World 13-4 (Super Mario Maker for Nintendo 3DS): Difference between revisions

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{{italic title|id=yes}}
{{italic title|id=yes}}
{{about|World 13-4 in [[Super Mario Maker for Nintendo 3DS]]|World 13-4 in [[Super Mario Maker]]|[[Dry Bones Stampede]]}}
{{about|World 13-4 in [[Super Mario Maker for Nintendo 3DS]]|World 13-4 in [[Super Mario Maker]]|[[Dry Bones Stampede]]}}
{{Levelbox
{{level infobox
|title=World 13-4
|image=[[File:W13-4 SMM3DS.png|350px]]
|image=[[File:W13-4 SMM3DS.png|350px]]
|code=13-4
|code=13-4
|game=''[[Super Mario Maker for Nintendo 3DS]]''
|game=''[[Super Mario Maker for Nintendo 3DS]]''
|style={{SMMstyle|smb}}
|style={{SMM style|smb}}
|theme='''Main area:''' Ground<br />'''Sub area:''' Underground
|theme='''Main area:''' Ground<br>'''Sub area:''' Underground
|limit=300 seconds
|limit=300 seconds
|before=[[World 13-3 (Super Mario Maker for Nintendo 3DS)|<<]]
|before=[[World 13-3 (Super Mario Maker for Nintendo 3DS)|<<]]
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}}
}}
'''World 13-4''' is the fourth level of World 13 of Super Mario Challenge from ''[[Super Mario Maker for Nintendo 3DS]]''.
'''World 13-4''' is the fourth level of World 13 of Super Mario Challenge from ''[[Super Mario Maker for Nintendo 3DS]]''.
==Course Layout==
==Course Layout==
The course slowly autoscrolls. There is a [[Super Mushroom]] the player can get easily without jumping. If the player jumps and hits [[Brick Block]]s, Piranha Plants will come out. A [[Lift]] on a [[Track (object)|track]] will get the player higher without the player jumping. The player will need to go across [[Mushroom Platform]]s while avoiding Piranha Plants bouncing on [[Note Block]]s. Goombas also appear on the main area, while Buzzy Bettles appear in the subarea. Note Blocks between Mushroom Platforms will help the player bounce over the enemies without jumping. Also, the subarea is faster than the main area. At the end of the level are three bouncing Piranha Plants, but the player doesn't need to jump to get to the top, as they can use a [[Vine]] from a Note Block to do so.
The course slowly autoscrolls. There is a [[Super Mushroom]] the player can get easily without jumping. If the player jumps and hits [[Brick Block]]s, Piranha Plants will come out. A [[Lift]] on a [[track]] will get the player higher without the player jumping. The player will need to go across [[Mushroom Platform]]s while avoiding Piranha Plants bouncing on [[Note Block]]s. Goombas also appear on the main area, while Buzzy Bettles appear in the subarea. Note Blocks between Mushroom Platforms will help the player bounce over the enemies without jumping. Also, the subarea is faster than the main area. At the end of the level are three bouncing Piranha Plants, but the player doesn't need to jump to get to the top, as they can use a [[Vine]] from a Note Block to do so.


==Challenges==
==Challenges==
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*[[Buzzy Beetle]]s
*[[Buzzy Beetle]]s
*[[Big Buzzy Beetle]]
*[[Big Buzzy Beetle]]
 
{{SMM levels}}
{{SMM Levels}}
[[Category:Super Mario Maker for Nintendo 3DS levels]]
[[Category:Super Mario Maker for Nintendo 3DS levels]]

Latest revision as of 12:27, April 1, 2024

This article is about World 13-4 in Super Mario Maker for Nintendo 3DS. For World 13-4 in Super Mario Maker, see Dry Bones Stampede.
Level
World 13-4
W13-4 SMM3DS.png
Level code 13-4
Game Super Mario Maker for Nintendo 3DS
Game style Super Mario Bros. style
Theme(s) Main area: Ground
Sub area: Underground
Time limit 300 seconds
<< Directory of levels >>

World 13-4 is the fourth level of World 13 of Super Mario Challenge from Super Mario Maker for Nintendo 3DS.

Course Layout[edit]

The course slowly autoscrolls. There is a Super Mushroom the player can get easily without jumping. If the player jumps and hits Brick Blocks, Piranha Plants will come out. A Lift on a track will get the player higher without the player jumping. The player will need to go across Mushroom Platforms while avoiding Piranha Plants bouncing on Note Blocks. Goombas also appear on the main area, while Buzzy Bettles appear in the subarea. Note Blocks between Mushroom Platforms will help the player bounce over the enemies without jumping. Also, the subarea is faster than the main area. At the end of the level are three bouncing Piranha Plants, but the player doesn't need to jump to get to the top, as they can use a Vine from a Note Block to do so.

Challenges[edit]

  • Goomba - Reach the goal without pressing the jump button in the main area (Ground theme).
  • Bowser - Reach the goal without pressing the jump button.

Enemies[edit]