Key to My Heart - by SethBling: Difference between revisions
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{{ | {{level infobox | ||
|image=[[File:KeytoMyHeartbySethBlingSMM.png|270px]] | |image=[[File:KeytoMyHeartbySethBlingSMM.png|270px]] | ||
|id=FDBB-0000-000D-F644 | |id=FDBB-0000-000D-F644 | ||
|game=''[[Super Mario Maker]]'' | |game=''[[Super Mario Maker]]'' | ||
|style={{ | |style={{SMM style|smw}} | ||
|theme=Castle | |theme=Castle | ||
|limit=500 seconds | |limit=500 seconds | ||
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==Layout== | ==Layout== | ||
The level begins with many [[ | The level begins with many [[Skewer]]s to avoid. Afterwards, a [[Key]] and a [[Key Door]] appears, followed by a segment with [[Pink Coin (Super Mario Maker)|Pink Coin]]s and [[Chain Chomp]]s. The next segment gives Mario a choice of either a [[Checkpoint Flag]] or a [[Fire Flower]], and it follows with more Skewers and a big [[Rocky Wrench]] that Mario must take out in order to progress through the next Key Door. Afterwards, Mario reaches an area with two Skewers, and must avoid some [[Dry Bones]] until some winged [[Galoomba]]s appear, which he can use to get the next Key and proceed directly to the axe to clear the level. | ||
==Enemies== | ==Enemies== | ||
*[[ | *[[Skewer]]s | ||
*[[Chain Chomp]]s | *[[Chain Chomp]]s | ||
*Big [[Rocky Wrench]]es | *Big [[Rocky Wrench]]es | ||
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*[[Bowser Jr.]] | *[[Bowser Jr.]] | ||
{{SMM | {{SMM levels}} | ||
[[Category:Super Mario Maker | [[Category:Castles]] | ||
[[Category:Volcanic areas]] | |||
[[Category:Super Mario Maker levels]] |
Latest revision as of 09:30, May 10, 2022
Level | |
---|---|
Key to My Heart - by SethBling | |
Course ID | FDBB-0000-000D-F644 |
Game | Super Mario Maker |
Game style | |
Theme(s) | Castle |
Time limit | 500 seconds |
<< Directory of levels >> |
Key to My Heart - by SethBling is Coursebot's fourth official course in Super Mario Maker, released on April 1, 2016, and made by YouTuber SethBling. It is set in the castle theme and in the Super Mario World game style.
Layout[edit]
The level begins with many Skewers to avoid. Afterwards, a Key and a Key Door appears, followed by a segment with Pink Coins and Chain Chomps. The next segment gives Mario a choice of either a Checkpoint Flag or a Fire Flower, and it follows with more Skewers and a big Rocky Wrench that Mario must take out in order to progress through the next Key Door. Afterwards, Mario reaches an area with two Skewers, and must avoid some Dry Bones until some winged Galoombas appear, which he can use to get the next Key and proceed directly to the axe to clear the level.
Enemies[edit]
- Skewers
- Chain Chomps
- Big Rocky Wrenches
- Dry Bones
- Winged Galoombas
- Bowser Jr.