World 1-4 (Super Mario Bros. 3): Difference between revisions

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'''World 1-4''' is the fourth level of [[Grass Land]] in ''[[Super Mario Bros. 3]]''. It can be reached by completing [[World 1-2 (Super Mario Bros. 3)|World 1-2]]. This is the first autoscrolling level in the game, and by extension the first in the ''[[Super Mario (series)|Super Mario]]'' series.
'''World 1-4''' is the fourth level of [[Grass Land]] in ''[[Super Mario Bros. 3]]''. It can be reached by completing [[World 1-2 (Super Mario Bros. 3)|World 1-2]]. This is the first autoscrolling level in the game, and by extension the first in the ''[[Super Mario (series)|Super Mario]]'' series.
==Layout==
==Layout==
[[File:SMB3 World 1-4 Map.png|thumb|left|400px]]
[[File:SMB3 World 1-4 Map.png|thumb|left|400px]]
This autoscrolling athletic level features [[Lift|moving platforms]] that fall down as soon as the player lands on them. If Mario or Luigi stay too long next to a moving platform or a [[Brick Block]], the autoscrolling level will squish them, instantly killing them and causing them to lose a life.
This autoscrolling athletic level features [[Lift|moving platforms]] that fall down as soon as the player lands on them. If Mario or Luigi stay too long next to a moving platform or a [[Brick Block]], the autoscrolling level will squish them, instantly killing them and causing them to lose a life.


The player must use these platforms to get through the level. Since jumping onto the platforms causes them to fall immediately, they have very little time to stall, meaning they must traverse quickly in order to not fall into the abyss below. They must also be careful to avoid the multiple Brick Blocks within the level; they could potentially push the player off due to the autoscrolling mechanic. There are [[Koopa Troopa]]s and [[Koopa Paratroopa]]s located in the level as hindrances, though their shells may be used to break some of the Brick Blocks. Upon reaching the end, the player finds a pipe that will take them to the [[Goal (Super Mario Bros. 3)|end of the level]]. A single [[Boomerang Bro]]ther is found behind the exit pipe.
The player must use these platforms to get through the level. Since jumping onto the platforms causes them to fall immediately, they have very little time to stall, meaning they must traverse quickly in order to not fall into the abyss below. They must also be careful to avoid the multiple bricks within the level; they could potentially push the player off due to the autoscrolling mechanic. There are [[Koopa Troopa]]s and [[Koopa Paratroopa]]s located in the level as hindrances, though their shells may be used to break some of the bricks. Upon reaching the end, the player finds a pipe that will take them to the [[Goal (Super Mario Bros. 3)|end of the level]]. A single [[Boomerang Bro]]ther is found behind the exit pipe.


There are two [[1-Up Mushroom]]s hidden in this level. One is found near the beginning of the level, in the middle of a row of three Brick Blocks, and one is found near the end in a single Brick Block that must either be hit with a shell or with [[Raccoon Mario]]'s tail.
There are two [[1-Up Mushroom]]s hidden in this level. One is found near the beginning of the level, in the middle of a row of three bricks, and one is found near the end in a single brick that must either be hit with a shell or with [[Raccoon Mario]]'s tail.


Additionally, if the player manages to collect at least 44 [[coin]]s in this level, a [[Toad House#White Mushroom House|White Mushroom House]] will appear on the map, which contains a [[P-Wing|Magic Wing]].
Additionally, if the player manages to collect at least 44 [[coin]]s in this level, a [[Toad House#White Mushroom House|White Mushroom House]] will appear on the map, which contains a [[P-Wing]].


In its NES release, this level has fishcake-like clouds in the background, while in [[Super Mario All-Stars|its SNES release]], it has towering hills.
In its NES release, this level has fishcake-like clouds in the background, while in [[Super Mario All-Stars|its SNES release]], it has towering hills.


==Enemies==
==Enemies==
{| class="wikitable"
{|class="wikitable"
|-
|-
! Name
!Name
! Count
!Count
|-
|-
| [[File:Red Koopa SMB3.gif]]<br>[[Koopa Troopa|Red Koopa Troopa]]
|[[File:Red Koopa SMB3.gif]]<br>[[Koopa Troopa|Red Koopa Troopa]]
| 2
|2
|-
|-
| [[File:SMB3 Red Koopa Paratroopa.png]]<br>[[Koopa Paratroopa|Red Koopa Paratroopa]]
|[[File:SMB3 Red Koopa Paratroopa.png]]<br>[[Koopa Paratroopa|Red Koopa Paratroopa]]
| 1
|1
|-
|-
| [[File:BoomerangBroSMB3.png]]<br>[[Boomerang Bro]]ther
|[[File:BoomerangBroSMB3.png]]<br>[[Boomerang Bro]]ther
| 1
|1
|}
|}


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|This level has no secret areas.
|This level has no secret areas.
|}
|}
{{SMB3 levels}}
{{SMB3 levels}}
[[Category:Sky areas]]
[[Category:Sky areas]]
[[Category:Super Mario Bros. 3 levels]]
[[Category:Super Mario Bros. 3 levels]]

Revision as of 17:47, September 11, 2022

Level
World 1-4
SMAS SMB3 World 1-4 Screenshot.png
Level code World 1-4
World Grass Land
Game Super Mario Bros. 3
Time limit 300 seconds
<< << << Directory of levels >> >>

World 1-4 is the fourth level of Grass Land in Super Mario Bros. 3. It can be reached by completing World 1-2. This is the first autoscrolling level in the game, and by extension the first in the Super Mario series.

Layout

Super Mario Bros. 3 World 1-4 Map

This autoscrolling athletic level features moving platforms that fall down as soon as the player lands on them. If Mario or Luigi stay too long next to a moving platform or a Brick Block, the autoscrolling level will squish them, instantly killing them and causing them to lose a life.

The player must use these platforms to get through the level. Since jumping onto the platforms causes them to fall immediately, they have very little time to stall, meaning they must traverse quickly in order to not fall into the abyss below. They must also be careful to avoid the multiple bricks within the level; they could potentially push the player off due to the autoscrolling mechanic. There are Koopa Troopas and Koopa Paratroopas located in the level as hindrances, though their shells may be used to break some of the bricks. Upon reaching the end, the player finds a pipe that will take them to the end of the level. A single Boomerang Brother is found behind the exit pipe.

There are two 1-Up Mushrooms hidden in this level. One is found near the beginning of the level, in the middle of a row of three bricks, and one is found near the end in a single brick that must either be hit with a shell or with Raccoon Mario's tail.

Additionally, if the player manages to collect at least 44 coins in this level, a White Mushroom House will appear on the map, which contains a P-Wing.

In its NES release, this level has fishcake-like clouds in the background, while in its SNES release, it has towering hills.

Enemies

Name Count
A red Koopa Troopa in SMB3
Red Koopa Troopa
2
Red Koopa Paratroopa as it appears in Super Mario Bros. 3
Red Koopa Paratroopa
1
Boomerang Brother's sprite in Super Mario Bros. 3.
Boomerang Brother
1

Level statistics

Name Count Notes
Coin
Coin
27+ 27 found in open air; extra coins can be obtained in a Coin Block, the leftmost of the Brick Blocks on which the first red Koopa Troopa walks.
Super Mushroom
Super Mushroom
1 Replaced by Super Leaves if Mario is already in his Super Mario form.
Super Leaf
Super Leaf
1 Replaces Super Mushrooms if Mario is in his Super Mario form.
1-Up Mushroom
1-Up Mushroom
2 Found in a Hidden Block above the pipe to the secret area.
Secret Area 0 This level has no secret areas.