Crate and Peril: Difference between revisions

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(I said you have a 1/10 chance to win against a FISH, aka, not a human player. I claim that you cannot win against a HUMAN solo player. Just because the game was designed to allow both teams to win does not meant that it is possible for both teams to win, the titanic was designed to be unsinkable, but look at how that ended. If you can provide a single instance of the solo player losing after trying his best, I will gladly eat my hat, until then you cannot refute this claim, please stop trolling.)
Tag: Undo
(Undo revision 4168285 by 213.31.44.101 (talk) To throw my hat in the ring, the game was designed for either side to be able to win, no matter how improbable your personal experience may be. I would also advise you to stop this edit war and move this debate to the talk page.)
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==Gameplay==
==Gameplay==
The solo player's objective is to shake the box around and eliminate the group players by tilting the [[Spiny Shell (red)|Spiny Shells]] into them. There are four small green dividers in the box that act as walls for the group players and Spiny Shells. The group players must survive for 30 seconds with at least one of them remaining in order to win. This is the only minigame in the game which cannot be won by the group if the solo player is human controlled, as long as the solo player does not self-sabotage.
The solo player's objective is to shake the box around and eliminate the group players by tilting the [[Spiny Shell (red)|Spiny Shells]] into them. There are four small green dividers in the box that act as walls for the group players and Spiny Shells. The group players must survive for 30 seconds with at least one of them remaining in order to win.


==Ending==
==Ending==

Revision as of 14:19, March 22, 2024

Crate and Peril
Crate and Peril from Mario Party 6
Crate and Peril from Mario Party: The Top 100
Appears in Mario Party 6
Mario Party: The Top 100
Type 1-vs.-3 minigame
Time limit 30 seconds
Music track Jazzy
Music sample
Mario Party 6:

Mario Party: The Top 100:

Crate and Peril is a 1-vs.-3 minigame in Mario Party 6 and Mario Party: The Top 100. Its name is a pun on the name of the retail store Crate & Barrel.

Introduction

The solo player chases the group players into a room with a stage, shrinking and sucking them into a box. The camera points inside the box, then the minigame starts.

Gameplay

The solo player's objective is to shake the box around and eliminate the group players by tilting the Spiny Shells into them. There are four small green dividers in the box that act as walls for the group players and Spiny Shells. The group players must survive for 30 seconds with at least one of them remaining in order to win.

Ending

In Mario Party 6, if the team wins, any players who are still standing will perform their victory animations from within the box. If the solo player wins, they will stand on the stage and perform their victory animation.

Controls

Mario Party 6

Solo (1 player)

  • Control Stick – Tip box

Group (3 players)

  • Control Stick – Move

Mario Party: The Top 100

Solo (1 player)

  • Tilt motion control Tilt system: Tilt box

Group (3 players)

  • Circle Pad: Move

In-game text

Mario Party 6

  • Rules"One player holds a box containing the other three players and tips it to try and hit them with Spinys!"
  • Advice"The solo player should watch the movement of the other three to figure out how to tip the box."

Mario Party: The Top 100

  • Description"Life's hard for a shrunken person in a magic box filled with Spiny Shells, especially when someone's shaking it."
  • On-screen (Solo)"Hit your rivals with Spiny Shells!"
  • On-screen (Team)"Dodge the Spiny Shells!"

See also

Names in other languages

Language Name Meaning
Japanese パニックボックス
Panikku Bokkusu
Panic Box

Dutch Kantelkist
Tilting Box
French Boîte Magique
Magic Box
German Wackelkasten
Wobble Box
Italian Scatola Chiusa
Closed Box
Spanish Caja mágica
Magic Box