Apple Blaster: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
Tag: Mobile edit
Line 12: Line 12:


==Gameplay==
==Gameplay==
The player controls an alien pointing a gun at two trees, and must shoot the apple by aiming at it with their outstretched controller, and pressing a button on their dominant-hand controller to fire.
The player controls an alien pointing a gun at two trees, and must shoot the apple by aiming at it with their outstretched controller, and pressing a button on their dominant-hand controller to fire. If the player does not shoot the apple, the creatures make disbelief faces and the background turns dark.


* '''Level 1''': The apple is on the head of a tree, and becomes a bow when shot.
* '''Level 1''': The apple is on the head of a tree, and becomes a bow when shot.

Revision as of 02:09, November 27, 2023

This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting. This notice should be removed after a month has passed since the game was first released.

Apple Blaster
Apple Blaster
Appears in WarioWare: Move It!
Type Dribble & Spitz
Command(s) Shoot the 🍎 (apple)!
Info "The apple beam is magical. Fire it into an apple, and it brightens everyone's day! But hit anything else with it, and things are just rotten. Get the apple in your sights, and fire!"
Controls Joy-Con (L) – Aim (right-handed)
Joy-Con (R) – Aim (left-handed)
R Button/ZR Button/SL Button/SR Button/A Button/B Button/X Button/Y Button – Shoot (right-handed)
L Button/ZL Button/SL Button/SR Button/Up Button/Down Button/Left Button/Right Button – Shoot (left-handed)
Form(s) "Archer"

Apple Blaster is one of Dribble & Spitz's microgames in WarioWare: Move It! This microgame shares its music with Mountain Man.

Gameplay

The player controls an alien pointing a gun at two trees, and must shoot the apple by aiming at it with their outstretched controller, and pressing a button on their dominant-hand controller to fire. If the player does not shoot the apple, the creatures make disbelief faces and the background turns dark.

  • Level 1: The apple is on the head of a tree, and becomes a bow when shot.
  • Level 2: Same as Level 1, but the trees move up and down or side to side.
  • Level 3: The apple is tossed or kicked between the two trees, and becomes an apple pie when shot.