Goal (Super Mario Land): Difference between revisions
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{{Italic title|Goal (''Super Mario Land'')}} | {{Italic title|Goal (''Super Mario Land'')}} | ||
[[File:SML | [[File:SML World 1-2 Goal.png|frame|right|The goal at the end of World 1-2]] | ||
The '''goal'''<ref>''Super Mario Land'' English instruction booklet, page 7.</ref> is a tower found at the end of levels in ''[[Super Mario Land]]''. It has two entrances - one at the base which sends the player directly to the next level, one at the top which allows the player to play a [[Bonus Game (Super Mario Land)|Bonus Game]] for a [[Superball Flower]] or [[extra life|extra lives]] first. | The '''goal'''<ref>''Super Mario Land'' English instruction booklet, page 7.</ref> is a tower found at the end of levels in ''[[Super Mario Land]]''. It has two entrances - one at the base which sends the player directly to the next level, one at the top which allows the player to play a [[Bonus Game (Super Mario Land)|Bonus Game]] for a [[Superball Flower]] or [[extra life|extra lives]] first. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
SML | SML World 1-1 Goal.png|1-1 Goal | ||
KCDeluxe-SMLGoal.png|[[KC Deluxe]] version of 1-1 Goal | KCDeluxe-SMLGoal.png|[[KC Deluxe]] version of 1-1 Goal | ||
SML | SML World 3-2 Goal.png|3-2 Goal. Note the string of dropping lifts extending beyond the goal screen itself. | ||
</gallery> | </gallery> | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{Goals}} | {{Goals}} | ||
{{SML}} | {{SML}} | ||
[[Category:Goals]] | [[Category:Goals]] | ||
[[Category:Super Mario Land Objects]] | [[Category:Super Mario Land Objects]] |
Revision as of 16:54, November 23, 2019
The goal[1] is a tower found at the end of levels in Super Mario Land. It has two entrances - one at the base which sends the player directly to the next level, one at the top which allows the player to play a Bonus Game for a Superball Flower or extra lives first.
One of the goal's entrances must be entered to complete the level. The lower entrance can always be reached easily, being preceded by a screen-width of flat ground with no obstacles or enemies. The upper entrance, which allows entry to the Bonus Game, generally involves some degree of challenge by comparison. In the first instance, World 1-1, this merely involves navigating two lifts, one vertical and one horizontal, but later levels involve series of non-regenerating, one block wide dropping lifts which fall instantly when touched, giving only one chance to reach the upper entrance. World 3-2 is particularly notable in this respect, as the string of single-chance jumps required extends beyond the goal screen itself.
Gallery
KC Deluxe version of 1-1 Goal
References
- ^ Super Mario Land English instruction booklet, page 7.
Super Mario Land | |
---|---|
Protagonists | Mario • Princess Daisy |
Bosses | King Totomesu • Dragonzamasu (Tamao) • Hiyoihoi • Biokinton (Chicken) • Tatanga (Pagosu) |
Locations | Sarasaland (Birabuto Kingdom • Muda Kingdom • Easton Kingdom • Chai Kingdom) |
Levels | World 1-1 • World 1-2 • World 1-3 • World 2-1 • World 2-2 • World 2-3 • World 3-1 • World 3-2 • World 3-3 • World 4-1 • World 4-2 • World 4-3 • Expert Level |
Items & vehicles | Super Mushroom • Superball Flower • Star • 1UP heart • Coin • Marine Pop • Sky Pop • Switch • Lift Block |
Enemies & obstacles | Batadon • Bombshell Koopa • Bullet Biff • Bunbun • Chikako • Dropping lift • Falling block • Falling spike • Fly • Ganchan • Gao • Gunion • Goombo • Honen • Kumo • Mekabon • Nyololin • Pionpi • Pipe Fist • Piranha Plant • Pompon Flower • Roketon • Roto Disc • Suu • Tokotoko • Torion • Yurarin • Yurarin Boo |
Other | Brick • Bonus game • Das Super Mario Spiel • Gallery • Glitches • Goal • Media • Mystery Block • Soundtrack |