Platform Perils

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Template:Articleabout Template:Level Platform Perils is the thirty-third and final level in the game Donkey Kong Country. It is also the final level of the Chimp Caverns area. In the Game Boy Color version of the game, this level is the thirty-fourth level, as the result of the remake's new level, Necky Nutmare. It is the final area of Chimp Caverns in all versions of the game.

In this walkway level, the Kongs face several challenges. The main obstacle here are the many black, moving platforms scattered all over the level. Each of these platforms has a white arrow painted on them, and wherever the arrow is pointing is where the platform moves upon being landed on. As a result, the heroes are able to navigate over many abysses with these platforms. The platforms are sometimes guarded by strong foes, namely Klumps and Krushas, and even when these enemies are not on the platforms, the Kongs must avoid standing on the platforms too long because the objects fall after they move for a short amount of time. Other enemies that attempt to attack the Kongs here are Zingers, Neckies, Gnawties, and Armies. Additionally, this is the only level to feature gray Krushas, besides Necky Nutmare, a level exclusive to the game's Game Boy Color version. RANDOMBOBOMB IS A MINOR EDIT MIDGET!

Hidden Collectibles and Objects

K-O-N-G Letters

  • K: After passing the first group of Klumps, the primates drop onto a platform with the letter K above it.
  • O: The letter O can be found in a pit next to the final platform before the Star Barrel.
  • N: The primates find the letter N being circled by a Zinger as they travel along the second platform from the Star Barrel.
  • G: Near the end of the level, the Kongs can find the letter G above a black platform that pulls them eastwards towards the final black platform in the level.

Bonus Levels

  • When the Kongs land on the level's first moving platform, they should jump up and fall under it. They end up landing on a hidden platform, which leads them to a barrel that takes them to the first Bonus Level, where they need to hit four barrels so that the K-O-N-G Letters displayed on them all spell out "KONG" in the correct order. If they do it correctly, they are given an Animal Token of Expresso. Afterwards, the primates return to the main level. If they fail to spell out the word correctly, they are forced out of the level without a prize.
  • On the very last platform in the level, occupied by a Gnawty, the primates taken downwards. Instead of jumping to the scaffolds to the right, they should continue to hover downwards and find a hidden scaffold. If they jump on this and head a little bit farther, they can find a barrel. It takes them to the final Bonus Level in the whole game, where they have to watch as an Animal Token of Enguarde moves around four barrels. Once it stops, it disappears, and the Kongs need to choose which barrel it stopped on. If they choose correctly, they are given the token. After they claim their prize, they exit the bonus. They are forced out of the stage without a prize if they fail to choose the correct barrel.

Photograph (Game Boy Advance version only)

  • A camera icon is located to the left of the letter O. A super-jump is required to reach it. Once they grab it, they gain a photograph of a Krusha in the third page of their scrapbook.

Names in other Languages

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Template:DKC Levels