Koco Channel

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Level
Koco Channel
Screenshot of Koco Channel from Donkey Kong GB: Dinky Kong & Dixie Kong.
Level code 1-5
Game Donkey Kong Land III
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Koco Channel is the fifth level in Donkey Kong Land III and of the first world, Cape Codswallop, where it appears in the south-west portion. Koco Channel succeeds Total Rekoil and precedes Liftshaft Lottery. This level's name is a play on the French fashion designer Coco Chanel. Koco Channel takes place at a river bank, with less vegetation than the riverbanks from Donkey Kong Country 3: Dixie Kong's Double Trouble!. In the level, Dixie Kong and Kiddy Kong travel on land and through the narrow underwater tunnels, which feature many Kocos. The land portion consists of small conifers, mushrooms and lichen, which suggests that its world, Cape Codswallop, takes place in a Mediterranean climate zone. In the second half of Koco Channel, the Kongs transform into Squitter, who has to create web platforms to safely get across the water.

LayoutEdit

 
Squitter and a Krimp

At the beginning of the level, the heroes need to jump into the river and swim through a narrow passage. At the end of the long passage, they have to jump out of the water and head east across the wet land. Grabbing the letter O and defeating a few Sneeks, they must travel across the straight path until they find a deeper part of the river. Jumping into it, they swim through another small passage under a thick land mass. At the end of the underwater pathway, they find the Star Barrel. At this point, they head out of the water and then into a barrel to shoot to a high-up area. Crossing the area, they fall down from a ledge to land in an Animal Barrel. This turns them into Squitter, who must then cross a small gap. Near the end of this enemy-infested pathway, the spider finds a No Animal Sign, which turns him back into the Kongs. After that is done, the heroes have to continue down the path and swim through a rather deep path of the river, avoiding Kocos. At the end of the river, they hop out of the water an climb up a few ledges to find a flagpole. Touching this flagpole ends the level.

EnemiesEdit

The following enemies appear in the following quantities:

Items and objectsEdit

The following items and objects appear in the following quantities:

K-O-N-G LettersEdit

 
The location of the letter O
  • K: Instead of going down, jump across the pit at the beginning to find the "K".
  • O: Above two Sneeks.
  • N: On the cliff below Squitter, get Dixie to use her Helicopter Whirl to reach a Booty Bird far off to the right, and once defeated will give up the "N". Alternately, use Squitter's web platforms, though this will take more time.
  • G: Near the end of the level, floating over the river.

DK CoinEdit

 
The Koin of Koco Channel

At the start of level, after collecting the letter K, the Kongs must bounce on two Niknaks to get up onto a high ledge. Here they can find Steel Keg, which they must carry over to the Koin nearby, and then throw it at a wall behind him. The Steel Keg then rolls backward into Koin, defeating it and causing it to relinquish its DK Coin.

Bonus AreasEdit

The first and second Bonus Areas respectively

Koco Channel has two Bonus Levels, listed by type:

  • Find the Token!: After passing the Star Barrel, Dixie or Kiddy Kong must jump into an Animal Barrel of Squitter. After that, Squitter must create and jump from web platforms over the large hill to the left and then above another hill. Squitter must use his web platforms to go up a ledge to find a Bonus Barrel with an adjacent No Animal Sign. Squitter must pass the sign to transform back into Dixie or Kiddy, who continue in the Bonus Area themselves. Here, the Kongs have to collect the Bonus Coin at the other end of the riverbank. They have the option to walk across patches of land, which are divided by some wide water gaps, or swim below the surface. Dixie and Kiddy also have the option to transform into Enguarde in the underwater path. A No Animal Sign appears near the end, shortly before the Bonus Coin location. There are two Re-Koils that appear on land.
  • Collect the Stars!: After the final No Animal Sign, the Kongs must jump into the nearest body of water and swim into a passageway on the left, with a Bonus Barrel at the end. In the Bonus Area, the Kongs have to collect 30 stars, both underwater and on land. After the Kongs obtain every star, a Bonus Coin appears on the right end of the stage.

GalleryEdit

Names in other languagesEdit

Language Name Meaning
Japanese ココのすいろ
Koko no Suiro
Koco Waterway

Chinese (simplified) 鱼的水道

Fish Waterway

Chinese (traditional) 魚的水道

Fish Waterway

French Cours d'eau Poissonneux
Stream Full of Fish
German Strom von Fischen
Stream of Fish
Italian Flusso di Pesce
Stream of Fish
Korean 물고기의 스트림

Stream of Fish

Russian Ручей рыбы

Fish Stream

Spanish Arroyo de Pescado
Fish Stream