World 3-8 (Super Mario Bros. 3)

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Level
World 3-8
The image for "Invincibility BGM" from Super Mario Bros. 3 on Nintendo Music
Super Mario Bros. 3
World 3-8 (Super Mario Bros. 3) from Super Mario All-Stars
Super Mario All-Stars
Level code World 3-8
World Water Land
Game Super Mario Bros. 3
Time limit 300 seconds
Music track Athletic BGM
Music sample
Level progression
← Previous
World 3-6
World 3-7
World 3-Fortress 2
Next →
World 3-9
Super Mario Bros. 3 levels

World 3-8 is the eight normal and tenth overall level of Water Land in Super Mario Bros. 3 and its remakes. This level is accessible after 3-6 is completed, but can only be accessed if the drawbridge between the two levels is down. If the drawbridge is up, the player can complete World 3-7 and then have access to World 3-8. Chronologically, it is played after the second World 3-Fortress is completed.

Layout[edit]

A Boss Bass about to eat Mario in World 3-8

This level has a similar gameplay design to World 3-3, as Boss Bass returns from that level and the tides change rapidly, raising or lowering any platform Mario is standing on. Boss Bass also always returns shortly after being defeated. This level has three Beanstalks as well to help Mario avoid Boss Bass's attacks. This level begins with Mario on a platform and Boss Bass immediately swimming below. As the tide lowers, Mario must jump on the elevated part of the platform. Next is a small gap to a lower platform that Mario can jump over entirely to reach the next platform. This platform has a Brick Block on either side with a green Koopa Troopa walking in between. There is also a Jump Block above that produces either a Super Mushroom or a Fire Flower. If the Brick Block on the left is hit with the Koopa Troopa's shell or a tail attack from Raccoon Mario, a Beanstalk appears and grows until it hits a Wood Block above. Next, is a small platform and then a raised one. The raised platform has two White Blocks stacked below a Brick Block. This Brick Block produces ten coins if hit ten times. To the right of this platform is a series of lower platforms. One of them has a single Brick Block on the ground which produces a 1-Up Mushroom if hit. The next platform has two Brick Blocks on either side with a Koopa Troopa walking in between again. The right Brick Block produces another Beanstalk if hit. The next platform has two breakable Brick Blocks and leads to another platform with a floating Brick Block. Mario can jump and hit this block, producing another Beanstalk. The next platforms are more elevated than the previous ones. One platform leads to below to a lift floating in the water. This lift is next to a platform roofed by another one above it. Inside this structure is a Switch Block which produces white coins. If forty-four of these coins are collected, Mario will have access to a White Mushroom House after the level and be rewarded with a P-Wing. On the platform above the area with the Switch Block is a stack of three Brick Blocks. The one on top produces another 1-Up Mushroom when hit. Mario then is lead to the end of the area where he must run through a Warp Pipe. This Warp Pipe leads Mario to the final area, which is a bridge across a body of water that leads to the level's goal.

Enemies[edit]

Sprite Name Count
A Boss Bass's full attack animation from the surface in Super Mario Bros. 3, as seen in a land stage Boss Bass 1
A green Koopa Troopa in SMB3 Green Koopa Troopa 2

Items[edit]

Sprite Name Count Notes
A sprite of a coin from Super Mario Bros. 3 A coin on the sprite layer in Super Mario Bros. 3, as seen in a land stage Coin
Super Mushroom as seen in Super Mario Bros. 3. Super Mushroom 1 Replaced by a Fire Flower if Mario is already in his Super Mario form.
A Fire Flower in Super Mario Bros. 3, as seen in a land stage Fire Flower 1 Replaces a Super Mushroom if Mario is in his Super Mario form.
1-Up Mushroom 1-Up Mushroom 2
A goal on the sprite layer in Super Mario Bros. 3, as seen in a land stage. Goal card 1 Ends the stage when collected

Objects[edit]

Main area
Sub area

Level maps[edit]

Super Mario Bros. 3
Map of World 3-8 (Super Mario Bros. 3)
Super Mario All-Stars
Map of World 3-8 (Super Mario Bros. 3) in the SNES version

Profiles[edit]

Manga Super Mario Bros. 3 Kanzen Kōryakuhon[edit]

World 3-8
Original text (Japanese) Translation
UP 1 1-Up Mushroom(s) 1
P 1 Switch Block(s) 1
B 0 Bonus Area(s) 0
でき ファイア Suitable form Fire
なん 7 Difficulty 7/10
ブロック五つぶんも、水位すいい上下じょうげする。まめにとびのって プクプクをかわせ。 The water level will rise and lower over five blocks. Jump onto the beanstalks and avoid the Cheep Cheeps.

Super Mario Bros. Encyclopedia[edit]

  • Level description :
    • English:
      Cross the seas on floating platforms that have a tendency to sink. And watch out for Boss Bass!
    • Other languages:
      • Japanese:
        水に浮き沈みする足場を、 巨大プクプクに食べられないように渡っていく。
        (Translation: Cross the platforms that float and sink in the water, trying not to get eaten by the Boss Bass.)
      • Italian:
        Bisogna superare le piattaforme che galleggiano e affondano, cercando di evitare i morsi dei Pesci Smack. (first edition)
        Devi attraversare il mare sulle piattaforme che galleggiano e affondano. Atttenzione al pesce gigante! (second edition)

Names in other languages[edit]

Language Name Meaning Note(s) Ref.
Japanese Wワールド3ー8
Wārudo 3-8
World 3-8 [1]
German Welt 3-8 World 3-8 [2]

References[edit]