Donkey Kong Adventure: Difference between revisions

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[[File:M+R KB Donkey Kong Adventure logo.jpg|thumb]]
[[File:M+R KB Donkey Kong Adventure logo.jpg|thumb]]
'''Donkey Kong Adventure''' is a story expansion for ''[[Mario + Rabbids Kingdom Battle]]'', included in ''Mario + Rabbids Kingdom Battle Gold Edition'' and available as add-on content that can be purchased from [[Nintendo eShop]] for other versions of the game. As its name suggests, it prominently features [[Donkey Kong]]. The expansion becomes available when the [[Top Banana]] level of the base game has been completed. The expansion follows Donkey Kong, [[Rabbid Peach]], [[Beep-0]], and [[Rabbid Cranky]] as they work to defeat [[Rabbid Kong]], who seeks revenge for his defeat in the main game, and has formed an army. It features exclusive enemies, weapons, collectibles, and worlds not available in the main game. Donkey Kong and Rabbid Cranky are also exclusively playable in Donkey Kong Adventure.
'''Donkey Kong Adventure''' is a story expansion for ''[[Mario + Rabbids Kingdom Battle]]'', included in ''Mario + Rabbids Kingdom Battle Gold Edition'' and available as add-on content that can be purchased from [[Nintendo eShop]] for other versions of the game. As its name suggests, it prominently features [[Donkey Kong]]. The expansion becomes available when the [[Top Banana]] level of the base game has been completed. The expansion follows Donkey Kong, [[Rabbid Peach]], [[Beep-0]], and [[Rabbid Cranky]] as they work to defeat [[Rabbid Kong]], who seeks revenge for his defeat in the main game, and has formed an army. It features exclusive enemies, weapons, collectibles, and worlds not available in the main game. Donkey Kong and Rabbid Cranky are also exclusively playable in Donkey Kong Adventure.
==Story==
==Story==
The story begins just after the defeat of Rabbid Kong on the block tower of [[Ancient Gardens]]. [[Bowser Jr.]] and [[Spawny]] reach [[Peach's Castle]] and find Rabbid Kong at the [[Time Washing Machine]], where some Rabbids are telling him to touch it. He does so, but gets electrocuted and, in a rage, bashes the top of it, causing it to malfunction. Rabbid Kong, as well as some various junk and Rabbids, are sucked into the machine, which stresses Spawny out, causing him to fire a ray from the [[SupaMerge]] headset into the machine before the door shuts. Bowser Jr. and Spawny escape just as [[Mario]], [[Luigi]], Rabbid Peach, and [[Rabbid Luigi]] arrive. Rabbid Peach goes over to the machine to plug in her cell phone, which is out of battery, all while oblivious to the danger. The others then attempt to get her away, with Beep-0 reaching her first. Just as he reaches her, the Time Washing Machine disappears, with Rabbid Peach and Beep-0 in tow.
The story begins just after the defeat of Rabbid Kong in [[Ancient Gardens]]. [[Bowser Jr.]] and [[Spawny]] are seen spying on [[Peach's Castle]], though they also see [[Rabbid Kong]] near the [[Time Washing Machine]]. He later touches it after being encouraged by some Rabbids, but he gets electrocuted and causes it to malfunction. Rabbid Kong, as well as some various junk and Rabbids, are sucked into the machine, which stresses Spawny out, causing him to fire a ray from the [[SupaMerge]] headset into the machine. Bowser Jr. and Spawny escape just as [[Mario]], [[Luigi]], Rabbid Peach, and [[Rabbid Luigi]] arrive. Rabbid Peach later goes over to the machine to plug in her phone, but she gets sucked into the machine along with Beep-0, who was trying to get her away from the machine.
 
In an alternate dimension, the Time Washing Machine falls onto an unknown island. During the fall, Rabbid Peach and Beep-0 are holding on to the machine, but the side of it they are holding gets ripped off from the fall, and the two fly off in another direction, landing on a small area of [[Banana Lagoon]].
 
There, the two wake up to find themselves on the unknown island. They attempt to talk to some locals, who turn out to be [[Ziggy|Tropical Ziggies]]. The Ziggies attack the two, and Beep-0 asks Rabbid Peach for assistance, but as she had left her Blasters back at the Castle to roast mushrooms, she can't fight back.
 
Just as it looks like they are done for, Donkey Kong appears, causing the Ziggies to flee. Alongside him is Rabbid Cranky, an elderly and grouchy Rabbid dressed as [[Cranky Kong]]. The three defeat the Ziggies after Rabbid Cranky gives Rabbid Peach a new Blaster, the Megalodon.
 
After a few battles, Rabbid Cranky led the team to Rabbid Kong, who tries to smash Rabbid Peach. After that, Rabbid Cranky tells them how the main part of the Time Washing Machine ended up at Rabbid Kong's Fort and powered him up. Then the gang went off to find the two keys to get to Rabbid Kong's hideout which was blocked by a gate. They also learn that the Time Washing Machine was being used to create [[Bad Bananas]] which could power up Rabbids and the source of Rabbid Kong's new powers.


While exploring, they came across parts of the Time Washing Machine, only to be taken by [[Collector]]s and have to get them back to fix the machine. They also faced [[Smuggler]]s that carried some Bad Bananas.
In an alternate dimension, the Time Washing Machine falls onto an unknown island. During the fall, Rabbid Peach and Beep-0 fly off and land at a small area of [[Banana Lagoon]]. There, the two wake up to find themselves on the unknown island. They attempt to talk to some locals, who turn out to be [[Ziggy|Tropical Ziggies]] who attack them. Rabbid Peach left her Blasters back at Peach's Castle to roast mushrooms, so she cannot fight back. Suddenly, Donkey Kong appears, causing the Ziggies to flee. Alongside him is [[Rabbid Cranky]], an elderly and grouchy Rabbid dressed as [[Cranky Kong]]. The three defeat the Ziggies after Rabbid Cranky gives Rabbid Peach a new Blaster.


Each one of the keys was at a different path, as one of the paths lead to a broken bridge to the [[Reef]]. Beep-0 and the trio went to the open path that led them through [[Banana Lagoon]] to one of the keys that was attached to [[Side Eye]], a big Rabbid wearing a hammerhead shark skin, who was busy eating Bad Bananas and taunting the Ziggies. When he saw the trio, he was about to escape with his food until two Ziggies convinced him to fight, while they eat his bad bananas,as they double-cross him. Learning this, he soon ran to hide and fight the trio using his mace to throw at them.
While exploring, they come across parts of the Time Washing Machine, only for them to be taken by [[Collector (Rabbid)|Collector]]s. They also face [[Smuggler]]s that carry some Bad Bananas. After collecting a few parts, Rabbid Cranky leads the team to Rabbid Kong, who notices Rabbid Peach and remembers their battle in the main game, enraging him and causing him to punch her into the ground. This also angers Donkey Kong and Rabbid Cranky, who then proceed to attack him. Rabbid Kong then commands his minions to attack them, and after Rabbid Peach comes back out of the ground, the trio proceed to fight Rabbid Kong's minions.


After obtaining the first key, the Rabbids, who they free from the [[Megabug]]'s control, fixed the bridge to the [[Reef]], which allow the four to get to the second key. They soon came across [[Finn]], another big Rabbid that wears a great white shark skin, who had the second key. He was busy gorging on Bad Bananas until he saw Beep-0 and the three fighters and came charging at them.
After that, Rabbid Cranky explains how the main part of the Time Washing Machine ended up at Rabbid Kong's fort and powered him up. The gang then head off to find the two keys to reach his hideout. They also learn that the Time Washing Machine was being used to create [[Bad Banana]]s, which can power up Rabbids and are the source of Rabbid Kong's new powers. Each one of the keys is located at a different path, with one of the paths leading to a broken bridge to the [[Reef]]. They then battle a big Rabbid with a key known as [[Side Eye]], who is tricked into fighting them. After defeating Side Eye, it is revealed that he is one of the Rabbids that were with Rabbid Kong at the start of the story.


After obtaining the second key, they unlock the gate and storm into the [[Jungle (Mario + Rabbids Kingdom Battle)|Jungle]] to get to the main part. They soon encounter [[Mega Rabbid Kong]]. Donkey Kong tries to beat him up with a barrage of strong punches, but was easily overpowered. Rabbis Kong then try to impress Rabbid Peach. She notices this and rub Donkey Kong's fur to make him jealous. He becomes furious and attacks. Since the health pool keeps healing him, the three destroy it. Rabbid Kong escapes as health pool explodes as the team fall with the [[Dungeon (Mario + Rabbids Kingdom Battle)|Dungeon]].
After obtaining the first key, they free some Rabbids from the [[Megabug]]'s control, and they fix the bridge to the [[Reef]]. They soon came across [[Finn]], another big Rabbid who owns the second key. After defeating him, it is revealed that Finn was the other Rabbid who was with Rabbid Kong at the start of the story.


In there, Beep-0 starts to panic about being trapped there. Rabbid Peach just lay down on a beach chair moontanning until Beep-0 told her that there was no service down there and starts panicking as well. Beep-0 then led the trio to get out of the Dungeon, with [[Mega Rabbid Kong]] waiting as he turns two Bad Bananas into a hammer. The three used a golden [[Blast Barrel]] to destroy his hammer, as he spit out the Bad Banana he ate to gain his powers which turn into a normal [[Banana]]. Rabbid Peach will grab the [[Banana]] to seemingly attack Rabbid Kong as he cowers in fear, but she instead offers the Banana to him, enlightening his spirit. She then flirts with him to bring the main part of the Time Washing Machine back to Banana Lagoon to send her and Beep-0 back to Peach's Castle.
After obtaining the second key, they unlock the gate and storm into the [[Jungle (Mario + Rabbids Kingdom Battle)|Jungle]], and Rabbid Kong, who was spying on them, throws ink-filled coconuts at them throughout the level. They soon encounter [[Mega Rabbid Kong]] and fight him. After destroying the Megabug Pool, Rabbid Kong escapes as it explodes and the team falls into the [[Dungeon (world)|Dungeon]]. The trio escape from the Dungeon, only with Mega Rabbid Kong waiting for them for one last battle. The three use a golden [[Blast Barrel]] to destroy his hammer, and he spits out his Bad Banana. Rabbid Peach then convinces him to bring the main part of the Time Washing Machine back to Banana Lagoon to send her and Beep-0 back to Peach's Castle. At the end of the game, the team hugs a sad Rabbid Kong, which makes him happy again.


==Heroes==
==Heroes==
In Donkey Kong Adventure, only Rabbid Peach, Donkey Kong, and Rabbid Cranky are playable. While Rabbid Peach is only slightly altered from her main game version, Donkey Kong uses almost all new abilities and Rabbid Cranky combines and renames existing abilities.
In Donkey Kong Adventure, only Rabbid Peach, Donkey Kong, and Rabbid Cranky are playable. While Rabbid Peach is only slightly altered from her main game version, Donkey Kong uses almost all new abilities and Rabbid Cranky combines and renames existing abilities.
{|class="wikitable" style="text-align:center; margin:auto"
{|class="wikitable" style="text-align:center; margin:auto"
!style="background:CRIMSON" colspan="3"|{{color-link|Donkey Kong|white}}
!style="background:yellow" colspan="3"|{{color-link|Donkey Kong|red}}
!style="background:HOTPINK" colspan="3"|{{color-link|Rabbid Peach|white}}
!style="background:HOTPINK" colspan="3"|{{color-link|Rabbid Peach|white}}
!style="background:CRIMSON" colspan="3"|{{color-link|Rabbid Cranky|white}}
!style="background:gray" colspan="3"|{{color-link|Rabbid Cranky|white}}
|-
|-
|style="background:LIGHTSALMON" colspan="3"|[[File:MRKB Donkey Kong Stats.png|200px]]
|style="background:LIGHTYELLOW" colspan="3"|[[File:MRKB Donkey Kong Stats.png|200px]]
|style="background:PINK" colspan="3"|[[File:RabbidPeachSentry.png|200px]]
|style="background:PINK" colspan="3"|[[File:RabbidPeachSentry.png|200px]]
|style="background:LIGHTSALMON" colspan="3"|[[File:MRKB Rabbid Cranky Stats.png|200px]]
|style="background:LIGHTGRAY" colspan="3"|[[File:MRKB Rabbid Cranky Stats.png|200px]]
|-
|-
|style="background:LIGHTSALMON" colspan="3"|''He's the Ziggy crushin', high jumpin', cover point luggin', king of the ground-pondin' apes who never backs down when his friends (or his banana supply) are endangered.''
|style="background:LIGHTYELLOW" colspan="3"|''He's the Ziggy crushin', high jumpin', cover point luggin', king of the ground-pondin' apes who never backs down when his friends (or his banana supply) are endangered.''
|style="background:PINK" colspan="3"|''A proficient healer and damage-denier, when this defense-oriented prima donna takes the battlefield she keeps one eye on the enemy, and one on Mario.''
|style="background:PINK" colspan="3"|''A proficient healer and damage-denier, when this defense-oriented prima donna takes the battlefield she keeps one eye on the enemy, and one on Mario.''
|style="background:LIGHTSALMON" colspan="3"|''The irascible Rabbid Cranky may not be as fast as he used to be, but he doesn't need to be when he has a Boombow and short-ranged Barrel Bolts as explosive as his temper.''
|style="background:LIGHTGRAY" colspan="3"|''The irascible Rabbid Cranky may not be as fast as he used to be, but he doesn't need to be when he has a Boombow and short-ranged Barrel Bolts as explosive as his temper.''
|-
|-
|style="background:LIGHTSALMON" colspan="3"|'''Health Points'''<br>280
|style="background:LIGHTYELLOW" colspan="3"|'''Health Points'''<br>280
|style="background:PINK" colspan="3"|'''Health Points'''<br>220
|style="background:PINK" colspan="3"|'''Health Points'''<br>220
|style="background:LIGHTSALMON" colspan="3"|'''Health Points'''<br>200
|style="background:LIGHTGRAY" colspan="3"|'''Health Points'''<br>200
|-
|-
|style="background:LIGHTSALMON" colspan="3"|'''Area of Movement'''<br>6 Cells
|style="background:LIGHTYELLOW" colspan="3"|'''Area of Movement'''<br>6 Cells
|style="background:PINK" colspan="3"|'''Area of Movement'''<br>6 Cells
|style="background:PINK" colspan="3"|'''Area of Movement'''<br>6 Cells
|style="background:LIGHTSALMON" colspan="3"|'''Area of Movement'''<br>6 Cells
|style="background:LIGHTGRAY" colspan="3"|'''Area of Movement'''<br>6 Cells
|-
|-
|style="background:LIGHTSALMON" colspan="3"|'''Pipe Exit Range'''<br>3 Cells
|style="background:LIGHTYELLOW" colspan="3"|'''Pipe Exit Range'''<br>3 Cells
|style="background:PINK" colspan="3"|'''Pipe Exit Range'''<br>3 Cells
|style="background:PINK" colspan="3"|'''Pipe Exit Range'''<br>3 Cells
|style="background:LIGHTSALMON" colspan="3"|'''Pipe Exit Range'''<br>3 Cells
|style="background:LIGHTGRAY" colspan="3"|'''Pipe Exit Range'''<br>3 Cells
|-
|-
|style="background:LIGHTSALMON;vertical-align: top" colspan="3"|
|style="background:LIGHTYELLOW;vertical-align: top" colspan="3"|
{| class="mw-collapsible mw-collapsed" cellspacing=0 cellpadding=4 style=width:100%
{| class="mw-collapsible mw-collapsed" cellspacing=0 cellpadding=4 style=width:100%
|'''Grab & Launch'''<br>20 Damage
|'''Grab & Launch'''<br>20 Damage
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|<hr><small>Allows Rabbid Peach to '''DASH''' more than one enemy while on the move.<hr>'''''Damage'''''<br>''30''</small>
|<hr><small>Allows Rabbid Peach to '''DASH''' more than one enemy while on the move.<hr>'''''Damage'''''<br>''30''</small>
|}
|}
|style="background:LIGHTSALMON;vertical-align: top" colspan="3"|
|style="background:LIGHTGRAY;vertical-align: top" colspan="3"|
{| class="mw-collapsible mw-collapsed" cellspacing=0 cellpadding=4 style=width:100%
{| class="mw-collapsible mw-collapsed" cellspacing=0 cellpadding=4 style=width:100%
|'''Dash'''<br>20 Damage
|'''Dash'''<br>20 Damage
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|}
|}
|-
|-
|style="background:LIGHTSALMON;vertical-align: top" colspan="3"|
|style="background:LIGHTYELLOW;vertical-align: top" colspan="3"|
{| class="mw-collapsible mw-collapsed" cellspacing=0 cellpadding=4 style=width:100%
{| class="mw-collapsible mw-collapsed" cellspacing=0 cellpadding=4 style=width:100%
|'''Throw Range'''<br>6 Cells
|'''Throw Range'''<br>6 Cells
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|}
|}
|style="background:PINK" colspan="3"|'''Team Jump'''<br>6 Cells
|style="background:PINK" colspan="3"|'''Team Jump'''<br>6 Cells
|style="background:LIGHTSALMON;vertical-align: top" colspan="3"|
|style="background:LIGHTGRAY;vertical-align: top" colspan="3"|
{| class="mw-collapsible mw-collapsed" cellspacing=0 cellpadding=4 style=width:100%
{| class="mw-collapsible mw-collapsed" cellspacing=0 cellpadding=4 style=width:100%
|'''Grump Jump'''<br>6 Cells
|'''Grump Jump'''<br>6 Cells
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|}
|}
|-
|-
|style="background:LIGHTSALMON;vertical-align: top" colspan="3"|
|style="background:LIGHTYELLOW;vertical-align: top" colspan="3"|
{| class="mw-collapsible mw-collapsed" cellspacing=0 cellpadding=4 style=width:100%
{| class="mw-collapsible mw-collapsed" cellspacing=0 cellpadding=4 style=width:100%
|'''Primary Weapon'''<br>Bwananarang
|'''Primary Weapon'''<br>Bwananarang
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|<small><hr>Never stops chasing its target, it will detonate when it gets close. Can be destroyed.<hr>''<u>Panoramic Pillager</u>''<br>'''''Hit Damage'''''<br>''30-40''<br>'''''Honey Damage'''''<br>''52''<br>'''''Honey Chance'''''<br>''30%''<br>'''''Long Range'''''<br>''15 Cells''<br>'''''Cover Damage'''''<br>''LOW''<br>'''''Cooldown'''''<br>''1 Turn''<br>'''''Area of Damage'''''<br>''1 Cell''<br>'''''Sentry Health Points'''''<br>''60''<br>'''''Sentry Move Range'''''<br>''6 Cells''</small>
|<small><hr>Never stops chasing its target, it will detonate when it gets close. Can be destroyed.<hr>''<u>Panoramic Pillager</u>''<br>'''''Hit Damage'''''<br>''30-40''<br>'''''Honey Damage'''''<br>''52''<br>'''''Honey Chance'''''<br>''30%''<br>'''''Long Range'''''<br>''15 Cells''<br>'''''Cover Damage'''''<br>''LOW''<br>'''''Cooldown'''''<br>''1 Turn''<br>'''''Area of Damage'''''<br>''1 Cell''<br>'''''Sentry Health Points'''''<br>''60''<br>'''''Sentry Move Range'''''<br>''6 Cells''</small>
|}
|}
|style="background:LIGHTSALMON;vertical-align: top" colspan="3"|
|style="background:LIGHTGRAY;vertical-align: top" colspan="3"|
{| class="mw-collapsible mw-collapsed" cellspacing=0 cellpadding=4 style=width:100%
{| class="mw-collapsible mw-collapsed" cellspacing=0 cellpadding=4 style=width:100%
|'''Primary Weapon'''<br>Boombow
|'''Primary Weapon'''<br>Boombow
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|}
|}
|-
|-
|style="background:LIGHTSALMON;vertical-align: top" colspan="3"|
|style="background:LIGHTYELLOW;vertical-align: top" colspan="3"|
{| class="mw-collapsible mw-collapsed" cellspacing=0 cellpadding=4 style=width:100%
{| class="mw-collapsible mw-collapsed" cellspacing=0 cellpadding=4 style=width:100%
|'''Primary Technique'''<br>Hairy Eye
|'''Primary Technique'''<br>Hairy Eye
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|<small><hr>Restores health points to all Heroes in range.<hr>'''''Cooldown'''''<br>''3 Turns''<br>'''''Technique Range'''''<br>''6 Cells''<br>'''''HP Bonus'''''<br>''30%''</small>
|<small><hr>Restores health points to all Heroes in range.<hr>'''''Cooldown'''''<br>''3 Turns''<br>'''''Technique Range'''''<br>''6 Cells''<br>'''''HP Bonus'''''<br>''30%''</small>
|}
|}
|style="background:LIGHTSALMON;vertical-align: top" colspan="3"|
|style="background:LIGHTGRAY;vertical-align: top" colspan="3"|
{| class="mw-collapsible mw-collapsed" cellspacing=0 cellpadding=4 style=width:100%
{| class="mw-collapsible mw-collapsed" cellspacing=0 cellpadding=4 style=width:100%
|'''Primary Technique'''<br>Stink Eye
|'''Primary Technique'''<br>Stink Eye
Line 154: Line 145:
|}
|}
|}
|}
<!--===Skill Trees===
<!--===Skill Trees===
==Enemies==
==Enemies==
==Items and objects==
==Items and objects==
Line 165: Line 154:


==Enemies==
==Enemies==
* [[Ziggy|Tropical Ziggy]]
{{more images|section=y|Fill the enemies that currently have a No Image placeholder}}
* [[Hopper|Tropical Hopper]]
{{:Mario + Rabbids Kingdom Battle bestiary|transcludesection=Tropical Ziggy|align=horizontal}}
* [[Smasher|Tropical Smasher]]
{{:Mario + Rabbids Kingdom Battle bestiary|transcludesection=Tropical Hopper|align=horizontal}}
* [[Collector|Tropical Collector]]
{{:Mario + Rabbids Kingdom Battle bestiary|transcludesection=Tropical Smasher|align=horizontal}}
* [[Buckler|Tropical Buckler]]
{{:Mario + Rabbids Kingdom Battle bestiary|transcludesection=Tropical Collector|align=horizontal}}
* [[Smuggler|Tropical Smuggler]]
{{:Mario + Rabbids Kingdom Battle bestiary|transcludesection=Tropical Smuggler|align=horizontal}}
* [[Side Eye]]
{{:Mario + Rabbids Kingdom Battle bestiary|transcludesection=Finn|align=horizontal}}
* [[Finn]]
{{:Mario + Rabbids Kingdom Battle bestiary|transcludesection=Side Eye|align=horizontal}}
* [[Summoner|Tropical Summoner]]
{{:Mario + Rabbids Kingdom Battle bestiary|transcludesection=Tropical Summoner|align=horizontal}}
* [[Mega Rabbid Kong]]
<gallery>
Tropical Buckler portrait.jpg|[[Buckler|Tropical Buckler]]
Mega_Rabbid_Kong_MRKB_DK_DLC.png|[[Mega Rabbid Kong]]
</gallery>
 
==Worlds==
{| class="wikitable"
|-
! [[Banana Lagoon]]
! [[Reef]]
! [[Jungle_(Mario + Rabbids Kingdom Battle)|Jungle]]
! [[Dungeon (world)|Dungeon]]
|-
|[[Barrel of Rabbids]]
|[[Spitting Image]]
|[[Coconut Shunt]]
|[[House of Bounce]]
|-
|[[Purloined Parts]]
|[[Smuggler's Blues]]
|[[Kidnapped Components]]
|[[Com-Bust-ables]]
|-
|[[Revenge of Rabbid Kong]]
|[[Filched Fragments]]
|[[Supply Deny]]
|[[Deity Hostility]]
|-
|[[Bananas Gone Bad]]
|[[Reef Chief]]
|[[Bad Banana Bonanza]]
|[[When Kongs Collide]]
|-
|[[The Honey Bombers]]
|
|[[Torch Song for Rabbid Kong]]
|
|-
|[[Standof-Fish]]
|
|
|
|}


==References to other games==
==References to other games==
Line 181: Line 212:
*''[[Donkey Kong Country Returns]]'': Just before the heroes fight Rabbid Kong for the first time, Donkey Kong attacks him like he attacks bosses at the end of boss battles from this game.
*''[[Donkey Kong Country Returns]]'': Just before the heroes fight Rabbid Kong for the first time, Donkey Kong attacks him like he attacks bosses at the end of boss battles from this game.


<!--==Gallery==
==Gallery==
==Media==
<gallery heights=108px widths=192px>
==Names in other languages==-->
MRKB Donkey Kong Adventure Promotional Artwork.jpg|Promotional artwork
</gallery>
 
===Official environment, prop, and material renders===
<gallery heights=125px widths=192px>
Silva Diego MRKB-DKA enviro01.jpg
Silva Diego MRKB-DKA enviro02.jpg
Silva Diego MRKB-DKA enviro03.jpg
Silva Diego MRKB-DKA enviro04.jpg
Silva Diego MRKB-DKA enviro05.jpg
Silva Diego MRKB-DKA enviro06.jpg
Silva Diego MRKB-DKA enviro07.jpg
Silva Diego MRKB-DKA enviro08.jpg
Silva Diego MRKB-DKA enviro09.jpg
Silva Diego MRKB-DKA enviro10.jpg
Silva Diego MRKB-DKA enviro11.jpg
Silva Diego MRKB-DKA enviro12.jpg
Silva Diego MRKB-DKA enviro13.jpg
Silva Diego MRKB-DKA enviro14.jpg
Silva Diego MRKB-DKA enviro15.jpg
Silva Diego MRKB-DKA enviro16.jpg
Silva Diego MRKB-DKA enviro17.jpg
Silva Diego MRKB-DKA enviro18.jpg
Ditrani Salvatore MRKB-DKA enviro1.jpg
Ditrani Salvatore MRKB-DKA enviro2.jpg
Ditrani Salvatore MRKB-DKA enviro3.jpg
Ditrani Salvatore MRKB-DKA enviro4.jpg
Ditrani Salvatore MRKB-DKA enviro5.jpg
Ditrani Salvatore MRKB-DKA enviro6.jpg
Ditrani Salvatore MRKB-DKA enviro7.jpg
Ditrani Salvatore MRKB-DKA enviro8.jpg
Ditrani Salvatore MRKB-DKA enviro9.jpg
Ditrani Salvatore MRKB-DKA enviro10.jpg
Ditrani Salvatore MRKB-DKA enviro11.jpg
Ditrani Salvatore MRKB-DKA enviro12.jpg
Ditrani Salvatore MRKB-DKA enviro13.jpg
Ditrani Salvatore MRKB-DKA enviro14.jpg
Ditrani Salvatore MRKB-DKA enviro15.jpg
Ditrani Salvatore MRKB-DKA enviro16.jpg
</gallery>
 
===Concept art===
<gallery>
Pochet Fabio MRKB DKA concept art Banana Lagoon b.jpg|"Treasure Octopus"
Pochet Fabio MRKB DKA concept art Banana Lagoon a.jpg
Pochet Fabio MRKB DKA concept art Banana Lagoon c.jpg|[[Banana Lagoon]] huts
Pochet Fabio MRKB DKA concept art Banana Lagoon d.jpg|Hut designs
Pochet Fabio MRKB DKA concept art Banana Lagoon e.jpg
Pochet Fabio MRKB DKA concept art Rabbid Cranky a.jpg|Rabbid Cranky concept art
Pochet Fabio MRKB DKA concept art Rabbid Cranky b.jpg
Pochet Fabio MRKB DKA concept art Rabbid Cranky c.jpg
Pochet Fabio MRKB DKA concept art Rabbid Cranky d.jpg
Pochet Fabio MRKB DKA concept art Rabbid Cranky e.jpg|Rabbid Cranky expression sheet
</gallery>
 
{{M+RKB}}
{{M+RKB}}
[[Category:Mario + Rabbids Kingdom Battle]]
[[Category:Mario + Rabbids Kingdom Battle]]
[[Category:Downloadable content]]
[[Category:Downloadable content]]

Latest revision as of 07:55, March 18, 2024

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Logo for the DLC for Mario + Rabbids Kingdom Battle.

Donkey Kong Adventure is a story expansion for Mario + Rabbids Kingdom Battle, included in Mario + Rabbids Kingdom Battle Gold Edition and available as add-on content that can be purchased from Nintendo eShop for other versions of the game. As its name suggests, it prominently features Donkey Kong. The expansion becomes available when the Top Banana level of the base game has been completed. The expansion follows Donkey Kong, Rabbid Peach, Beep-0, and Rabbid Cranky as they work to defeat Rabbid Kong, who seeks revenge for his defeat in the main game, and has formed an army. It features exclusive enemies, weapons, collectibles, and worlds not available in the main game. Donkey Kong and Rabbid Cranky are also exclusively playable in Donkey Kong Adventure.

Story[edit]

The story begins just after the defeat of Rabbid Kong in Ancient Gardens. Bowser Jr. and Spawny are seen spying on Peach's Castle, though they also see Rabbid Kong near the Time Washing Machine. He later touches it after being encouraged by some Rabbids, but he gets electrocuted and causes it to malfunction. Rabbid Kong, as well as some various junk and Rabbids, are sucked into the machine, which stresses Spawny out, causing him to fire a ray from the SupaMerge headset into the machine. Bowser Jr. and Spawny escape just as Mario, Luigi, Rabbid Peach, and Rabbid Luigi arrive. Rabbid Peach later goes over to the machine to plug in her phone, but she gets sucked into the machine along with Beep-0, who was trying to get her away from the machine.

In an alternate dimension, the Time Washing Machine falls onto an unknown island. During the fall, Rabbid Peach and Beep-0 fly off and land at a small area of Banana Lagoon. There, the two wake up to find themselves on the unknown island. They attempt to talk to some locals, who turn out to be Tropical Ziggies who attack them. Rabbid Peach left her Blasters back at Peach's Castle to roast mushrooms, so she cannot fight back. Suddenly, Donkey Kong appears, causing the Ziggies to flee. Alongside him is Rabbid Cranky, an elderly and grouchy Rabbid dressed as Cranky Kong. The three defeat the Ziggies after Rabbid Cranky gives Rabbid Peach a new Blaster.

While exploring, they come across parts of the Time Washing Machine, only for them to be taken by Collectors. They also face Smugglers that carry some Bad Bananas. After collecting a few parts, Rabbid Cranky leads the team to Rabbid Kong, who notices Rabbid Peach and remembers their battle in the main game, enraging him and causing him to punch her into the ground. This also angers Donkey Kong and Rabbid Cranky, who then proceed to attack him. Rabbid Kong then commands his minions to attack them, and after Rabbid Peach comes back out of the ground, the trio proceed to fight Rabbid Kong's minions.

After that, Rabbid Cranky explains how the main part of the Time Washing Machine ended up at Rabbid Kong's fort and powered him up. The gang then head off to find the two keys to reach his hideout. They also learn that the Time Washing Machine was being used to create Bad Bananas, which can power up Rabbids and are the source of Rabbid Kong's new powers. Each one of the keys is located at a different path, with one of the paths leading to a broken bridge to the Reef. They then battle a big Rabbid with a key known as Side Eye, who is tricked into fighting them. After defeating Side Eye, it is revealed that he is one of the Rabbids that were with Rabbid Kong at the start of the story.

After obtaining the first key, they free some Rabbids from the Megabug's control, and they fix the bridge to the Reef. They soon came across Finn, another big Rabbid who owns the second key. After defeating him, it is revealed that Finn was the other Rabbid who was with Rabbid Kong at the start of the story.

After obtaining the second key, they unlock the gate and storm into the Jungle, and Rabbid Kong, who was spying on them, throws ink-filled coconuts at them throughout the level. They soon encounter Mega Rabbid Kong and fight him. After destroying the Megabug Pool, Rabbid Kong escapes as it explodes and the team falls into the Dungeon. The trio escape from the Dungeon, only with Mega Rabbid Kong waiting for them for one last battle. The three use a golden Blast Barrel to destroy his hammer, and he spits out his Bad Banana. Rabbid Peach then convinces him to bring the main part of the Time Washing Machine back to Banana Lagoon to send her and Beep-0 back to Peach's Castle. At the end of the game, the team hugs a sad Rabbid Kong, which makes him happy again.

Heroes[edit]

In Donkey Kong Adventure, only Rabbid Peach, Donkey Kong, and Rabbid Cranky are playable. While Rabbid Peach is only slightly altered from her main game version, Donkey Kong uses almost all new abilities and Rabbid Cranky combines and renames existing abilities.

Donkey Kong Rabbid Peach Rabbid Cranky
Artwork of Donkey Kong RabbidPeachSentry.png Artwork of Rabbid Cranky
He's the Ziggy crushin', high jumpin', cover point luggin', king of the ground-pondin' apes who never backs down when his friends (or his banana supply) are endangered. A proficient healer and damage-denier, when this defense-oriented prima donna takes the battlefield she keeps one eye on the enemy, and one on Mario. The irascible Rabbid Cranky may not be as fast as he used to be, but he doesn't need to be when he has a Boombow and short-ranged Barrel Bolts as explosive as his temper.
Health Points
280
Health Points
220
Health Points
200
Area of Movement
6 Cells
Area of Movement
6 Cells
Area of Movement
6 Cells
Pipe Exit Range
3 Cells
Pipe Exit Range
3 Cells
Pipe Exit Range
3 Cells
Grab & Launch
20 Damage

Allows Donkey Kong to pick up allies, enemies, Cover Blocks or Sentries, move to another cell and launch them. Cleanses an ally overcome by a Super Effect.
Damage
20
Stylish Dash
30 Damage

Allows Rabbid Peach to DASH more than one enemy while on the move.
Damage
30
Dash
20 Damage

Allows Rabbid Cranky to damage an enemy while on the move.
Damage
20
Throw Range
6 Cells

The distance Donkey Kong can throw. Ah! Those bulging biceps!
Technique Range
6 Cells
Team Jump
6 Cells
Grump Jump
6 Cells

While performing a TEAM JUMP, Rabbid Cranky strikes the landing area dealing damage to everyone in range.
Team Jump Range
6 Cells
Grump Jump Range
2 Cells
Damage
30
Primary Weapon
Bwananarang

Mid-range weapon capable of hitting multiple targets in a row without cooldown.
Potassium Pulverizer
Hit Damage
20-30
Bounce Damage
39
Bounce Chance
30%
Medium Range
7 Cells
Cover Damage
LOW
Ricochets
3
Secondary Weapon
DK Ground Pound

Targeted attack affecting all enemies within a cylindrical area, regardless of cover.
The Classic
Hit Damage
45-55
Bounce Damage
72
Bounce Chance
30%
Short Range
2 Cells
Cover Damage
LOW
Cooldown
1 Turn
Area of Damage
2 Cells
Primary Weapon
Blaster

A short to mid-range weapon that fires one round at a time at a single target.
Megalodon
Hit Damage
20-30
Honey Damage
39
Honey Chance
30%
Medium Range
10 Cells
Cover Damage
LOW
Secondary Weapon
Sentry

Never stops chasing its target, it will detonate when it gets close. Can be destroyed.
Panoramic Pillager
Hit Damage
30-40
Honey Damage
52
Honey Chance
30%
Long Range
15 Cells
Cover Damage
LOW
Cooldown
1 Turn
Area of Damage
1 Cell
Sentry Health Points
60
Sentry Move Range
6 Cells
Primary Weapon
Boombow

Delivers a scattershot attack affecting enemies out in the open.
Wood Shop Walloper
Hit Damage
40-50
Vamp Damage
65
Vamp Chance
30%
Medium Range
10 Cells
Cover Damage
LOW
Secondary Weapon
Barrel Bolt

Explosive Boombow ammo with a high arc, short range and damage unhindered by cover.
Barrel of Fun
Hit Damage
30-40
Vamp Damage
52
Vamp Chance
30%
Medium Range
8 Cells
Cover Damage
LOW
Cooldown
1 Turn
Area of Damage
1 Cell
Primary Technique
Hairy Eye

This bonus attack is a mid-range reaction shot dealt to the first enemy to move within Donkey Kong's line of sight.
Cooldown
3 Turns
Reaction Shots
1
Reaction Shot DMG
100%
Secondary Technique
Magnet Groove

Enemies within range will be drawn to Donkey Kong's irresistable jungle beats when he busts out the bongos and takes them for a ride to beat town!
Cooldown
4 Turns
Technique Range
6 Cells
Primary Technique
Shield

Limits damage taken by Rabbid Peach from any enemy attack.
Cooldown
2 Turns
DMG Reduction
30%
Secondary Technique
Heal

Restores health points to all Heroes in range.
Cooldown
3 Turns
Technique Range
6 Cells
HP Bonus
30%
Primary Technique
Stink Eye

This bonus attack is a mid-range reaction shot dealt to the first enemy to move within Rabbid Cranky's disapproving gaze.
Cooldown
3 Turns
Reaction Shots
1
Reaction Shot DMG
70%
Secondary Technique
Long Story

Puts enemies within range to sleep, sparing them Rabbid Cranky's latest rant or complaints about the post office.
Cooldown
3 Turns
Technique Range
6 Cells

Enemies[edit]

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Mario + Rabbids Kingdom Battle enemy
Tropical Ziggy
Tropical Ziggy portrait.jpg Health Points 80 Team Jump None Double Dash 20 DMG
Area of Movement 6 Cells Primary Weapon Blaster Secondary Weapon
25 DMG None
Pipe Exit Range 3 Cells Primary Technique Villain Sight Secondary Technique
25 DMG None
Chase Range None Tertiary Technique Dashing Ne'er-do-wells!
None
Mario + Rabbids Kingdom Battle enemy
Tropical Hopper
Tropical Hopper portrait.jpg Health Points 110 Double Jump (Vamp) 8 Cells Dash None
Area of Movement 6 Cells Primary Weapon Blaster Secondary Weapon
30 DMG None
Pipe Exit Range 3 Cells Primary Technique Shield Secondary Technique
-100% DMG None
Chase Range None Tertiary Technique Team Jumping Jerks!
None
Mario + Rabbids Kingdom Battle enemy
Tropical Smasher
Tropical Smasher portrait.jpg Health Points 180 Team Jump None Dash None
Area of Movement 4 Cells Primary Weapon Melee Secondary Weapon
60 DMG None
Pipe Exit Range 2 Cells Primary Technique Weaken Secondary Technique
-50% DMG None
Chase Range 4 Cells Tertiary Technique Pinheads in Pursuit!
None
Mario + Rabbids Kingdom Battle enemy
Tropical Collector
Tropical Collector portrait.jpg Health Points 130 Team Jump None Dash None
Area of Movement 25 Cells Primary Weapon Secondary Weapon
None None
Pipe Exit Range 10 Cells Primary Technique Secondary Technique
None None
Chase Range None Tertiary Technique Compulsive Curators!
None
Mario + Rabbids Kingdom Battle enemy
Tropical Smuggler
Tropical Smuggler portrait.jpg Health Points 180 Team Jump None Dash None
Area of Movement 4 Cells Primary Weapon Melee Secondary Weapon
10 DMG None
Pipe Exit Range 2 Cells Primary Technique Secondary Technique
None None
Chase Range 2 Cells Tertiary Technique Banana Lovin' Bootleggers!
None
Mario + Rabbids Kingdom Battle enemy
Finn
Finn portrait.jpg Health Points 600 Team Jump None Shark Rage 20 DMG
Area of Movement 38 Cells Primary Weapon Octo Hammer Secondary Weapon
70 DMG None
Pipe Exit Range None Primary Technique Prying Eyes Denier Secondary Technique Villain Sight
Immune to reaction shots while moving 70 DMG
Chase Range 6 Cells Tertiary Technique One shark feeding frenzy!
None
Mario + Rabbids Kingdom Battle enemy
Side Eye
Side Eye portrait.jpg Health Points 400 Team Jump None Dash None
Area of Movement 14 Cells Primary Weapon Bomb Bludgeon Secondary Weapon
50 DMG None
Pipe Exit Range None Primary Technique Prying Eyes Denier Secondary Technique Villain Sight
Immune to reaction shots while moving 40 DMG
Chase Range None Tertiary Technique StandofFISH scaredy cat!
None
Mario + Rabbids Kingdom Battle enemy
Tropical Summoner
Tropical Summoner portrait.jpg Health Points 130 Team Jump None Dash None
Area of Movement 6 Cells Primary Weapon Grenaduck Secondary Weapon
25 DMG None
Pipe Exit Range 3 Cells Primary Technique Summon Secondary Technique Heal
Calls to arms for one or more enemies 30% HP
Chase Range None Tertiary Technique Incorrigible invokers!
None

Worlds[edit]

Banana Lagoon Reef Jungle Dungeon
Barrel of Rabbids Spitting Image Coconut Shunt House of Bounce
Purloined Parts Smuggler's Blues Kidnapped Components Com-Bust-ables
Revenge of Rabbid Kong Filched Fragments Supply Deny Deity Hostility
Bananas Gone Bad Reef Chief Bad Banana Bonanza When Kongs Collide
The Honey Bombers Torch Song for Rabbid Kong
Standof-Fish

References to other games[edit]

  • Donkey Kong: An area features a Rabbid on a girder throwing barrels at another Rabbid jumping over them, much like Donkey Kong and Mario do in this game, respectively. Beep-0 comments that the jumping Rabbid would "be lucky to get to 125 meters unless he finds a hammer".
  • Donkey Kong 64: An arrangement of the hub world music from this game appears.
  • Donkey Kong Country Returns: Just before the heroes fight Rabbid Kong for the first time, Donkey Kong attacks him like he attacks bosses at the end of boss battles from this game.

Gallery[edit]

Official environment, prop, and material renders[edit]

Concept art[edit]