Switchblack Ruins: Difference between revisions

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{{Levelbox
{{level infobox
|title=Switchblack Ruins
|title=Switchblack Ruins
|image=[[File:SM3DW Switchblack Ruins.jpg|250px]]
|image=[[File:SM3DW Switchblack Ruins.jpg|250px]]
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|after=[[Boiling Blue Bully Belt|>>]] [[Red-Hot Run|>>]]
|after=[[Boiling Blue Bully Belt|>>]] [[Red-Hot Run|>>]]
}}
}}
'''Switchblack Ruins''', or '''{{world|castle|2}}''', is the second course in the seventh world of ''[[Super Mario 3D World]]'' and its Nintendo Switch port ''[[Super Mario 3D World + Bowser's Fury]]'', [[World Castle]]. It becomes accessible by beating [[Fort Fire Bros.]], and completion of this level or [[Red-Hot Run]] unlocks [[Boiling Blue Bully Belt]].
'''Switchblack Ruins''', or '''{{world|castle|2}}''', is the second course in the seventh world of ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'', [[World Castle]]. It becomes accessible by beating [[Fort Fire Bros.]], and completion of this level or [[Red-Hot Run]] unlocks [[Boiling Blue Bully Belt]].
 
==Layout==
==Layout==
[[File:SM3DW Switchblack Ruins start.jpg|thumb|left|200px|The beginning.]]
[[File:SM3DW Switchblack Ruins start.jpg|thumb|left|200px|The beginning.]]
The level starts in a dark hallway that leads to the first set of Switch Panels and a [[Spiny]]. Activating the Switch Panels opens up the path to some [[? Block]]s and the second set of Switch Panels guarded by two Spinies. Stimulating this set of Switch Panels leads to the level's [[Checkpoint Flag]], the third group of Switch Panels and a [[Fire Piranha Plant]]. A moving platform takes the player to the final Switch Panel set, guarded by four Spinies and two Fire Piranha Plants. A nearby pipe leads to the [[Goal Pole]].
The level starts in a [[dark]] hallway that leads to the first set of Switch Panels and a [[Spiny]]. Activating the Switch Panels opens up the path to some [[? Block]]s and the second set of Switch Panels guarded by two Spinies. Stimulating this set of Switch Panels leads to the level's [[Checkpoint Flag]], the third group of Switch Panels and a [[Fire Piranha Plant]]. A moving platform takes the player to the final Switch Panel set, guarded by four Spinies and two Fire Piranha Plants. A nearby pipe leads to the [[Goal Pole]].
{{br}}


{{br}}
==[[Green Star]]s==
==[[Green Star]]s==
*'''Green Star 1:''' In a circular room before the checkpoint, the player must use the [[Fire Flower]] to light all four torches to reveal the green star.
*'''Green Star 1:''' In a circular room before the checkpoint, the player must use the [[Fire Flower]] to light all four torches to reveal the green star.
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|direction=horizontal
|direction=horizontal
|width=70
|width=70
|image1=SM3DW-SpinyStamp.png
|image1=SM3DW-SpinyStamp.png
|alt1=Wii U version
|alt1=Wii U version
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{{foreign names
{{foreign names
|Jap=まっくらスイッチ遺跡
|Jap=まっくらスイッチ遺跡
|JapR=Makkura suicchi iseki
|JapR=Makkura suitchi iseki
|JapM=Pitch Black Switch Ruins
|JapM=Pitch Black Switch Ruins
|Spa=¿Quién apagó la luz?
|Spa=¿Quién apagó la luz?
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|ChiR=Qīhēi Kāiguān Yíjì
|ChiR=Qīhēi Kāiguān Yíjì
|ChiM=Pitch Black Switch Ruins
|ChiM=Pitch Black Switch Ruins
|Kor=깜깜한 스위치 유적
|KorR=Kkamkkamhan Seuwichi Yujeok
|KorM=Dark Switch Ruins
}}
}}
{{SM3DW Levels}}
{{SM3DW levels}}
[[Category:Volcanic areas]]
[[Category:Underground areas]]
[[Category:Super Mario 3D World levels]]
[[Category:Super Mario 3D World levels]]
[[de:Fackeln in der Finsternis]]
[[de:Fackeln in der Finsternis]]

Latest revision as of 17:25, May 20, 2024

Level
Switchblack Ruins
SM3DW Switchblack Ruins.jpg
Level code World Castle-2
World World Castle
Game Super Mario 3D World
Super Mario 3D World + Bowser's Fury
Time limit 400 seconds
<< << Directory of levels >> >>

Switchblack Ruins, or World Castle-2, is the second course in the seventh world of Super Mario 3D World and its Nintendo Switch port Super Mario 3D World + Bowser's Fury, World Castle. It becomes accessible by beating Fort Fire Bros., and completion of this level or Red-Hot Run unlocks Boiling Blue Bully Belt.

Layout[edit]

The beginning.

The level starts in a dark hallway that leads to the first set of Switch Panels and a Spiny. Activating the Switch Panels opens up the path to some ? Blocks and the second set of Switch Panels guarded by two Spinies. Stimulating this set of Switch Panels leads to the level's Checkpoint Flag, the third group of Switch Panels and a Fire Piranha Plant. A moving platform takes the player to the final Switch Panel set, guarded by four Spinies and two Fire Piranha Plants. A nearby pipe leads to the Goal Pole.

Green Stars[edit]

  • Green Star 1: In a circular room before the checkpoint, the player must use the Fire Flower to light all four torches to reveal the green star.
  • Green Star 2: Immediately after the checkpoint, the player must keep going right to find a hidden room with the green star.
  • Green Star 3: The third green star is behind the green Warp Pipe near the end of the level. The player needs to unveil an invisible rectangular ? Block to reach it.

Stamp[edit]

Wii U version
Switch version
  • In the second volcanic room, the player has to jump to the rightmost platform to find the stamp. The stamp is a Spiny.

Enemies[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese まっくらスイッチ遺跡[?]
Makkura suitchi iseki
Pitch Black Switch Ruins
Chinese 漆黑開關遺跡[?]
Qīhēi Kāiguān Yíjì
Pitch Black Switch Ruins
Dutch Schimmige schakelkamers[?] Shady switch rooms
German Fackeln in der Finsternis[?] Torches in the darkness
Italian Antro tenebroso[?] Gloomy cave
Korean 깜깜한 스위치 유적[?]
Kkamkkamhan Seuwichi Yujeok
Dark Switch Ruins
Portuguese Quem apagou a luz?[?] Who turned off the lights?
Russian Кто выключил свет?[?]
Kto vylyuchil svet?
Who turned off the lights?
Spanish ¿Quién apagó la luz?[?] Who turned off the light?