Macro Zone Special Area

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Level
Macro Zone Special Area
Macro Zone Special Area.png
World Macro Zone
Game Super Mario Land 2: 6 Golden Coins
Time limit 400 seconds
<< List of levels >>

The Macro Zone Special Area is the only special area in the Macro Zone in Super Mario Land 2: 6 Golden Coins. It is unlocked by finding the secret exit in Macro Zone Area 1. Beating the level unlocks Macro Zone Area 4.

Layout[edit]

The level is an autoscrolling level that starts on several Empty Blocks. After that platform there is a gap in between a set of two Empty Blocks followed by another set of two Empty Blocks and a set of three Empty Blocks with a ? Block containing either a Fire Flower or a Super Mushroom above the last Empty Block. After the three Empty Blocks there is a set of four Empty Blocks, a Flimsy Lift, three Empty Blocks, two Flimsy Lifts, four Empty Blocks, and eight Brick Blocks that lead to a staircase of Empty Blocks. On the top of the staircase there is a row of horizontal Empty Blocks with a one-block gap that is in between a staircase of Empty Blocks leading downwards. Before the row of horizontal Empty Blocks there is a row of Brick Blocks that lead to a small room with a large amount of coins when the Brick Blocks are broken with a Spin Jump. Above this room the downwards staircase leads to a line of Empty Blocks followed by an upwards staircase of Empty Blocks that leads to a line of Empty Blocks with a Brick Block. There is a set of five Empty Blocks with a ? Block containing a Fire Flower above the middle Empty Block. There is a set of four Empty Blocks that leads to a large platform of Empty Blocks. In the platform there are two Blocks that can only be destroyed by being hit with a Fireball that leads to a room with a ? Block that contains a Heart and several more of the Blocks. Above this room is a line of Empty Blocks. After the platform there is a single Block that can only be destroyed by Fireballs in midair. After that block the autoscrolling stops and a wooden platform with the goal door appears. Touching the goal ends the level.

Level map[edit]

World 2-S SML2.png