Talk:Super Mario World 2: Yoshi's Island

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Mario Award winner Super Mario World 2: Yoshi's Island has won a Mario Award in the first Awards Ceremony!!

Mario Award winner Super Mario World 2: Yoshi's Island has won a Mario Award in the second Awards Ceremony!!

Mario Award winner Super Mario World 2: Yoshi's Island has won a Mario Award in the Seventh Awards Ceremony!!
  • A7: Favorite Yoshi Game (presented by Snack (talk))

Mario Award winner Super Mario World 2: Yoshi's Island has won a Mario Award in the Eighth Awards Ceremony!!

This article needs boxart. A sprite of Mayor Penguin from Paper MarioPaper Jorge


Anway- what in the world are those litle blob like enmies that when stepped on, their stuff go everywere and such? Full Metal MoogleKirbyWalk.gif (I am planning to make articles on yoshi island stuff, and I ned to know if the article has been created.)

When U puut id lyk dat, id mk mii brf. Barney Bubble 3dhammer.gif 3D, MII TEH MAAN! 3dhammer.gif


I'm just putting a name I made up and putting the conjecture or whatever. Full Metal MoogleKirbyWalk.gif (and thats not it)

Go to sluggy the unshavens fort, and you seethosel ittle blob things? There yellow and orange? Full Metal MoogleKirbyWalk.gif

I know there an article about them, but I don't remmenber the name. Gofer

Georgette Jelly. =) -- Son of Suns

This articles needs a story section--Widkid85 18:35, 29 April 2007 (EDT)

does this have hidden levels?

Master Crash

It should.Knife (talk) 14:28, 23 August 2007 (EDT)

Needs WAY more info!!![edit]

Orangeyoshi Way too short. Way too little information. The information we have is not the kind of information we need. There's a few sentences of general information, and then a list of levels enemies and bosses, and that's it. It's perfectly good information, but is that all there is to the game? Even the Wikipedia article is a lot better. It actually has information about gameplay, plot, presentation, reception etc. I think this article should be rewritten and expanded, or else have a very incomplete article about an important game.

You know that you can edit the article, right? --Blitzwing 16:57, 20 January 2008 (EST)
Yeah, but I don't know much about the game, I've only played the remake, and that was a long time ago. And I'm not good at writing wiki articles. And if I wrote it, it would be in the wrog tone. I'm not the kind of guy on this wiki who re-writes the articles that aren't good enough. I don't want to be lazy and tell other people to do it, but I think we need a SMW2: Yoshi's Island expert for reworking this article. -Orangeyoshi 09:49, 21 January 2008 (EST)
I'll be working on this article. Paperjorgesp.png Paper Jorge Paperjorgesp.png
That's good. What kind of things do you think you'll add? Oh good, there's a plot section now. There should still be a part explaining the gameplay, it's not like other platformers.Orangeyoshi 20:30, 22 January 2008 (EST) P.S. "Yoshi's Island (game)" should redirect here. How do I do that?

Missing an enemy?[edit]

Does anyone know the name of those little snowmen enemies that wear big polka-dotted pants and come in groups of 4 (1 "mother" and 3 children)? You can use the babies as bouncy eggs if you separate them from the "mother". I actually came here looking to find out the name of them. Pic for refrence. Feb 28th 2008

Huffin Puffin I believe it was-BUT! It's not an enemy. It's more of an allie, altough it acts similar to Bumpty because they try to push Yoshi off. Paper Jorge ( Talk·Contributions)·

My version has different level names![edit]

My copy has "Fight Baddies w/ Baddies" and "Crazy Maze Days", not "Fight Toadies w/ Toadies" and "Endless World of Yoshis". Is this an England / America difference or something? Avengah 13:02, 13 April 2008 (EDT)

I think you have the GBA version of the game. The GBA has different names for some levels. Paper Jorge ( Talk·Contributions)·
The levels in question are the Secret levels, which are not in the SNES version... Avengah 17:01, 13 April 2008 (EDT)
This is pretty important... Somebody answer... I would but I do not have GBA version. A Link to the Present 13:55, 9 April 2011 (EDT)
The GBA Version has the latter two. Arceus79 17:41, 24 March 2012 (EDT)

What are these enemies called?[edit]

They are little green cactussy things that bounce a Needlenose up and down on their heads. You can eat the Needlenose, and the enemy will stay where it is for a few seconds, then go down. After a while, it will generate a new Needlenose. I'm not sure if this enemy is in the list.

Also, anyone know the answer to my question about the Secret Level names? Thanks! Avengah 11:41, 14 April 2008 (EDT)

This enemy is not included in the list, but I don't know how it's called, sorry. Time Questions 12:01, 14 April 2008 (EDT)

Super Mario World 2: Yoshi's Island Levels[edit]

Levels That Need Writing, Re-writing, Expanding or Images/Better Images

  • World 1:

** Exercise in the Skies - better image

Striked out levels have since been completed

I can help with images, plz put ya name down if ya can too!

3DS/Virtual Console[edit]

Acording to Wikpedia, a 3DS and Virtual Console remake is coming out!--AnonymousPerson is a fraud! He does not like his talking doughnuts! 21:22, 13 July 2010 (UTC)

"The game has yet to be announced to be ported for the Wii's Virtual Console, however the game is slated for possible re-release on the Nintendo 3DS."

As of now, nothing is confirmed. FakeIco MCD.png MrConcreteDonkey 17:21, 23 December 2010 (UTC)

This game is among a large list of classic games that Reggie said in an interview were being remade for the Nintendo 3DS. Wii's Virtual Console? Still no word. A Link to the Present 13:58, 9 April 2011 (EDT)
A new remake? Sounds New Super Mario Bros. Wii-ish and pretty new to me.--Prince Ludwig 03:01, 1 June 2011 (EDT)

Debug Room[edit]

I found something that wasn't described here yet. It is a debug room from this game (picture on here:'sIsland-DebugRoom.png) Do any of you think that there should be a section about this room? --Marioblender 22:32, 10 January 2011 (EST)

I'm rewriting the entire article. What do you think this article needs?[edit]


JanuaryThunder 16:22, 14 May 2011 (EDT)

Promotional Material[edit]

What do you think of this section so far?

JanuaryThunder 07:06, 1 June 2011 (EDT) @JanuaryThunder: Awesome!Reddragon19k 07:08, 1 June 2011 (EDT)

Add pictures to the gameplay section.[edit]

Please add pictures to the gameplay section. Good night.

--JanuaryThunder 01:37, 5 July 2011 (EDT)

!¡!¡!¡!¡Yoshi's Island Beta!¡!¡!¡!¡[edit]

Okay, everyone. Look closely.

The above is a promotional video for Yoshi's Island that was likely played on television screens in retail stores. It is not the same promotional video as the one featuring Ken Lobb.

What's exciting here is that this video features a **beta** version of Yoshi's Island. You'll notice some differences in background and enemy placement. I think these changes are worth noting somewhere on MarioWiki. As far as I can tell, no other website has ever noted these changes. This can be a MarioWiki exclusive. What differences do you notice?

JanuaryThunder 01:16, 17 November 2011 (EST)


too many pics. an article should be made User:JORDANDEBONO


Super Mario world 2 is clearly part of the mario series and the next mario game after mario world. it's called mario world 2 in america,so in america it's related.japan and america have different mario bros 2 but noone says the current mario bros 2 isn't connected to the rest of the series.
The preceding unsigned comment was added by Mylp23 (talk).

Yoshi is the protagonist and therefore is a Yoshi game. Mario has to be the protagonist for this game to be a Mario game. 01:41, 24 August 2013 (EDT)

Added to version differences[edit]

Added more details about the version difference. There was actually two distinct pal releases. One was for the New Zealand and Australia, that feature the yellow border on the box and the yellow label on the cartridge itself, the other one was for Europe (game had a language selector allowing you to switch between English, French and German), that featured a box identical to the NTSC release, aswell as cartridge label. More info here:

An idea[edit]

I was thinking like the level articles in Donkey Kong 64 list the loations of the Golden Bananas and the New Super Mario Bros. (series) levels list the locations of the Star Coins, should we list the locations of the collectibles in levels here, or should we just list some like the Flowers? Yoshi876 (talk)

I don't know. Listing the locations of all 20 red coins per level sounds like a pain. You shouldn't just list flowers either since since they are just part of the 100% process. For this game, in my opinion it's all or none.
Icon showing how many lives Mario has left. From Super Mario 64 DS. It's me, Mario! (Talk / Stalk) 14:47, 7 August 2013 (EDT)
It would be a pain, but I'm fine with doing the menial tasks. My only problem would be the Star locations because you get them all by bouncing eggs off walls as long as you get a good angle. Yoshi876 (talk)
I think that's just an optional way of getting stars. You should focus on getting stars from blocks and ? clouds instead because those are definite locations. I'm not sure how you can list red coin locations. Describing it is good, but an image to accompany is even better.
Icon showing how many lives Mario has left. From Super Mario 64 DS. It's me, Mario! (Talk / Stalk) 15:47, 7 August 2013 (EDT)
My only problem with getting images is that I'm fairly certain they're not going to be the easiest thing to track down, other than on internet playthroughs, and I don't have a good program for cropping. Yoshi876 (talk)

Something that would make this article a little easier to read...[edit]

It would be much easier to read if you'd only call it "Super Mario World 2: Yoshi's Island" in the opening section, and thereafter call it "Yoshi's Island". It'd incredibly tiresome to read the full title written out over and over again all throughout the article. 20:01, 27 March 2014 (EDT)

That is the full title however, it'd be informal to start using an abbreviation, just like we don't call Mario & Luigi: Bowser's Inside Story ML:BiS on the article. Yoshi876 (talk)

New Reference[edit]

Isn't the "Powerful Infant" theme re-used in Super Mario 64? If so, can I put that as a "Reference in Later Games"? --Michael (talk) 16:21, 2 April 2014 (EDT)

The "Powerful Infant" theme is in fact, re-used in Super Mario 64, so, yes, you may put that as a reference.

This is chronologically the first Mario game.[edit]

I noticed that the article says Super Mario World 2: Yoshi's Island is the prequel to Super Mario World but the trivia section says It is the prequel to the entire Mario series which would make it the very first Mario game. Not the prequel to Super Mario World unless the original super mario bros never happened. I say super mario bros because Miyamoto confirmed that super mario bros 3 was a play and thus the events couldn't have been chronological to the mario series....unless Mario and his friends were reenacting the adventure in super mario bros 3 --Sonario648 (talk) 19:23, 29 February 2016 (EST)

Please sign your comments
While the overall series's timeline is a little scrambled, Yoshi's Island is definitely one of the first - if not, the first - game in the series. Some would argue that the original Donkey Kong would be the first, as well. I actually have a theory about that, but another time!
As for why it's called "Super Mario World 2" ... no one really knows. In Japan, the game is called "Super Mario World: Yoshi's Island" but it's unknown why the "2" was added... (Alex95 (talk) 18:47, 29 February 2016 (EST))
I'm pretty sure they called it Super Mario World 2 so players of the original Super Mario World would be more likely to buy it. --Waluigi's head icon in Mario Kart 8 Deluxe. Too Bad! Waluigi Time! 18:56, 29 February 2016 (EST)
I think this interview is relevant:
This essentially confirm that the games should be considered as separate entities unless the games themselves state otherwise.
Furthemore, the Japanese name just has Super Mario in it, without the World; this suggests that it was meant to be part of the Super Mario series, even though for the 30th anniversary Nintendo didn't consider it as a game in the Super Mario series.--Mister Wu (talk) 19:10, 29 February 2016 (EST)

@Mister Wu: idk, I think it'd be a mistake to put that much stock a vague statement translated from Japanese (especially when there's no original Japanese to compare)

the way I interpret it, tezuka misinterpreted the question and is simply saying the setting of wooly world is not in the mushroom kingdom. notice how he says "mushroom kingdom" instead of "mario's universe" or whatever. --Glowsquid (talk) 19:15, 29 February 2016 (EST)

Yeah, I also feel like the alternative universe stuff is a misinterpretation, based on the question itself being framed as a "is this a parallel universe" thing. In general, the wiki's stance is the most straightforward and least speculative interpretation of vague things is the right one, and in this case, "Yoshi's universe [...] is separate from the Mushroom Kingdom." is most simply interpreted as his adventures don't take place in the Mushroom Kingdom. - Walkazo 20:55, 29 February 2016 (EST)

I need to settle something between me and a friend. Did Yoshi's Island come before SMW?
The preceding unsigned comment was added by (talk).

Yes. Read the article as well as the above conversation. Answers are pretty apparent. Alex95sig1.pngAlex95sig2.png 13:40, 18 January 2017 (EST)
But not in terms of release dates, Yoshi's Island was released in 1995, Super Mario World in 1990. In terms of story, Yoshi's Island is the prequel of pretty much any Mario game.--Mister Wu (talk) 22:28, 18 January 2017 (EST)

"Powerful Infant" theme[edit]

I keep seeing things that refer to specific power-ups giving arrangements of this theme (SM64, SMR). However, is that really necessary when said theme is an arrangement of the SMB1 invincibility theme that just happens to sound like the YI one? Doc von Schmeltwick (talk) 17:47, 2 October 2017 (EDT)

Of course, the reason why the "Powerful Infant" theme is notable is the melody which is inserted on top of the Super Star theme of SMB, the latter is not the interesting part of it. SM64 and SMR clearly used themes with the same melody first heard in this game.--Mister Wu (talk) 18:58, 2 October 2017 (EDT)
Are you referring to the humming synth noise and the ascending bridge? The "Duh-nuh-NUUUUUUUUUUUUH, NA-Nuhhhhhhhhhh....."Doc von Schmeltwick (talk) 18:59, 2 October 2017 (EDT)
It's a high pitched synth noise, yes, it's a bit faint, but still can be clearly heard. It's on the left channel, so you can hear it more clearly if you just hear from that channel.--Mister Wu (talk) 19:13, 2 October 2017 (EDT)

Number of Special Items you can hold[edit]

Hi, I just signed up for MarioWiki since I'm interested in adding and correcting information about various Mario games. I read the main article for Yoshi's Island, and I got curious about a few things. In section 7.3, about Special Items, it says that you can hold up to 22 items. The manual says the same thing, so I'm assuming this number is taken from there. Various other sources give me the numbers 22 or 25 items. However, the versions of the game I've been playing all have 27 items as the max. The versions I've been testing is the EU/PAL cartridge version, and the Classic Mini SNES version (which emulates the US 1.1 version).

I was about to edit this myself, but then I thought it might be a version difference, so I should check first if the number could be different in other versions (JP as well as US 1.0, for example). If no one objects, I'm just going to go ahead and edit.

While I'm at it, I feel that the descriptions of the Special Items are very simple, and likely taken straight out from the manual. Is it OK if I go ahead and add additional information about these stuff? (For example, the Super Green Watermelon gives Yoshi 90 seed shots.)

The reason I ask is because this is my first day as a user on a Wiki page, and I want to make absolutely sure I'm not doing anything inappropriate. Master of Majora (talk) 16:47, 2 March 2018 (EST)

First of all, you can sign your comment by typing three or four tildes (~)
Second, you may want to get some more information on version differences before you start switching things around. It seems English versions have 22 and PAL have 27, but you may want to double check (with someone who has the game, so not me :P)
Third, additional information on the items can stay on their respective pages. The overall list is supposed to be a simple explanation. Alex95sig1.pngAlex95sig2.png 16:15, 2 March 2018 (EST)

Thanks for the quick answer. You're right, I should standby and see if anyone with the US 1.0 version has anything to say about it. With that said, even if that version indeed has 22 as the max limit, a note should be added that the versions I've mentioned has 27 as the max limit, since 22 is evidently not the correct number on ALL versions. Master of Majora (talk) 16:21, 2 March 2018 (EST)

Shy Guy or Shy-Guy?[edit]

Is there any reason why Shy Guy is formatted just like that (without hyphen) on this page, when the game evidently uses the name Shy-Guy? (As in the name of stage 1-6: Shy-Guys On Stilts.) I'm aware that the name Shy Guy is used in other games, but shouldn't it be Shy-Guy as long as it is mentioned in relation to Yoshi's Island? I'm genuinely curious, since maybe it's a technical Wiki issue (such as changing the name would make links incorrect or something). Master of Majora (talk) 16:46, 2 March 2018 (EST)

Late response, but if it says that in-game, I encourage you to change it. BabyLuigiFire.png Ray Trace(T|C) 19:11, 10 March 2018 (EST)
The guide parses it Shy-Guy as well. Doc von Schmeltwick (talk) 21:49, 10 March 2018 (EST)

Super FX2 Graphic chip[edit]

This technic was actually first used in Super Mario World, you see Morton, Roy, and Ludwig? Well, when they get defeated, their sprite rotates, disorientes in shape (this one is also for hitting them), and the sprite appear to shrink at the same time. Do that means that this technology was actually used for the first time in Super Mario World? FanOfYoshi (talk) 03:56, 1 September 2018 (EDT)

That kind of sprite scaling and rotation didn't require the Super FX2 chip, as far as I know in Yoshi's Island it was used to render and animate actual 3D models (you can clearly see this in the very first castle where some walls in the background rotate and fall on Yoshi trying to squish him).--Mister Wu (talk) 05:21, 1 September 2018 (EDT)

Sonic's Lost World: Question[edit]

I have a question... Are the musics in there composed by Koji Kondo? He doesn't seem to be credited, but i may look at pre-Yoshi content credits, or it was forgotten to be added in the credits. --Green Yoshi FanOfYoshi 08:57, September 17, 2019 (EDT)