Kobu Kokko: Difference between revisions

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'''Kobukokko''' (コブコッコ<ref>[http://img3.wikia.nocookie.net/__cb20110928050039/mario/ja/images/b/bb/DKJBenemybios.png Donkey Kong Jungle Beat Japanese enemy bios]</ref>) are a species of chicken/plant hybrid-like enemies in ''[[Donkey Kong Jungle Beat]]''. Because they sleep, they are generally harmless, though [[Donkey Kong]] can be injured by running into them. During their sleep, their heads will tilt down, giving Donkey Kong a change to use his [[Sound Wave Attack]] to make the Kobukokko's comb pop out, stunning it for at least one second. Donkey Kong can then punch this fifteen times to defeat it, which will cause the enemy to explode and eight [[banana]]s to appear.
'''Kobukokko''' (コブコッコ<ref>[http://img3.wikia.nocookie.net/__cb20110928050039/mario/ja/images/b/bb/DKJBenemybios.png Donkey Kong Jungle Beat Japanese enemy bios]</ref>) are a species of chicken/plant hybrid-like enemies in ''[[Donkey Kong Jungle Beat]]''. Because they sleep, they are generally harmless, though [[Donkey Kong]] can be injured by running into them. During their sleep, their heads will tilt down, giving Donkey Kong a change to use his [[Sound Wave Attack]] to make the Kobukokko's comb pop out, stunning it for at least one second. Donkey Kong can then punch this fifteen times to defeat it, which will cause the enemy to explode and eight [[banana]]s to appear.


Kobukokko first appear in the [[Orange Kingdom]]'s level "Sky Garden" and again in the [[Watermelon Kingdom]]'s level "Ice Warren", in the [[Lemon Kingdom]]'s level "Cactus Mine" and in the [[Chili Pepper Kingdom]]'s level "Magma Colosseum".
Kobukokko appear in [[Sky Garden (Donkey Kong Jungle Beat)|Sky Garden]], [[Ice Warren]], [[Cactus Mine]], and [[Magma Coliseum]].


In the Lemon Kingdom and Chili Pepper Kingdom, angered Kobukokko appear. Unlike the earlier pair, they are awake and constantly twitching. When Donkey Kong gets close enough to them, they will become angry, turn red, and slam their heads violently into the ground, which can damage him. They are defeated in the same way as the sleeping Kobukokko.
In the Cactus Mine and Magma Coliseum, angered Kobukokko appear. Unlike the earlier pair, they are awake and constantly twitching. When Donkey Kong gets close enough to them, they will become angry, turn red, and slam their heads violently into the ground, which can damage him. They are defeated in the same way as the sleeping Kobukokko.


==References==
==References==
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{{NIWA|DKWiki-p=Cob Cock}}
{{NIWA|DKWiki-p=Cob Cock}}
{{DKJB}}
{{DKJB}}
[[Category:Donkey Kong Jungle Beat]]
[[Category:Birds]]
[[Category:Donkey Kong Species]]
[[Category:Plants]]
[[Category:Donkey Kong Enemies]]
[[Category:Donkey Kong Jungle Beat Enemies]]

Revision as of 17:42, August 2, 2017

The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

Template:Species-infobox Kobukokko (コブコッコ[1]) are a species of chicken/plant hybrid-like enemies in Donkey Kong Jungle Beat. Because they sleep, they are generally harmless, though Donkey Kong can be injured by running into them. During their sleep, their heads will tilt down, giving Donkey Kong a change to use his Sound Wave Attack to make the Kobukokko's comb pop out, stunning it for at least one second. Donkey Kong can then punch this fifteen times to defeat it, which will cause the enemy to explode and eight bananas to appear.

Kobukokko appear in Sky Garden, Ice Warren, Cactus Mine, and Magma Coliseum.

In the Cactus Mine and Magma Coliseum, angered Kobukokko appear. Unlike the earlier pair, they are awake and constantly twitching. When Donkey Kong gets close enough to them, they will become angry, turn red, and slam their heads violently into the ground, which can damage him. They are defeated in the same way as the sleeping Kobukokko.

References