Dream Trampoline: Difference between revisions

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[[File:MASATLOG Dream Trampoline.PNG|250px|thumb|Wario, Blaze, Donkey Kong, and Tails competing in the Dream Trampoline event.]]
{{M&S event infobox
'''Dream Trampoline''' is one of the [[Dream Events]] from ''[[Mario & Sonic at the London 2012 Olympic Games]]''. The event is set at Crazy Gadget from ''Sonic Adventure 2''.
|image=[[File:MASATLOG Dream Trampoline.PNG|250px]]
|appears_in=[[Mario & Sonic at the London 2012 Olympic Games (Wii)|''Mario & Sonic at the London 2012 Olympic Games'' (Wii)]]
|type=[[Dream Event]]
|info=In this event, 2 players compete in each jump to earn more '''points''' with their aerial routines.
|controls=Aerial moves: Swing/twist Wii Remote, {{button|wii|A}}, {{button|wii|1}}, {{button|wii|2}}.<br>Appeal: Swing Wii Remote.
}}
 
'''Dream Trampoline''' is a [[Dream Event]] that appears exclusively in ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]''. It is set in Crazy Gadget from ''Sonic Adventure 2''. The objective is to earn as many points as possible. The starting Olympic Record is held by [[Vector]] at 300 points.


==Gameplay==
==Gameplay==
The event is a versus event, in which players compete in eight one-on-one rounds, the platform the players stand on rising after every two rounds. During each round, two competitors go against each other to see who can earn more points by pushing a series of buttons in order to do routines. Players who are not competing can clap to the beat of the music to earn more points.
In this event, players take turns in a one-on-one Round Robin style for doing tricks. To do tricks, players need to do what the action on top icon says, with four other icons as upcoming actions. At the end, if one player has done more tricks then the other, they earn a Victory Bonus worth an additional double of the number of tricks done in that turn while the loser does not get anything. But if it is a tie, both players earn a Tie Bonus worth the number of tricks done in that turn. If the player is no tricking, they can earn points by swinging the Wii Remote when there is a circle over the character. Depending on the timing, players earns one to three points. After all four players have tricked, the platform rises each time. After the third and final rising, the player's placement determines who goes against each other. The first two to trick are third and fourth place, and the second two are first and second. After first and second are done tricking, the event ends and players get their final placements.
 
==Rules==
''In this event, 2 players compete in each jump to earn more points with their aerial routines.


==Controls==
==Controls==
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*Aerial moves: Swing/twist Wii Remote, {{button|wii|A}}, {{button|wii|1}}, {{button|wii|2}}.
*Aerial moves: Swing/twist Wii Remote, {{button|wii|A}}, {{button|wii|1}}, {{button|wii|2}}.
*Appeal: Swing Wii Remote.
*Appeal: Swing Wii Remote.
*When commands appear, the '''face-off begins'''! Input the commands in order from top to bottoms.
*Earn points by '''performing moves with commands'''. You get '''bonus points''' if you have the higher score when you land!


*''When commands appear, the face-off begins! Input the commands in order from top to bottoms.''
===Tips===
*''Earn points by performing moves with commands. You get bonus points if you have the higher score when you land!''
*While waiting, swing the Wii Remote to the music to '''appeal''' to the crowd. Earn '''1 to 3''' points each time you succeed!


===Tips===
==Challenges==
*''While waiting, swing the Wii Remote to the music to appeal to the crowd. Earn 1-3 points each time you succeed!
The Aerial Dancer challenge is achieved by performing moves with ten or more spins a number of times in this event. The criteria for unlocking each achievement are as follows:
*Lv. 1- Nail at least 5 moves with 10 or more spins
*Lv. 2- Nail at least 10 moves with 10 or more spins
*Lv. 3- Nail at least 15 moves with 10 or more spins


==Names in other languages==
==Names in other languages==
Line 24: Line 33:
|JapR=Dorīmu Toranporin
|JapR=Dorīmu Toranporin
|JapM=Dream Trampoline
|JapM=Dream Trampoline
|Ger=Trampolin (Traum)
|GerM=Trampoline (Dream)
|Fre=Trampoline Rêve
|FreM=Dream Trampoline
|Spa=Trampolín Fantasía
|SpaM=Fantasy Trampoline
|Ita=Trampolino elastico Sogno
|ItaM=Dream Trampoline
|Dut=Droomtrampoline
|DutM=Dream Trampoline
}}
}}


{{M&SATLOG}}
{{M&SATLOG}}
[[Category:Dream Events]]
[[Category:Dream Events]]
[[Category:Mario & Sonic at the London 2012 Olympic Games Events]]
[[Category:Mario & Sonic at the London 2012 Olympic Games events]]

Latest revision as of 00:38, January 8, 2024

Dream Trampoline
MASATLOG Dream Trampoline.PNG
Appears in Mario & Sonic at the London 2012 Olympic Games (Wii)
Type Dream Event
Info In this event, 2 players compete in each jump to earn more points with their aerial routines.
Controls Aerial moves: Swing/twist Wii Remote, A Button, One Button, Two Button.
Appeal: Swing Wii Remote.

Dream Trampoline is a Dream Event that appears exclusively in Mario & Sonic at the London 2012 Olympic Games. It is set in Crazy Gadget from Sonic Adventure 2. The objective is to earn as many points as possible. The starting Olympic Record is held by Vector at 300 points.

Gameplay[edit]

In this event, players take turns in a one-on-one Round Robin style for doing tricks. To do tricks, players need to do what the action on top icon says, with four other icons as upcoming actions. At the end, if one player has done more tricks then the other, they earn a Victory Bonus worth an additional double of the number of tricks done in that turn while the loser does not get anything. But if it is a tie, both players earn a Tie Bonus worth the number of tricks done in that turn. If the player is no tricking, they can earn points by swinging the Wii Remote when there is a circle over the character. Depending on the timing, players earns one to three points. After all four players have tricked, the platform rises each time. After the third and final rising, the player's placement determines who goes against each other. The first two to trick are third and fourth place, and the second two are first and second. After first and second are done tricking, the event ends and players get their final placements.

Controls[edit]

Basics[edit]

  • Aerial moves: Swing/twist Wii Remote, A Button, One Button, Two Button.
  • Appeal: Swing Wii Remote.
  • When commands appear, the face-off begins! Input the commands in order from top to bottoms.
  • Earn points by performing moves with commands. You get bonus points if you have the higher score when you land!

Tips[edit]

  • While waiting, swing the Wii Remote to the music to appeal to the crowd. Earn 1 to 3 points each time you succeed!

Challenges[edit]

The Aerial Dancer challenge is achieved by performing moves with ten or more spins a number of times in this event. The criteria for unlocking each achievement are as follows:

  • Lv. 1- Nail at least 5 moves with 10 or more spins
  • Lv. 2- Nail at least 10 moves with 10 or more spins
  • Lv. 3- Nail at least 15 moves with 10 or more spins

Names in other languages[edit]

Language Name Meaning
Japanese ドリームトランポリン
Dorīmu Toranporin
Dream Trampoline

Dutch Droomtrampoline
Dream Trampoline
French Trampoline Rêve
Dream Trampoline
German Trampolin (Traum)
Trampoline (Dream)
Italian Trampolino elastico Sogno
Dream Trampoline
Spanish Trampolín Fantasía
Fantasy Trampoline