World Star-1 (New Super Mario Bros. 2): Difference between revisions

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*'''Moon Coin 1''': The player needs to hit the right brick to use the [[P Switch]]. Once pressed, bridges will temporary open up, and the player needs to fall all the way down. Once down there, there is a [[Pipe Cannon]], which shoots the player through the first [[Moon Coin]].
*'''Moon Coin 1''': The player needs to hit the right brick to use the [[P Switch]]. Once pressed, bridges will temporary open up, and the player needs to fall all the way down. Once down there, there is a [[Pipe Cannon]], which shoots the player through the first [[Moon Coin]].
*'''Moon Coin 2''': The player needs to [[Ground Pound]] two rows of bricks, at the right of the Moon Coin, and then use a [[Koopa Shell]] to get it.
*'''Moon Coin 2''': The player needs to [[Ground Pound]] two rows of bricks, at the right of the Moon Coin, and then use a [[Koopa Shell]] to get it.
*'''Moon Coin 3''': You should jump down before hitting the ? Switch to get the last Moon Coin.
*'''Moon Coin 3''': The player should jump down before hitting the ? Switch to get the last Moon Coin.


==Enemies==
==Enemies==

Revision as of 13:45, April 13, 2021

Template:Levelbox World Star-1 is the first level of World Star in New Super Mario Bros. 2.

Layout

This level takes place at night. It consists of many Brick Blocks and ? Switches which can be used to make various groups of Brick Blocks rotate on a point. Goombas and Koopa Troopas are the main enemies of the stage. The Fire Flower is the main item. A unique Red Ring in the stage spawns a Coin Coffer, which will drop the eight Red Coins it holds naturally, or can be attacked to obtain them quicker.

Moon Coins

  • Moon Coin 1: The player needs to hit the right brick to use the P Switch. Once pressed, bridges will temporary open up, and the player needs to fall all the way down. Once down there, there is a Pipe Cannon, which shoots the player through the first Moon Coin.
  • Moon Coin 2: The player needs to Ground Pound two rows of bricks, at the right of the Moon Coin, and then use a Koopa Shell to get it.
  • Moon Coin 3: The player should jump down before hitting the ? Switch to get the last Moon Coin.

Enemies

Trivia

  • This level is the only level where a Koopa Troopa can be put inside blocks without a way of escaping. It will glitch and go the left quickly while returned afterward.

Level map

Level map

Template:NSMB2 Levels