre Trail (Jungle)
  7. Riggin' Rumble (Ship)
  8. Congo Carnage (Jungle)
  9. Arctic Barrel Arsenal (Snow)
  10. BOSS: Wild Sting Fling (Ship)

World 2 - Kremlantis

  1. Tricky Temple (Temple)
  2. Kremlantis Kaos (Underwater Ruins)
  3. Reef Rampage (Coral)
  4. Snake Charmer's Challenge (Temple)
  5. Chomp's Coliseum (Underwater Ruins)
  6. Nautilus Chase (Coral)
  7. Whirlwind Storm (Temple)
  8. BOSS: Sea-bed Showdown (Underwater Ruins)

World 3 - Monkey Mountains and Chimpanzee Clouds

  1. Pot Hole Panic (Caves)
  2. Mountain Mayhem (Mountains)
  3. Track Attack (Clouds)
  4. Spiky Tyre Trail (Caves)
  5. Sky High Caper (Clouds)
  6. Landslide Leap (Mountains)
  7. Collapsing Clouds (Clouds)
  8. BOSS: Mole Hole Madness (Caves)

World 4 - Big Ape City

  1. Balloon Barrage (Skyscraper)
  2. Kong Krazy (Blimp)
  3. Construction Site Fight (Construction Site)
  4. Fast Barrel Blast (Blimp)
  5. Skyscraper Caper (Skyscraper)
  6. Button Barrel Blast (Construction Site)
  7. Oil Drum Slum (Skyscraper)
  8. BOSS: K. Rool's Kingdom (Blimp)

Beta elements

Main article: Donkey Kong Land/Beta elements


Template:DKGames