Clothing are items in the Mario & Luigi series that serve much like Armor in Super Mario RPG: Legend of the Seven Stars. Clothing mainly exists to boost defense power, but some clothes boost other stats as well.
Clothing, known as Work Pants in this game, can also come with special effects. If a small number is listed in the last column, look at the end of the table for the special effect. All Clothing adds DEF and/or HP to a brother. Some of them can be worn only by Mario (), some only by Luigi (), and some can be worn by both ().
A * in the location column indicates clothings that are sometimes dropped from enemies, but not always. A ** in the location column indicates clothings that are rare and only dropped from enemies when using an Advanced Swing Bros. attack and/or having the Game Boy Horror SP equipped. Any clothing that is dropped from an enemy and does not satisfy either of these conditions is always found after the enemy is defeated normally.
– No effect.
In this game, clothes only boost stats. There are now two sizes of clothing, the larger type for the adult Mario and Luigi, and the smaller type for Baby Mario and Baby Luigi. Badges are used to get special effects.
For Mario & Luigi: Bowser's Inside Story, the clothing system received an overhaul. In this game, there are several different clothing types available. These include overalls, gloves, socks, boots, and accessories for Mario and Luigi, as well as shells, arm bands, rings, and fangs for Bowser. The maximum number of articles of clothing that a character may equip is dependent on rank – it maxes out at three, but two of the same type of clothing can never be equipped simultaneously. Since the function of badges has also been overhauled, most of badges' old functions are now applied to articles of clothing.
1There is a ? block somewhere in Toad Town containing this as well as it being available in a shop
In Mario and Luigi: Dream Team, clothing was expanded further to the point where the player can now equip various hammers and boots that increase the power of either a brother's jumps or a brother's hammer swings, some of which having a possible special effect stacked on to the extra power (heals when a brother deals damage, may burn, etc.). Like in the previous installment, there are three apparel gear slots maximum, two that a brother can get when one ranks up, however, this is now only optional due to the added choice of rank-up bonuses. Only the wear, gloves and accessories are the gear types Mario and Luigi may equip.
* - Is Mario and Luigi's default wear.