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{{character-infobox
{{character infobox
|image=[[File:Dragonzamasuartwork2.PNG|180px]] <br>
|image=[[File:SML Dragonzamasu Artwork.png|180px]]
|species=[[Yurarin Boo]]
|first_appearance=''[[Super Mario Land]]'' ([[List of games by date#1989|1989]])
|first_appearance=''[[Super Mario Land]]'' ([[List of games by date#1989|1989]])
|species=[[Yurarin Boo]]
|latest_appearance=
}}
}}
'''Dragonzamasu'''<ref>''Super Mario Land'' English instruction booklet, page 16.</ref><ref>''Nintendo Power'' Game Boy Player's Guide, page 5</ref> is the second boss in the game ''[[Super Mario Land]]''. He resembles a large [[Yurarin]] and [[Yurarin Boo]]. Dragonzamasu is in charge of the [[Muda Kingdom]]. During [[Tatanga]]'s invasion of [[Sarasaland]], he hypnotized Dragonzamasu along with the other creatures of the land.  
'''Dragonzamasu'''<ref>''Super Mario Land'' English instruction booklet, page 16.</ref><ref>M. Arakawa. Nintendo ''Game Boy'' Player's Guide. Page 5.</ref> (alternatively '''Dragon Zamasu''')<ref>''Club Nintendo'' (UK) ''Classic'', page 8.</ref><ref>Hamm & Rudolf GmbH, Frankfurt. ''Super Game Boy'' Player's Guide. Page 17.</ref> is the second boss in ''[[Super Mario Land]]''. He resembles a large [[Yurarin Boo]] and, by extension, a [[Yurarin]]. Dragonzamasu is in charge of the [[Muda Kingdom]]. During [[Tatanga]]'s invasion of [[Sarasaland]], Dragonzamasu came under Tatanga's control.
 
In battle, Dragonzamasu attacks by spitting fire at [[Mario]] in his [[Marine Pop]]. To defeat Dragonzamasu, Mario has to shoot twenty torpedoes at him, while dodging [[Tamao]], who floats around the arena and can block the Marine Pop's torpedoes. Alternatively, Mario can defeat Dragonzamasu by shooting torpedoes at the blocks in the bottom right corner of the arena, and activating the [[switch (Super Mario Land)|switch]] behind these blocks. Either way, Mario is awarded 5000 points for defeating Dragonzamasu and is allowed to progress into the [[Easton Kingdom]].
 
In the [[Super Mario Land (manga)|''Super Mario Land'' manga]], Dragonzamasu is the boss of Muda Kingdom and, in order to find him, Mario and [[Mekakuribō]] capture a Yurarin Boo, forcing it to give them directions to the boss' lair. After reaching it, Mekakuribō analyzes that Mario needs to shoot Dragonzamasu 20 times to defeat him, but they are then hit by Tamao, who damages the submarine, creating a leak that Mario stops by using the Yurarin Boo as a cork. Mario eventually shoots Dragonzamasu down and proceeds.
 
In ''[[Super Mario-kun]]'', Dragonzamasu appears in the last chapter of [[Super Mario-kun Volume 3|volume 3]], in a flooded room in [[Bowser's Castle]]. Mario, [[Luigi]], and [[Yoshi]] come face to face with Dragonzamasu and Tamao. Dragonzamasu uses his snout to torment Mario and shoot flames at him, until Mario flashes the two with his bald spot and takes advantage of the situation to blow into Dragonzamasu's snout, until he pops like a balloon.
==Profiles==
===''Super Mario Land''===
*'''Instruction booklet:''' ''The boss of the Muda Kingdom, Dragonzamasu is protected by Tamao. It moves up and down and spits out fire. Mario can defeat it with 20 torpedoes.''
*'''3DS Virtual Console manual:''' ''The boss of the Muda Kingdom, Dragonzamasu moves up and down and spits out fire. It is protected by Tamao. Defeat it with 20 torpedoes.''
 
===''[[Perfect Ban Mario Character Daijiten]]''===
'''<big>ドラゴンザマス</big><br>
'''{{ruby|種族|しゅぞく}}''' アクア{{ruby|族|ぞく}}<br>
'''{{ruby|性格|せいかく}}''' {{ruby|気位|きぐらい}}が{{ruby|高|たか}}い<br>
'''{{ruby|登場|とうじょう}}ゲーム''' ランド1<br>
'''<big>{{ruby|巨大|きょだい}}タツノオトシゴだ!</big><br>
ミューダ{{ruby|王国|おうこく}}のボスで{{ruby|巨大化|きょだいか}}したタツノオトシゴ。{{ruby|倒|たお}}すためには、20{{ruby|発|ぱつ}}の{{ruby|魚雷|ぎょらい}}を{{ruby|打|う}}ち{{ruby|込|こ}}まなければならない。また、タマオーという{{ruby|不死身|ふじみ}}の{{ruby|生命体|せめいたい}}がそばにいて、{{ruby|身|み}}を{{ruby|守|まも}}っているので、{{ruby|非常|ひじょう}}にてごわい。<ref name=Daijiten>Shogakukan. 1994.「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten''), [https://i.imgur.com/7TQ9Q1l.jpeg page 134].</ref>


In battle, Dragonzamasu attacks by shooting fire at [[Mario]] in his [[Marine Pop]]. This is not as simple as it seems because [[Tamao]], the mysterious bubble entity, blocks the Marine Pop's torpedoes. To defeat Dragonzamasu, Mario has to shoot twenty torpedoes at the large seahorse to defeat him. Alternately, when he is near the top of the screen, Mario can shoot torpedoes at the blocks near the bottom to clear a path to the switch, and activate it to instantly win. Mario is awarded 5000 points for defeating Dragonzamasu and is allowed to progress into the [[Easton Kingdom]].
'''''<big>Dragonzamasu</big>'''''<br>
''Tribe: Aqua clan''<br>
''Disposition: Haughty''<br>
''Game appearances: Land 1''<br>
'''''<big>A giant seahorse!</big><br>
''A giant seahorse is the boss of the Muda Kingdom. To defeat it, one must launch 20 torpedoes at it. It is also very formidable because it is protected by an immortal life form called Tamao.''


In the ''[[Super Mario-Kun]]'' manga, Dragonzamasu steals Mario's Sky Pop and challenges him to a duel under the sea. Mario, being one to not back down, dives after Dragonzamasu only to find that Tamao is dutifully protecting his sea horse master. Dragonzamasu is also known for his constant talking, never pausing for a breather until Mario (or a Torion in one case) interrupts him.
==Gallery==
==Gallery==
<gallery>
<gallery>
Dragonzamasuartwork.PNG|Official artwork of Dragonzamasu
SML Dragonzamasu Alternate Artwork.png|Artwork of Dragonzamasu
Dragonmitzu.PNG|An in-game sprite of Dragonzamasu
SML Dragonzamasu Sprite.png|In-game sprite of Dragonzamasu
Dragonzamasu Battle Screenshot.PNG|A screenshot of the battle
Dragonzamasu Battle Screenshot.png|A screenshot of the battle
Kellogg's Nintendo Collector card 01.jpg|[[Kellogg's]] trading card
</gallery>
</gallery>


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|Jap=ドラゴンザマス<ref>''Super Mario Land'' Japanese instruction booklet, page 18.</ref>
|Jap=ドラゴンザマス<ref>''Super Mario Land'' Japanese instruction booklet, page 18.</ref>
|JapR=Doragonzamasu
|JapR=Doragonzamasu
|JapM=''Zamasu'' is a Japanese archaic suffix similar to ''[[Ba-Boom|gozaru]]''.
|JapM=Compound of "dragon" and「~ざます」(''-zamasu''), a Japanese archaic copula equivalent to「~です」(''-desu'')
|Dut=Draak Zamasu<ref>''Club Nintendo'' (Netherlands) ''Classic'', page 8.</ref>
|DutM=Dragon Zamasu
|Fre=Dragon Zamasu<ref>''Super Mario Land'' French instruction booklet, [https://i.imgur.com/gPnJRrH.jpg page 16].</ref>
|Ita=Dragonzamasu<ref>''Super Mario Land'' Italian manual, pag. 16</ref><ref>''Super Mario Land'' (3DS - [[Virtual Console]]) Italian e-manual, pag. 14</ref><ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 47</ref>
|Ger=König Dragonzamasu (Das Super Mario Spiel)<br>Dragonzamasu<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Encyclopedia - Die ersten 30 Jahre]]'', pag. 47</ref>
|GerM=King Dragonzamasu<br>-
|Spa=Dragonzamasu
|Spa=Dragonzamasu
|SpaM=-
}}
|Ger=Dragonzamasu
|GerM=-}}


==References==
==References==
<references/>
<references/>
{{SML}}
{{SML}}
[[Category:Dragons]]
[[Category:Dragons]]
[[Category:Fish]]
[[Category:Fish]]
[[Category:Fire Creatures]]
[[Category:Fire creatures]]
[[Category:Royalty]]
[[Category:Royalty]]
[[Category:Super Mario Land Bosses]]
[[Category:Super Mario Land bosses]]
[[de:Dragonzamasu]]
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[[it:Dragonzamasu]]
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Latest revision as of 16:31, April 11, 2024

Dragonzamasu
Artwork of Dragonzamasu from Super Mario Land
Species Yurarin Boo
First appearance Super Mario Land (1989)

Dragonzamasu[1][2] (alternatively Dragon Zamasu)[3][4] is the second boss in Super Mario Land. He resembles a large Yurarin Boo and, by extension, a Yurarin. Dragonzamasu is in charge of the Muda Kingdom. During Tatanga's invasion of Sarasaland, Dragonzamasu came under Tatanga's control.

In battle, Dragonzamasu attacks by spitting fire at Mario in his Marine Pop. To defeat Dragonzamasu, Mario has to shoot twenty torpedoes at him, while dodging Tamao, who floats around the arena and can block the Marine Pop's torpedoes. Alternatively, Mario can defeat Dragonzamasu by shooting torpedoes at the blocks in the bottom right corner of the arena, and activating the switch behind these blocks. Either way, Mario is awarded 5000 points for defeating Dragonzamasu and is allowed to progress into the Easton Kingdom.

In the Super Mario Land manga, Dragonzamasu is the boss of Muda Kingdom and, in order to find him, Mario and Mekakuribō capture a Yurarin Boo, forcing it to give them directions to the boss' lair. After reaching it, Mekakuribō analyzes that Mario needs to shoot Dragonzamasu 20 times to defeat him, but they are then hit by Tamao, who damages the submarine, creating a leak that Mario stops by using the Yurarin Boo as a cork. Mario eventually shoots Dragonzamasu down and proceeds.

In Super Mario-kun, Dragonzamasu appears in the last chapter of volume 3, in a flooded room in Bowser's Castle. Mario, Luigi, and Yoshi come face to face with Dragonzamasu and Tamao. Dragonzamasu uses his snout to torment Mario and shoot flames at him, until Mario flashes the two with his bald spot and takes advantage of the situation to blow into Dragonzamasu's snout, until he pops like a balloon.

Profiles[edit]

Super Mario Land[edit]

  • Instruction booklet: The boss of the Muda Kingdom, Dragonzamasu is protected by Tamao. It moves up and down and spits out fire. Mario can defeat it with 20 torpedoes.
  • 3DS Virtual Console manual: The boss of the Muda Kingdom, Dragonzamasu moves up and down and spits out fire. It is protected by Tamao. Defeat it with 20 torpedoes.

Perfect Ban Mario Character Daijiten[edit]

ドラゴンザマス
種族しゅぞく アクアぞく
性格せいかく 気位きぐらいたか
登場とうじょうゲーム ランド1
巨大きょだいタツノオトシゴだ!
ミューダ王国おうこくのボスで巨大化きょだいかしたタツノオトシゴ。たおすためには、20ぱつ魚雷ぎょらいまなければならない。また、タマオーという不死身ふじみ生命体せめいたいがそばにいて、まもっているので、非常ひじょうにてごわい。[5]

Dragonzamasu
Tribe: Aqua clan
Disposition: Haughty
Game appearances: Land 1
A giant seahorse!
A giant seahorse is the boss of the Muda Kingdom. To defeat it, one must launch 20 torpedoes at it. It is also very formidable because it is protected by an immortal life form called Tamao.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ドラゴンザマス[6]
Doragonzamasu
Compound of "dragon" and「~ざます」(-zamasu), a Japanese archaic copula equivalent to「~です」(-desu)

Dutch Draak Zamasu[7]
Dragon Zamasu
French Dragon Zamasu[8]
-
German König Dragonzamasu (Das Super Mario Spiel)
Dragonzamasu[12]
King Dragonzamasu
-
Italian Dragonzamasu[9][10][11]
-
Spanish Dragonzamasu
-

References[edit]

  1. ^ Super Mario Land English instruction booklet, page 16.
  2. ^ M. Arakawa. Nintendo Game Boy Player's Guide. Page 5.
  3. ^ Club Nintendo (UK) Classic, page 8.
  4. ^ Hamm & Rudolf GmbH, Frankfurt. Super Game Boy Player's Guide. Page 17.
  5. ^ Shogakukan. 1994.「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten), page 134.
  6. ^ Super Mario Land Japanese instruction booklet, page 18.
  7. ^ Club Nintendo (Netherlands) Classic, page 8.
  8. ^ Super Mario Land French instruction booklet, page 16.
  9. ^ Super Mario Land Italian manual, pag. 16
  10. ^ Super Mario Land (3DS - Virtual Console) Italian e-manual, pag. 14
  11. ^ Super Mario Bros. Enciclopedia, pag. 47
  12. ^ Super Mario Encyclopedia - Die ersten 30 Jahre, pag. 47