Just a Normal, Everyday Castle

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Just a Normal, Everyday Castle
Screenshot of the level Just a Normal, Everyday Castle
Game Super Mario Maker 2
Game style New Super Mario Bros. U style
Theme Castle
Difficulty ★★★★
Time Limit 500 seconds
Level progression
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Monty Mole Iceberg Getaway
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Invincible Windsprinter
Super Mario Maker 2 jobs

Just a Normal, Everyday Castle is the eighty-ninth course in the Story Mode of Super Mario Maker 2. It is set in the castle theme and in the New Super Mario Bros. U style. It is posted by General Contractor, and has a difficulty rating of 4/4 stars.

Layout[edit]

The level begins with an area with a ? Block containing a Super Mushroom, along with a Warp Door at the bottom. Mario must then ride a Lift to a Warp Pipe, then kick a Big Koopa Troopa into some Brick Blocks. Mario must then grab a P Switch before entering another Warp Pipe, which leads back to the starting area, where he can step on the P Switch to enter another Warp Door. Mario can then ride a Fire Koopa Clown Car to traverse a zigzag path with Burners and yet another Warp Pipe at the end. Afterwards, Mario must evade some Goomba Towers and Goombrats that fall from Note Blocks, grabbing another P Switch to use so that a Buzzy Shell can bounce off of a Music Block and grab a Key to enter a Key Door near where the P Switch was. After traversing some Donut Blocks and evading Lava Bubbles, Mario must use a Mega Bob-omb to destroy some Hard Blocks and reach a Checkpoint Flag. After entering another Warp Door, Mario must move across a Conveyor Belt while evading Skewers, then use a Spiny Shell to evade groups of Thwomps. Mario must then bounce on a Trampoline to take a large drop and return to the starting area, using the Spiny Shell to destroy a Hard Block at the beginning and enter another Warp Door. After navigating a series of Burners to avoid advancing Grinders, Mario will reach another Checkpoint Flag, and must enter another Warp Door to face a big winged Bowser Jr. that is optional to defeat. Entering another Warp Pipe, Mario must then find a Trampoline in a group of ? Blocks and Hidden Blocks, some of which contain Boos, to reach yet another Warp Pipe. Mario must then carefully maneuver around a Big Thwomp to hit the ax and clear the level.

Description[edit]

"I...heh...remodeled this castle. Would anyone like to take a tour?"

Enemies[edit]

Names in other languages[edit]

LanguageNameMeaningNote(s)Ref.
Japaneseびっくり! からくり城
Bikkuri! Karakuri-jō
Surprise! Mechanism Castle[1]
Chinese (Simplified)惊奇机关城!
Jīngqí Jīguān Chéng!
Surprising Mechanism Castle![1]
Chinese (Traditional)驚奇機關城!
Jīngqí Jīguān Chéng!
[1]
DutchEen kasteel voor de liefhebbersA Castle for the Admirers[1]
French (Canada)Un château tout ce qu'il y a de plus normal...A very normal castle…[1]
French (Europe)[1]
GermanSchlossrenovierungCastle renovation[1]
ItalianUn normalissimo castelloA very normal castle[1]
Korean깜짝! 함정투성이 성
Kkamjjak! Hamjeongtuseong-i seong
Surprise! Castle Full of Traps[1]
RussianСкучный безопасный замок
Skuchnyy bezopasnyy zamok
Boring Safe Castle[1]
Spanish (Latin America)Un castillo cualquieraAn Unremarkable Castle[1]
Spanish (Europe)Un castillo del montónAn Average Castle[1]

References[edit]

  1. ^ a b c d e f g h i j k l In-game name from Super Mario Maker 2 (version 3.0.3, stored internally as Title077 in message file Qst_Request.msbt in archive Message/CommonMsg_[language].szs).