World 2-4 (Super Mario Bros. 3): Difference between revisions

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{{italic title|World 2-4 (''Super Mario Bros. 3'')}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title=World 2-4
|image=[[File:SMAS SMB3 World 2-4 Screenshot.png]]
|image=[[File:SMAS SMB3 World 2-4 Screenshot.png]]
|code=World 2-4
|code=World 2-4
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|game=''[[Super Mario Bros. 3]]''
|game=''[[Super Mario Bros. 3]]''
|limit=300 seconds
|limit=300 seconds
|beforealt=
|before_alt=
|before=[[World 2-Desert|<<]]
|before=[[World 2-Desert|<<]]
|after=[[World 2-Pyramid|>>]]
|after=[[World 2-Pyramid|>>]]
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== Enemies ==
== Enemies ==
{| class="wikitable"
{| class="wikitable" style="text-align: center"
!Name
! Name !! Count
!Count
|-
|-
|[[File:Paragoombared.gif|Para-Goomba]]<br>Red [[Paragoomba|Para-Goomba]]
|[[File:Paragoombared.gif|Para-Goomba]]<br>Red [[Paragoomba|Para-Goomba]]
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{{Wide image|SMB3 NES World 2-4 Map.png|2592|Map of World 2-4}}
{{Wide image|SMB3 NES World 2-4 Map.png|2592|Map of World 2-4}}


{{SMB3 Levels}}
{{SMB3 levels}}
[[Category:Deserts]]
[[Category:Deserts]]
[[Category:Super Mario Bros. 3 Levels]]
[[Category:Super Mario Bros. 3 levels]]

Latest revision as of 06:15, January 26, 2024

Level
World 2-4
SMAS SMB3 World 2-4 Screenshot.png
Level code World 2-4
World Desert Land
Game Super Mario Bros. 3
Time limit 300 seconds
<< Directory of levels >>

World 2-4 is the fourth main level and the sixth level overall of Desert Land in Super Mario Bros. 3. It is accessed by completing World 2-Desert and its own completion will open the way to World 2-Pyramid.

Layout[edit]

World 2-4 is split between a lower path and an upper path.

Lower path[edit]

The lower path is a plain broken up by pits and ledges, with several Koopa Troopas and Boomerang Brothers. To collect the power-up in the ? Blocks over the pit or on the ground, the player has to kick a Koopa Troopa's shell into the block. After the Venus Fire Trap in the pipe and the second Boomerang Brother are several high ledges with coins between them, followed by the goal.

Upper path[edit]

To reach the upper path, the player needs to be powered-up with a Super Leaf, which the player can collect from the ? Block over a pit if needed. By building up the Power Meter and flying into the Brick Blocks directly above where the player started, the player can reach an oasis, which has a Switch Block hidden in one of the blocks. Afterward is a long path with coins and Coin Blocks hidden as Brick Blocks, followed by some Koopa Paratroopas. At the end of the path are several coins and Brick Blocks, along with a Switch Block hidden in the block above the last. Finally, there are some descending Jump Blocks, with the last of which holding a power-up, leading to the goal.

Enemies[edit]

Name Count
Para-Goomba
Red Para-Goomba
1
Koopa Paratroopa
Green Koopa Paratroopa
1
Koopa Troopa
Red Koopa Troopa
4
Koopa Paratroopa
Red Koopa Paratroopa
2
Fire Piranha Plant
Green Venus Fire Trap
1
Cheep Cheep
Green Cheep-Cheep
1
Boomerang Bro
Boomerang Brother
3

Level statistics[edit]

Feature Count Notes
Coin
Coin
128 19 in ? Blocks, 68 in open air, and 41 from swapped Brick Blocks after hitting a Switch Block.
Super Mushroom
Super Mushroom
4 Replaced by Super Leaves if Mario is already Super Mario.
Super Leaf
Super Leaf
4 Replaces Super Mushrooms if Mario is Super Mario.

Level map[edit]