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{{LLQuote|Just hop in and shake the [[Wii#Wii Remote|Wii Remote]] to go flying!|[[Luma (species)|Luma]]|[[Super Mario Galaxy 2]]}}
{{about|the object from the Super Mario Galaxy games|[[Rosalina]]'s up special move in the [[Super Smash Bros. (series)|Super Smash Bros. series]]|[[Launch Star (move)]]}}
{{item-infobox
{{item infobox
|image=[[File:LaunchStar.png|200px]]
|image=[[File:LaunchStar.png|200px]]<br>''Super Mario Galaxy'' appearance
|titlebg=red
|bg=crimson
|secbg=firebrick
|description=A star-shaped object that can fire [[Mario]] or [[Luigi]] a significant distance away.
|first_appearance=''[[Super Mario Galaxy]]'' ([[List of games by date#2007|2007]])
|first_appearance=''[[Super Mario Galaxy]]'' ([[List of games by date#2007|2007]])
|latest_appearance=''[[Mario Kart 8]]'' ([[List of games by date#2014|2014]])
|latest_appearance=''[[Mario + Rabbids Sparks of Hope]]'' ([[List of games by date#2022|2022]])
|effect=
|effect=
}}
}}
A '''Launch Star''' is a major [[List of items|item]] in both ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]''. Launch Stars are large (usually orange) stars that hover just above the ground of a planet, though occasionally they can also appear floating in the air above a planet, or just floating in space.  
{{quote|I'm going to transform into a {{color|Launch Star|red}}. Come over and fly!|Luma|Super Mario Galaxy 2}}
A '''Launch Star''' is an object that launches [[Mario]] or [[Luigi]] to different planets in outer space, introduced in ''[[Super Mario Galaxy]]''. Launch Stars are large stars, usually colored orange, that hover just above the ground of a planet, though they can sometimes appear floating in the air above a planet, or just floating in space.


==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
In ''Super Mario Galaxy'', the first time Mario uses a Launch Star, the path of the Launch Star will originally be invisible, but will be traced out in space as Mario is flying to the next planet. However, if Mario later returns to a Launch Star that he has already used to travel to another planet, the path will be visible before he uses it.
[[File:GoldLeafCosmic.png|thumb|left|200px|A Launch Star to launch Mario to a [[galaxy]] when inside a [[dome]]]]
In ''Super Mario Galaxy'', the first time Mario uses a Launch Star, the path of the Launch Star is originally invisible, but it is traced out in space as Mario is flying to the next planet. However, if Mario later returns to a Launch Star that he has already used to travel to another planet, the path will be visible before he uses it.


They can only be activated by shaking the [[Wii#Wii Remote|Wii Remote]] and causing [[Mario]] to [[spin]] when he is either in or next to a Launch Star, though any Launch Stars in the level will visibly spin when the Wii Remote is shaken, regardless of whether or not he is necessarily close to one. When activated, a Launch Star will catapult Mario to another planet or planets. When [[Mario]] stands directly under a Launch Star, the gravity of the Launch Star will pull Mario into the center of it automatically. If the player does not shake the [[Wii Remote]] after a few seconds, the Launch Star will release Mario and he will touch down on the ground again.
[[File:SMG Thorn Planet.png|thumb|200px|A Launch Star in the [[Gusty Garden Galaxy]]]]
Launch Stars can be activated only by shaking the [[Wii#Wii Remote|Wii Remote]] and causing Mario to [[spin]] when he is either in or next to a Launch Star, though any Launch Stars in the [[level]] visibly spin when the Wii Remote is shaken, regardless of whether or not he is necessarily close to one. When activated, a Launch Star catapults Mario to another planet or set of planets. When Mario stands directly under a Launch Star, the gravity of it pulls him into the center of it automatically. If the player does not shake the Wii Remote after a few seconds, the Launch Star will release Mario and he will touch down on the ground again.


Launch Stars are not always readily available for Mario to use. In some cases, Mario must complete a certain task or objective before the Launch Star will appear, such as collecting five yellow [[Star Chip]]s, eliminating all the enemies on a particular planet, or freeing a yellow [[Luma]] or the Launch Star itself from an [[Item Crystal]] or a cage. In addition, yellow Lumas are also able to transform into Launch Stars independently, though this is more common in ''Super Mario Galaxy 2'' (the player will usually have to free the Luma from a cage before they will transform into a Launch Star, though this is not always the case). It is revealed in this game that these Lumas still retain the ability to talk to Mario while in Launch Star form.
Launch Stars are not always readily available for Mario to use. In some cases, Mario must complete a certain task or objective before the Launch Star appears, such as collecting five yellow [[Star Chip]]s, eliminating all the enemies on a particular planet, or freeing a yellow [[Luma]] or the Launch Star itself from a [[Crystal (Super Mario Galaxy)|crystal]] or a cage. In addition, yellow Lumas are also able to transform into Launch Stars independently, though this is more common in the game's sequel, ''[[Super Mario Galaxy 2]]'' (the player usually has to free the Luma from a cage before it transforms into a Launch Star, though this is not always the case). It is revealed in this game that these Lumas still retain the ability to talk to Mario while in Launch Star form.


Launch Stars often let Mario fly through space for a short time before landing on another planet, unlike their smaller sister items, [[Sling Star]]s, which often fling Mario directly to another planet, with very little space in between. While flying through space, Mario will occasionally hit a floating [[Star Crystal]] that has been placed directly in the path of the Launch Star, which will often release multiple [[Star Bit]]s that will float around Mario until he lands on the planet. Mario can collect these Star Bits by touching them with the [[Star Cursor]].
Launch Stars often let Mario fly through space for a short time before landing on another planet, unlike their smaller related items, [[Sling Star]]s, which often fling Mario directly to another planet, with very little space in between. While flying through space, Mario occasionally hits a floating [[Star Piece Cluster]] that has been placed directly in the path of the Launch Star, and it often releases multiple [[Star Bit]]s that float around Mario until he lands on the planet. Mario can collect these Star Bits when the player touches them with the [[Star Pointer]].


After Mario feeds a [[Hungry Luma]], it will transform into a new planet or galaxy and leave behind a pink Launch Star leading to that planet. The only Hungry Luma that will not leave behind a Launch Star after being fed is the one that transforms into the [[Sea Slide Galaxy#Hurry-Scurry Planet|Hurry-Scurry Planet]] in the [[Sea Slide Galaxy]] (Mario must use a [[cannon]] to reach the planet instead). There is also a green Launch Star located onboard the [[Comet Observatory]] that will take Mario to the [[Planet of Trials]] when activated. This one, as well as the Launch Stars on the Planet of Trials, are the only green Launch Stars in the entire game.
[[File:SMG Small Maze Planet.png|thumb|left|200px|A pink Launch Star in the [[Space Junk Galaxy]]]]
After Mario feeds a [[Hungry Luma]], it transforms into a new planet or galaxy and leaves behind a pink Launch Star leading to that planet. The only Hungry Luma that does not leave behind a Launch Star after being fed is the one that transforms into the [[Sea Slide Galaxy#Hurry-Scurry Planet|Hurry-Scurry Planet]] in the [[Sea Slide Galaxy]] (Mario must use a [[cannon]] to reach the planet instead).


Though usually immovable, a Launch Star always stays (or appears after collecting 5 [[Star Chips]]) on its permanent location. However, one Launch Star can actually be moved upwards and downwards with regardless where it sends the player to. In the mission "Sunbaked Sand Castle" in [[Dusty Dune Galaxy]], the player must go to the second planet and collect 5 Star Chips to make the Launch Star appear on top of the tower. Since the player can make the tower rise or sink by pressing a [[Ground Pound Switch]], the Launch Star can also rise or sink along with the tower, but it does not sink in the sand.
[[File:SMG Green Launch Star.png|thumb|200px|A green Launch Star on the Comet Observatory]]
There is also a green Launch Star located onboard the [[Comet Observatory]] that takes Mario to the [[Planet of Trials]] when activated. This one, as well as the Launch Stars on the Planet of Trials, is the only green Launch Star in the entire game.


Though usually immovable, a Launch Star always stays (or appears after the player collects five Star Chips) in its permanent location. However, one Launch Star can actually be moved upwards and downwards regardless of where it sends the player. In the mission [[Sunbaked Sand Castle]] in the [[Dusty Dune Galaxy]], the player must go to the second planet and collect five Star Chips to make the Launch Star appear on top of the tower. Since the player can make the tower rise or sink by pressing a [[Ground-Pound Switch|Ground Pound Switch]], the Launch Star can also rise or sink along with the tower, but it does not sink into the sand.
{{br|left}}
====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
[[File:SMG2 Launchstar.png|thumb|left|A '''Launch Star''' in the [[Sky Station Galaxy]].]]
[[File:SMG2 Sky Station Miniature Planet.png|thumb|left|Mario activates a Launch Star, as seen in ''Super Mario Galaxy 2'']]
Launch Stars reappear in ''Super Mario Galaxy 2'', and serve the same function as in ''Super Mario Galaxy''. In this game, the path of each Launch Star that Mario uses appears before he uses it for the first time, as well as each time he uses it following the first time. One exception to this is in the [[Grandmaster Galaxy]], where no path is projected.
In ''Super Mario Galaxy 2'', Launch Stars function identically as in ''Super Mario Galaxy''. The path of each Launch Star that Mario uses appears before he uses it for the first time, as well as each time he uses it following the first time. One exception to this is in the [[Grandmaster Galaxy]], where no path is projected.
{{Br|left}}
{{br|left}}


===''Mario Kart'' series===
===''Mario Kart Wii''===
====''Mario Kart Wii''====
[[File:MKWii-RainbowRoad4.png|thumb|King Boo using the Launch Star cannon of Rainbow Road in ''Mario Kart Wii'']]
In ''[[Mario Kart Wii]]'', a single large Launch Star appears in [[Rainbow Road (Wii)|Rainbow Road]], where it acts as a cannon and shoots racers into a rainbow tunnel and through another large Launch Star at the end (the second Launch Star does not launch racers however). The design of the railings of this course also has multiple Launch Stars on it.
In ''[[Mario Kart Wii]]'', a single large Launch Star appears in [[Wii Rainbow Road|Rainbow Road]], where it acts as a [[Cannon (Mario Kart series)|cannon]] and shoots racers into a rainbow tunnel and through another large Launch Star at the end (the second Launch Star does not launch racers). The design of the railings of this course also has multiple Launch Stars on it.


====''Mario Kart 7''====
Although Launch Stars do not appear in future ''[[Mario Kart (series)|Mario Kart]]'' games, the [[Ring (Mario Kart series)|Star Rings]] on various Rainbow Roads resemble Launch Stars. The Launch Star pattern on the railings of ''Mario Kart Wii''{{'}}s Rainbow Road returns in the course's reappearances in ''[[Mario Kart Tour]]'' and ''[[Mario Kart 8 Deluxe]]''; however, the Launch Star that leads to the cannon does not, and it is now a ring that merely resembles one.
[[File:Rainbow Road for Mario Wiki 9.png|thumb|200px|Launch Stars in [[Rainbow Road#Mario Kart 7|Rainbow Road]].]]
Launch Stars also appear on the [[Rainbow Road (3DS)|Rainbow Road]] course in ''[[Mario Kart 7]]'', with the look they have in ''Mario Kart Wii''. Several of them appear in the last section of the course. If racers are able to use the glider, they can fly into these Launch Stars to get a speed boost and continue gliding through the next ones. If the player touches one when they're not gliding, they can still get a small speed boost.


====''Mario Kart 8''====
===''Mario Tennis'' series===
Launch Stars appear again in ''[[Mario Kart 8]]''. In [[Rainbow Road (N64)|N64 Rainbow Road]], they appear on boost panels and in the air where racers can glide through them to get a speed boost. Their design now has a ring with a gold frame encompassed on them.
[[File:MTA Luma Launch Star.jpg|thumb|left|Luma is launched from a Launch Star for his Special Shot in ''Mario Tennis Aces'']]
Launch Stars appear in two games of the [[Mario Tennis (series)|''Mario Tennis'' series]], having a different role between both appearances. In ''[[Mario Tennis Open]]'', Launch Stars appear in the Special Game, [[Galaxy Rally]], where the player can complete the meter, and by extension the Launch Star, by collecting Star Chips. For every consecutive hit by the ball, the Launch Star gives the player five more [[coin]]s. The Launch Star's meter depletes after a certain amount of time. Once the meter reaches zero, the Launch Star disappears, and Star Chips reappear. In ''[[Mario Tennis Aces]]'', Launch Stars appear only during [[Luma]]'s [[Special Shot]] animation, where differently colored Lumas appear around the playable Luma and transform into Launch Stars, shooting the playable Luma from one to another to help him hit the ball with a powerful strike.
{{br|left}}
===''Super Smash Bros.'' series===
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
{{main|Launch Star (move)}}
[[File:Rosalina Launch Star Wii U.jpg|thumb|The Launch Star move in ''Super Smash Bros. for Wii U'']]
While Launch Stars themselves do not appear in ''[[Super Smash Bros. for Nintendo 3DS]]'' or ''[[Super Smash Bros. for Wii U]]'', [[Rosalina]] executes a move in a similar manner to a Launch Star for her up special move, in which she propels herself from a pair of rainbow stars, even producing a similar sound effect.
{{br|left}}
====''Super Smash Bros. Ultimate''====
{{main-external|SmashWiki|Super Launch Star}}
[[File:SSBUltimate Launch Star.jpg|thumb|[[Ness]] being launched by a Super Launch Star in ''Super Smash Bros. Ultimate'']]
In addition to serving as the basis of Rosalina's up special, the Launch Star from ''Super Mario Galaxy'' and ''Super Mario Galaxy 2'' appears as an item in ''[[Super Smash Bros. Ultimate]]'', under the name '''Super Launch Star''' (though it was referred to as simply a Launch Star in some pre-release material). It can be deployed similarly to a [[Bumper (Super Smash Bros. series)|Bumper]] by picking it up and throwing it, and points horizontally if it is thrown to the left or right, or vertically if it is thrown upwards or downwards. After it is deployed, any fighter who runs into it is automatically launched in the opposite direction it was thrown.
{{br}}
===''Mario + Rabbids Sparks of Hope''===
In ''[[Mario + Rabbids Sparks of Hope]]'', a miniature Launch Star appears on a bookshelf in [[Madame Bwahstrella]]'s cabin at [[Pristine Peaks]].


In [[Rainbow Road (Wii U)|Rainbow Road]], their design is similar to the ones in ''[[Mario Kart Wii]]'', but now in a mechanical style. They rotate slowly, but unlike the ''Super Mario Galaxy'' series, ''Mario Kart Wii'', and ''Mario Kart 7'', they do not spin faster when they launch racers to another section. Every outer tips of the stars have pink light while the inner tip of them has blue light. Each launch stars' ring has two stars, with one that is placed on the front and the other on the back. The ring have rainbow lights that beam out to one another, which forms a vague boost tunnel like the ones from ''[[Mario Kart: Double Dash!!]]'' and ''Mario Kart Wii''.
==Gallery==
<gallery>
SMG Asset Model Launch Star.png|Model from ''Super Mario Galaxy''
SMG2 Launchstar.png|Screenshot of a Launch Star in the [[Sky Station Galaxy]] of ''Super Mario Galaxy 2''
Galaxyrally.png|Screenshot from ''Mario Tennis Open''
SSBU Launch Star artwork.png|Artwork from ''Super Smash Bros. Ultimate''
</gallery>


===''Mario Tennis Open''===
==Additional names==
Launch Stars make an appearance in the Special Minigame [[Galaxy Rally]] in ''[[Mario Tennis Open]]''. When the player completes the meter by collecting Star Chips, then the Launch Star is completed. For every consecutive hit by the ball, the Launch Star gives the player five more coins. The Launch Star's meter depletes after a certain amount of time. Once the meter reaches zero, the Launch Star disappears, and Star Chips reappear.
===Internal names===
 
{{internal names
===''Super Smash Bros. for Nintendo 3DS / Wii U''===
|game1=''[[Super Mario Galaxy]]''<br>''[[Super Mario Galaxy 2]]''
{{Main|SmashWiki:Launch Star}}
|file1=<tt>ObjectData/SuperSpinDriver.arc</tt>
{{newsubject-section}}
|name1=SuperSpinDriver
[[File:SSB4 Wii U - Rosalina Launch Star.png|thumb|left|Rosalina using her Launch Star move in ''Super Smash Bros. for Nintendo 3DS / Wii U''.]]
|meaning1=Super Spin Driver
A Launch Star will make an appearance as [[Rosalina]]'s up [[List of special moves|special move]] in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. When Rosalina uses this move, she will be launched into the air, much like the player is when a Launch Star is used in ''Super Mario Galaxy'' and ''Super Mario Galaxy 2''. The Launch Star now appears to be multicolored instead of one single color, and the small orbs at the ends of the Launch Star's five points appear to have been removed, but it otherwise seems to retain its appearance from the ''Super Mario Galaxy'' games.
|game2=''Super Mario Galaxy''<br>''Super Mario Galaxy 2''
{{Br|left}}
|file2=<tt>StageData/ObjNameTable.arc/ObjNameTable.tbl</tt><br><tt>SystemData/ObjNameTable.arc/ObjNameTable.tbl</tt>
|name2=スーパースピンドライバー (''Sūpā Supin Doraibā'')
|meaning2=Super Spin Driver
}}


==Names in other languages==
===Names in other languages===
{{Foreignname
{{foreign names
|Spa=Anillo estelar
|Jap=スーパースターリング
|SpaM=Star ring
|JapR=Sūpā Sutā Ringu
|JapM=Super Star Ring
|Spa=Anillo Estelar
|SpaM=Star Ring
|Dut=Lanceerster
|Dut=Lanceerster
|DutM=Launch Star
|DutM=Launch Star
|FreE=Super anneau étoile
|Fre=Super anneau étoile
|FreEM=Super star ring
|FreM=Super star ring
|Ger=Sternenring
|Ger=Sternenring
|Ger2=Super-Sternenring <small>(''Super Smash Bros. Ultimate'')</small>
|GerM=Star ring
|GerM=Star ring
|Ita=Stella lancio (Super Mario Galaxy), Maxistella lancio (Super Mario Galaxy 2)
|Ger2M=Super Star ring
|ItaM=Launch Star/Maxi Launch Star}}
|Ita=Maxistella Lancio <small>(''Super Mario Galaxy 2'')</small>
|Ita2=Stella Lancio <small>(''Super Mario Galaxy'')</small>
|ItaM=Maxi Launch Star
|Ita2M=Launch Star
|Kor=스타링
|KorR=Seuta Ring
|KorM=Star Ring
|ChiS=弹射星 <small>(''Super Mario Galaxy'')</small>
|ChiSR=Tánshè xīng
|ChiS2=超级弹射星 <small>(''Super Smash Bros. Ultimate'')</small>
|ChiS2R=Chāojí Tánshè Xīng
|ChiSM=Launch Star
|ChiS2M=Super Launch Star
|ChiT=彈射星環<ref>[https://www.nintendo.com.hk/smg2/action/index.html Official Chinese website for ''Super Mario Galaxy 2'']. Retrieved March 16, 2020.</ref> <small>(''Super Mario Galaxy 2'')</small>
|ChiTR=Tánshè Xīng Huán
|ChiT2=超級彈射星 <small>(''Super Smash Bros. Ultimate'')</small>
|ChiT2R=Chāojí Tánshè Xīng
|ChiTM=Launch Star Ring
|ChiT2M=Super Launch Star
|Rus=Пусковая звезда
|RusR=Puskovaya zvezda
|RusM=Launch Star
}}


==Trivia==
==Trivia==
*The green Launch Star located on the [[Comet Observatory]] in ''[[Super Mario Galaxy]]'' is the only Launch Star between the two games that is actually inaccessible the first time it is encountered. It can only be restored after Mario has collected all three [[Green Power Star]]s hidden throughout the game.  
*The green Launch Star located on the [[Comet Observatory]] in ''[[Super Mario Galaxy]]'' is the only Launch Star between the two games that is actually inaccessible the first time it is encountered. It can be restored only after Mario has collected all three [[Green Star]]s hidden throughout the game.
*When a Launch Star spins, it will not rotate perfectly on its axis, but will rather appear to wobble back and forth slightly while spinning around.
*When a Launch Star spins, it does not rotate perfectly on its axis, but it rather appears to wobble back and forth slightly while spinning around.
{{BoxTop}}
*The Launch Star sound, when launched, synchronizes with the current music. This technique is used with a MIDI data inside the music file.<ref>http://iwataasks.nintendo.com/interviews/#/wii/super_mario_galaxy/2/0</ref>
 
==References==
<references/>
 
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{{Stars}}
{{SMG}}
{{SMG}}
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{{MTO}}
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{{SSBU}}
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[[Category:Stars]]
[[Category:Super Mario Galaxy Items]]
[[Category:Forms]]
[[Category:Super Mario Galaxy 2 Items]]
[[Category:Super Mario Galaxy Trading Cards]]
[[Category:Mario & Sonic at the London 2012 Olympic Games]]
[[Category:Mario & Sonic at the London 2012 Olympic Games]]
[[Category:Mario Kart Wii]]
[[Category:Mario Kart 7 objects]]
[[Category:Mario Kart 7]]
[[Category:Mario Kart 8]]
[[Category:Forms]]
[[Category:Mario Kart Wii objects]]
[[Category:Mario Tennis Open]]
[[Category:Super Mario Galaxy objects]]
[[Category:Super Mario Galaxy trading cards]]
[[Category:Super Mario Galaxy 2 objects]]
[[Category:Super Smash Bros. Ultimate items]]
[[de:Sternenring]]
[[it:Maxistella Lancio]]

Latest revision as of 18:38, February 3, 2024

This article is about the object from the Super Mario Galaxy games. For Rosalina's up special move in the Super Smash Bros. series, see Launch Star (move).
Launch Star
Launch Star
Super Mario Galaxy appearance
First appearance Super Mario Galaxy (2007)
Latest appearance Mario + Rabbids Sparks of Hope (2022)
“I'm going to transform into a Launch Star. Come over and fly!”
Luma, Super Mario Galaxy 2

A Launch Star is an object that launches Mario or Luigi to different planets in outer space, introduced in Super Mario Galaxy. Launch Stars are large stars, usually colored orange, that hover just above the ground of a planet, though they can sometimes appear floating in the air above a planet, or just floating in space.

History[edit]

Super Mario series[edit]

Super Mario Galaxy[edit]

A Launch Star to launch Mario to a galaxy when inside a dome

In Super Mario Galaxy, the first time Mario uses a Launch Star, the path of the Launch Star is originally invisible, but it is traced out in space as Mario is flying to the next planet. However, if Mario later returns to a Launch Star that he has already used to travel to another planet, the path will be visible before he uses it.

Mario standing on a tree stump on the Spiny Planet from the Gusty Garden Galaxy.
A Launch Star in the Gusty Garden Galaxy

Launch Stars can be activated only by shaking the Wii Remote and causing Mario to spin when he is either in or next to a Launch Star, though any Launch Stars in the level visibly spin when the Wii Remote is shaken, regardless of whether or not he is necessarily close to one. When activated, a Launch Star catapults Mario to another planet or set of planets. When Mario stands directly under a Launch Star, the gravity of it pulls him into the center of it automatically. If the player does not shake the Wii Remote after a few seconds, the Launch Star will release Mario and he will touch down on the ground again.

Launch Stars are not always readily available for Mario to use. In some cases, Mario must complete a certain task or objective before the Launch Star appears, such as collecting five yellow Star Chips, eliminating all the enemies on a particular planet, or freeing a yellow Luma or the Launch Star itself from a crystal or a cage. In addition, yellow Lumas are also able to transform into Launch Stars independently, though this is more common in the game's sequel, Super Mario Galaxy 2 (the player usually has to free the Luma from a cage before it transforms into a Launch Star, though this is not always the case). It is revealed in this game that these Lumas still retain the ability to talk to Mario while in Launch Star form.

Launch Stars often let Mario fly through space for a short time before landing on another planet, unlike their smaller related items, Sling Stars, which often fling Mario directly to another planet, with very little space in between. While flying through space, Mario occasionally hits a floating Star Piece Cluster that has been placed directly in the path of the Launch Star, and it often releases multiple Star Bits that float around Mario until he lands on the planet. Mario can collect these Star Bits when the player touches them with the Star Pointer.

A pink Launch Star in the Space Junk Galaxy

After Mario feeds a Hungry Luma, it transforms into a new planet or galaxy and leaves behind a pink Launch Star leading to that planet. The only Hungry Luma that does not leave behind a Launch Star after being fed is the one that transforms into the Hurry-Scurry Planet in the Sea Slide Galaxy (Mario must use a cannon to reach the planet instead).

A green Launch Star on the Comet Observatory

There is also a green Launch Star located onboard the Comet Observatory that takes Mario to the Planet of Trials when activated. This one, as well as the Launch Stars on the Planet of Trials, is the only green Launch Star in the entire game.

Though usually immovable, a Launch Star always stays (or appears after the player collects five Star Chips) in its permanent location. However, one Launch Star can actually be moved upwards and downwards regardless of where it sends the player. In the mission Sunbaked Sand Castle in the Dusty Dune Galaxy, the player must go to the second planet and collect five Star Chips to make the Launch Star appear on top of the tower. Since the player can make the tower rise or sink by pressing a Ground Pound Switch, the Launch Star can also rise or sink along with the tower, but it does not sink into the sand.

Super Mario Galaxy 2[edit]

Mario in the Sky Station Galaxy.
Mario activates a Launch Star, as seen in Super Mario Galaxy 2

In Super Mario Galaxy 2, Launch Stars function identically as in Super Mario Galaxy. The path of each Launch Star that Mario uses appears before he uses it for the first time, as well as each time he uses it following the first time. One exception to this is in the Grandmaster Galaxy, where no path is projected.

Mario Kart Wii[edit]

King Boo using the Launch Star cannon of Rainbow Road in Mario Kart Wii

In Mario Kart Wii, a single large Launch Star appears in Rainbow Road, where it acts as a cannon and shoots racers into a rainbow tunnel and through another large Launch Star at the end (the second Launch Star does not launch racers). The design of the railings of this course also has multiple Launch Stars on it.

Although Launch Stars do not appear in future Mario Kart games, the Star Rings on various Rainbow Roads resemble Launch Stars. The Launch Star pattern on the railings of Mario Kart Wii's Rainbow Road returns in the course's reappearances in Mario Kart Tour and Mario Kart 8 Deluxe; however, the Launch Star that leads to the cannon does not, and it is now a ring that merely resembles one.

Mario Tennis series[edit]

Luma during his Special Shot animation
Luma is launched from a Launch Star for his Special Shot in Mario Tennis Aces

Launch Stars appear in two games of the Mario Tennis series, having a different role between both appearances. In Mario Tennis Open, Launch Stars appear in the Special Game, Galaxy Rally, where the player can complete the meter, and by extension the Launch Star, by collecting Star Chips. For every consecutive hit by the ball, the Launch Star gives the player five more coins. The Launch Star's meter depletes after a certain amount of time. Once the meter reaches zero, the Launch Star disappears, and Star Chips reappear. In Mario Tennis Aces, Launch Stars appear only during Luma's Special Shot animation, where differently colored Lumas appear around the playable Luma and transform into Launch Stars, shooting the playable Luma from one to another to help him hit the ball with a powerful strike.

Super Smash Bros. series[edit]

Super Smash Bros. for Nintendo 3DS / Wii U[edit]

Main article: Launch Star (move)
Rosalina's Launch Star in Super Smash Bros. for Wii U.
The Launch Star move in Super Smash Bros. for Wii U

While Launch Stars themselves do not appear in Super Smash Bros. for Nintendo 3DS or Super Smash Bros. for Wii U, Rosalina executes a move in a similar manner to a Launch Star for her up special move, in which she propels herself from a pair of rainbow stars, even producing a similar sound effect.

Super Smash Bros. Ultimate[edit]

SmashWiki article: Super Launch Star
Ness after being launched by a Launch Star in Super Smash Bros. Ultimate.
Ness being launched by a Super Launch Star in Super Smash Bros. Ultimate

In addition to serving as the basis of Rosalina's up special, the Launch Star from Super Mario Galaxy and Super Mario Galaxy 2 appears as an item in Super Smash Bros. Ultimate, under the name Super Launch Star (though it was referred to as simply a Launch Star in some pre-release material). It can be deployed similarly to a Bumper by picking it up and throwing it, and points horizontally if it is thrown to the left or right, or vertically if it is thrown upwards or downwards. After it is deployed, any fighter who runs into it is automatically launched in the opposite direction it was thrown.

Mario + Rabbids Sparks of Hope[edit]

In Mario + Rabbids Sparks of Hope, a miniature Launch Star appears on a bookshelf in Madame Bwahstrella's cabin at Pristine Peaks.

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario Galaxy
Super Mario Galaxy 2
ObjectData/SuperSpinDriver.arc SuperSpinDriver Super Spin Driver
Super Mario Galaxy
Super Mario Galaxy 2
StageData/ObjNameTable.arc/ObjNameTable.tbl
SystemData/ObjNameTable.arc/ObjNameTable.tbl
スーパースピンドライバー (Sūpā Supin Doraibā) Super Spin Driver

Names in other languages[edit]

Language Name Meaning
Japanese スーパースターリング
Sūpā Sutā Ringu
Super Star Ring

Chinese (simplified) 弹射星 (Super Mario Galaxy)
Tánshè xīng
超级弹射星 (Super Smash Bros. Ultimate)
Chāojí Tánshè Xīng
Launch Star

Super Launch Star

Chinese (traditional) 彈射星環[1] (Super Mario Galaxy 2)
Tánshè Xīng Huán
超級彈射星 (Super Smash Bros. Ultimate)
Chāojí Tánshè Xīng
Launch Star Ring

Super Launch Star

Dutch Lanceerster
Launch Star
French Super anneau étoile
Super star ring
German Sternenring
Super-Sternenring (Super Smash Bros. Ultimate)
Star ring
Super Star ring
Italian Maxistella Lancio (Super Mario Galaxy 2)
Stella Lancio (Super Mario Galaxy)
Maxi Launch Star
Launch Star
Korean 스타링
Seuta Ring
Star Ring

Russian Пусковая звезда
Puskovaya zvezda
Launch Star

Spanish Anillo Estelar
Star Ring

Trivia[edit]

  • The green Launch Star located on the Comet Observatory in Super Mario Galaxy is the only Launch Star between the two games that is actually inaccessible the first time it is encountered. It can be restored only after Mario has collected all three Green Stars hidden throughout the game.
  • When a Launch Star spins, it does not rotate perfectly on its axis, but it rather appears to wobble back and forth slightly while spinning around.
  • The Launch Star sound, when launched, synchronizes with the current music. This technique is used with a MIDI data inside the music file.[2]

References[edit]