Seesaw Catapults: Difference between revisions
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==Description== | ==Description== | ||
"''I set up some <font color=#0080FF>Seesaws</font> to help get rid of all the baddies around here. Just <font color=#FF00FF>jump and tilt {{button| | "''I set up some <font color=#0080FF>Seesaws</font> to help get rid of all the baddies around here. Just <font color=#FF00FF>jump and tilt {{button|switch|stick}}↓ to do a ground pound</font> onto a <font color=#0080FF>Seesaw</font> to send anything on the other end flying.''" | ||
==Enemies== | ==Enemies== | ||
Line 35: | Line 35: | ||
|SpaE=Balancines catapulta | |SpaE=Balancines catapulta | ||
|SpaEM=Seesaw Catapults | |SpaEM=Seesaw Catapults | ||
| | |Fre=Catapultes à bascule | ||
| | |FreM=Seesaw Catapults | ||
|Ger=Wildes Gewippe | |Ger=Wildes Gewippe | ||
|GerM= | |GerM= |
Latest revision as of 01:48, January 8, 2024
Level | |
---|---|
Seesaw Catapults | |
Game | Super Mario Maker 2 |
Game style | |
Theme(s) | (Main area) (Sub area) |
Difficulty | ★★☆☆ |
Time limit | 300 seconds |
<< Directory of levels >> |
Seesaw Catapults is the eleventh course in the Story Mode of Super Mario Maker 2. It is set in the desert theme and in the New Super Mario Bros. U style. It is posted by P.E. Teacher and has a difficulty rating of 2/4 stars. Completing this course in Story Mode awards Mario 150 Coins.
Layout[edit]
The level begins with a single Seesaw, which leads to a ? Block containing a Super Mushroom next to a smaller Seesaw. A lone red Koopa Troopa follows. Mario will then encounter more Seesaws, followed by a drop with Big Piranha Plants on the sides. A Thwomp pounding a Seesaw then appears, along with a red Warp Pipe that Mario can enter for a chance to kick a red Big Koopa Troopa to cause it to collect a 10-Coin. After the Checkpoint Flag, three Brick Blocks and a ? Block containing a Super Mushroom appear. Mario can kick a red Koopa Troopa to take out some Wigglers on Seesaws and for a chance to get another 10-Coin encased in Brick Blocks. After two additional Seesaws in which Mario must Ground Pound to send up some Big Piranha Plants, Mario will encounter one last Seesaw leading to the Goal Pole.
Description[edit]
"I set up some Seesaws to help get rid of all the baddies around here. Just jump and tilt ↓ to do a ground pound onto a Seesaw to send anything on the other end flying."
Enemies[edit]
- Koopa Troopa (2 red)
- Piranha Plant (5)
- Big Piranha Plant (11)
- Thwomp (1 vertical)
- Big Koopa Troopa (1 red)
- Wiggler (3)
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | シーソーを かたむけて Shīsō o Katamukete |
Tilt the Seesaws |
Chinese | 倾斜跷跷板 (Simplified) 傾斜蹺蹺板 (Traditional) Qīngxié Qiāoqiāobǎn |
Tilt the Seesaws |
Dutch | Wipplank-katapulten |
Seesaw Catapults |
French | Catapultes à bascule |
Seesaw Catapults |
German | Wildes Gewippe |
|
Italian | Altalene e catapulte |
Seesaws and Catapults |
Korean | 시소를 기울이며 Sisoreul giurimyeo |
Tilting the Seesaws |
Russian | Качалки-катапульты Kachalki-katapul'ty |
Catapult seesaws |
Spanish (NOA) | Subibajas catapulta |
Seesaw Catapults |
Spanish (NOE) | Balancines catapulta |
Seesaw Catapults |