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A bandit named the Wily Bomber is dropping bombs from the roof of a bank onto a safe, and the player as the bank guard must catch them in a pipe. The player receives a point for every bomb they catch. The pipe can hold only three bombs, however, so the player must dispose of them in the right or left corner as they pile up. As the player disposes of bombs in the left corner, flaming torches will appear from the blast, which will eventually stop by themselves. If the player throws enough bombs into the left corner, the flaming torches will set fire to the Wily Bomber's arsenal, blowing it up and blasting him away, awarding the player 20 points. If a bomb hits the safe, the safe will blow open, and then the Wily Bomber will climb down and steal the money, penalizing the player with a miss. At 200 points, any misses the player has will be canceled. When the player gets three misses, they receive a Game Over.
In Game B, there is a cover on the bomb disposal corner on the left that stays open for five seconds and closes again for one second repeatedly. When the cover is closed, the player cannot get rid of any bombs on that side. The cover also will not open if the player goes to the left corner and waits. This means the player needs to time exactly when the cover opens and closes to get rid of the bombs.