World 11-4 (Super Mario Maker for Nintendo 3DS): Difference between revisions

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{{italic title|World 11-4 (''Super Mario Maker for Nintendo 3DS'')}}
{{italic title|id=yes}}
{{about|World 11-4 in [[Super Mario Maker for Nintendo 3DS]]|World 10-4 in [[Super Mario Maker]]|[[Find the Fire Flower!]]}}
{{about|World 11-4 in [[Super Mario Maker for Nintendo 3DS]]|World 11-4 in [[Super Mario Maker]]|[[Find the Fire Flower!]]}}
{{Levelbox
{{level infobox
|title=World 11-4
|image=[[File:W11-4 SMM3DS.png|350px]]
|image=[[File:W11-4 SMM3DS.png|350px]]
|code=11-4
|code=11-4
|game=''[[Super Mario Maker for Nintendo 3DS]]''
|game=''[[Super Mario Maker for Nintendo 3DS]]''
|style={{SMMstyle|nsmbu}}
|style={{SMM style|nsmbu}}
|theme='''Main area:''' Ground<br />'''Sub area:''' Castle
|theme='''Main area:''' Ground<br>'''Sub area:''' Castle
|limit=500 seconds
|limit=500 seconds
|before=[[World 10-3 (Super Mario Maker for Nintendo 3DS)|<<]]
|before=[[World 11-3 (Super Mario Maker for Nintendo 3DS)|<<]]
|after=[[World 11-1 (Super Mario Maker for Nintendo 3DS)|>>]]
|after=[[World 12-1 (Super Mario Maker for Nintendo 3DS)|>>]]
}}
}}
'''World 10-4''' is the fourth and last level of World 10 of Super Mario Challenge from ''[[Super Mario Maker for Nintendo 3DS]]''. This level is 1 of 4 levels that has a Castle in the sub area, but not the main area. This is the only one to be the last level of a world.
'''World 11-4''' is the fourth and last level of World 11 of Super Mario Challenge from ''[[Super Mario Maker for Nintendo 3DS]]''. This level is one of four levels that has a Castle in the sub area, but not the main area. This is the only one to be the last level of a world.


==Course layout==
==Course layout==
Right from the beginning, the player gets a [[Fire Flower]] and a Spiny [[Shell Helmet]]. This level contains three different paths: a Blue [[Lift]], a winged Blue Lift, and Blue [[Lava Lift]]. Each, having their own difficulty shown by an even number of [[Spike Trap]]s. The harder the difficulty, the more [[Coin]]s before the flag, and more points (though if top is taken, anywhere can be still done). After choosing the hardest path, the player must avoiding Grinders. After this, the medium path joins, and the player must avoid [[Bumper]]s. After this, the player must avoid Hammer Bros and a Sledge Bro and their hammers. After this, the easiest path starts and there are Goombas nearby before it joins. After this, Big Goombas need to be avoided. If easy path is taken, Big Koopa Troopas, Big Buzzy Beetles, and Big Koopa Paratroopas need to be avoided, but if the other two are taken, the player must avoid a Big Muncher and a Winged Big Muncher then avoid Chain Chomps. After the paths join again, the player must avoid Fire Bars. At the end, you will see a Hammer Bro., Bowser Jr., or a Big Bowser for each difficulty before going into the [[Warp Pipe]].
At the beginning, the player gets a [[Fire Flower]] and a [[Spiny Shell (red)|Spiny Shell]]. This level contains three different paths: a Blue [[Lift]], a winged Blue Lift, and Blue [[Lava Lift]]. Each, having their own difficulty shown by an even number of [[Spike Trap]]s. The harder the difficulty, the more [[Coin]]s before the flag, and more points. After choosing the hardest path, the player must avoid Grinders. After this, the medium path joins, and the player must avoid [[Bumper (Super Mario series)|Bumper]]s. After this, the player must avoid Hammer Bros and a Sledge Bro. After this, the easiest path starts with Goombas nearby before it joins. After this, Big Goombas need to be avoided. If the easy path is taken, Big Koopa Troopas, Big Buzzy Beetles, and Big Koopa Paratroopas need to be avoided, but if the other two are taken, the player must avoid a Big Muncher and a Winged Big Muncher then avoid Chain Chomps. After the paths join again, the player must avoid Fire Bars. At the end, is a Hammer Bro., Bowser Jr., or a Big Bowser for each difficulty before going into the [[Warp Pipe]].


==Challenges==
==Challenges==
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==Enemies==
==Enemies==
*[[Grinder (obstacle)|Grinders]]
*[[Grinder]]s
*[[Hammer Bro]]s
*[[Hammer Bro]]s.
*[[Sledge Bro]]
*[[Sledge Bro]]
*[[Goomba]]s
*[[Goomba]]s
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*[[Big Koopa Paratroopa]]s
*[[Big Koopa Paratroopa]]s
*[[Big Chain Chomp]]s
*[[Big Chain Chomp]]s
*Chain Chomp]]s
*[[Chain Chomp]]s
*[[Fire Bar]]s
*[[Fire Bar]]s
*[[Bowser Jr.]]
*[[Bowser Jr.]]
*Big [[Bowser]]
*Big [[Bowser]]


{{SMM Levels}}
{{SMM levels}}
[[Category:Super Mario Maker for Nintendo 3DS Levels]]
[[Category:Super Mario Maker for Nintendo 3DS levels]]

Latest revision as of 12:19, April 1, 2024

This article is about World 11-4 in Super Mario Maker for Nintendo 3DS. For World 11-4 in Super Mario Maker, see Find the Fire Flower!
Level
World 11-4
W11-4 SMM3DS.png
Level code 11-4
Game Super Mario Maker for Nintendo 3DS
Game style New Super Mario Bros. U style
Theme(s) Main area: Ground
Sub area: Castle
Time limit 500 seconds
<< Directory of levels >>

World 11-4 is the fourth and last level of World 11 of Super Mario Challenge from Super Mario Maker for Nintendo 3DS. This level is one of four levels that has a Castle in the sub area, but not the main area. This is the only one to be the last level of a world.

Course layout[edit]

At the beginning, the player gets a Fire Flower and a Spiny Shell. This level contains three different paths: a Blue Lift, a winged Blue Lift, and Blue Lava Lift. Each, having their own difficulty shown by an even number of Spike Traps. The harder the difficulty, the more Coins before the flag, and more points. After choosing the hardest path, the player must avoid Grinders. After this, the medium path joins, and the player must avoid Bumpers. After this, the player must avoid Hammer Bros and a Sledge Bro. After this, the easiest path starts with Goombas nearby before it joins. After this, Big Goombas need to be avoided. If the easy path is taken, Big Koopa Troopas, Big Buzzy Beetles, and Big Koopa Paratroopas need to be avoided, but if the other two are taken, the player must avoid a Big Muncher and a Winged Big Muncher then avoid Chain Chomps. After the paths join again, the player must avoid Fire Bars. At the end, is a Hammer Bro., Bowser Jr., or a Big Bowser for each difficulty before going into the Warp Pipe.

Challenges[edit]

  • Goomba - Ride a flying Flimsy Lift and then reach the goal.
  • Bowser - Ride a Fast Lava Lift and then reach the goal.

Enemies[edit]