Good-Feel: Difference between revisions

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[[File:Wario Land SI staff.jpg|thumb|left|Eight members of the ''Wario Land: Shake It!'' staff, including Good-Feel founder Etsunobu Ebisu (forward in the middle)]]
[[File:Wario Land SI staff.jpg|thumb|left|Eight members of the ''Wario Land: Shake It!'' staff, including Good-Feel founder Etsunobu Ebisu (forward in the middle)]]
The company was founded by former [[Konami]] employee Etsunobu Ebisu on March 10, 2005. He told [[Nintendo]] about the new company and asked if they could work on a game. Long-time Nintendo employee Takahiro Harada asked Ebisu if he would like to make a new ''Wario Land'' title, since Harada learned before the meeting that Ebisu was involved in the development of a [[Nintendo DS]] platform game he enjoyed very much, and Harada always wanted to make a ''Wario Land'' sequel. Though Ebisu suggested a shooting game, he agreed to create a platform game after Harada convinced him. The development resulted in ''Wario Land: Shake It!'', a 2D platform game released in 2008 with hand-drawn graphics made with the help of the animation studios [[wikipedia:Production I.G|Production I.G]] and Kusanagi.<ref>[http://www.nintendo.co.uk/NOE/en_GB/news/2008/meet_the_brains_behind_wario_land_9513.html Meet the brains behind Wario Land]</ref>
The company was founded by former [[Konami]] employee Etsunobu Ebisu on October 3, 2005. He told [[Nintendo]] about the new company and asked if they could work on a game. Long-time Nintendo employee Takahiro Harada asked Ebisu if he would like to make a new ''Wario Land'' title, since Harada learned before the meeting that Ebisu was involved in the development of a [[Nintendo DS]] platform game he enjoyed very much, and Harada always wanted to make a ''Wario Land'' sequel. Though Ebisu suggested a shooting game, he agreed to create a platform game after Harada convinced him. The development resulted in ''Wario Land: Shake It!'', a 2D platform game released in 2008 with hand-drawn graphics made with the help of the animation studios [[wikipedia:Production I.G|Production I.G]] and Kusanagi.<ref>[http://www.nintendo.co.uk/NOE/en_GB/news/2008/meet_the_brains_behind_wario_land_9513.html Meet the brains behind Wario Land]</ref>


Good-Feel developed the [[StreetPass Mii Plaza]] mini-game Mii Force (known in PAL regions as StreetPass Squad), which is part of the downloadable content first released on June 18, 2013<ref>[http://www.youtube.com/watch?v=iqNB2KT53iA YouTube - StreetPass Mii Plaza trailer]</ref>, as well as Slot Car Rivals (StreetPass Slot Racer in PAL regions) and Market Crashers (StreetPass Trader in PAL regions)<ref>Whitehead, Thomas (September 5, 2016). [http://www.nintendolife.com/news/2016/09/feature_looking_for_hits_in_the_latest_streetpass_games Feature: Looking for Hits in the Latest StreetPass Games]. ''NintendoLife''. Retrieved September 6, 2016.</ref>, which were released on September 1, 2016.
Good-Feel developed the [[StreetPass Mii Plaza]] mini-game Mii Force (known in PAL regions as StreetPass Squad), which is part of the downloadable content first released on June 18, 2013<ref>[http://www.youtube.com/watch?v=iqNB2KT53iA YouTube - StreetPass Mii Plaza trailer]</ref>, as well as Slot Car Rivals (StreetPass Slot Racer in PAL regions) and Market Crashers (StreetPass Trader in PAL regions)<ref>Whitehead, Thomas (September 5, 2016). [http://www.nintendolife.com/news/2016/09/feature_looking_for_hits_in_the_latest_streetpass_games Feature: Looking for Hits in the Latest StreetPass Games]. ''NintendoLife''. Retrieved September 6, 2016.</ref>, which were released on September 1, 2016.

Revision as of 06:30, January 27, 2018

Template:Company-infobox Good-Feel is a Japanese video game developer. It developed the Wii game Wario Land: Shake It! released in 2008, the first new title in the Wario Land series released almost seven years after the previous title, Wario Land 4. They have also developed the Wii U Yoshi title Yoshi's Woolly World, as well as its Nintendo 3DS port Poochy & Yoshi's Woolly World.[1]

Eight members of the Wario Land: Shake It! staff. From left to right:
Eight members of the Wario Land: Shake It! staff, including Good-Feel founder Etsunobu Ebisu (forward in the middle)

The company was founded by former Konami employee Etsunobu Ebisu on October 3, 2005. He told Nintendo about the new company and asked if they could work on a game. Long-time Nintendo employee Takahiro Harada asked Ebisu if he would like to make a new Wario Land title, since Harada learned before the meeting that Ebisu was involved in the development of a Nintendo DS platform game he enjoyed very much, and Harada always wanted to make a Wario Land sequel. Though Ebisu suggested a shooting game, he agreed to create a platform game after Harada convinced him. The development resulted in Wario Land: Shake It!, a 2D platform game released in 2008 with hand-drawn graphics made with the help of the animation studios Production I.G and Kusanagi.[2]

Good-Feel developed the StreetPass Mii Plaza mini-game Mii Force (known in PAL regions as StreetPass Squad), which is part of the downloadable content first released on June 18, 2013[3], as well as Slot Car Rivals (StreetPass Slot Racer in PAL regions) and Market Crashers (StreetPass Trader in PAL regions)[4], which were released on September 1, 2016.

They were also involved in developing the Giant Battles for Mario & Luigi: Dream Team.[5]

Currently, Good-Feel is developing another new entry in the Yoshi series for the Nintendo Switch, which is set for release in 2018.[6]

References

External Links