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[[File:Globos.gif|frame|The five types of '''Item Balloons'''.]]
{{multiframe
An '''Item Balloon''' is a type of balloon in ''[[Diddy Kong Racing]]'' and its [[Nintendo DS]] remake, ''[[Diddy Kong Racing DS]]''. As their name suggests, Item Balloons, when touched, grant the racers with items to attack their opponents or improve the racers' performance. Many Item Balloons appear in every course in the game. When touched, the balloons break and disappear for a short amount of time, but appear soon after for another player to grab.  
|[[File:Weapon Balloon (red) DKR artwork.png|100px]] [[File:Weapon Balloon (blue) DKR artwork.png|100px]] [[File:Weapon Balloon (green) DKR artwork.png|100px]]
[[File:Weapon Balloon (yellow) DKR artwork.png|100px]] [[File:Weapon Balloon (rainbow) DKR artwork.png|100px]]
|Artwork of the five types of Weapon Balloons—red, blue, green, yellow, and rainbow—from ''Diddy Kong Racing''
|size=320
|align=right
}}
A '''Weapon Balloon''',<ref>''Diddy Kong Racing'' instruction booklet (UK), page 23.</ref> also referred to simply as a '''balloon''',<ref>Leung, Jason, Pelland, Scott and Shinoda, Paul. ''Diddy Kong Racing'' Player's Guide. Page 11.</ref><ref>[https://web.archive.org/web/19981203111637/http://www.dkr.com/dirtytricks.html ''Diddy Kong Racing'' official site]. ''Nintendo''. Retrieved September 25, 2022.</ref> is an obtainable item in ''[[Diddy Kong Racing]]'' and its [[Nintendo DS]] remake, ''[[Diddy Kong Racing DS]]''. When touched, Weapon Balloons grant the racers items to attack their opponents or improve the racers' performance. Many Weapon Balloons appear in every course in the game. When touched, the balloons break and disappear for a short amount of time, but they appear soon after for another player to grab.  


Item Balloons come in five different colors: red, blue, yellow, green, and rainbow, and the type of item given by them depends on their color. For example, Green Balloons give the player an oil slick, while Blue Balloons give them a speed boost. Additionally, balloons of the same color can be hit multiple times to earn powered up versions of the items earned from them. However, if a balloon of a different color is hit, the weapon from this balloon replaces the previous item, downgrading it. In the DS version of the game, this is changed so that the previous item is not changed when a balloon of a different color is hit, and the balloon instead simply breaks.
Weapon Balloons come in five different colors: red, blue, yellow, green, and rainbow, and the type of item given by them depends on their color. For example, green balloons give the player an oil slick, while blue balloons give them a speed boost. When a racer picks up a second balloon of the same color, their item is upgraded. A third balloon of the same color upgrades the item again to its maximum level. Battle stages allow only up to the first upgrade. Most kinds of Weapon Balloons have printed stars on them. While the red, blue and green balloons have yellow stars on them, the yellow balloon has purple stars on it.


==Items Given by Balloon==
If a differently colored Weapon Balloon is hit, its weapon replaces the previous item, downgrading it. In the Nintendo DS version, the Weapon Balloon only breaks without replacing the item. The blue balloons collected once, twice or three times can allow the driver/pilot to speed up with green fire and rainbow smoke if the player lets go of the A button.
Note that some balloons give different weapons in the DS version. Also note that [[Power-Up Token]] upgrades are exclusive to the remake as well.


{| border="1" cellspacing=0 cellpadding=2 align="center" style="background:white" width=100%
In the DS remake, red balloons marked with a large white "H" appear during [[Bubbler the Octopus]]'s and [[Smokey the Dragon]]'s optional touch challenges, automatically granting a homing missile.
==Items==
{|class="wikitable dk"width=75%
|-
|-
! colspan=10 style="background:red" align=center | Red Balloon
!colspan="10"|Red - Missiles<ref name=itemcard>[https://www.mobygames.com/game/n64/diddy-kong-racing/cover-art/gameCoverId,451132/ ''Diddy Kong Racing'' enclosed reference card]</ref> (aka Patroller Missile)<ref name=DKRDS>''Diddy Kong Racing DS'' instruction booklet, paga 10.</ref>
|- style=background:#F36 align=center
|-
!width=30%|Number of Balloons
!width=30%|Number
!width=35%|Weapon (Nintendo 64 version)
!width=35%|Weapon (Nintendo 64)
!width=35%|Weapon (Nintendo DS version)
!width=35%|Weapon (Nintendo DS)
|-style=background:#F9C
|-
| align="center" |[[File:DKR64 BalloonRed.png]]
|align="center"|[[File:DKR64 BalloonRed.png]]
| align="center" |[[File:RedMissile 1.png]]<br>One semi-homing missile that can fire only forward.
|align="center"|[[File:RedMissile 1.png]]<br>A missile
| align="center" |[[File:RedMissile 1.png]]<br>One semi-homing missile that can fire only forward.
|align="center"|[[File:RedMissile 1 DKRDS icon.png]]<br>A missile
|-style=background:#F9C
|-
| align="center" |[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]]
|align="center"|[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]]
| align="center" |[[File:RedMissile 2.png]]<br>One homing missile
|align="center"|[[File:RedMissile 2.png]]<br>A homing missile
| align="center" |[[File:RedMissile 3.png]]<br>Five normal missiles
|align="center"|[[File:RedMissile 2 DKRDS icon.png]]<br>Five missiles
|-style=background:#F9C
|-  
| align="center" |[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]]
|align="center"|[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]]
| align="center" |[[File:RedMissile 3.png]]<br>10 semi-homing missiles
|align="center"|[[File:RedMissile 3.png]]<br>Ten missiles
| align="center" |[[File:RedMissile 2.png]]<br>One homing missile
|align="center"|[[File:RedMissile 3 DKRDS icon.png]]<br>A homing missile
|-style=background:#F9C
|-  
| align="center" |[[File:DKR64 BalloonRed.png]] + [[File:Poweruptoken.png]]
|align="center"|[[File:DKR64 BalloonRed.png]] + [[File:Poweruptoken.png]]
| align="center" |None
|align="center"|N/A
| align="center" |Three missiles that circle the racer and launch themselves at nearby opponents.
|align="center"|Three missiles circle the racer and launch themselves at nearby opponents.
|}
|-
{| border="1" cellspacing=0 cellpadding=2 align="center" style="background:white" width=100%
!colspan="10"|Blue - Speed boosts<ref name=itemcard/> (aka Boost Vortex)<ref name=DKRDS/>
|-
|align="center"|[[File:DKR64 BalloonBlue.png]]
|align="center"|[[File:BlueBoost 1.png]]<br>A speed boost, with an orange blast
|align="center"|[[File:BlueBoost 1 DKRDS icon.png]]<br>A speed boost, with an orange blast
|-
|align="center"|[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]]
|align="center"|[[File:BlueBoost 2.png]]<br>A stronger speed boost, with a light blue blast
|align="center"|[[File:BlueBoost 2 DKRDS icon.png]]<br>A stronger speed boost, with a light green blast
|-
|align="center"|[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]]
|align="center"|[[File:BlueBoost 3.png]]<br>An even stronger speed boost, with a purple blast
|align="center"|[[File:BlueBoost 3 DKRDS icon.png]]<br>An even stronger speed boost, with a purple blast
|-
|align="center"|[[File:DKR64 BalloonBlue.png]] + [[File:Poweruptoken.png]]
|align="center"|N/A
|align="center"|Activates auto-pilot and enables the racer to gain up to three speed boosts from the Touch Screen.
|-
|-
! colspan=10 style="background:blue" align=center | Blue Balloon
!colspan="10"|Green - Dropper<ref name=itemcard/> (aka Trickster Mine)<ref name=DKRDS/>
|- style=background:#63F align=center
|-  
!width=30%|Number of Balloons
|align="center"|[[File:DKR64 BalloonGreen.png]]
!width=35%|Weapon (Nintendo 64 version)
|align="center"|[[File:GreenDropper 1.png]]<br>An oil spill (Cars and Hovercrafts)<br>Gas cloud (Planes)
!width=35%|Weapon (Nintendo DS version)
|align="center"|[[File:GreenSlick 1 DKRDS icon.png]]<br>An oil spill (Cars and Hovercrafts)<br>Gas cloud (Planes)
|-style=background:#06F
|-  
| align="center" |[[File:DKR64 BalloonBlue.png]]
|align="center"|[[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]]
| align="center" |[[File:BlueBoost 1.png]]<br>A small speed boost
|align="center"|[[File:GreenDropper 2.png]]<br>A land mine (Cars and Hovercrafts)<br>Floating land mine (Planes)
| align="center" |[[File:BlueBoost 1.png]]<br>A small speed boost
|align="center"|[[File:GreenSlick 2 DKRDS icon.png]]<br>A land mine (Cars and Hovercrafts)<br>Floating land mine (Planes)
|-style=background:#06F
|-  
| align="center" |[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]]
|align="center"|[[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]]
| align="center" |[[File:BlueBoost 2.png]]<br>A bigger speed boost
|align="center"|[[File:GreenDropper 3.png]]<br>A bubble that traps a racer that rides into it, floats upward, and pops
| align="center" |[[File:BlueBoost 2.png]]<br>A bigger speed boost
|align="center"|[[File:GreenSlick 3 DKRDS icon.png]]<br>A bubble that traps a racer that rides into it, floats upward, and pops
|-style=background:#06F
|-  
| align="center" |[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]]
|align="center"|[[File:DKR64 BalloonGreen.png]] + [[File:Poweruptoken.png]]
| align="center" |[[File:BlueBoost 3.png]]<br>A large speed boost
|align="center"|N/A
| align="center" |[[File:BlueBoost 3.png]]<br>A large speed boost
|align="center"|Five fake Silver Coins
|-style=background:#06F
| align="center" |[[File:DKR64 BalloonBlue.png]] + [[File:Poweruptoken.png]]
| align="center" |None
| align="center" |Activates auto-pilot and enables the user to gain up to three speed boosts through the Touch Screen.
|}
{| border="1" cellspacing=0 cellpadding=2 align="center" style="background:white" width=100%
|-
|-
! colspan=10 style="background:#063" align=center | Green Balloon
!colspan="10"|Yellow - Shield<ref name=itemcard/> (aka Hide-me Shield)<ref name=DKRDS/>
|- style=background:green align=center
|-  
!width=30%|Number of Balloons
|align="center"|[[File:DKR64 BalloonYellow.png]]
!width=35%|Weapon (Nintendo 64 version)
|align="center"|[[File:Shield 1.png]]<br>A short-lasting shield that protects the user against items. It also spins out other racers.
!width=35%|Weapon (Nintendo DS version)
|align="center"|[[File:Shield 1 DKRDS icon.png]]<br>A short-lasting shield that protects the user against items. It also spins out other racers.
|-style=background:#3C6
|-  
| align="center" |[[File:DKR64 BalloonGreen.png]]
|align="center"|[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]]
| align="center" |[[File:GreenDropper 1.png]]<br>An oil slick or gas cloud
|align="center"|[[File:Shield 2.png]]<br>A longer-lasting shield
| align="center" |[[File:GreenDropper 1.png]]<br>An oil slick or gas cloud
|align="center"|[[File:Shield 2 DKRDS icon.png]]<br>A longer-lasting shield
|-style=background:#3C6
|-  
| align="center" |[[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]]
|align="center"|[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]]
| align="center" |[[File:GreenDropper 2.png]]<br>A land or floating mine
|align="center"|[[File:Shield 3.png]]<br>A shield that lasts even longer
| align="center" |[[File:GreenDropper 2.png]]<br>A land or floating mine
|align="center"|[[File:Shield 3 DKRDS icon.png]]<br>A shield that lasts even longer
|-style=background:#3C6
|-  
| align="center" |[[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]]
|align="center"|[[File:DKR64 BalloonYellow.png]] + [[File:Poweruptoken.png]]
| align="center" |[[File:GreenDropper 3.png]]<br>A bubble trap
|align="center"|N/A
| align="center" |[[File:GreenDropper 3.png]]<br>A bubble trap
|align="center"|Makes the racer invisible with a long lasting shield
|-style=background:#3C6
| align="center" |[[File:DKR64 BalloonGreen.png]] + [[File:Poweruptoken.png]]
| align="center" |None
| align="center" |Five fake Silver Coins
|}
{| border="1" cellspacing=0 cellpadding=2 align="center" style="background:white" width=100%
|-
|-
! colspan=10 style="background:#FEEA80" align=center | Yellow Balloon
!colspan="10"|Rainbow - Special<ref name=itemcard/> (aka Magna Missile)<ref name=DKRDS/>
|- style=background:yellow align=center
!width=30%|Number of Balloons
!width=35%|Weapon (Nintendo 64 version)
!width=35%|Weapon (Nintendo DS version)
|-style=background:#CF6
| align="center" |[[File:DKR64 BalloonYellow.png]]
| align="center" |[[File:Shield 1.png]]<br>A short-lasting shield. If the players run into opponents, the opponents spin out.
| align="center" |[[File:Shield 1.png]]<br>A short-lasting shield.
|-style=background:#CF6
| align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]]
| align="center" |[[File:Shield 2.png]]<br>A longer-lasting shield. If the players run into opponents, the opponents spin out.
| align="center" |[[File:Shield 2.png]]<br>A longer-lasting shield.
|-style=background:#CF6
| align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]]
| align="center" |[[File:Sheild 3.png]]<br>A long-lasting shield. If the players run into opponents, the opponents spin out.
| align="center" |[[File:Sheild 3.png]]<br>A long-lasting shield.
|-style=background:#CF6
| align="center" |[[File:DKR64 BalloonYellow.png]] + [[File:Poweruptoken.png]]
| align="center" |None
| align="center" |A shield that makes the player turn invisible.
|}
{| border="1" cellspacing=0 cellpadding=2 align="center" style="background:white" width=100%
|-
|-
! colspan=10 style="background:purple" align=center | Rainbow Balloon
|align="center"|[[File:DKR64 BalloonRainbow.png]]
|- style=background:orange align=center
|align="center"|[[File:RainbowMagnet 1.png]]<br>A weak, yellow magnet that pulls the user towards a nearby racer
!width=30%|Number of Balloons
|align="center"|[[File:Magnet 1 DKRDS icon.png]]<br>A weak, yellow magnet that pulls the user towards a nearby racer
!width=35%|Weapon (Nintendo 64 version)
|-  
!width=35%|Weapon (Nintendo DS version)
|align="center"|[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]]
|-style=background:yellow
|align="center"|[[File:RainbowMagnet 2.png]]<br>A stronger, red magnet
| align="center" |[[File:DKR64 BalloonRainbow.png]]
|align="center"|[[File:Magnet 2 DKRDS icon.png]]<br>A stronger, red magnet
| align="center" |[[File:RainbowMagnet 1.png]]<br>A weak, yellow magnet
|-  
| align="center" |[[File:RainbowMagnet 1.png]]<br>A weak, yellow magnet
|align="center"|[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]]
|-style=background:yellow
|align="center"|[[File:RainbowMagnet 3.png]]<br>A powerful magnet that pulls back opponents to the user
| align="center" |[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]]
|align="center"|[[File:Magnet 3 DKRDS icon.png]]<br>A powerful magnet that pulls back opponents to the user
| align="center" |[[File:RainbowMagnet 2.png]]<br>An advanced, red magnet
|-  
| align="center" |[[File:RainbowMagnet 2.png]]<br>An advanced, red magnet
|align="center"|[[File:DKR64 BalloonRainbow.png]] + [[File:Poweruptoken.png]]
|-style=background:yellow
|align="center"|N/A
| align="center" |[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]]
|align="center"|A homing missile that the player can choose the target of from the Touch Screen
| align="center" |[[File:RainbowMagnet 3.png]]<br>A powerful magnet the pulls opponents towards the player
| align="center" |[[File:RainbowMagnet 3.png]]<br>A powerful magnet the pulls opponents towards the player
|-style=background:yellow
| align="center" |[[File:DKR64 BalloonRainbow.png]] + [[File:Poweruptoken.png]]
| align="center" |None
| align="center" |A missile with the target selected through the Touch Screen.
|}
|}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:DDRDS - Balloon Red.png|Red Balloon
DKR Weapon missiles.jpg|Missiles
File:DDRDS - Balloon Yellow.png|Yellow Balloon
DKR Weapon speed boosts.jpg|Speed boosts
File:DDRDS - Balloon Rainbow.png|Rainbow Balloon
DKR Weapon shield.jpg|Shield
File:DDRDS - Balloon Green.png|Green Balloon
DKR Weapon dropper.jpg|Dropper
File:DDRDS - Balloon Blue.png|Blue Balloon
DKR Weapon special.jpg|Special
DDRDS - Balloon Red.png|Red balloon
DDRDS - Balloon Yellow.png|Yellow balloon
DDRDS - Balloon Rainbow.png|Rainbow balloon
DDRDS - Balloon Green.png|Green balloon
DDRDS - Balloon Blue.png|Blue balloon
DKRFriendsChasedPromo.jpg|[[Pipsy]] driving her car while holding red, yellow and blue balloons attached to strings
</gallery>
 
===Merchandise===
<gallery>
RareRacers Spinning Pin Banjo c.png|Missile balloon pin alongside a [[Banjo]] pin
RareRacers Spinning Pin Timber c.png|Shield balloon pin alongside a [[Timber]] pin
RareRacers Spinning Pin Conker c.png|Rainbow balloon pin alongside a [[Conker]] pin
</gallery>
</gallery>
==References==
<references/>


{{DKR}}
{{DKR}}
[[Category:Donkey Kong Objects]]
[[Category:Balloons]]
[[Category:Diddy Kong Racing]]
[[Category:Diddy Kong Racing items]]
[[Category:Timber's Balloon Pop]]
[[Category:Timber's Balloon Pop]]

Latest revision as of 14:17, February 3, 2024

Artwork of a red Weapon Balloon from Diddy Kong Racing Artwork of a blue Weapon Balloon from Diddy Kong Racing Artwork of a green Weapon Balloon from Diddy Kong Racing

Artwork of a yellow Weapon Balloon from Diddy Kong Racing Artwork of a rainbow Weapon Balloon from Diddy Kong Racing

Artwork of the five types of Weapon Balloons—red, blue, green, yellow, and rainbow—from Diddy Kong Racing

A Weapon Balloon,[1] also referred to simply as a balloon,[2][3] is an obtainable item in Diddy Kong Racing and its Nintendo DS remake, Diddy Kong Racing DS. When touched, Weapon Balloons grant the racers items to attack their opponents or improve the racers' performance. Many Weapon Balloons appear in every course in the game. When touched, the balloons break and disappear for a short amount of time, but they appear soon after for another player to grab.

Weapon Balloons come in five different colors: red, blue, yellow, green, and rainbow, and the type of item given by them depends on their color. For example, green balloons give the player an oil slick, while blue balloons give them a speed boost. When a racer picks up a second balloon of the same color, their item is upgraded. A third balloon of the same color upgrades the item again to its maximum level. Battle stages allow only up to the first upgrade. Most kinds of Weapon Balloons have printed stars on them. While the red, blue and green balloons have yellow stars on them, the yellow balloon has purple stars on it.

If a differently colored Weapon Balloon is hit, its weapon replaces the previous item, downgrading it. In the Nintendo DS version, the Weapon Balloon only breaks without replacing the item. The blue balloons collected once, twice or three times can allow the driver/pilot to speed up with green fire and rainbow smoke if the player lets go of the A button.

In the DS remake, red balloons marked with a large white "H" appear during Bubbler the Octopus's and Smokey the Dragon's optional touch challenges, automatically granting a homing missile.

Items[edit]

Red - Missiles[4] (aka Patroller Missile)[5]
Number Weapon (Nintendo 64) Weapon (Nintendo DS)
A sprite of a red Weapon Balloon from Diddy Kong Racing. A level 1 item from a red Weapon Balloon.
A missile
Level 1 missile from a red Weapon Balloon in Diddy Kong Racing DS
A missile
A sprite of a red Weapon Balloon from Diddy Kong Racing.A sprite of a red Weapon Balloon from Diddy Kong Racing. A level 2 item from a red Weapon Balloon.
A homing missile
Level 2 missile from a red Weapon Balloon in Diddy Kong Racing DS
Five missiles
A sprite of a red Weapon Balloon from Diddy Kong Racing.A sprite of a red Weapon Balloon from Diddy Kong Racing.A sprite of a red Weapon Balloon from Diddy Kong Racing. A level 3 item from a red Weapon Balloon.
Ten missiles
Level 3 missile from a red Weapon Balloon in Diddy Kong Racing DS
A homing missile
A sprite of a red Weapon Balloon from Diddy Kong Racing. + Poweruptoken.png N/A Three missiles circle the racer and launch themselves at nearby opponents.
Blue - Speed boosts[4] (aka Boost Vortex)[5]
A sprite of a blue Weapon Balloon from Diddy Kong Racing. A level 1 item from a blue Weapon Balloon.
A speed boost, with an orange blast
Level 1 boost icon from the blue Weapon Balloon in Diddy Kong Racing DS
A speed boost, with an orange blast
A sprite of a blue Weapon Balloon from Diddy Kong Racing.A sprite of a blue Weapon Balloon from Diddy Kong Racing. A level 2 item from a blue Weapon Balloon.
A stronger speed boost, with a light blue blast
Level 2 boost icon from the blue Weapon Balloon in Diddy Kong Racing DS
A stronger speed boost, with a light green blast
A sprite of a blue Weapon Balloon from Diddy Kong Racing.A sprite of a blue Weapon Balloon from Diddy Kong Racing.A sprite of a blue Weapon Balloon from Diddy Kong Racing. A level 3 item from a blue Weapon Balloon.
An even stronger speed boost, with a purple blast
Level 3 boost icon from the blue Weapon Balloon in Diddy Kong Racing DS
An even stronger speed boost, with a purple blast
A sprite of a blue Weapon Balloon from Diddy Kong Racing. + Poweruptoken.png N/A Activates auto-pilot and enables the racer to gain up to three speed boosts from the Touch Screen.
Green - Dropper[4] (aka Trickster Mine)[5]
A sprite of a green Weapon Balloon from Diddy Kong Racing. A level 1 item from a green Weapon Balloon.
An oil spill (Cars and Hovercrafts)
Gas cloud (Planes)
Level 1 of an oil slick from green Weapon Balloon in Diddy Kong Racing DS
An oil spill (Cars and Hovercrafts)
Gas cloud (Planes)
A sprite of a green Weapon Balloon from Diddy Kong Racing.A sprite of a green Weapon Balloon from Diddy Kong Racing. A level 2 item from a green Weapon Balloon.
A land mine (Cars and Hovercrafts)
Floating land mine (Planes)
Level 2 of an oil slick from green Weapon Balloon in Diddy Kong Racing DS
A land mine (Cars and Hovercrafts)
Floating land mine (Planes)
A sprite of a green Weapon Balloon from Diddy Kong Racing.A sprite of a green Weapon Balloon from Diddy Kong Racing.A sprite of a green Weapon Balloon from Diddy Kong Racing. A level 3 item from a green Weapon Balloon.
A bubble that traps a racer that rides into it, floats upward, and pops
Level 3 of an oil slick from green Weapon Balloon in Diddy Kong Racing DS
A bubble that traps a racer that rides into it, floats upward, and pops
A sprite of a green Weapon Balloon from Diddy Kong Racing. + Poweruptoken.png N/A Five fake Silver Coins
Yellow - Shield[4] (aka Hide-me Shield)[5]
A sprite of a yellow Weapon Balloon from Diddy Kong Racing. A level 1 item from a yellow Weapon Balloon.
A short-lasting shield that protects the user against items. It also spins out other racers.
Level 1 of a shield from a yellow Weapon Balloon in Diddy Kong Racing DS
A short-lasting shield that protects the user against items. It also spins out other racers.
A sprite of a yellow Weapon Balloon from Diddy Kong Racing.A sprite of a yellow Weapon Balloon from Diddy Kong Racing. A level 2 item from a yellow Weapon Balloon.
A longer-lasting shield
Level 2 of a shield from a yellow Weapon Balloon in Diddy Kong Racing DS
A longer-lasting shield
A sprite of a yellow Weapon Balloon from Diddy Kong Racing.A sprite of a yellow Weapon Balloon from Diddy Kong Racing.A sprite of a yellow Weapon Balloon from Diddy Kong Racing. A level 3 item from a yellow Weapon Balloon.
A shield that lasts even longer
Level 3 of a shield from a yellow Weapon Balloon in Diddy Kong Racing DS
A shield that lasts even longer
A sprite of a yellow Weapon Balloon from Diddy Kong Racing. + Poweruptoken.png N/A Makes the racer invisible with a long lasting shield
Rainbow - Special[4] (aka Magna Missile)[5]
A sprite of a rainbow Weapon Balloon from Diddy Kong Racing. A level 1 item from a rainbow Item Balloon.
A weak, yellow magnet that pulls the user towards a nearby racer
Level 1 of a magnet from a rainbow Weapon Balloon in Diddy Kong Racing DS
A weak, yellow magnet that pulls the user towards a nearby racer
A sprite of a rainbow Weapon Balloon from Diddy Kong Racing.A sprite of a rainbow Weapon Balloon from Diddy Kong Racing. A level 2 item from a rainbow Item Balloon.
A stronger, red magnet
Level 2 of a magnet from a rainbow Weapon Balloon in Diddy Kong Racing DS
A stronger, red magnet
A sprite of a rainbow Weapon Balloon from Diddy Kong Racing.A sprite of a rainbow Weapon Balloon from Diddy Kong Racing.A sprite of a rainbow Weapon Balloon from Diddy Kong Racing. A level 3 item from a rainbow Item Balloon.
A powerful magnet that pulls back opponents to the user
Level 3 of a magnet from a rainbow Weapon Balloon in Diddy Kong Racing DS
A powerful magnet that pulls back opponents to the user
A sprite of a rainbow Weapon Balloon from Diddy Kong Racing. + Poweruptoken.png N/A A homing missile that the player can choose the target of from the Touch Screen

Gallery[edit]

Merchandise[edit]

References[edit]

  1. ^ Diddy Kong Racing instruction booklet (UK), page 23.
  2. ^ Leung, Jason, Pelland, Scott and Shinoda, Paul. Diddy Kong Racing Player's Guide. Page 11.
  3. ^ Diddy Kong Racing official site. Nintendo. Retrieved September 25, 2022.
  4. ^ a b c d e Diddy Kong Racing enclosed reference card
  5. ^ a b c d e Diddy Kong Racing DS instruction booklet, paga 10.