Level 3-5 (Mario vs. Donkey Kong: Tipping Stars): Difference between revisions

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{{italic title|Level 3-5 (''Mario vs. Donkey Kong: Tipping Stars'')}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title=Level 3-5
|image=[[File:MvsDKTS3-5.jpg|250px]]
|image=[[File:MvsDKTS3-5.jpg|250px]]
|code=3-5
|code=3-5
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|after=[[Level 3-6 (Mario vs. Donkey Kong: Tipping Stars)|>>]]
|after=[[Level 3-6 (Mario vs. Donkey Kong: Tipping Stars)|>>]]
}}
}}
'''Level 3-5''' is the fifth course of [[Runaway Warehouse]] in ''[[Mario vs. Donkey Kong: Tipping Stars]]''. It marks the debut appearance of [[Cannon Kong]]s, toys that use their cannon-functioning bodies to blast away any [[Mini]] that enters them automatically.
'''Level 3-5''' is the fifth course of [[Runaway Warehouse]] in ''[[Mario vs. Donkey Kong: Tipping Stars]]''. It marks the debut appearance of [[Cannon Kong]]s, toys that use their cannon-functioning bodies to automatically blast away any [[Mini]] that enters them.


The level features two [[Mini Mario (toy)|Mini Marios]].
The level features two [[Mini Mario (toy)|Mini Marios]].
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==Overview==
==Overview==
[[File:MvDKTS3-5mapWiiU.jpg|thumb|left|200px|Level map]]
[[File:MvDKTS3-5mapWiiU.jpg|thumb|left|200px|Level map]]
The size of the course is rather small, encompassing several Purple Conveyor Rivets and two Cannon Kongs, standing on different floors and facing opposing directions. The two Mini Marios start in different parts of the course, both facing the bottom Cannon Kong, which prevents them from getting to the goal [[door]]. They can circumnavigate the enemy by heading for the Cannon Kong at the top of the stage, which will shoot them into an area near a pair of [[Hammer]]s. The Minis should then fall back on the bottom floor and, with the Hammers, stun the Cannon Kong there, gaining passage to the exit.
The course is rather small in size, encompassing several [[Purple Conveyor]] Rivets and two Cannon Kongs, standing on different floors and facing opposing directions. The two Mini Marios start in different parts of the course, both facing the bottom Cannon Kong, which prevents them from getting to the [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]]. They can circumnavigate the enemy by heading for the Cannon Kong at the top of the stage using Purple Conveyors placed by the player and shooting from it into an area on the left, near a pair of [[Hammer]]s; the Minis should then fall back on the bottom floor and, with the Hammers, stun the Cannon Kong there, gaining passage to the exit.


===M Coin===
===M Coin===
The [[M-Token|M Coin]] is located left from the Hammers, and is accessed by shooting from the top Cannon Kong, then building a [[Purple Conveyor]] between the Hammers and the coin to have the Minis land there.
The [[M-Token|M Coin]] is located left from the Hammers, and is accessed by shooting from the top Cannon Kong, then building a Purple Conveyor between the Hammers and the coin to have the Minis land there.
 
{{br}}
{{br}}


==High scores==
==High scores==
The following high scores apply in both the [[Nintendo 3DS]] and the [[Wii U]] versions of the game.
*'''Bronze trophy:''' 5500 points
*'''Bronze trophy:''' 5500 points
*'''Silver trophy:''' 8500 points
*'''Silver trophy:''' 8500 points
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*[[Hammer]] pairs: 1
*[[Hammer]] pairs: 1
*[[Coin]]s: 9
*[[Coin]]s: 9
*[[10 Gold Coin|Large Coins]]: 1
*[[10-Coin|Large Coin]]s: 1
*Enemies:
*Enemies:
**[[Cannon Kong]]s: 2
**[[Cannon Kong]]s: 2
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*Enemies:
*Enemies:
**Cannon Kongs: 2
**Cannon Kongs: 2
{{MVDKTS}}
 
{{MVDKTS Levels}}
{{MVDKTS levels}}
[[Category:Mario vs. Donkey Kong: Tipping Stars Levels]]
[[Category:Mario vs. Donkey Kong: Tipping Stars levels]]

Latest revision as of 07:16, May 10, 2022

Level
Level 3-5
Level 3-5 of Runaway Warehouse
Level code 3-5
World Runaway Warehouse
Game Mario vs. Donkey Kong: Tipping Stars
Time limit 300 seconds
<< Directory of levels >>

Level 3-5 is the fifth course of Runaway Warehouse in Mario vs. Donkey Kong: Tipping Stars. It marks the debut appearance of Cannon Kongs, toys that use their cannon-functioning bodies to automatically blast away any Mini that enters them.

The level features two Mini Marios.

Overview[edit]

Map of Level 3-4
Level map

The course is rather small in size, encompassing several Purple Conveyor Rivets and two Cannon Kongs, standing on different floors and facing opposing directions. The two Mini Marios start in different parts of the course, both facing the bottom Cannon Kong, which prevents them from getting to the Goal Door. They can circumnavigate the enemy by heading for the Cannon Kong at the top of the stage using Purple Conveyors placed by the player and shooting from it into an area on the left, near a pair of Hammers; the Minis should then fall back on the bottom floor and, with the Hammers, stun the Cannon Kong there, gaining passage to the exit.

M Coin[edit]

The M Coin is located left from the Hammers, and is accessed by shooting from the top Cannon Kong, then building a Purple Conveyor between the Hammers and the coin to have the Minis land there.

High scores[edit]

The following high scores apply in both the Nintendo 3DS and the Wii U versions of the game.

  • Bronze trophy: 5500 points
  • Silver trophy: 8500 points
  • Gold trophy: 14500 points

Statistics[edit]

Nintendo 3DS version[edit]

Wii U version[edit]

  • Purple Conveyors: 7
  • Purple Conveyor Rivets: 8
  • Large Conveyor Pickups: 1
  • Hammer pairs: 1
  • Coins: 10
  • Large Coins: 1
  • Enemies:
    • Cannon Kongs: 2