User:RHG1951: Difference between revisions

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(New Locations table for the Sticker Star page soon)
(→‎the map: More descriptions)
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|[[File:PM3DS25.png|200px]]
|[[File:PM3DS25.png|200px]]
|'''1-3: [[Water's Edge Way]]'''*
|'''1-3: [[Water's Edge Way]]'''*
|with waterfalls and rivers. Kamek battles Mario uses his magic to turn the Comet Piece into a Scrap, forcing him to search for it. Along the way, Mario stops a cardboard Bowser from pumping water.
|A level with waterfalls and rivers. Kamek battles Mario uses his magic to turn the Comet Piece into a Scrap, forcing him to search for it. Along the way, Mario stops a cardboard Bowser from pumping water.
|[[Faucet]]<br>[[Bed]]
|[[Faucet]]<br>[[Bed]]
|[[Bouquet Gardens]]<br>[[Hither Thither Hill]]<br>[[Whammino Mountain]]
|[[Bouquet Gardens]]<br>[[Hither Thither Hill]]<br>[[Whammino Mountain]]
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|[[File:DrybakePMSS.png|200px]]
|[[File:DrybakePMSS.png|200px]]
|'''2-1: [[Drybake Desert]]'''
|'''2-1: [[Drybake Desert]]'''
|pyramid
|The beginning of the desert blocked by closed doors. To open them, Mario must use stickers. At the end of the level is a pyramid-like structure which Mario must climb to reach the Comet Piece.
|[[Soda]]<br>[[Car Battery]]
|[[Soda]]<br>[[Car Battery]]
|[[Yoshi Sphinx]]<br>[[Damp Oasis]]
|[[Yoshi Sphinx]]<br>[[Damp Oasis]]
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|[[File:YoshisphinxPMSS.png|200px]]
|[[File:YoshisphinxPMSS.png|200px]]
|'''2-2: [[Yoshi Sphinx]]'''
|'''2-2: [[Yoshi Sphinx]]'''
|da yosh
|A giant structure which Mario must scale to the top of. He battles a group of Koopa Paratroopas and Kamek near the top.
|[[Lightbulb]]<br>[[Paper Fan]]
|[[Lightbulb]]<br>[[Paper Fan]]
|[[Drybake Desert]]<br>[[Damp Oasis]]
|[[Drybake Desert]]<br>[[Damp Oasis]]
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|[[File:Sandshifterruins.png|200px]]
|[[File:Sandshifterruins.png|200px]]
|'''2-3: [[Sandshifter Ruins]]'''
|'''2-3: [[Sandshifter Ruins]]'''
|uhhhh
|An underground cave made up of flowing sand slides and caskets.
|[[Bat (Thing)|Bat]]<br>[[Jackhammer]]<br>[[Magnifying Glass (Paper Mario: Sticker Star)|Magnifying Glass]]<br>[[Lighter]]
|[[Bat (Thing)|Bat]]<br>[[Jackhammer]]<br>[[Magnifying Glass (Paper Mario: Sticker Star)|Magnifying Glass]]<br>[[Lighter]]
|[[Damp Oasis]]<br>[[Drybake Stadium]]
|[[Damp Oasis]]<br>[[Drybake Stadium]]
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|[[File:DampOasis.png|200px]]
|[[File:DampOasis.png|200px]]
|'''2-4: [[Damp Oasis]]'''
|'''2-4: [[Damp Oasis]]'''
|water
|A portion of the desert ravaged by a sandstorm. To restore the area, Mario must use Things to stop the sandstorm and refill the oasis with water.
|[[Shaved Ice]]<br>[[Hair Shears]]
|[[Shaved Ice]]<br>[[Hair Shears]]
|[[Drybake Desert]]<br>[[Sandshifter Ruins]]
|[[Drybake Desert]]<br>[[Sandshifter Ruins]]
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|[[File:DrybakeStadium.png|200px]]
|[[File:DrybakeStadium.png|200px]]
|'''2-5: [[Drybake Stadium]]'''
|'''2-5: [[Drybake Stadium]]'''
|baseball
|A large tower which must be reassembled first by finding its scraps. At the top, Mario battles [[Tower Power Pokey]].
|None
|None
|[[Sandshifter Ruins]]
|[[Sandshifter Ruins]]
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|[[File:PMSS-Wiggler Shot.png|200px]]
|[[File:PMSS-Wiggler Shot.png|200px]]
|'''3-1: [[Leaflitter Path]]'''
|'''3-1: [[Leaflitter Path]]'''
|hello wiggler
|The start of the forest region initially blocked by a giant Wiggler. After Mario ventures deeper into the forest, he encounters bodies of poisoned water and gets attacked by two Boomerang Bros.
|[[Searchlight]]
|[[Searchlight]]
|[[Decalburg]]<br>[[The Bafflewood]]
|[[Decalburg]]<br>[[The Bafflewood]]
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|[[File:BowsersSkyCastle.png|200px]]
|[[File:BowsersSkyCastle.png|200px]]
|<span style="color:white">'''6-3: </span>[[Bowser's Sky Castle|<span style="color:white">Bowser's Sky Castle</span>]]'''
|<span style="color:white">'''6-3: </span>[[Bowser's Sky Castle|<span style="color:white">Bowser's Sky Castle</span>]]'''
|{{color|The final level of the game. |white}}
|{{color|The final level of the game. Mario battles Kamek for the final time.|white}}
|{{color|None|white}}
|{{color|None|white}}
|{{color-link|Bowser Jr.'s Flotilla|white}}
|{{color-link|Bowser Jr.'s Flotilla|white}}

Revision as of 09:21, October 21, 2021

Hi, I'm RHG1951. You may know me for such classics as:

Projects I will get to eventually

the map

Unlike previous installments, the game's locations function much like a level progression system. Each level course is unlocked after collecting a Comet Piece in the preceding area. The map is reminiscent of the one used in Super Mario RPG: Legend of the Seven Stars, though it is more open-ended and not linear. Players are not required to finish the levels in numerical order. Many levels contain alternate exits that lead to other levels, and the goal of entering a level is not always to "finish" it by touching the Comet Stickers.

Image Level Description Things found Connects to
Main World
DecalburgPMSS.png Decalburg The only town within the game. After Bowser breaks the Sticker Comet, Mario must help the Toads to unroll the main plaza. Many services are found here, including a sticker shop, the Sticker Museum, and a Sling-a-Thing. None Warm Fuzzy Plains
Drybake Desert
Leaflitter Path
Surfshine Harbor
Mario on some boat in a harbor. Surfshine Harbor A harbor with nearby warehouses. To gain access to the rest of the worlds, Mario must help a Toad who has problems with his ship and defeat a Big Cheep Cheep in the harbor's waters. Vacuum Decalburg
Snow Rise
Shy Guy Jungle
Gate Cliff
World 1
PMSS03.png 1-1: Warm Fuzzy Plains A typical grassland area. Mario first learns of Things, Scraps, paperization, and Comet Pieces during this level. Bowser Jr. is first fought here. Scissors
Thumbtack
Decalburg
Bouquet Gardens
PM3DS21.png 1-2: Bouquet Gardens A region filled with flowers. To progress, Mario has to collect the Fan to stop its breeze. He can also restore a Toad's flower garden by sticking flower stickers and rescue the traveling Toad. Near the end, he is ambushed by five Goombas, prompting Kersti to introduce the Battle Spinner. Fan
Cat-o-Luck
Warm Fuzzy Plains
Water's Edge Way
PM3DS25.png 1-3: Water's Edge Way* A level with waterfalls and rivers. Kamek battles Mario uses his magic to turn the Comet Piece into a Scrap, forcing him to search for it. Along the way, Mario stops a cardboard Bowser from pumping water. Faucet
Bed
Bouquet Gardens
Hither Thither Hill
Whammino Mountain
Screenshot of Hither Thither Hill in Paper Mario: Sticker Star 1-4: Hither Thither Hill An area with a significant underground portion. Mario must use the Fan to gain access inside the windmill. Before he can collect the Comet Piece, Mario has to battle a Big Buzzy Beetle. Matches Water's Edge Way
Goomba Fortress
Pmssguide44.png 1-5: Whammino Mountain A mountainous area which has a sticker shop. Mario can cause a chain reaction which reveals a trapped Toad and allows him to get the White Gate Scrap. Bellows Water's Edge Way
Goomba Fortress
Pmssguide33.png 1-6: Goomba Fortress A fortress which barrages Mario with Bob-ombs, wind vents, and turning floors. At the top of a tower, he battles the Megasparkle Goomba. Trumpet
Squirt Gun
Hither Thither Hill
Whammino Mountain
World 2
DrybakePMSS.png 2-1: Drybake Desert The beginning of the desert blocked by closed doors. To open them, Mario must use stickers. At the end of the level is a pyramid-like structure which Mario must climb to reach the Comet Piece. Soda
Car Battery
Yoshi Sphinx
Damp Oasis
YoshisphinxPMSS.png 2-2: Yoshi Sphinx A giant structure which Mario must scale to the top of. He battles a group of Koopa Paratroopas and Kamek near the top. Lightbulb
Paper Fan
Drybake Desert
Damp Oasis
Sandshifterruins.png 2-3: Sandshifter Ruins An underground cave made up of flowing sand slides and caskets. Bat
Jackhammer
Magnifying Glass
Lighter
Damp Oasis
Drybake Stadium
Damp Oasis 2-4: Damp Oasis A portion of the desert ravaged by a sandstorm. To restore the area, Mario must use Things to stop the sandstorm and refill the oasis with water. Shaved Ice
Hair Shears
Drybake Desert
Sandshifter Ruins
DrybakeStadium.png 2-5: Drybake Stadium A large tower which must be reassembled first by finding its scraps. At the top, Mario battles Tower Power Pokey. None Sandshifter Ruins
World 3
Screenshot of Mario and Wiggler in Paper Mario: Sticker Star 3-1: Leaflitter Path The start of the forest region initially blocked by a giant Wiggler. After Mario ventures deeper into the forest, he encounters bodies of poisoned water and gets attacked by two Boomerang Bros. Searchlight Decalburg
The Bafflewood
The Bafflewood 3-2: The Bafflewood Similar to Forever Forest, the Bafflewood acts like a maze that brings Mario to the beginning if he goes down an incorrect path. He later must find a Wiggler Segment here. Bowling Ball
Trophy
Violin
Leaflitter Path
Wiggler's Tree House
Loop Loop River
Tree Branch Trail
Wiggler's Tree House 3-3: Wiggler's Tree House** home High Heel
Boom Box
The Bafflewood
Strike Lake
Rustle Burrow
Gauntlet Pond
FirstSegmentJoins.png 3-4: Strike Lake* bowling Billiard Ball
Bowling Ball
Drum
Wiggler's Tree House
Loop Loop River
Holey Thicket
LoopLoopRiver.png 3-5: Loop Loop River* circle Pillow The Bafflewood
Strike Lake
Outlook Point
OutlookpointPMSS.png 3-6: Outlook Point A location on the edge of the forest which contains a sticker shop and a Sling-a-Thing. Before Mario beats Gooper Blooper, poison can be seen emanating from a shipwreck in the distance. Fishhook Loop Loop River
Rustle Burrow (Paper Mario: Sticker Star) 3-7: Rustle Burrow A mostly underground level which mainly features Scuttlebugs. The first time Mario enters the level, he falls down a giant hole, losing his stickers, hammer, and Kersti. Upright Vacuum Wiggler's Tree House
Tree Branch Trail
Stump Glade
TreeBranchTrail.png 3-8: Tree Branch Trail uh Watch Battery
Tape
The Bafflewood
Rustle Burrow
GaunletPond.png 3-9: Gauntlet Pond Sponge Wiggler's Tree House
Stump Glade
Holey Thicket
The logo for the Snifit or Whiffit game show in Paper Mario: Sticker Star. 3-10: Stump Glade Snifit or Whiffit Radiator
Square Can
Rustle Burrow
Gauntlet Pond
HoleyThicket.png 3-11: Holey Thicket* Balloon Strike Lake
Gauntlet Pond
Whitecap Beach
Whitecap Beach 3-12: Whitecap Beach The location of Gooper Blooper's fight. Mario must first reassemble Wiggler before he can progress. Pocket Watch
Newspaper
Holey Thicket
World 4
SnowRise.png 4-1: Snow Rise* Birdo gives her performance of "Swinging Swing" Goat
Cell Phone
Surfshine Harbor
Whiteout Valley
Shy Guy Jungle
Gate Cliff
Mario in Ice Flow 4-2: Ice Flow Curling Stone
Cat-o-Luck
Rubber Ducky
Hair Dryer
Snow Rise
The Enigmansion
EnigmansionPMSS.png 4-3: The Enigmansion A mansion where Mario must seal 100 Boos in the Book of Sealing. Watering Can
Oven
Refrigerator
Stapler
Cake
Ice Flow
Shaved-Ice Cave
PMSS4-4.png 4-4: Shaved-Ice Cave A level which only serves as a sticker shop. Its owner is frozen in ice. None The Enigmansion
Whiteoutvalley.png 4-5: Whiteout Valley ski Flashlight Snow Rise
Bowser's Snow Fort
Bowsersnowfort.png 4-6: Bowser's Snow Fort rollercoaster Sewing Scissors Whiteout Valley
World 5
ShyGuyJungle.png 5-1: Shy Guy Jungle wild Toy Bat
Powder Puff
Tailor Shears
Surfshine Harbor
Snow Rise
Jungle Rapids
Long Fall Falls
Gate Cliff
JungleRapids.png 5-2: Jungle Rapids rft Rubber Ducky
Mini Vacuum
Shy Guy Jungle
Long Fall Falls
Long Fall Falls 5-3: Long Fall Falls* chomp Luxurious Bed Shy Guy Jungle
Jungle Rapids
Chomp Ruins
Chomp Ruins 5-4: Chomp Ruins bark Teapot
D-Cell Battery
Air Conditioner
Long Fall Falls
Rugged Road
Rugged Road in PMSS. 5-5: Rugged Road FIRE Car Sponge
Turkey
Basin
Chomp Ruins
Rumble Volcano
Rumblevolcano.png 5-6: Rumble Volcano pete Guitar Rugged Road
World 6
Gatecliff.png 6-1: Gate Cliff Cliff faces which appears to be a dead end. Once Mario returns with five Royal Stickers, they cause five dots to appear on the cliff. This allows him to paperize and uncover Bowser's castle which then rises into the air. None Surfshine Harbor
Snow Rise
Shy Guy Jungle
Bowser Jr.'s Flotilla
Bowser Jr.'s Flotilla 6-2: Bowser Jr.'s Flotilla Bowser Jr.'s airship. In order to reach it, Mario must receive help from Flutter. Mario must navigate the airship and battle Bowser Jr. for the last time to collect the final Comet Piece. None Gate Cliff
Bowser's Sky Castle
BowsersSkyCastle.png 6-3: Bowser's Sky Castle The final level of the game. Mario battles Kamek for the final time. None Bowser Jr.'s Flotilla

(*) = Level with an alternate exit.
(**) = Level with two alternate exits.

Wario Table

Character Special ability
Wario artwork for WarioWare: Get It Together!
Wario
"Dashes and hovers with a cool jet pack—oh yeah!"
Mona artwork for WarioWare: Get It Together!
Mona
"Zooms around on her scooter and throws a boomerang in any direction."
Jimmy T artwork for WarioWare: Get It Together!
Jimmy T.
"Thrusts his hips in multiple directions—sounds painful!"
Dribble artwork for WarioWare: Get It Together!
Dribble
"Blasts shots from the right side."
Spitz artwork for WarioWare: Get It Together!
Spitz (2-player mode only)
"Blasts shots from the left side."
Kat artwork for WarioWare: Get It Together!
Kat
"Jumps continuously and throws shuriken to the right."
Ana artwork for WarioWare: Get It Together!
Ana (2-player mode only)
"Jumps continuously and throws shuriken to the left."
Orbulon artwork for WarioWare: Get It Together!
Orbulon
"Vacuums objects into a spaceship."
Dr. Crygor artwork for WarioWare: Get It Together!
Dr. Crygor
N/A
18-Volt artwork for WarioWare: Get It Together!
18-Volt
"Shoots powerful discs."
Ashley artwork for WarioWare: Get It Together!
Ashley
"Casts spooky spells and rides a broom."
Mike artwork for WarioWare: Get It Together!
Mike
"Glides through the air and blasts music notes straight up."
Young Cricket artwork for WarioWare: Get It Together!
Young Cricket
"Runs and leaps high into the air. You know—like a cricket?"
5-Volt artwork for WarioWare: Get It Together!
5-Volt
"Teleports anywhere and creates a shockwave."

Squares

Type of Space Number of squares
(Standard rules)
Number of squares
(Easy rules)
The Bank Square from Fortune Street
Bank
1 1
A Shop Square from Fortune Street
Shop
20 16
The Spade Square from Fortune Street
Spade suit
1 1
The Heart Square from Fortune Street
Heart suit
1 1
The Diamond Square from Fortune Street
Diamond suit
1 1
The Club Square from Fortune Street
Club suit
1 1
The Spade Change-of-suit Square from Fortune Street
Change-of-suit
1 0
The Venture Square from Fortune Street
Venture
1 0
The Take-a-break Square from Fortune Street
Take-a-break
1 0
The Vacant Lot Square from Fortune Street
Vacant plot
Varies 0
The Boon Square from Fortune Street
Boon
1 0
The Boom Square from Fortune Street
Boom
1 0
The Arcade Square from Fortune Street
Arcade
1 1
The Roll-on Square from Fortune Street
Roll-on
1 1
The Dragon Quest-themed Backstreet Square from Fortune Street
Backstreet
1 1
The Stockbroker Square from Fortune Street
Stockbroker
0 0
The One-way-alley Square from Fortune Street
One-way alley
0 0
The Cannon Square from Fortune Street
Cannon
0 0
The Switch Square from Fortune Street
Switch
0 0

Scraps

Scrap Location Purpose
WoodenbridgePMSS.png
Wooden Bridge
Warm Fuzzy Plains Cross a river and continue with the level.
DecalburgfountainPMSS.png
Decalburg Fountain
Decalburg Rescue the Sticker Museum curator.
CometpiecePMSS.png
Comet Piece
Water's Edge Way Complete the level.
GreenwarppipePMSS.png
Green Warp Pipe
Hither Thither Hill Progress through the level.
WhitegatePMSS.png
White Gate
Whammino Mountain Access the sticker shop and progress through the level.
BlockswitchPMSS.png
Block Switch
Goomba Fortress Rotate a turntable.
ShipwheelPMSS.png
Ship's Wheel
Surfshine Harbor Repair the boat at Surfshine Harbor.
WarehousedoorPMSS.png
Warehouse Door
Surfshine Harbor Access a portion of the warehouse.
TabletpiecePMSS.png
Tablet Pieces
Drybake Desert, Yoshi Sphinx, Damp Oasis Restore Drybake Stadium.
StoneentryPMSS.png
Stone Entry
Drybake Stadium Progress through the level.
TowerouterwallPMSS.png
Tower Outer Wall
Drybake Stadium Progress through the level.
The Tree Stump Scrap in Loop Loop River, from Paper Mario: Sticker Star.
Tree Stump
Loop Loop River Access a Comet Piece.

Slime FS.png you will rue the day