Nintendo System Development: Difference between revisions
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'''Nintendo System Development''' (often shortened to '''SDD'''), which was formerly known as '''Nintendo Special Planning & Development''' (abbreviated as SPD) until 2008, '''Nintendo Network Business & Development''' (abbreviated as '''NBD''') until 2011, and '''Nintendo Network Service Development''' (abbreviated as '''NSD''') until 2013, was a division of [[Nintendo]] based in Kyoto. The division was responsible for software and peripheral development such as [[StreetPass Mii Plaza|StreetPass]] and the [[Nintendo eShop]]. It | '''Nintendo System Development''' (often shortened to '''SDD'''), which was formerly known as '''Nintendo Special Planning & Development''' (abbreviated as SPD) until 2008, '''Nintendo Network Business & Development''' (abbreviated as '''NBD''') until 2011, and '''Nintendo Network Service Development''' (abbreviated as '''NSD''') until 2013, was a division of [[Nintendo]] based in Kyoto. The division was responsible for software and peripheral development such as [[StreetPass Mii Plaza|StreetPass]] and the [[Nintendo eShop]]. It consisted of two departments: Network Development & Operations, responsible for [[Nintendo Network]]'s programming, and Environment Development, responsible for Nintendo's [[Wikipedia:software development kit|software development kits]] and the online infrastructures; this department also had a group, Mechanical Design, dedicated to software for home consoles. It was merged with Nintendo Integrated Research & Development on September 16, 2015, forming Nintendo Platform Technology Development. | ||
==''Mario'' games and related software developed by Nintendo System Development== | ==''Mario'' games and related software developed by Nintendo System Development== |
Revision as of 06:21, June 5, 2016
Nintendo System Development (often shortened to SDD), which was formerly known as Nintendo Special Planning & Development (abbreviated as SPD) until 2008, Nintendo Network Business & Development (abbreviated as NBD) until 2011, and Nintendo Network Service Development (abbreviated as NSD) until 2013, was a division of Nintendo based in Kyoto. The division was responsible for software and peripheral development such as StreetPass and the Nintendo eShop. It consisted of two departments: Network Development & Operations, responsible for Nintendo Network's programming, and Environment Development, responsible for Nintendo's software development kits and the online infrastructures; this department also had a group, Mechanical Design, dedicated to software for home consoles. It was merged with Nintendo Integrated Research & Development on September 16, 2015, forming Nintendo Platform Technology Development.
Network Operations & Development Department
Software | System | Release year |
---|---|---|
Wii Shop Channel | Wii | 2006 |
Nintendo Channel | Wii | 2007 |
Nintendo eShop | Nintendo 3DS | 2011 |
Swapnote | Nintendo 3DS | 2011 |
Nintendo Network | Wii U | 2012 |
Miiverse | Wii U | 2013 |
Environment Development Department
Software | System | Release year |
---|---|---|
BS Super Mario USA | Satellaview | 1996 |
Excitebike: Bun Bun Mario Battle Stadium | Satellaview | 1997 |
Mario Party-e | Game Boy Advance | 2003 |
Nintendo eShop | Nintendo 3DS | 2011 |
Nintendo Land | Wii U | 2012 |
Mario Kart 7 | Nintendo 3DS | 2013 |
Mario Kart 8 | Wii U | 2014 |