World 4-2 (Super Mario Bros. 3)
| Level | |||||||
|---|---|---|---|---|---|---|---|
| World 4-2 | |||||||
![]() Super Mario Bros. 3 ![]() Super Mario All-Stars | |||||||
| Level code | World 4-2 | ||||||
| World | Giant Land | ||||||
| Game | Super Mario Bros. 3 | ||||||
| Time limit | 300 seconds | ||||||
| Music track | Athletic BGM | ||||||
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World 4-2 is the second level of Giant Land in Super Mario Bros. 3. The level becomes accessible once the player clears World 4-1 and its completion unlocks World 4-3.
Layout[edit]
The platforms in this level are continuously moving up and down, and a Cheep-Cheep flies out of the water below. The player also encounters several other enemies like Piranhacus Giganticuses and Giant Koopas. To collect the power-up in the Mega ? Block, the player must kick a White Block into it. After two giant pipes and a bridge, if the player is powered-up, they can break the Brick Block underneath the ? Block to get a Starman, otherwise they will have to use a Switch Block nearby. In the same area, several Cheep-Cheeps will begin jumping out of the water to attack the player. Entering the Warp Pipe at the end takes the player to the goal.
If the player manages to collect 24 coins in the level, a White Mushroom House with an Anchor will appear on the map.
Enemies[edit]
| Sprite | Name | Count |
|---|---|---|
| Red Cheep-Cheep | 3 | |
| Red Giant Koopa | 2 | |
| Red Piranhacus Giganticus | 3 | |
| Venus Fire Trap | 2 (red, up) |
Items[edit]
| Sprite | Name | Count | Notes |
|---|---|---|---|
| Coin | |||
| Super Mushroom | 1 | Replaced by a Super Leaf if Mario is already in his Super Mario form. | |
| Super Leaf | 1 | Replaces a Super Mushroom if Mario is in his Super Mario form. | |
| Starman | 1 | ||
| Goal card | 1 | Ends the stage when collected |
Objects[edit]
- Main area
- Sub area
Level map[edit]
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| German | Welt 4-2[1] | World 4-2 |












