Tubular: Difference between revisions
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{{level | {{level infobox | ||
|title=Tubular | |title=Tubular | ||
|image=[[File: | |image=[[File:Tubular SMW.png|256px]]<br>Mario under the effect of a Power Balloon | ||
|code=9-2 | |code=9-2 | ||
|game=''[[Super Mario World]]'' | |game=''[[Super Mario World]]'' | ||
| | |world=[[Special Zone]] | ||
|limit=300 seconds | |||
|before=[[Gnarly|<<]] | |before=[[Gnarly|<<]] | ||
|after=[[Way Cool|>>]] | |after=[[Way Cool|>>]] | ||
}} | }} | ||
'''Tubular''' is the second level | '''Tubular''' is the second [[level]] of the [[Special Zone]] in ''[[Super Mario World]]''. Little to no ground is present in the level, so the whole level must be traversed with either a [[Power Balloon]] or a [[Cape Feather]]. | ||
==Overview== | ==Overview== | ||
Tubular consists of one long area, which the | Tubular consists of one long area, which the player has 300 seconds on the [[Time Limit|timer]] to complete. The level contains six [[Dragon Coin]]s and only one exit. | ||
[[File:TubularPBalloon.png|thumb|left|Beginning portion]] | |||
The first part of the level is a series of pipes of various lengths, with [[Jumping Piranha Plant]]s and [[Chargin' Chuck]]s trying to block [[Mario]] or [[Luigi]]'s way. After this area, there is a long gap with | The first part of the level is a series of pipes of various lengths, with [[Jumping Piranha Plant]]s and [[Chargin' Chuck]]s trying to block [[Mario]] or [[Luigi]]'s way. After this area, there is a long gap with three [[Power Balloon]]s in [[? Block]]s that the player must get in order to cross a very wide pit. The player must dodge a multitude of enemies, including countless fire balls spat by [[Volcano Lotus]]es, [[Koopa Paratroopa]]s, and the Confused Chuck and Passin' Chuck variations of the Chargin' Chuck. | ||
One alternative to this strategy is to start the level with a [[Cape Feather]] and [[Blue Yoshi]]. This way, the player can jump off of Chargin' Chucks heads and various ? Blocks until the column of Koopa Paratroopas is reached. Eating one of these Paratroopas | One alternative to this strategy is to start the level with a [[Cape Feather]] and [[Yoshi (species)|Blue Yoshi]]. This way, the player can jump off of Chargin' Chucks heads and various ? Blocks until the column of Koopa Paratroopas is reached. Eating one of these Koopa Paratroopas allow the player to fly through the rest of the level, reaching the [[Giant Gate]] just in time. After the level is completed, the player is given the option to save. | ||
The level can also be done with purely the Cape Feather; however, this requires absolute precision as to exactly where Mario jumps and glides, including requiring him to jump on one of the Passin' Chuck's balls as it arcs downwards to get onto a higher platform. | |||
If Mario or Luigi passes the Giant Gate while under the effects of a Power Balloon, he receives a [[Super Mushroom]]. | |||
{{Wide image|TubularMap.png|1200|The level map of Tubular}} | |||
==Enemies== | |||
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center" | |||
!Sprite | |||
!Name | |||
!Count | |||
|- | |||
|[[File:SMW KoopaParatroopa Red.png]] | |||
|[[Koopa Paratroopa]] (red) | |||
|5 | |||
|- | |||
|[[File:SMWJumpingPiranhaPlant.png]] | |||
|[[Jumping Piranha Plant]] | |||
|2 | |||
|- | |||
|[[File:Volcano Lotus SMW sprite.png]] | |||
|[[Volcano Lotus]] | |||
|4 | |||
|- | |||
|[[File:PitchingChuckL.gif]] | |||
|[[Chargin' Chuck|Confused Chuck]] | |||
|2 | |||
|- | |||
|[[File:SMW Passin' Chuck.gif]] | |||
|[[Chargin' Chuck|Passin' Chuck]] | |||
|2 | |||
|- | |||
|[[File:SMW Clappin' Chuck.gif]] | |||
|[[Chargin' Chuck|Clappin' Chuck]] | |||
|2 | |||
|- | |||
|[[File:SMWCharginChuck.png]] | |||
|Lookout Chuck | |||
|6 (if stomped) | |||
|} | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=おたのしみ コース <small>(SNES)</small> | |||
|JapR=Otanoshimi Kōsu | |||
|JapM=Fun Course | |||
|Jap2=おたのしみ コース2 <small>(GBA)</small> | |||
|Jap2R=Otanoshimi Kōsu 2 | |||
|Jap2M=Fun Course 2 | |||
|Ger=Exzeptionell | |||
|GerM=Exceptional | |||
|Fre=Tubulaire | |||
|FreM=Tubular | |||
|Ita=Tubulare<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''; pag. 59</ref> | |||
|ItaM=Tubular | |||
|Spa=Tubiguay | |||
|SpaM=Tube-cool | |||
}} | |||
==Trivia== | ==Trivia== | ||
*In the unreleased game ''[[Super Mario's Wacky Worlds]]'', the title "Tubular" would have referred to a collection of three worlds. | *In the unreleased game ''[[Super Mario's Wacky Worlds]]'', the title "Tubular" would have referred to a collection of three worlds. | ||
< | ==Notes== | ||
{{SMW | <references/> | ||
[[Category: | |||
{{SMW levels}} | |||
[[Category: | [[Category:Secret levels]] | ||
[[Category: | [[Category:Sky areas]] | ||
[[Category:Super Mario World levels]] |
Revision as of 14:17, January 26, 2024
Level | |
---|---|
Tubular | |
Mario under the effect of a Power Balloon | |
Level code | 9-2 |
World | Special Zone |
Game | Super Mario World |
Time limit | 300 seconds |
<< Directory of levels >> |
Tubular is the second level of the Special Zone in Super Mario World. Little to no ground is present in the level, so the whole level must be traversed with either a Power Balloon or a Cape Feather.
Overview
Tubular consists of one long area, which the player has 300 seconds on the timer to complete. The level contains six Dragon Coins and only one exit.
The first part of the level is a series of pipes of various lengths, with Jumping Piranha Plants and Chargin' Chucks trying to block Mario or Luigi's way. After this area, there is a long gap with three Power Balloons in ? Blocks that the player must get in order to cross a very wide pit. The player must dodge a multitude of enemies, including countless fire balls spat by Volcano Lotuses, Koopa Paratroopas, and the Confused Chuck and Passin' Chuck variations of the Chargin' Chuck.
One alternative to this strategy is to start the level with a Cape Feather and Blue Yoshi. This way, the player can jump off of Chargin' Chucks heads and various ? Blocks until the column of Koopa Paratroopas is reached. Eating one of these Koopa Paratroopas allow the player to fly through the rest of the level, reaching the Giant Gate just in time. After the level is completed, the player is given the option to save.
The level can also be done with purely the Cape Feather; however, this requires absolute precision as to exactly where Mario jumps and glides, including requiring him to jump on one of the Passin' Chuck's balls as it arcs downwards to get onto a higher platform.
If Mario or Luigi passes the Giant Gate while under the effects of a Power Balloon, he receives a Super Mushroom.
Enemies
Sprite | Name | Count |
---|---|---|
Koopa Paratroopa (red) | 5 | |
Jumping Piranha Plant | 2 | |
Volcano Lotus | 4 | |
Confused Chuck | 2 | |
Passin' Chuck | 2 | |
Clappin' Chuck | 2 | |
Lookout Chuck | 6 (if stomped) |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | おたのしみ コース (SNES)[?] Otanoshimi Kōsu |
Fun Course | |
おたのしみ コース2 (GBA)[?] Otanoshimi Kōsu 2 |
Fun Course 2 | ||
French | Tubulaire[?] | Tubular | |
German | Exzeptionell[?] | Exceptional | |
Italian | Tubulare[1] | Tubular | |
Spanish | Tubiguay[?] | Tube-cool |
Trivia
- In the unreleased game Super Mario's Wacky Worlds, the title "Tubular" would have referred to a collection of three worlds.
Notes
- ^ Super Mario Bros. Enciclopedia; pag. 59