Nintendo System Development: Difference between revisions

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'''Nintendo System Development''' (often shortened to '''SDD'''), which was formerly known as '''Nintendo Special Planning & Development''' (abbreviated as SPD) until 2008, '''Nintendo Network Business & Development''' (abbreviated as '''NBD''') until 2011, and '''Nintendo Network Service Development''' (abbreviated as '''NSD''') until 2013, was a division of [[Nintendo]] based in Kyoto. The division was responsible for software and peripheral development such as [[StreetPass Mii Plaza|StreetPass]] and the [[Nintendo eShop]]. It comprised two departments: Network Development & Operations, responsible for [[Nintendo Network]]'s programming, and Environment Development, responsible for Nintendo's [[Wikipedia:software development kit|software development kits]] and the online infrastructures; this department also had a group, Mechanical Design, dedicated to software for home consoles. It was merged with Nintendo Integrated Research & Development on September 16, 2015, forming Nintendo Platform Technology Development.
'''Nintendo System Development''' (often shortened to '''SDD'''), which was formerly known as '''Nintendo Special Planning & Development''' (abbreviated as SPD) until 2008, '''Nintendo Network Business & Development''' (abbreviated as '''NBD''') until 2011, and '''Nintendo Network Service Development''' (abbreviated as '''NSD''') until 2013, was a division of [[Nintendo]] based in Kyoto. The division was responsible for software and peripheral development such as [[StreetPass Mii Plaza|StreetPass]] and the [[Nintendo eShop]]. It consisted of two departments: Network Development & Operations, responsible for [[Nintendo Network]]'s programming, and Environment Development, responsible for Nintendo's [[Wikipedia:software development kit|software development kits]] and the online infrastructures; this department also had a group, Mechanical Design, dedicated to software for home consoles. It was merged with Nintendo Integrated Research & Development on September 16, 2015, forming Nintendo Platform Technology Development.


==''Mario'' games and related software developed by Nintendo System Development==
==''Mario'' games and related software developed by Nintendo System Development==

Revision as of 06:21, June 5, 2016

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Nintendo System Development (often shortened to SDD), which was formerly known as Nintendo Special Planning & Development (abbreviated as SPD) until 2008, Nintendo Network Business & Development (abbreviated as NBD) until 2011, and Nintendo Network Service Development (abbreviated as NSD) until 2013, was a division of Nintendo based in Kyoto. The division was responsible for software and peripheral development such as StreetPass and the Nintendo eShop. It consisted of two departments: Network Development & Operations, responsible for Nintendo Network's programming, and Environment Development, responsible for Nintendo's software development kits and the online infrastructures; this department also had a group, Mechanical Design, dedicated to software for home consoles. It was merged with Nintendo Integrated Research & Development on September 16, 2015, forming Nintendo Platform Technology Development.

Mario games and related software developed by Nintendo System Development

Network Operations & Development Department

Software System Release year
Wii Shop Channel Wii 2006
Nintendo Channel Wii 2007
Nintendo eShop Nintendo 3DS 2011
Swapnote Nintendo 3DS 2011
Nintendo Network Wii U 2012
Miiverse Wii U 2013

Environment Development Department

Software System Release year
BS Super Mario USA Satellaview 1996
Excitebike: Bun Bun Mario Battle Stadium Satellaview 1997
Mario Party-e Game Boy Advance 2003
Nintendo eShop Nintendo 3DS 2011
Nintendo Land Wii U 2012
Mario Kart 7 Nintendo 3DS 2013
Mario Kart 8 Wii U 2014

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