Chomp's Coliseum: Difference between revisions
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{{level | {{level infobox | ||
|image=[[File:Chaser.png]] | |||
|image=[[File:Chaser.png | |code=2-5 | ||
|world=[[Kremlantis]] | |||
|code=2 - 5 | |||
|game=''[[Donkey Kong Land]] | |game=''[[Donkey Kong Land]] | ||
|after=[[Nautilus Chase|>>]] | |after=[[Nautilus Chase|>>]] | ||
|before=[[Snake Charmer's Challenge|<<]] | |before=[[Snake Charmer's Challenge|<<]] | ||
}} | }} | ||
'''Chomp's Coliseum''' is the fourteenth level of the [[ | '''Chomp's Coliseum'''<ref>{{cite|language=en-us|publisher=Nintendo of America|date=1995|title=''Donkey Kong Land'' instruction booklet|page=17}}</ref> is the fourteenth level of ''[[Donkey Kong Land]]'' and the fifth level in [[Kremlantis]]. Chomp's Coliseum is comparable to [[Kremlantis Kaos]] in that [[Donkey Kong]] and [[Diddy Kong]] have to swim through narrow passages in an underwater ruins. [[Gloop]]s are the most common enemy in the level, and some of them swim parallel to each other. Some items can be collected within the holes and crevices of the area. An explosive barrel is found just before the level exit, and the [[Kong]]s can use it from the world map to destroy a barrier blocking the path to [[Nautilus Chase]]. Alternatively, the Kongs can obtain an explosive barrel from [[Snake Charmer's Challenge]]. Chomp's Coliseum is one of the few levels to not have any [[Bonus Level]]s. | ||
==Layout== | |||
From the start of the level, the heroes must swim east and watch out for some Chomps. They will come up to some [[banana]]s in the formation of the letters DK, which they should collect and move on. They will swim past a few more fish and have to sneak around some Flappers shooting up through the water. The Kongs must continue east, and travel between several generic fish enemies, as they swim through the ancient ruins. Soon, they will come up to the [[Continue Point]], marking the halfway point in the level. | |||
From there, [[Donkey Kong|Donkey]] and [[Diddy Kong]] must keep going east as they journey through the coliseum, and watch out for more fish and Flappers. After they get under a pair of Flappers, they will have to maneuver around several more fish, and later encounter another Chomp. They foe is alone, though, and can easily be avoided. The Kongs should travel a little farther to reveal the [[K-O-N-G Letters|letter G]] surrounded by many bananas. They should collect the well-deserved items and swim up a little farther through the level, where the Kongs must squeeze between two fish. Once they pass these foes, the Kongs will see a portal. When they get into it, they will be transported out of the level. Completing Chomp's Coliseum does not unlock any further levels, although the Kongs can pick up a special TNT Barrel just before the level exit to destroy a barrier leading to Nautilus Chase. | |||
From | |||
==Enemies== | |||
The following enemies appear in the following quantities: | |||
*[[Chomps]]: 4 | |||
*[[Gloop]]: 22 | |||
*[[Flapper]]: 5 | |||
==Items and objects== | |||
The following items and objects appear in the following quantities: | |||
*[[DK Barrel]]: 2 | |||
==K-O-N-G Letters== | |||
[[File:ChompsColiseum-K.png|frame|The letter K]] | |||
*K: Underneath two Gloops, and on a trail of bananas. | |||
*O: In a deep hole underneath a pair of Gloops. | |||
*N: In another deep hole, this time a Gloop swims directly above the "N". | |||
*G: The "G" is in a circle of bananas near a Chomps. | |||
==Gallery== | |||
<gallery> | |||
Chomp's Coliseum DKL screenshot.png|Donkey Kong encounters a Chomps | |||
Chomp's Coliseum DKL checkpoint.png|Donkey Kong reaches the checkpoint | |||
Chomp's Coliseum DKL end.png|Diddy swims under an explosive barrel at the end of the level | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{foreign names | ||
|Jap=海底遺跡2 | |Jap=海底遺跡2 | ||
|JapR=Kaitei iseki 2 | |JapR=Kaitei iseki 2 | ||
|JapM=Undersea ruins 2 | |JapM=Undersea ruins 2 | ||
|Spa=El coliseo de Chomp | |Spa=El coliseo de Chomp | ||
|SpaM=Chomp's Coliseum}} | |SpaM=Chomp's Coliseum | ||
|Ita=Il colosso di Chomp<ref>{{cite|title=''[[Donkey Kong Land]]'' Italian booklet|page=17}}</ref> | |||
|ItaM=Chomp's colossus | |||
}} | |||
==References== | |||
<references/> | |||
{{DKL}} | {{DKL}} | ||
[[Category: | [[Category:Aquatic areas]] | ||
[[Category: | [[Category:Temples]] | ||
[[Category:Donkey Kong Land]] | [[Category:Donkey Kong Land levels]] |
Latest revision as of 10:01, September 2, 2024
Level | |
---|---|
Chomp's Coliseum | |
Level code | 2-5 |
World | Kremlantis |
Game | Donkey Kong Land |
<< Directory of levels >> |
Chomp's Coliseum[1] is the fourteenth level of Donkey Kong Land and the fifth level in Kremlantis. Chomp's Coliseum is comparable to Kremlantis Kaos in that Donkey Kong and Diddy Kong have to swim through narrow passages in an underwater ruins. Gloops are the most common enemy in the level, and some of them swim parallel to each other. Some items can be collected within the holes and crevices of the area. An explosive barrel is found just before the level exit, and the Kongs can use it from the world map to destroy a barrier blocking the path to Nautilus Chase. Alternatively, the Kongs can obtain an explosive barrel from Snake Charmer's Challenge. Chomp's Coliseum is one of the few levels to not have any Bonus Levels.
Layout[edit]
From the start of the level, the heroes must swim east and watch out for some Chomps. They will come up to some bananas in the formation of the letters DK, which they should collect and move on. They will swim past a few more fish and have to sneak around some Flappers shooting up through the water. The Kongs must continue east, and travel between several generic fish enemies, as they swim through the ancient ruins. Soon, they will come up to the Continue Point, marking the halfway point in the level.
From there, Donkey and Diddy Kong must keep going east as they journey through the coliseum, and watch out for more fish and Flappers. After they get under a pair of Flappers, they will have to maneuver around several more fish, and later encounter another Chomp. They foe is alone, though, and can easily be avoided. The Kongs should travel a little farther to reveal the letter G surrounded by many bananas. They should collect the well-deserved items and swim up a little farther through the level, where the Kongs must squeeze between two fish. Once they pass these foes, the Kongs will see a portal. When they get into it, they will be transported out of the level. Completing Chomp's Coliseum does not unlock any further levels, although the Kongs can pick up a special TNT Barrel just before the level exit to destroy a barrier leading to Nautilus Chase.
Enemies[edit]
The following enemies appear in the following quantities:
Items and objects[edit]
The following items and objects appear in the following quantities:
- DK Barrel: 2
K-O-N-G Letters[edit]
- K: Underneath two Gloops, and on a trail of bananas.
- O: In a deep hole underneath a pair of Gloops.
- N: In another deep hole, this time a Gloop swims directly above the "N".
- G: The "G" is in a circle of bananas near a Chomps.
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 海底遺跡2[?] Kaitei iseki 2 |
Undersea ruins 2 | |
Italian | Il colosso di Chomp[2] | Chomp's colossus | |
Spanish | El coliseo de Chomp[?] | Chomp's Coliseum |
References[edit]
- ^ 1995. Donkey Kong Land instruction booklet. Nintendo of America (American English). Page 17.
- ^ Donkey Kong Land Italian booklet. Page 17.