World 1 (Dr. Mario World)
World 1 is a grassy-themed world in Dr. Mario World which serves as a tutorial for the game. Prior to playing a stage, Dr. Toad guides the player through a tutorial stage. The first area, or the first 20 stages give the player infinite hearts. Players start out with Dr. Mario, where players can obtain Dr. Peach or Dr. Bowser by stage 11. Players earn their first assistant, the Goomba, after beating Stage 20, as well as unlocking versus mode. Since version 2.0.0, skill summit is also unlocked and Dr. Toad is also obtained as an extra doctor.
When areas are cleared, Toads of different colors appear, including purple, yellow, blue, green, and red. In the second area, Dorrie also appears after clearing it.
Area 1
Image | Stage | Overview |
---|---|---|
Stage 1 | In this stage, there are three colors of viruses in groups.
Prior to version 1.3.5, this stage only has red viruses, and Empty Blocks exist. Additionally, the layout since that version had changed in version 1.4.0, and taken from version 1.4.0 of Stage 2 for version 2.0.0. | |
Stage 2 | This stage has gaps within the columns of red and blue viruses, along with yellow viruses in groups.
In the initial version of this stage, it only has red and blue viruses. Newer version of this stage has all three colors of viruses. In version 2.0.0, this stage's layout is moved to stage 1 while this stage has a new layout. | |
Stage 3 | This stage introduces Brick Blocks, which are interspersed among the red viruses. Blue viruses are placed on the two leftmost and two rightmost columns.
In the initial version of this stage, this was the first stage to have three colors of viruses (red, blue and yellow) along with empty blocks. In version 2.0.0, this stage's layout from a later version of this stage is moved to stage 2 while this stage is using a new layout. Prior to version 2.1.0, this stage layout was different, where three viruses of different colors were present. | |
Stage 4 | This stage introduces Skill Chargers, energy bottles that grant doctors a substantially-charged skill meter when activated.
In the initial version of this stage, there is a long column and row of yellow viruses, with the two other colors of virus to the left and right of the stage. A later version of this stage is the first stage to introduce skill chargers along with brick blocks, but since version 1.4.0, the stage layout changed in a way that brick blocks are not present. | |
Stage 5 | This stage has viruses arranged in rows and columns in pairs of identical colors, lined up alongside brick blocks and a couple empty blocks.
In the initial version of this stage, this is the first stage to introduce Brick Blocks, blocks that are eliminated when an adjacent feature, such as viruses or pills, are destroyed. The current version of this stage's layout used the stage layout of stage 9 prior to version 1.4.0, but with the capsule amount reduced from 30 to 25. | |
Stage 6 | This stage introduces shells as stage features, objects that can eliminate items horizontally when activated.
In the initial version of this stage, this stage orients viruses and brick blocks horizontally as opposed to the vertical orientation of Stage 5. Since then, this stage is the first stage to introduce shells, with a later version of this stage in particular being shaped like an "M". | |
Stage 7 | This stage has six shells in six rows: three on the left in line with viruses, and three on the left in line with brick blocks.
In the initial version of this stage, The stage orients viruses in a less consistent manner than previous stages, which also introduces empty blocks mixed in as obstacles. Rainbow capsules can be obtained in this level due to the increased number of matches required to obtain one. A later version of this stage has skill chargers alongside shells. | |
Stage 8 | This stage introduces Exploders, bombs that destroy objects in tiles adjacent to them when activated.
In the initial version of this stage, this stage introduces shells as stage features, objects that can eliminate items horizontally when activated. A later version of this stage continues using shells as a stage feature. | |
Stage 9 | A stage where players can first obtain a fully charged skill meter, which lets doctors perform a special ability specific to them. Dr. Toad also gives a free Capsule+ item prior to starting this stage. This stage has red and blue viruses, along with a few exploders and brick blocks.
In the initial version of this stage, there are brick blocks and viruses along with a shell. The stage layout used in a late version of this stage is moved to stage 5 in version 1.4.0. | |
Stage 10 | At this stage, players have access to the rest of the items prior to starting a stage, the Skill Up, Score+, and Random. When players complete this stage, they can choose to be either Dr. Mario, Dr. Peach, or Dr. Bowser. By clearing this stage, this area of the world map gets cleared from viruses. This stage has viruses interspersed with two shells and an exploder.
In the initial version of this stage, viruses are arranged in rows, with brick blocks and empty blocks in the rows between the rows with viruses. A later version of this stage is shaped like a "10". | |
Stage 11 | This stage introduces Skill Chargers, energy bottles that grant doctors a fully charged skill meter when activated. | |
Stage 12 | The second stage to have a Skill Charger, with viruses in more varied positions. | |
Stage 13 | Three colors of shells appear in this stage, which need to be individually activated to remove viruses horizontal of it. | |
Stage 14 | This stage features long rows and columns of viruses and brick blocks, with two shells on the upper left region. | |
Stage 15 | This stage introduces Exploders, bombs that destroy objects in tiles adjacent to them when activated. | |
Stage 16 | This stage has long rows of viruses and brick blocks, with two exploders that need only a half capsule to be activated. | |
Stage 17 | This stage introduces viruses hidden in brick blocks, which get revealed when the block is destroyed. | |
Stage 18 | This stage has Dr. Toad giving players a free hammer, a special item that enables players to destroy a single tile. The stage has exploders and all viruses hidden in brick blocks. | |
Stage 19 | This stage has Dr. Toad giving players a free Capsule Blaster, a special item that clears all capsules from the stage at once. The stage features both exploders and shells. | |
Stage 20 | The last stage of the first area, the stage has Dr. Toad giving players a free Skill Filler, a special item that fills up a doctor's skill meter. This stage is shaped like the number 20, which contains viruses, shells, exploders and brick blocks that contain hidden viruses and exploders.
When cleared, the rest of the first area in the world map gets cleared of viruses. Additional data gets downloaded when the stage gets cleared, and players do not have infinite hearts past this point. Players also obtain their first assistant, a Goomba, and versus mode gets unlocked. Since version 2.0.0, Dr. Toad is also obtained (players who beaten this stage prior to this update will obtain him through their doc box) and skill summit is unlocked. The changes for this stage before version 1.4.0 reduced the amount of hidden viruses from 51 (initial version) to 47 (version 1.0.4) to 43 (version 1.2.0). Prior to version 1.4.0, the stage layout was different. Previously, this stage is basic and has exploders and viruses all hidden in brick blocks. The original version of this stage revamped since version 1.2.0 was moved to Stage 18. |
Area 2
Image | Stage | Best Doctors | Overview |
---|---|---|---|
Stage 21 | Dr. Mario |
This stage introduces viruses partially covered in ice, which require a match to remove and another to eliminate viruses.
Prior to version 1.3.5, the stage layout was different. The following changes were made:
| |
Stage 22 | Dr. Wario |
All viruses are either partially encased in ice or hidden in brick blocks in this stage. | |
Stage 23 | Dr. Mario |
The center items in this stage are all partially encased in ice, including the shells.
Prior to version 1.2.0, the stage layout was different. The following changes were made:
| |
Stage 24 | Dr. Mario |
The stage is vertically-oriented, with viruses partially encased in ice and a Skill Charger on the upper area.
The capsule amount is increased from 25 to 29 since version 2.1.0. Besides that, this stage is otherwise the same. | |
Stage 25 | Dr. Mario |
This stage introduces the objective of finding coins in brick blocks rather than the main objective being to eliminate viruses. Upon completion of this stage, players have access to the timed challenge stages, starting with Stage 1A. | |
Stage 26 | Dr. Mario |
In this stage, the rightmost column has shells while the topmost row has viruses where the first eight are half-frozen. The brick blocks in the fourth to eighth rows have hidden viruses while the brick blocks in the second row contain hidden exploders.
Prior to version 1.2.0, the stage layout was different. Previously, the stage only has brick blocks where not all of them has hidden viruses, along with two viruses that are not hidden. Moreover, the capsule amount is reduced from 35 to 32. | |
Stage 27 | Dr. Mario |
A long line of exploders are in the center of the stage, which then activates the shell on top of the exploder.
The capsule amount is increased from 18 to 23 since version 1.3.5. Besides that, this stage is otherwise the same. | |
Stage 28 | Dr. Peach |
Many of the viruses are frozen in this stage, with two shells on the top. Empty blocks cover much of the viruses.
The capsule amount is increased from 18 to 23 since version 1.3.5. Besides that, this stage is otherwise the same. | |
Stage 29 | Dr. Wendy |
Much of the viruses are hidden in brick blocks, with players having access to skill chargers. | |
Stage 30 | Dr. Mario |
The second stage that requires players to obtain coins from brick blocks. The stage additionally has two exploders. | |
Stage 31 | Dr. Mario |
The empty blocks in this stage form an upside-down staircase, with viruses at the bottom of each step. In the topmost row, there are three groups of two viruses in a row with a brick block in between the groups.
The capsule amount is increased from 27 to 31 since version 1.3.5. Besides that, this stage is otherwise the same. Prior to version 2.0.0, the stage layout was different. Previously, there was an exploder in the central part of the stage, as well as having the central row of viruses partially encased in ice. | |
Stage 32 | Dr. Baby Rosalina |
The stage has viruses hidden in brick blocks and partially encased in ice. Players can obtain the Skill Charger at the bottom early. | |
Stage 33 | Dr. Mario |
The stage has long rows and columns of viruses, some partially encased in ice. The shell can activated early on the left part of the stage. | |
Stage 34 | Dr. Peach |
The red shell on the left area of the stage can be activated early to destroy the ice on the viruses as well as destroy the row of viruses blocking the viruses on the right portion of the stage.
The capsule amount is increased from 30 to 33 since version 1.3.5. Besides that, this stage is otherwise the same. | |
Stage 35 | Dr. Wendy |
The third stage where the objective is to find coins. In this stage, there are half-frozen viruses with brick blocks in between that contain coins, while the brick blocks in the fourth and sixth columns do not contain anything.
Prior to version 1.2.0, the stage layout was different. Previously, the stage featured a long column of blue viruses on the left and right parts of the stage. Moreover, the capsule amount is increased from 32 to 33. | |
Stage 36 | Dr. Bowser |
This stage has no blocks, with some viruses being partially encased in ice. The stage features an exploder on the center, which removes the ice on the adjacent viruses and eliminates the remaining viruses resulting from opening up the exploder.
The capsule amount is increased from 30 to 33 since version 1.3.5. Besides that, this stage is otherwise the same. | |
Stage 37 | Dr. Mario |
This stage has many viruses hidden in brick blocks. Viruses of the same color are found adjacent to the exploders on the stage.
The capsule amount is increased from 30 to 34 since version 1.3.5. Besides that, this stage is otherwise the same. | |
Stage 38 | Dr. Bowser |
This stage features a large amount of exploders and viruses hidden in brick blocks. The exploders on the lower rows remove the ice covering the viruses, while the upper row exploders start a chain reaction, revealing viruses hidden in brick blocks. | |
Stage 39 | Dr. Mario |
The upper portions of the stage have many viruses of the same color clustered together. The upper center viruses require that players earn the Skill Charger blocking to remove them. | |
Stage 40 | Dr. Toadette |
The final stage of the world represented by a castle introduces viruses coming downward when enough get eliminated. It is vertically-oriented and primarily features red and blue viruses. Since version 1.4.0, if the stage is about to scroll, the arrows will change to blue as a warning, and when the arrows tilt back and forth, it will scroll after a few seconds.
This stage will scroll for one line each time enough objects are cleared or enough capsules are added to the stage and will stop after 8 lines are introduced. Once it is cleared, the remaining area of the stage map gets cleared of viruses, and players can access World 2. Upon completion, players earn a free Staff Ticket. Prior to version 1.2.0, the stage layout was different. The following changes were made:
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Challenge stages
Image | Stage | Best Doctors | Overview |
---|---|---|---|
Stage 1A | Dr. Peach |
Within a 100 second time limit, players need to eliminate all viruses. The stage is vertically oriented and it introduces pink viruses, which replace red viruses.
Starting from version 1.2.0, completing this stage awards the player 500 coins. The timer is increased from 80 seconds to 100 seconds since version 1.0.4. Besides that, this stage is otherwise the same. Prior to version 1.2.0, the stage layout was different. The following changes were made:
| |
Stage 1B | Dr. Yoshi |
Within a 125 second time limit, players need to eliminate all viruses. The viruses form a circular shape on the center of the stage, with the innermost pink viruses encased in ice.
Starting from version 1.2.0, completing this stage awards the player 500 coins. The timer is increased from 90 seconds to 120 seconds since version 1.0.4. Besides that, this stage is otherwise the same. Prior to version 1.2.0, the stage layout was different. The following changes were made:
| |
Stage 1C | Dr. Peach |
Within a 130 second time limit, players need to eliminate all viruses. The viruses are more dotted across the stage with less regular patterns, with no blocks and some viruses being partially encased in ice.
Completing this stage awards the player 1000 coins and a Staff Ticket (3 Hearts prior to version 1.2.0). The timer is increased from 90 seconds to 120 seconds since version 1.0.4. Besides that, this stage is otherwise the same. Prior to version 1.2.0, the stage layout was different. The following changes were made:
|
Special Stage
Image | Stage | Best Doctors | Overview |
---|---|---|---|
Special Stage | Dr. Yoshi |
This stage is split into four parts, with a row of viruses down the middle. Two parts are diagonally oriented and contain Brick Blocks, the other two have small spaces that the player must put half-capsules in. Red viruses are replaced with pink ones. Completing this stage awards the player 1000 coins, and as of Version 1.2.0, Dr. Toad is also awarded. |