Yoshi's Island 4: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(2 LEFT!)
(45 intermediate revisions by 24 users not shown)
Line 1: Line 1:
{{level
{{level infobox
|title=Yoshi's Island 4
|title=Yoshi's Island 4
|image=[[Image:Yoshi's_Island_4.PNG]]
|image=[[File:Yoshi's Island 4.png]]<br>[[Yoshi]] spits three [[fireball]]s.
|code= 1-4
|code=1-4
|world=[[Yoshi's Island (location)#Super Mario World|Yoshi's Island]]
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
|difficulty=Easy
|limit=300 seconds
|notes= A level taking place in a lake. Introduces water to the game, as well as several water [[enemies]].
|before=[[Yoshi's Island 3|<<]]
|before=[[Yoshi's Island 3|<<]]
|after=[[Iggy's Castle|>>]]
|after=[[1 Iggy's Castle|>>]]
}}
}}
'''Yoshi's Island 4''' is the fourth [[level]] on [[Yoshi's Island (place)|Yoshi's Island]] in ''[[Super Mario World]]''. It takes place on a lake and features a lot of platforms floating in the water as well as giant mushroom platforms. The water underneath carry the player backwards if fallen into.
'''Yoshi's Island 4''' is the fourth [[level]] on [[Yoshi's Island (location)|Yoshi's Island]] in ''[[Super Mario World]]''. It takes place on a lake and features a lot of floating island platforms<ref>Stratton, Bryan. ''Super Mario World: Super Mario Advance 2'' Prima's Official Strategy Guide. Page 26.</ref> as well as giant mushroom platforms. The [[water]] underneath carries the player backwards if fallen into. This level also introduces [[Cheep Cheep]]s and [[Pokey]]s.


==Overview==
==Overview==
[[Image: Yoshi's_Island_4_Map_Screen.PNG|thumb|left|A view of the level '''Yoshi's Island 4''' from the map screen.]]
[[File: Yoshi's Island 4 Map Screen.png|thumb|left|A view of the level Yoshi's Island 4 from the map screen]]
This level consists of a main area, an optional area, and a short screen with the [[Giant Gate]]. The Player is allowed 300 seconds on the [[Time Limit|Timer]] to complete. This level contains five [[Dragon Coin]]s, and introduces [[Cheep-Cheep]]s and [[Pokey]]s.
This level consists of a main area, an optional area, and a short screen with the [[Giant Gate]]. The player is given 300 seconds on the [[Time Limit|timer]] to complete the level. The player starts on a mushroom platform with three Cheep Cheeps circling underneath, and if the player has completed the [[Yellow Switch Palace]], a yellow [[! Block|Exclamation Mark Block]] containing a [[Super Mushroom]] is also there. If the player can [[jump]] onto the mushroom platform directly above the starting point offscreen and then [[dash|run]] across the platform from left to right, they can reveal a hidden [[1-Up Mushroom]]. Also early in the level is a [[? Block|Prize Block]] containing a [[Fire Flower]]. Continuing on, the player can notice floating island platforms in the water that serve as the ground for most of the level. However, standing on these platforms too long causes them to sink into the water, so the player must keep moving. Eventually, [[mine|Floating Mine]]s roll down the current, and they must be avoided. Near the middle of the level, a [[Warp Pipe]] takes the player to a waterless area where several Pokeys and a [[Message Block]] reside. The Message Block tells the player how to leave a level already cleared easily. After the player leaves this area, there is a [[P Switch|Switch Block]] on a [[Rotating Block]] and a [[Super Star]] in another Rotating Block. Pressing the Switch Block makes the line of [[coin]]s to the right transform into [[Empty Block|Brown Block]]s, and red [[Koopa Troopa]]s fall from higher Brown Blocks. The rest of the level consists of avoiding Floating Mines and Cheep Cheeps. At the end, the player can use the Message Block near the Giant Gate to gain extra [[point]]s; this Message Block tells the player all about bonus points.
 
{{br|left}}
The player start on a mushroom platform with three Cheep-Cheeps circling underneath, and, if the player has completed the [[Yellow Switch Palace]], a yellow [[! Block]] containing a [[Super Mushroom]] is also there. Also early in the level is a [[? Block]] containing a [[Fire Flower]]. Continuing on, the player can notice small, floating platforms in the water that serve as the ground for most of the level. However, standing on these platforms too long cause them to sink into the water, so the player must keep moving. Eventually, [[Mine]]s roll down the current, which must be avoided. Near the middle of the level, a [[Warp Pipe]] takes the player to a waterless area where several Pokeys and a [[Message Block]] reside. The Message Block tells the player how to leave a level already cleared easily.
 
After leaving this area, there is a [[P-Switch]] on a [[Rotating Block]], and a [[Super Star]] in another Turning Block. Pressing the P-Switch make the line of [[coin]]s to the right transform into [[Block (used)|Used Block]]s, and red [[Koopa Troopa]]s fall from higher up Used Blocks. The rest of the level consists of avoiding Mines and Cheep-Cheeps. At the end, the player can use the Message Block near the Giant Gate to gain extra points; this Message Block tells the player all about bonus points.


==Enemies==
==Enemies==
*[[Cheep-Cheep]]
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
*[[Mine]]
!Sprite
*[[Pokey]]
!Name
*[[Koopa Troopa]]
!Count
*[[Beach Koopa]]
|-
===In [[Fall]]===
|[[File:SMWCheepCheep.png]]
*[[Cheep-Cheep]]
|[[Cheep Cheep]]
*[[Mine]]
|6
*[[Pokey]]
|-
*[[Mask Koopa]]
|[[File:Mine SMW.png]]
*[[Beach Koopa]]
|[[mine|Floating Mine]]
|9
|-
|[[File:SMW Pokey.png]]
|[[Pokey]]  
|3
|-
|[[File:SMW KoopaTroopa Red.png]]
|[[Koopa Troopa]] (red)
|3
|-
|[[File:SMW KoopaTroopaNoShell Red.png]]
|[[Beach Koopa|Koopa without a Shell]] (red)
|3 (if stomped)
|}


==Names in other languages==
==Names in other languages==
{{Foreignname
{{foreign names
|Jap=ヨースターとう コース4
|Jap=ヨースターとう コース4
|JapR=Yōsutā Tō Kōsu 4
|JapR=Yōsutā Tō Kōsu 4
|JapM=Yoster Island Course 4
|JapM=Yoster Island Course 4
|Spa=Isla de Yoshi 4
|Spa=Isla de Yoshi 4
|SpaM=Yoshi's Island 4}}
|SpaM=Yoshi's Island 4
{{BoxTop}}
|Fre=Ile de Yoshi 4
[[Category: Dinosaur Land]]
|FreM=Yoshi's Island 4
[[Category: Levels]]
|Ger=Yoshi-Insel 4
[[Category: Places]]
|GerM=Yoshi Island 4
{{SMW Levels}}
|Chi=耀东岛 4
[[Category: Yoshi's Island]]
|ChiR=Yàodōngdǎo 4
[[Category: Bodies of Water]]
|ChiM=Yoshi's Island 4
[[Category: Lakes]]
|Ita=Isola Yoshi 4
|ItaM=Yoshi's Island 4
}}
 
==References==
<references/>
 
{{SMW levels}}
[[Category:Yoshi's Island]]
[[Category:Lakes]]
[[Category:Super Mario World levels]]

Revision as of 14:24, January 26, 2024

Level
Yoshi's Island 4
Yoshi's Island 4.png
Yoshi spits three fireballs.
Level code 1-4
World Yoshi's Island
Game Super Mario World
Time limit 300 seconds
<< Directory of levels >>

Yoshi's Island 4 is the fourth level on Yoshi's Island in Super Mario World. It takes place on a lake and features a lot of floating island platforms[1] as well as giant mushroom platforms. The water underneath carries the player backwards if fallen into. This level also introduces Cheep Cheeps and Pokeys.

Overview

A view of the level Yoshi's Island 4 from the map screen

This level consists of a main area, an optional area, and a short screen with the Giant Gate. The player is given 300 seconds on the timer to complete the level. The player starts on a mushroom platform with three Cheep Cheeps circling underneath, and if the player has completed the Yellow Switch Palace, a yellow Exclamation Mark Block containing a Super Mushroom is also there. If the player can jump onto the mushroom platform directly above the starting point offscreen and then run across the platform from left to right, they can reveal a hidden 1-Up Mushroom. Also early in the level is a Prize Block containing a Fire Flower. Continuing on, the player can notice floating island platforms in the water that serve as the ground for most of the level. However, standing on these platforms too long causes them to sink into the water, so the player must keep moving. Eventually, Floating Mines roll down the current, and they must be avoided. Near the middle of the level, a Warp Pipe takes the player to a waterless area where several Pokeys and a Message Block reside. The Message Block tells the player how to leave a level already cleared easily. After the player leaves this area, there is a Switch Block on a Rotating Block and a Super Star in another Rotating Block. Pressing the Switch Block makes the line of coins to the right transform into Brown Blocks, and red Koopa Troopas fall from higher Brown Blocks. The rest of the level consists of avoiding Floating Mines and Cheep Cheeps. At the end, the player can use the Message Block near the Giant Gate to gain extra points; this Message Block tells the player all about bonus points.

Enemies

Sprite Name Count
Cheep Cheep from Super Mario World Cheep Cheep 6
Floating Mine Floating Mine 9
Sprite of a Pokey from Super Mario World Pokey 3
Sprite of a Red Koopa Troopa from Super Mario World Koopa Troopa (red) 3
Sprite of a Green Koopa without a Shell from Super Mario World Koopa without a Shell (red) 3 (if stomped)

Names in other languages

Language Name Meaning
Japanese ヨースターとう コース4
Yōsutā Tō Kōsu 4
Yoster Island Course 4

Chinese 耀东岛 4
Yàodōngdǎo 4
Yoshi's Island 4

French Ile de Yoshi 4
Yoshi's Island 4
German Yoshi-Insel 4
Yoshi Island 4
Italian Isola Yoshi 4
Yoshi's Island 4
Spanish Isla de Yoshi 4
Yoshi's Island 4

References

  1. ^ Stratton, Bryan. Super Mario World: Super Mario Advance 2 Prima's Official Strategy Guide. Page 26.