Trip: Difference between revisions

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'''Trip''' is a status effect found in all of the [[Mario & Luigi (series)|''Mario and Luigi'' series]] which some enemies can make [[Mario]] and [[Luigi]] trip. If a Mario Bro. trips, they will make a noise and they will shake until it is their turn or they get hit also whenever a Bro. is touched in the back outside battle, they will trip as soon as the battle starts. This status effect also prevents the player from [[flee]]ing and using Bro. attacks and the player will have to attack solo or use an item. This status effect cannot be cured with a [[Refreshing Herb]] in the first 3 ''Mario and Luigi'' games.
'''Trip''' is a status effect found in all of the [[Mario & Luigi (series)|''Mario and Luigi'' series]] which some enemies can make [[Mario]] and [[Luigi]] trip. If a Mario Bro. trips, they will make a noise and they will shake until it is their turn. This status effect also prevents the player from [[flee]]ing and using Bro. attacks and the player will have to attack solo or use an item. This status effect cannot be cured with a [[Refreshing Herb]] in the first 3 ''Mario and Luigi'' games.


In ''[[Mario & Luigi: Superstar Saga]]'', some enemies such as [[Tanoomba]]s and [[Chuck Guy]]s can make Mario and Luigi trip and outside battle if a Mario Bro. touched a enemy even on the side on the back they will say "Oh no".  
In ''[[Mario & Luigi: Superstar Saga]]'', if an enemy hits [[Mario]] or [[Luigi]] in the side or back to initiate a battle, the brother will begin the battle with this condition.


In [[Mario & Luigi: Dream Team]], the [[Gold Beanie]] will trip if the attacks are countered correctly.
In [[Mario & Luigi: Dream Team]], the [[Gold Beanie]] will trip if the attacks are countered correctly.

Revision as of 17:54, August 8, 2014

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Trip is a status effect found in all of the Mario and Luigi series which some enemies can make Mario and Luigi trip. If a Mario Bro. trips, they will make a noise and they will shake until it is their turn. This status effect also prevents the player from fleeing and using Bro. attacks and the player will have to attack solo or use an item. This status effect cannot be cured with a Refreshing Herb in the first 3 Mario and Luigi games.

In Mario & Luigi: Superstar Saga, if an enemy hits Mario or Luigi in the side or back to initiate a battle, the brother will begin the battle with this condition.

In Mario & Luigi: Dream Team, the Gold Beanie will trip if the attacks are countered correctly.

In Paper Mario: Sticker Star, when a Shy Guy attacks by flailing, it can trip before reaching Mario which causes the attack to be canceled.

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