2 Morton's Castle: Difference between revisions

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{{DISPLAYTITLE:#2 Morton's Castle}}
{{title|#2 Morton's Castle}}
{{level  
{{level infobox
|title=#2 Morton's Castle
|title=#2 Morton's Castle
|image=[[File:-2MortonsCastle.png]]
|image=[[File:SMW 2 Mortons Castle.png|256px]]<br>Mario avoiding a gap with lava
|code=2-Castle
|code=2-Castle
|world=[[Donut Plains]]
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
|limit=400 seconds
|limit=400 seconds
|difficulty=Easy
|boss=[[Morton Koopa Jr.]]
|boss=[[Morton Koopa Jr.]]
|notes=The first castle to include [[! Block]]s. Also, introduces [[Dry Bones]], [[Thwomps]], and [[Thwimp]]s
|before=[[Donut Plains 4|<<]]
|before=[[Donut Plains 4|<<]]
|after= [[Vanilla Dome 1|>>]]
|after= [[Vanilla Dome 1|>>]]
}}
}}
'''#2 Morton's Castle''' is the second castle that [[Mario]] or [[Luigi]] find in their adventure through [[Dinosaur Land]] during the events of ''[[Super Mario World]]''. This level can be accessed by completing [[Donut Plains 4]]. By completing this level, the player gains access to [[Vanilla Dome 1]]. This castle is ruled by [[Morton Koopa Jr.]] The [[Spike (obstacle)|Spike]]s make their first appearance in this level.
{{quote2|Morton Koopa Jr. of castle #2 is now just a memory. The next area is the underground Vanilla Dome. What traps await Mario in this new world? What will become of Princess Toadstool?|In-game text|[[Super Mario World]]}}
'''#2 Morton's Castle''' is the second castle in ''[[Super Mario World]]''. This level can be accessed by completing [[Donut Plains 4]]. By completing this level, the player gains access to [[Vanilla Dome 1]]. This castle is ruled by [[Morton Koopa Jr.]] The [[Spike (obstacle)|Spike]]s make their first appearance in this level.


==Overview==
==Overview==
The castle consists of three main rooms, a bonus area, and a boss room. The player has 400 seconds on the [[Time Limit|Timer]] to complete the [[level]]. This level contains no [[Dragon Coin]]s in the original, but the remake has 5.
The castle consists of three main rooms, a bonus area, and a boss room. The player has 400 seconds on the [[Time Limit|Timer]] to complete the [[level]]. This level contains no [[Dragon Coin]]s in the original, but the remake has 5.


The first part is a hallway with two [[Thwimp]]s. If the player has a [[Cape]], they can fly through a gap in the ceiling located directly above the starting position. There is a [[Warp Pipe|pipe]] leading to a [[Bonus Area]] up there. After the Thwimps, there is a conveyor with three [[Spinner|Ball 'n' Chain]]s, and the door to the next room. The next room has [[lava]] pits, three [[Thwomp]]s, and a [[Dry Bones]].  
The first part is a hallway with two [[Thwimp]]s. If the player has a cape, they can fly through a gap in the ceiling located directly above the starting position. There is a [[Warp Pipe|pipe]] leading to a bonus area up there. After the Thwimps, there is a conveyor with three [[Spinner|Ball 'N' Chain]]s, and the door to the next room. The next room has [[lava]] pits, three [[Thwomp]]s, and a [[Dry Bones]].  


The third and final main room consists of ledges that automatically move left and right, which the player must use to reach the top of the room. Along the way, the player has a chance to collect a [[Cape Feather|cape]] from a [[? Block]]. At the top, there is also a green [[! Block]] located right before the boss door.
The third and final main room consists of ledges that automatically move left and right, which the player must use to reach the top of the room. Along the way, the player has a chance to collect a [[Cape Feather]] from a [[? Block]]. At the top, there is also a green [[! Block]] located right before the boss door.


==Boss Battle==
==Boss Battle==
[[File:MortonfromSMW.png|thumb|left|Morton's fight starts]]
{{main|Morton Koopa Jr.}}
{{main|Morton Koopa Jr.}}
Once Mario has entered the boss door, Morton is shown. He seals off both sides of the room and starts battle with Mario. He starts off running at Mario, then climbs the wall and falls off the ceiling, aiming to hit Mario. Morton repeats this sequence, and everytime Mario stomps him, Morton goes faster. To defeat Morton, Mario needs to stomp on him three times. A cutscene shows Mario kicking down the castle after rescuing one of [[Yoshi]]'s friends, and Mario, then, is able to access the [[Vanilla Dome]].
Once Mario has entered the boss door, Morton seals off both sides of his arena and starts the battle by running towards Mario, then climbing the wall and running and falling off the ceiling, aiming to hit Mario. Morton repeats this sequence, and every time Mario stomps him, Morton gets faster. To defeat Morton, Mario needs to stomp on him three times. A cutscene shows Mario kicking down the castle after rescuing one of [[Yoshi]]'s friends, and Mario is able to access the [[Vanilla Dome]].
{{br}}


==Enemies==
==Enemies==
*[[Thwimp]]
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
*[[Spinner|Ball 'n' Chain]]
!Sprite
*[[Thwomp]]
!Name
*[[Lava Bubble]]
!Count
*[[Dry Bones]]
|-
|[[File:Thwimp.png]]
|[[Thwimp]]
|2
|-
|[[File:Ball N Chain.png]]
|[[Spinner|Ball 'N' Chain]]
|3
|-
|[[File:ThwompAngry.png]]
|[[Thwomp]]
|3
|-
|[[File:SMW Lava Blubbe.png]]
|[[Lava Bubble]]
|1
|-
|[[File:SMWDB.png]]
|[[Dry Bones]]  
|8
|-
|[[File:SMW MortonKoopaJr.png]]
|[[Morton Koopa Jr.]]
|1 (boss)
|}


==Gallery==
==Gallery==
<gallery>
<gallery>
MortonsCastle3rdSection.png|The third section from the castle.
MortonsCastle3rdSection.png|The third section from the castle.
MortonfromSMW.png|Morton
MortonsRoom.png|Mario stomping Morton.
MortonsRoom.png|Mario fighting Morton.
MortonsCastleEnd.png|After Morton is defeated, Mario rescues his second [[egg]].
MortonsCastleEnd.png|After Morton is defeated, Mario rescues his second [[egg]].
</gallery>
</gallery>
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|Jap=ドーナツへいやのしろ
|Jap=ドーナツへいやのしろ
|JapR=Dōnatsu Heiya no Shiro
|JapR=Dōnatsu Heiya no Shiro
|JapM=Donut Plains' Castle
|JapM=Doughnut Plains' Castle
|Spa=Castillo 2º. Morton
|Spa=Castillo 2º. Morton
|SpaM=2nd Castle. Morton
|SpaM=2nd Castle. Morton
Line 51: Line 76:
|Ger=2. Mortons Festung
|Ger=2. Mortons Festung
|GerM=2. Morton's Fortress
|GerM=2. Morton's Fortress
|Ita=Castello della Piana Ciambella
|ItaM=Donut Plain Castle
}}
}}
{{SMW Levels}}
 
{{SMW levels}}
[[Category:Castles]]
[[Category:Castles]]
[[Category:Dinosaur Land]]
[[Category:Volcanic areas]]
[[Category:Volcanic Areas]]
[[Category:Super Mario World levels]]
[[Category:Super Mario World Levels]]

Latest revision as of 13:56, January 26, 2024

Level
#2 Morton's Castle
A screenshot from #2 Morton's Castle from Super Mario World
Mario avoiding a gap with lava
Level code 2-Castle
World Donut Plains
Game Super Mario World
Time limit 400 seconds
Boss Morton Koopa Jr.
<< Directory of levels >>
“Morton Koopa Jr. of castle #2 is now just a memory. The next area is the underground Vanilla Dome. What traps await Mario in this new world? What will become of Princess Toadstool?”
In-game text, Super Mario World

#2 Morton's Castle is the second castle in Super Mario World. This level can be accessed by completing Donut Plains 4. By completing this level, the player gains access to Vanilla Dome 1. This castle is ruled by Morton Koopa Jr. The Spikes make their first appearance in this level.

Overview[edit]

The castle consists of three main rooms, a bonus area, and a boss room. The player has 400 seconds on the Timer to complete the level. This level contains no Dragon Coins in the original, but the remake has 5.

The first part is a hallway with two Thwimps. If the player has a cape, they can fly through a gap in the ceiling located directly above the starting position. There is a pipe leading to a bonus area up there. After the Thwimps, there is a conveyor with three Ball 'N' Chains, and the door to the next room. The next room has lava pits, three Thwomps, and a Dry Bones.

The third and final main room consists of ledges that automatically move left and right, which the player must use to reach the top of the room. Along the way, the player has a chance to collect a Cape Feather from a ? Block. At the top, there is also a green ! Block located right before the boss door.

Boss Battle[edit]

Morton's fight starts
Main article: Morton Koopa Jr.

Once Mario has entered the boss door, Morton seals off both sides of his arena and starts the battle by running towards Mario, then climbing the wall and running and falling off the ceiling, aiming to hit Mario. Morton repeats this sequence, and every time Mario stomps him, Morton gets faster. To defeat Morton, Mario needs to stomp on him three times. A cutscene shows Mario kicking down the castle after rescuing one of Yoshi's friends, and Mario is able to access the Vanilla Dome.

Enemies[edit]

Sprite Name Count
Thwimp.png Thwimp 2
A Ball 'N' Chain from Super Mario World Ball 'N' Chain 3
Angry Thwomp Thwomp 3
Lava Bubble from Super Mario World Lava Bubble 1
SMWDB.png Dry Bones 8
Sprite of a Morton Koopa Jr. from Super Mario World Morton Koopa Jr. 1 (boss)

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ドーナツへいやのしろ
Dōnatsu Heiya no Shiro
Doughnut Plains' Castle

French
  1. 2 Maison de Morton
    ||
  2. 2 Morton's Fortress
German 2. Mortons Festung
2. Morton's Fortress
Italian Castello della Piana Ciambella
Donut Plain Castle
Spanish Castillo 2º. Morton
2nd Castle. Morton