Alarm Bob-omb

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Not to be confused with Time Bob-omb.
Bowser's Inside Story Enemy
Alarm Bob-omb
Alarm Bob-omb.gif
Location(s) Princess Peach's Castle
Battled by
HP 123/185
Power 112/280
Defense 146/219
Speed 112/168
Fire Half
Burn? Immune
Dizzy? Normal
Stat Down? Immune
KO? Double
Experience 170
Coins 50
Item Drop Ultra Nut
Internal ID

Alarm Bob-ombs are a species of Bob-omb enemies found in conjunction with sleeping Naplocks during the events of Mario & Luigi: Bowser's Inside Story. They resemble small black and gold alarm clocks. Their only form of attack is to dash back and forth across the screen in front of the player making an irritating beeping noise; in order to counter them, Bowser must punch with good timing to hit them and end the attack (if he does not, an accompanying sleeping Naplock will reach out and hit the Alarm Bob-omb on the top of its head to turn it off, canceling the attack). If Bowser chooses to swallow them with his vacuum attack, Mario and Luigi must do the same thing with their hammers. However, inside Bowser, there is no Naplock to turn the Bob-omb off, and if they take too long, the enemy will begin to flash bright red, ring loudly, and eventually explode, damaging one of the Bros. and possibly causing the Dizzy status. If an Alarm Bob-omb is destroyed outside of Bowser, any sleeping Naplocks will wake up.

Names in other languages[edit]

Language Name Meaning
Japanese ウルヘイ
pun on urusai (noisy, loud) and Bomuhei, Bob-omb's Japanese name
Spanish (NOA) Bomb-omba de T. T. Bomb-omb. (T from tiempo, meaning time)
Spanish (NOE) Bob-ombalarmo From Bob-omb and alarma (alarm).
French (NOA) Bob-omb à retard Delay Bob-Omb
French (NOE) Bob-oucan Pun on Bob-omb and "boucan" (noise).
German Weck-omb Pun on Wecker (alarm clock) and Bob-omb


  • Prima Games' strategy guide for Bowser's Inside Story erroneously refers to the bell on Alarm Bob-omb's head as a spike and that Mario and Luigi cannot jump on it.