Trio Grab: Difference between revisions

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[[File:MLPJTrioGrab.png|thumb|250px|The '''Trio Grab''' in action]]
[[File:MLPJTrioGrab.png|thumb|250px|The Trio Grab in action]]
The '''Trio Grab''' is the third [[Trio Move]] learned in ''[[Mario & Luigi: Paper Jam]]''. It can be used mainly to grab objects the trio cannot reach on their own and pull back hooks to open bridges.
'''Trio Grab''' is a [[Trio Move]] featured in ''[[Mario & Luigi: Paper Jam]]''. It is the third Trio Move to be introduced, and is first learned in the [[Twinsy Tropics Dungeon]].  It can be used mainly to grab objects from a distance as well as to activate bridges.


During the events of the game, [[Mario]], [[Luigi]], and [[Paper Mario (character)|Paper Mario]] are kidnapped and taken to Bowser's Dungeon. They encounter a large door that can only be unlocked with a key they find is on the other side of a short bridge with a sign concerning it's stability. When the trio attempts to cross it, the bridge collapses and the trio are sent plummeting, but Mario and Luigi climb up with Paper Mario in the middle with his body folded. This gives Luigi the idea to create the Trio Grab, which can be activated when the player presses {{button|3ds|R}} and presses {{button|3ds|A}}, {{button|3ds|B}}, and then {{button|3ds|Y}} to form into a stack. Paper Mario can then press {{button|3ds|Y}} to grab items in front of them. To return to a exit the player must press {{button|3ds|A}} or {{button|3ds|B}} to exit the Trio Grab.
==History==
During the events of the game, [[Mario]], [[Luigi]], and [[Paper Mario (character)|Paper Mario]] are captured in [[Doop Doop Dunes]] and taken to the [[Twinsy Tropics Dungeon]]. During exploration of the dungeon, they encounter a large door which can only be unlocked with a [[key]].  The key is conveniently located just a bit to the right, though it can only be reached by crossing a questionably sturdy bridge.


After the Trio Grab is learned, the {{button|3ds|R}} icon must be pressed twice or the icon can just be touched on the bottom screen to activate the Trio Grab immediately.
As expected, when the trio attempts to cross it, the bridge collapses and the trio are sent plummeting.  Fortunately, Mario, Luigi, and Paper Mario are able to scale back up, giving Luigi the idea for a new Trio Move.  They then use this tactic to reach the key, which is on the other side, and insert it into the door, allowing them to progress further through the dungeon.
 
When the Trio Grab is first learned, it can be used for the remainder of the game.  This move is especially helpful when grabbing objects out of the trio's reach, activating bridges, and reaching new areas by latching onto poles across large gaps.
 
Trio Grab can first be activated once the {{button|3ds|r}} button is pressed twice.  Then the player must quickly press {{button|3ds|a}}, {{button|3ds|b}}, and {{button|3ds|y}} respectively to form the trio into a stack. The player can then press {{button|3ds|y}} to grab items, open bridges, and reach different areas. To exit Trio Grab, the player must press {{button|3ds|a}} or {{button|3ds|b}} to return the trio to normal.
 
After the Trio Grab is learned, it can be activated at any time during exploration by pressing the {{button|3ds|r}} icon twice, or by simply touching the icon shown on the bottom screen.  The Trio Grab can be practiced at any time in the "World" section of the guide.


{{M&LPJ}}
{{M&LPJ}}
[[Category:Mario & Luigi: Paper Jam Moves]]
[[Category:Mario & Luigi: Paper Jam moves]]

Latest revision as of 10:53, September 2, 2021

The Trio Grab in Mario & Luigi: Paper Jam.
The Trio Grab in action

Trio Grab is a Trio Move featured in Mario & Luigi: Paper Jam. It is the third Trio Move to be introduced, and is first learned in the Twinsy Tropics Dungeon. It can be used mainly to grab objects from a distance as well as to activate bridges.

History[edit]

During the events of the game, Mario, Luigi, and Paper Mario are captured in Doop Doop Dunes and taken to the Twinsy Tropics Dungeon. During exploration of the dungeon, they encounter a large door which can only be unlocked with a key. The key is conveniently located just a bit to the right, though it can only be reached by crossing a questionably sturdy bridge.

As expected, when the trio attempts to cross it, the bridge collapses and the trio are sent plummeting. Fortunately, Mario, Luigi, and Paper Mario are able to scale back up, giving Luigi the idea for a new Trio Move. They then use this tactic to reach the key, which is on the other side, and insert it into the door, allowing them to progress further through the dungeon.

When the Trio Grab is first learned, it can be used for the remainder of the game. This move is especially helpful when grabbing objects out of the trio's reach, activating bridges, and reaching new areas by latching onto poles across large gaps.

Trio Grab can first be activated once the R Button button is pressed twice. Then the player must quickly press A Button, B Button, and Y Button respectively to form the trio into a stack. The player can then press Y Button to grab items, open bridges, and reach different areas. To exit Trio Grab, the player must press A Button or B Button to return the trio to normal.

After the Trio Grab is learned, it can be activated at any time during exploration by pressing the R Button icon twice, or by simply touching the icon shown on the bottom screen. The Trio Grab can be practiced at any time in the "World" section of the guide.