World 6-2 (Super Mario Bros. 3): Difference between revisions

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==Layout==
==Layout==
This is an autoscrolling level, the progress of the player relies heavily on the [[Cloud Lift]]s. [[Mario]] starts on a small platform made of [[Hard Block]]s, followed by two small slippery platforms, one of them with an [[Ice Block]] and a [[? Block]] containing a power-up. Shortly after this, the player must use the cloud platforms to jump over a column of [[Brick Block]]s blocking the path, then a Koopa Troopa, more Brick Blocks and a very high column made of Hard Blocks, which requires the cloud platforms to pass over it. Afterwards, there are two Ice Blocks and a [[Coin Block]], alongside another Koopa Troopa, followed by more Hard Block platforms, a Brick Block with a [[1-Up Mushroom]] and a [[Warp Pipe]] leading to the [[Goal (Super Mario Bros. 3)|goal]].
This is an autoscrolling level, the progress of the player relies heavily on the [[Cloud Lift]]s. [[Mario]] starts on a small platform made of [[Hard Block]]s, followed by two small slippery platforms made of [[Ice Block]]s, one of them with a [[White Block]] and a [[? Block]] containing a power-up. Shortly after this, the player must use the cloud platforms to jump over a column of [[Brick Block]]s blocking the path, then a Koopa Troopa, more Brick Blocks, and a very high column made of Hard Blocks, which requires the cloud platforms to pass over it and make the jump to a Ice Block platform. Afterward, there are two White Blocks and a [[Coin Block]], alongside another Koopa Troopa, followed by another Ice Block platform, more Hard Block platforms, a Brick Block with a [[1-Up Mushroom]] and a [[Warp Pipe]] leading to the [[Goal (Super Mario Bros. 3)|goal]].


In the GBA remake, shortly before the goal, there is a [[Hidden Block]] that helps the player reach new ice platforms and two more 1-Up Mushrooms.
In the GBA remake, shortly before the goal, there is a [[Hidden Block]] that helps the player reach new Ice Block platforms and two more 1-Up Mushrooms.


==Enemies==
==Enemies==
*[[Koopa Troopa]]s: 2
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
!Name
!Count
|-
|[[File:Red Koopa SMB3.gif]]<br>[[Koopa Troopa|Red Koopa Troopa]]
|2
|}


==Level layout==
==Level layout==
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==Level statistics==
==Level statistics==
*[[Coins]]:18
*[[Coins]]: 28 (10 in one [[Coin Block]])
*Power-ups: 1 ([[Super Mushroom]] or [[Super Leaf]])
*Power-ups: 1 ([[Super Mushroom]] or [[Super Leaf]])
*[[1-Up Mushroom]]s: 1 ([[Super Mario Bros. 3|NES]] version); 3 ([[Super Mario All-Stars|SNES]] and [[Super Mario Advance 4: Super Mario Bros. 3|GBA]] remakes)
*[[1-Up Mushroom]]s: 1 ([[Super Mario Bros. 3|NES]] version); 3 ([[Super Mario All-Stars|SNES]] and [[Super Mario Advance 4: Super Mario Bros. 3|GBA]] remakes)
*Secret areas: 0
*Secret areas: 0
{{SMB3 levels}}
{{SMB3 levels}}
[[Category:Snowscapes]]
[[Category:Snowscapes]]
[[Category:Sky areas]]
[[Category:Sky areas]]
[[Category:Super Mario Bros. 3 levels]]
[[Category:Super Mario Bros. 3 levels]]

Latest revision as of 10:05, February 29, 2024

Level
World 6-2
SMAS SMB3 World 6-2 Screenshot.png
Level code 6-2
World Ice Land
Game Super Mario Bros. 3
Time limit 300 seconds
<< Directory of levels >>

World 6-2 is the second level in Ice Land from Super Mario Bros. 3.

Layout[edit]

This is an autoscrolling level, the progress of the player relies heavily on the Cloud Lifts. Mario starts on a small platform made of Hard Blocks, followed by two small slippery platforms made of Ice Blocks, one of them with a White Block and a ? Block containing a power-up. Shortly after this, the player must use the cloud platforms to jump over a column of Brick Blocks blocking the path, then a Koopa Troopa, more Brick Blocks, and a very high column made of Hard Blocks, which requires the cloud platforms to pass over it and make the jump to a Ice Block platform. Afterward, there are two White Blocks and a Coin Block, alongside another Koopa Troopa, followed by another Ice Block platform, more Hard Block platforms, a Brick Block with a 1-Up Mushroom and a Warp Pipe leading to the goal.

In the GBA remake, shortly before the goal, there is a Hidden Block that helps the player reach new Ice Block platforms and two more 1-Up Mushrooms.

Enemies[edit]

Name Count
A red Koopa Troopa in SMB3
Red Koopa Troopa
2

Level layout[edit]

Map in the NES version
Map in the NES version

Level statistics[edit]