Smasher: Difference between revisions

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{{Species-infobox
|title=Smasher
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|first_appearance=''[[Mario + Rabbids Kingdom Battle]]'' ([[List of games by date#2017|2017]])
|first_appearance=''[[Mario + Rabbids Kingdom Battle]]'' ([[List of games by date#2017|2017]])
}}
}}
{{quote2|Pinheads in Pursuit!|Smasher's Introductory Tagline}}


'''Smashers''' are [[Rabbid]] enemies appearing in ''[[Mario + Rabbids Kingdom Battle]]''. Hence their name, they carry large slabs which they use to attack characters. They have very limited movement, but can prematurely move towards any character that attacks them, even counterattacking if they reach said character. Additionally, all variants except the Garden Smasher are capable of using a technique that boosts the attack power of itself and other enemies close to it.
'''Smashers''' are [[Rabbid]] enemies appearing in ''[[Mario + Rabbids Kingdom Battle]]''. Hence their name, they carry large slabs which they use to attack characters. They have very limited movement, but can prematurely move towards any character that attacks them, even counterattacking if they reach said character. Additionally, all variants except the Garden Smasher are capable of using a technique that boosts the attack power of itself and other enemies close to it.

Revision as of 11:33, September 27, 2017

Template:Species-infobox

Smashers are Rabbid enemies appearing in Mario + Rabbids Kingdom Battle. Hence their name, they carry large slabs which they use to attack characters. They have very limited movement, but can prematurely move towards any character that attacks them, even counterattacking if they reach said character. Additionally, all variants except the Garden Smasher are capable of using a technique that boosts the attack power of itself and other enemies close to it.

Variants

There are four Smasher variants, one for each area.

  • Garden Smasher: Encountered in Ancient Gardens, this Smasher variant carries a purple block and has 150 HP.
  • Sherbet Smasher: Encountered in Sherbet Desert, this Smasher has 225 HP. It carries an ice slab.
  • Spooky Smasher: Encountered in Spooky Trails, this 340 HP Smasher appears to be undead, with a pale body and glowing blue eyes, in addition to carrying a portable piano.
  • Lava Smasher: The final Smasher variant is encountered in the Lava Pit, with a charred appearance, glowing orange eyes, a portable furnace for a smashing block, and 510 HP.

Stats

Mario + Rabbids Kingdom Battle enemy
Garden Smasher
Garden Smasher Portrait Health Points 150 / 765 Team Jump None Dash None
Area of Movement 4 Cells Primary Weapon Melee Secondary Weapon
60 DMG / 175 DMG None
Pipe Exit Range 2 Cells Primary Technique Secondary Technique
None None
Chase Range 4 Cells Tertiary Technique Pinheads in Pursuit!
None
Mario + Rabbids Kingdom Battle enemy
Sherbet Smasher
Sherbet Smasher Portrait Health Points 225 / 765 Team Jump None Dash None
Area of Movement 4 Cells Primary Weapon Melee Secondary Weapon
80 DMG / 175 DMG None
Pipe Exit Range 2 Cells Primary Technique NME Empowerment Secondary Technique
+70% DMG None
Chase Range 4 Cells Tertiary Technique Pinheads in Pursuit!
None
Mario + Rabbids Kingdom Battle enemy
Spooky Smasher
Spooky Smasher Portrait Health Points 340 / 765 Team Jump None Dash None
Area of Movement 4 Cells Primary Weapon Melee Secondary Weapon
105 DMG / 175 DMG None
Pipe Exit Range 2 Cells Primary Technique NME Empowerment Secondary Technique
+70% DMG None
Chase Range 4 Cells Tertiary Technique Pinheads in Pursuit!
None
Mario + Rabbids Kingdom Battle enemy
Lava Smasher
Lava Smasher Portrait Health Points 510 / 765 Team Jump None Dash None
Area of Movement 4 Cells Primary Weapon Melee Secondary Weapon
135 DMG / 175 DMG None
Pipe Exit Range 2 Cells Primary Technique NME Empowerment Secondary Technique
+70% DMG None
Chase Range 4 Cells Tertiary Technique Pinheads in Pursuit!
None