Color Switch: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
[[File:Color_Switch1.PNG|frame|Color Switches]] | [[File:Color_Switch1.PNG|frame|Color Switches]] | ||
'''Color Switches'''<ref name=color>''Mario vs. Donkey Kong'' Virtual Console digital instruction manual</ref>, originally known as simply '''Switches'''<ref>''Mario vs. Donkey Kong'' instruction booklet, pg. 23</ref>, are objects found throughout the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]. They require [[Mario]] or [[Mini Mario (toy)|Mini Mario]] to jump on top to activate | '''Color Switches'''<ref name=color>''Mario vs. Donkey Kong'' Virtual Console digital instruction manual</ref>, originally known as simply '''Switches'''<ref>''Mario vs. Donkey Kong'' instruction booklet, pg. 23</ref>, are objects found throughout the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]. They come in red, yellow, or blue and require [[Mario]] or [[Mini Mario (toy)|Mini Mario]] to jump on top to activate. They typically have the effect of enabling corresponding '''Color Blocks'''<ref name=color/>, as well as color-coded platforms, ladders, or horizontal or vertical gates. This also disables the other colors, although Color Switches may have secondary functions on other obstacles on the screen, such as [[Polterguy|Phantom Guy]]s. | ||
In ''[[Mario vs. Donkey Kong]]'', they appear as rounded buttons. In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', they have flat tops, a design which has stuck in subsequent titles. | In ''[[Mario vs. Donkey Kong]]'', they appear as rounded buttons. In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', they have flat tops, a design which has stuck in subsequent titles. |
Revision as of 08:10, April 15, 2018
Color Switches[1], originally known as simply Switches[2], are objects found throughout the Mario vs. Donkey Kong series. They come in red, yellow, or blue and require Mario or Mini Mario to jump on top to activate. They typically have the effect of enabling corresponding Color Blocks[1], as well as color-coded platforms, ladders, or horizontal or vertical gates. This also disables the other colors, although Color Switches may have secondary functions on other obstacles on the screen, such as Phantom Guys.
In Mario vs. Donkey Kong, they appear as rounded buttons. In Mario vs. Donkey Kong 2: March of the Minis, they have flat tops, a design which has stuck in subsequent titles.
References
Mario vs. Donkey Kong: Tipping Stars | ||
---|---|---|
Characters | Donkey Kong • Mario • Pauline • Toads | |
Minis | Cursed Mini Mario • Gold Mini Mario • Mini Donkey Kong • Mini Luigi • Mini Mario • Mini Pauline • Mini Peach • Mini Toad | |
Enemies | Donkey Kong's robots (Cannon Kong · Capture Kong · Circus Kong) • Fire Piranha Plant • Piranha Plant • Pokey • Shy Guy • Thwomp | |
Worlds | Rolling Hills • Jumpy Jungle • Runaway Warehouse • Crumbling Cavern • Dashing Desert • Twilight Valley • Orbiting Observatory • Bonus Levels (Bonus 1 · Bonus 2 · Bonus 3) | |
Objects | Items | Coin (large) • Hammers • M Coin • Pickup |
Resource items | Blue Lift • Movable Pipe • Pink Block • Purple Conveyor • Red Girder • Spring | |
Fixed objects | Cannon • Color Switch • Conveyor Belt • Girder • Goal Door • Ladder • Magnet Ground • Rock • Spikes • Warp Pipe | |
Further info | Gallery • Media • Official online levels • Slide • Staff (Nintendo 3DS version · Wii U version) • Stamps • Workshop Store |