Reptile Rumble: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
No edit summary
Line 8: Line 8:
|after=[[Coral Capers|>>]]
|after=[[Coral Capers|>>]]
}}
}}
'''Reptile Rumble''' is the third level in the classic [[Super Nintendo]] game, ''[[Donkey Kong Country]]''. It is also the third area in the [[Kongo Jungle]], the game's first world.
'''Reptile Rumble''' is the third level in the classic [[Super Nintendo Entertainment System]] game, ''[[Donkey Kong Country]]''. It is also the third area in the [[Kongo Jungle]].


As one of the first levels in ''Donkey Kong Country'', Reptile Rumble does not feature any unique obstacles of hazards that distinguish it from any other levels. It does, however, introduce the new obstacles, [[tire]]s, which must be used often in the level to reach high areas. The level also introduces a commonly found enemy, [[Slippa]]. These snake foes can be found throughout the whole level, in small pits or in large areas on the main path. With them, are blue colored [[Kritter]]s, along with the yellow and red wasp enemies, [[Zinger]]s.
As the third level in ''Donkey Kong Country'', Reptile Rumble does not feature any unique obstacles of hazards that distinguish it from any other levels. It does, however, introduce a new addition, [[tire]]s, which must be used in the level to reach high areas. The level also introduces a commonly found enemy, [[Slippa]]. These snake foes can be found throughout most of the level in small pits or in large areas on the main path. Aside from them, there are blue colored [[Kritter]]s, along with yellow and red [[Zinger]]s.


==Level Layout==
==Level Layout==
From the start of the level, the Kongs must head east and defeat a Slippa. After that, they should find an area with several ledges. Without hitting into any Kritters, they should roll down the ledges and grab the letter K at the end. Once this is done, the Kongs have to defeat more Kritters and bounce off of a tire to reach a high area. There, they must run down more ledges and hop on another tire. It bounces them to the edge of a high ledge, where they must jump on a platform between two Zingers to find the letter O. After that, the heroes are going to need to crawl under a nearby wall and bounce on a tire to land in an area with the [[Star Barrel]].
From the start of the level, the Kongs must head east and defeat a Slippa. After that, they must find an area with several ledges. Without hitting into any Kritters, they must roll down the ledges and grab the letter K at the end. Once this is done, the Kongs need to defeat more Kritters and bounce off of a tire to reach a high area. There, they must run down more ledges and hop on another tire. It bounces them to the edge of a high ledge, where they must jump on a platform between two Zingers to find the letter O. After that, the Kongs must crawl under a nearby wall and bounce on a tire to land in an area with the [[Star Barrel]].


Halfway through the level, the group must travel down to an area with several tires. They must bounce over a Zinger and then to a high ledge. At that point, they should beat a few Slippas in a shallow pit and sneak under another wall. They should end up in a small area, where they must beat two Kritters and also grab an [[Animal Token]]. After that, they have to crawl under another wall and defeat four Slippas. If the Kongs travel a little farther, they should find an area with several ledges, each with a tire on it. They must bounce up on the tires, avoiding a few Kritters on the way. Once the Kongs get to an exit sign, they should walk into a small opening to enter the [[Coral Capers|next level]].
Halfway through the level, the Kongs must travel down to an area with several tires. Here they must bounce over a Zinger and then to a high ledge. At that point, they should defeat a few Slippas in a shallow pit and sneak under another wall. The Kongs will then end up in a small area, where they must defeat two Kritters and may grab an [[Animal Token]]. After that, the Kongs need to crawl under another wall and defeat four Slippas. If they travel a little further, they will find an area with several ledges, each with a tire on it. They must bounce up on the tires, avoiding a few Kritters on the way. Once the Kongs get to an exit sign, they should walk into a small opening to enter the [[Coral Capers|next level]].


==Bonus Level(s)==
==Bonus Level(s)==
*To find the first [[Bonus Level]], the heroes must head to the letter K and pick up a nearby barrel. Then, they have to blast open the wall nearest to the K to find an openimg. Walking into it should take them to the Bonus Level, where they must sneak under a wall and quickly grab an [[Extra Life Balloon]]. When this is done, they should crawl under another wall and exit the area.
*To find the first [[Bonus Level]], the heroes must head to the letter K and pick up a nearby barrel. Then, they have to blast open the wall nearest to the K to find an opening. Walking into it should take them to the Bonus Level, where they must sneak under a wall and quickly grab an [[Extra Life Balloon]]. When this is done, they should crawl under another wall and exit the area.
*When they heroes shoot out of the first Bonus Level, they should bounce up on a few tires to land on a high area with a [[DK Barrel]]. If they jump to the left from there, they should land in a barrel, which shoots them to the second Bonus Level. There, the heroes must shoot through a long chain of barrels, automatically. When they are blasted to the last platform, they should be allow to collect a [[Banana Bunch]] and exit the area.
*When they heroes shoot out of the first Bonus Level, they should bounce up on a few tires to land on a high area with a [[DK Barrel]]. If they jump to the left from there, they should land in a barrel, which shoots them to the second Bonus Level. There, the heroes must shoot through a long chain of barrels, automatically. When they are blasted to the last platform, they should be allow to collect a [[Banana Bunch]] and exit the area.
*After the letter N, the Kongs should see a high platform with two barrels. They should pick up one of them and head to the right where they encounter a few Slippas. They must set down their barrel and defeat the foes. After picking the barrel back up, they should blast away the wall to the right of them and enter the hole to end up in a Bonus Level. There, they need to use a tire on a moving platform to collect many bananas. When they get all the bananas, they can exit to the right.
*After the letter N, the Kongs should see a high platform with two barrels. They should pick up one of them and head to the right where they encounter a few Slippas. They must set down their barrel and defeat the foes. After picking the barrel back up, they should blast away the wall to the right of them and enter the hole to end up in a Bonus Level. There, they need to use a tire on a moving platform to collect many bananas. When they get all the bananas, they can exit to the right.
Line 24: Line 24:
==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:DKCI4665.jpg|The beginning of the level.
Image:DKCI4665.jpg|The Kongs at the beginning of the level.
Image:DKCI4765.jpg|Near the letter O.
Image:DKCI4765.jpg|The Kongs near the letter O.
Image:ReptileRumble.png|Donkey Kong about to grab the letter N.
Image:ReptileRumble.png|Donkey Kong about to grab the letter N.
Image:DKCI4865.jpg|The end of the level.
Image:DKCI4865.jpg|The Kongs at the end of the level.
</gallery></center>
</gallery></center>



Revision as of 14:54, February 27, 2011

Template:Level Reptile Rumble is the third level in the classic Super Nintendo Entertainment System game, Donkey Kong Country. It is also the third area in the Kongo Jungle.

As the third level in Donkey Kong Country, Reptile Rumble does not feature any unique obstacles of hazards that distinguish it from any other levels. It does, however, introduce a new addition, tires, which must be used in the level to reach high areas. The level also introduces a commonly found enemy, Slippa. These snake foes can be found throughout most of the level in small pits or in large areas on the main path. Aside from them, there are blue colored Kritters, along with yellow and red Zingers.

Level Layout

From the start of the level, the Kongs must head east and defeat a Slippa. After that, they must find an area with several ledges. Without hitting into any Kritters, they must roll down the ledges and grab the letter K at the end. Once this is done, the Kongs need to defeat more Kritters and bounce off of a tire to reach a high area. There, they must run down more ledges and hop on another tire. It bounces them to the edge of a high ledge, where they must jump on a platform between two Zingers to find the letter O. After that, the Kongs must crawl under a nearby wall and bounce on a tire to land in an area with the Star Barrel.

Halfway through the level, the Kongs must travel down to an area with several tires. Here they must bounce over a Zinger and then to a high ledge. At that point, they should defeat a few Slippas in a shallow pit and sneak under another wall. The Kongs will then end up in a small area, where they must defeat two Kritters and may grab an Animal Token. After that, the Kongs need to crawl under another wall and defeat four Slippas. If they travel a little further, they will find an area with several ledges, each with a tire on it. They must bounce up on the tires, avoiding a few Kritters on the way. Once the Kongs get to an exit sign, they should walk into a small opening to enter the next level.

Bonus Level(s)

  • To find the first Bonus Level, the heroes must head to the letter K and pick up a nearby barrel. Then, they have to blast open the wall nearest to the K to find an opening. Walking into it should take them to the Bonus Level, where they must sneak under a wall and quickly grab an Extra Life Balloon. When this is done, they should crawl under another wall and exit the area.
  • When they heroes shoot out of the first Bonus Level, they should bounce up on a few tires to land on a high area with a DK Barrel. If they jump to the left from there, they should land in a barrel, which shoots them to the second Bonus Level. There, the heroes must shoot through a long chain of barrels, automatically. When they are blasted to the last platform, they should be allow to collect a Banana Bunch and exit the area.
  • After the letter N, the Kongs should see a high platform with two barrels. They should pick up one of them and head to the right where they encounter a few Slippas. They must set down their barrel and defeat the foes. After picking the barrel back up, they should blast away the wall to the right of them and enter the hole to end up in a Bonus Level. There, they need to use a tire on a moving platform to collect many bananas. When they get all the bananas, they can exit to the right.

Gallery

Names in Other Languages

Template:Foreignname