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{{distinguish|Chance Cube}}
{{distinguish|Chance Cube}}
{{item-infobox
{{item infobox
|name=Dice Block
|name=Dice Block
|image=[[File:SMP - Mario Dice Block Artwork.png|200px]]<br>[[Mario]]'s Dice Block from ''[[Super Mario Party]]''
|image=[[File:SMP - Mario Dice Block Artwork.png|200px]]<br>[[Mario]]'s Dice Block from ''[[Super Mario Party]]''
|first_appearance=''[[Mario Party]]'' ([[List of games by date#1998|1998]])
|first_appearance=''[[Mario Party]]'' ([[List of games by date#1998|1998]])
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[Spirit (Super Smash Bros. Ultimate)|spirit]] cameo) ([[List of games by date#2018|2018]])
|latest_appearance=''[[Tetris 99]]'' (27th Maximus Cup, cameo) (2021)
|effect=Determines the number of spaces a player moves on a single turn.<br>Determines the turn order.<br>Determines the final results in minigames in case of a tie.
|effect=Determines the number of spaces a player moves on a single turn; determines the turn order; determines the final results in minigames in case of a tie
}}
}}
{{quote|First, let's decide the turn order. Press {{button|wii|A}} on the [[Wii Remote]] to hit the Dice Block.|Yellow Toad|Mario Party 9}}
{{quote2|First, let's decide the turn order. Press {{button|wii|A}} on the [[Wii#Wii Remote|Wii Remote]] to hit the Dice Block.|[[Toad (species)|Yellow Toad]]|[[Mario Party 9]]}}


In the [[Mario Party (series)|''Mario Party'' series]], the '''Dice Block''' determines how many spaces a character must move. The player must "hit" the Dice Block and advance the number of spaces it shows. The Dice Block rolls from the number 1-10 (1-6 from ''[[Mario Party 9]]'' up until ''[[Super Mario Party]]''), or 1-5 when a [[Poison Mushroom]] or [[Slowgo Candy]] is active. In addition to moving the players, the block is also used to determine the turn order of the game before it starts, where all players hit the block, and whoever rolled the highest number goes first, and the player who rolled the lowest number goes last. Dice Blocks also appear in various minigames with various functions. At the end of the game, if there is a tie at any position, a Dice Block roll is used to break the tie. Since ''Mario Party 4'', though, the tiebreaker is done only for the first place players. If the score is tied at the end of the minigame in ''Mario Party: Island Tour'' and ''Mario Party 10'', then a Dice Block tiebreaker will determine the final results for that minigame.
A '''Dice Block''' is a [[block]] that determines how many [[space (Mario Party series)|space]]s a character must move in the [[Mario Party (series)|''Mario Party'' series]]. The player must "hit" a Dice Block and advance the number of spaces it shows. A Dice Block rolls from the numbers one to ten (one to six from ''[[Mario Party 9]]'' up until ''[[Super Mario Party]]''), or one to five when a [[Poison Mushroom]] or [[Slowgo Candy]] is active. In addition to moving the players, the blocks are also used to determine the turn order of the game before it starts: Each player hits a Dice Block, and whoever rolls the highest number goes first, while the player who rolls the lowest number goes last. Dice Blocks also appear in various [[minigame]]s with various functions. At the end of the game, if there is a tie at any position, a Dice Block roll is used to break the tie. Since ''[[Mario Party 4]]'', though, the tiebreaker is done only for the first-place players. If the score is tied at the end of the minigame in ''[[Mario Party: Island Tour]]'' and ''[[Mario Party 10]]'', a Dice Block tiebreaker determines the final results for that minigame.


There is also a [[Dice Ball|volleyball version of the block]] in ''[[Mario Party 5]]''{{'}}s version of [[Beach Volley Folley]] where teams can get up to six points if the ball lands on the sand.
There is also a volleyball version of the block in the ''[[Mario Party 5]]'' minigame [[Beach Volleyball (Mario Party 5)|Beach Volleyball]], where teams can get up to six [[point]]s if the ball lands in the sand.


Since ''[[Mario Party 9]]'' and up until ''[[Super Mario Party]]'', the normal Dice Block no longer goes up to ten, and now goes up to only six. In ''Mario Party 9'', however, there is a Special Dice Block, which is the 1-10 Dice Block resembling a pentagonal bipyramid that allows for 1-10 movement, and in ''[[Mario Party: Island Tour]]'', there are Bonus Dice Blocks that can be won by placing 1st, 2nd, or 3rd in a minigame for Bonus Dice Blocks.
Since ''Mario Party 9'' and up until ''Super Mario Party'', the normal Dice Block no longer goes up to ten and instead goes up to only six. In ''Mario Party 9'', however, there is a Special Dice Block, which is the [[1-10 Dice Block]] resembling a pentagonal bipyramid that allows for 1&ndash;10 movement, and in ''Mario Party: Island Tour'', there are Bonus Dice Blocks that can be won by placing first, second, or third in a minigame for Bonus Dice Blocks.


The Dice Block from ''[[Mario Party 8]]'' appears as a [[Sticker (Super Smash Bros. Brawl)|sticker]] in ''[[Super Smash Bros. Brawl]]'', granting stronger arm attacks, while [[Mario]]'s Dice Block from ''[[Super Mario Party]]'' appears as a support [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]'', which allows the user to escape grabs more easily. The spirit was originally exclusive to the "Oh Yeah! Mario Time!" spirit event that ran from December 27, 2018 to January 1, 2019, but was later made obtainable from the Spirit Board and Vault Shop following the version 2.0.0 update released on January 30, 2019.
The Dice Block from ''[[Mario Party 8]]'' appears as a [[Sticker (Super Smash Bros. Brawl)|sticker]] in ''[[Super Smash Bros. Brawl]]'', granting stronger arm attacks, while [[Mario]]'s Dice Block from ''Super Mario Party'' appears as a support [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]'', allowing the user to escape grabs more easily. The spirit was originally exclusive to the "Oh Yeah! Mario Time!" spirit event that ran from December 27, 2018, to January 1, 2019, but was later made obtainable from the Spirit Board and Vault Shop following the version 2.0.0 update released on January 30, 2019.


==Use==
==Use==
{{multiple image
[[File:Dice Block (Mario Party Island Tour - Rolled).jpg|thumb|left|A Dice Block in ''[[Mario Party: Island Tour]]'' being used on a player's turn at [[Rocket Road]]. Using three [[Booster (Mario Party: Island Tour)|Booster]]s, the block rolls a 20.]]
|align=left
To hit a Dice Block, the player needs to press {{button|A}} in most installments. In ''Mario Party 8'', {{button|wii|Wiimote}} is swung upwards. In ''[[Mario Party DS]]'', {{button|ds|Stylus}} can also be used to tap the block. In ''Mario Party: Island Tour'', {{button|3ds|stylus}} is used to roll the block from the bottom screen up to the game screen (except for [[Kamek's Carpet Ride]] and [[Shy Guy's Shuffle City]]). In ''[[Mario Party 6]]'' and ''[[Mario Party 7]]'', the player can also use the [[Nintendo GameCube#Nintendo GameCube Microphone|Mic]] to hit the block.
|direction=horizontal
|footer=A Dice Block in ''[[Mario Party: Island Tour]]'' being used on a player's turn at [[Rocket Road]]. Here, the block shows a 20 after being rolled.
|image1=Dice Block x4.jpg
|width1=160
|image2=Dice Block (Mario Party Island Tour - Rolled).jpg
|width2=200
}}


To hit the Dice Block, the player needs to press {{button|A}} in most installments. In ''[[Mario Party 8]]'', the {{button|wii|Wiimote}} is swung upwards. In ''[[Mario Party DS]]'', the {{button|ds|Stylus}} is used to tap the block. In ''[[Mario Party: Island Tour]]'', the {{button|3ds|stylus}} is used to throw the block into the game screen. In ''[[Mario Party 6]]'' and ''[[Mario Party 7]]'', the player can also use the mic to hit the block.
Normally whenever a character hits a Dice Block, they [[jump]] up and [[punch]] it with their right hand. Some characters, such as [[Waluigi]] and [[Donkey Kong]], do not jump when they hit the Dice Block, while other characters, such as [[Toad]] and [[Toadette]] (as well as [[Yoshi]] in the earlier titles), jump and hit it with their heads.
{{br}}
{{br}}


==Types of Dice Blocks==
==Types of Dice Blocks==
There are also other types of Dice Blocks in the ''Mario Party'' series, as shown below:
There are also other types of Dice Blocks in the ''Mario Party'' series, as shown below:
*'''Normal Dice Block''': A dice block given at the start of the game that has 1-10 (1-6 from ''[[Mario Party 9]]'' up until ''[[Super Mario Party]]'').
*'''Normal Dice Block:''' A Dice Block given at the start of the game that has 1&ndash;10 (1&ndash;6 from ''[[Mario Party 9]]'' up until ''[[Super Mario Party]]'').
*'''[[Plus Block]]''': A blue dice block that allows the player to gain [[Coin|coins]] depending on the number the die shows once rolled (1-10).
*'''[[Plus Block]]:''' A blue Dice Block that allows the player to gain [[coin]]s depending on the number the die shows once rolled (1&ndash;10).
*'''[[Minus Block]]''': Deducts the number rolled from the player's coins (1-10). It is a red die.
*'''[[Minus Block]]:''' A red die that deducts the number rolled from the player's coins (1&ndash;10).
*'''[[Slow Block]]''': The player can only roll numbers from 1-3. It is an orange die.
*'''[[Slow Block]]:''' An orange die that allows the player to roll only a 1, 2, or 3.
*'''[[Speed Block]]''': The player can only roll numbers from 8-10. It is a green die.
*'''[[Speed Block]]:''' A green die that allows the player to roll only an 8, 9, or 10.
*'''[[Hidden Block (Mario Party series)|Hidden Block]]''': This block may appear on the space the player lands on after taking their turn, and gives the player the opportunity to gain coins, an item, a [[Power Star|Star]], or a [[Ztar]]. A brown or silver die.
*'''[[Hidden Block (Mario Party series)|Hidden Block]]:''' This brown or silver die may appear on the space the player lands on after taking their turn, and it gives the player the opportunity to gain coins, an item, a [[Star (Mario Party series)|Star]], or a [[Ztar]].
*'''[[Halfway Dice Block]]''': This is a dice block that is numbered only 1-5. It is found in ''[[Mario Party DS]]'' only.
*'''[[Halfway Dice Block]]:''' This is a Dice Block that is numbered only 1&ndash;5. It is found in ''[[Mario Party DS]]'' only.
*'''[[Warp Dice Block]]''': When the player uses it in ''[[Mario Party DS]]'', then they will teleport to a random space before rolling the normal one.
*'''[[Warp Dice Block]]:''' When the player uses this in ''Mario Party DS'', they teleport to a random space before rolling the normal Dice Block.
*'''[[Event Block]]''': In ''[[Mario Party]]'', Boo, Koopa Troopa, or Bowser will appear from this block. Boo will steal Coins and Stars from another player, Koopa Troopa gives the player 20 coins, and Bowser takes away the same amount of coins that Koopa Troopa gives to the player.
*'''[[Event Block]]:''' In ''[[Mario Party]]'', [[Boo]], [[Koopa Troopa]], or [[Bowser]] appears from this block. Boo steals coins and Stars from another player, Koopa Troopa gives the player 20 coins, and Bowser takes away the same number of coins that Koopa Troopa gives to the player.
*'''Cursed Block''': After using a [[Cursed Mushroom]], the die turns purple making the player only use the numbers 1, 2 or 3 (in ''[[Mario Party 5]]''{{'}}s [[Card Party]] and ''[[Mario Party 6]]''{{'}}s Solo Mode) or 1-5 used as a regular item. Powerful when using against others and also useful to avoid spaces or areas.
*'''Cursed Block:''' After a player uses a [[Poison Mushroom|Cursed Mushroom]], this die turns purple, making the player use only the numbers 1, 2, and 3 (in ''[[Mario Party 5]]''{{'}}s [[Card Party]] and ''[[Mario Party 6]]''{{'}}s Solo Mode) or 1&ndash;5. When used as a regular item, this die is powerful when used against others and also useful to avoid spaces or areas.
*'''Reverse Block''': In ''[[Mario Party 3]]'', after using a [[Reverse Mushroom]], this die makes the player go backwards.
*'''Reverse Block:''' In ''[[Mario Party 3]]'', after a player uses a [[Reverse Mushroom]], this die makes the player go backwards.
*'''Sluggish Block''': In ''[[Mario Party 6]]'' and ''[[Mario Party 7]]'', after using the [[Slow 'Shroom Orb]] (In ''[[Mario Party 8]]'', it is a [[Slowgo Candy]]), players can roll any number they want (in ''Mario Party 8'' it only shows the numbers 1-5) but they need to jump up one number before the one they want because they jump slowly. The Sluggish Block re-appears in ''[[Mario Party 9]]'' and is golden. It is even slower than in the other games, so the player does not have to jump one number before.
*'''Sluggish Block:''' In ''Mario Party 6'' and ''[[Mario Party 7]]'', after using the [[Slow 'Shroom Orb]] (in ''[[Mario Party 8]]'', it is a [[Slowgo Candy]]), players can roll any number they want (in ''Mario Party 8'', it shows only the numbers 1&ndash;5), but they need to jump up one number before the one they want because they jump slowly. The Sluggish Block reappears in ''Mario Party 9'' and is golden. It is even slower than in the other games, so the player does not have to jump one number before.
*'''Red Block''': After using a [[Mushroom]], [[Mushroom Orb]], [[Twice Candy]], or [[Double Dice Set]], the player gets to roll twice, giving them up to twenty spaces to move.
*'''Red Block:''' After using a [[Mushroom]], [[Mushroom Orb]], [[Twice Candy]], or [[Double Dice|Double Dice Set]], the player gets to roll twice, giving them up to 20 spaces to move.
*'''Golden Yellow Block''': After using a [[Super Mushroom|Golden Mushroom]], [[Super 'Shroom Orb]], [[Thrice Candy]], or [[Triple Dice Set]], the player can roll three times, giving them up to thirty spaces to move.
*'''Golden Yellow Block:''' After using a [[Super Mushroom|Golden Mushroom]], [[Super 'Shroom Orb]], [[Thrice Candy]], or [[Triple Dice Set]], the player can roll three times, giving them up to 30 spaces to move.
*'''Green Block''': After using a [[Slowgo Candy]] in ''[[Mario Party 8]]'', the block will slow down and the player hits a slower Dice Block with the numbers 1-5. It re-appears in ''[[Mario Party 9]]'' but due to the new limits of the regular Dice Block, the limits of this special Dice Block is lowered to the range of 1-2-3 (known as the [[1-2-3 Dice Block]]). In ''[[Mario Party Advance]]'', if the player lands on a Dice Block space, they can roll again with a green-colored Dice Block instead of a blue one like it normally is (Rolling in ''Mario Party Advance'' costs one Mushroom).
*'''Green Block:''' After the player uses a Slowgo Candy in ''Mario Party 8'', the block slows down and the player hits a slower Dice Block with the numbers 1&ndash;5. It reappears in ''Mario Party 9'', but due to the new limits of the regular Dice Block, the limits of this special Dice Block are lowered to the range of 1-2-3 (known as the [[1-2-3 Dice Block]]). In ''[[Mario Party Advance]]'', if the player lands on a [[Dice Space]], they can roll again with a green-colored Dice Block instead of a blue one as it normally is (rolling in ''Mario Party Advance'' costs one Mushroom).
*'''Mega Block''': If a player used a [[Mega Mushroom]] or a [[Super Mega Mushroom]] in ''[[Mario Party 4]]'', then the player can grow and squish anyone that stands in the way while rolling twice or thrice.
*'''Mega Block:''' If a player uses a [[Mega Mushroom]] or a [[Super Mega Mushroom]] in ''[[Mario Party 4]]'', the player can grow and squish anyone that stands in the way while rolling twice or thrice.
*'''Mini Block''': If a player used a [[Mini Mushroom]] or a [[Super Mini Mushroom]] in ''Mario Party 4'', then the player can shrink and walk through small pipes while rolling once or twice.
*'''Mini Block:''' If a player uses a [[Mini Mushroom]] or a [[Super Mini Mushroom]] in ''Mario Party 4'', the player can shrink and walk through small pipes while rolling once or twice.
*'''Elevator Block''': This block advances the player to a higher floor in the minigame [[Bowser's Lovely Lift!]] in ''[[Mario Party 7]]''. A black die.
*'''Elevator Block:''' This black die advances the player to a higher floor in the minigame [[Bowser's Lovely Lift!]] in ''Mario Party 7''.
*'''Dice Barrel''': When a DK Bonus occurs in ''[[Mario Party 6]]'', [[Donkey Kong]] will let the player get coins or a star with a hit of a barrel.
*'''Dice Barrel:''' When a DK Bonus occurs in ''Mario Party 6'', [[Donkey Kong]] lets the player get coins or a Star with a hit of a barrel.
*'''[[Star Block (Mario Party DS)|Star Block]]''': If this item is activated in ''[[Mario Party DS]]'', it will add one, two or three stars to the player's total.
*'''[[Star Block (Mario Party DS)|Star Block]]:''' If this item is activated in ''Mario Party DS'', it will add one, two, or three Stars to the player's total.
*'''[[1-2-3 Dice Block]]''': This special Dice Block from ''[[Mario Party 9]]'' and ''[[Mario Party 10]]'' allows the player to move 1-3 spaces.
*'''[[1-2-3 Dice Block]]:''' This special Dice Block from ''Mario Party 9'' and ''[[Mario Party 10]]'' allows the player to move 1&ndash;3 spaces.
*'''[[4-5-6 Dice Block]]''': This special Dice Block from ''Mario Party 9'' and ''Mario Party 10'' guarantees movement within the range of 4-6.
*'''[[4-5-6 Dice Block]]:''' This special Dice Block from ''Mario Party 9'' and ''Mario Party 10'' guarantees movement within the range of 4&ndash;6.
*'''[[0-1 Dice Block]]''': This special Dice Block from ''Mario Party 9'' and ''Mario Party 10'' guarantees movement within the range of 0-1.
*'''[[0-1 Dice Block]]:''' This special Dice Block from ''Mario Party 9'' and ''Mario Party 10'' guarantees movement within the range of 0&ndash;1.
*'''[[1-10 Dice Block]]''': This special Dice Block from ''Mario Party 9'' looks drastically different from regular Dice Blocks, and instead looks like an actual 10-sided die. It allows the player to roll anywhere from 1-10. While Dice Blocks in most ''Mario Party'' games allow this, ''Mario Party 9'' is an exception with the standard Dice Block being a typical six-sided die.
*'''[[1-10 Dice Block]]:''' This special Dice Block from ''Mario Party 9'' looks drastically different from regular Dice Blocks and instead looks like an actual 10-sided die. It allows the player to roll anywhere from 1 to 10. While Dice Blocks in most ''Mario Party'' games allow this, ''Mario Party 9'' is an exception with the standard Dice Block being a typical six-sided die.
*'''[[1-2-3 Slow Dice Block]]''': This special Dice Block from ''[[Mario Party 10]]'' allows the player to choose to move 1-3 spaces.(Only available in Bowser Party mode)
*'''[[1-2-3 Slow Dice Block]]:''' This special Dice Block from ''Mario Party 10'' allows the player to choose to move 1&ndash;3 spaces (available only in the Bowser Party mode).
*'''[[Slow Dice Block]]''': This special Dice Block from ''Mario Party 9'' and ''Mario Party 10'' allows the player to choose to move 1-6 spaces.
*'''[[Slow Dice Block]]:''' This special Dice Block from ''Mario Party 9'' and ''Mario Party 10'' allows the player to choose to move 1&ndash;6 spaces.
*'''[[Gold Dice Block]]''': This Bonus Dice Block from ''[[Mario Party: Island Tour]]'' allows the player to roll between two and twelve spaces. Received to the player who finishes a [[minigame]] for Bonus Dice Blocks in first place.
*'''[[Gold Dice Block]]:''' This Bonus Dice Block from ''[[Mario Party: Island Tour]]'' allows the player to roll between two and twelve spaces. It is given to the player who finishes a [[minigame]] for Bonus Dice Blocks in first place, and it rolls 4&ndash;9 in ''[[Mario Party: Star Rush]]''.
*'''[[Silver Dice Block]]''': This Bonus Dice Block from ''Mario Party: Island Tour'' allows the player to roll between two and nine spaces. Received to the player who finishes a minigame for Bonus Dice Blocks in second place.
*'''[[Silver Dice Block]]:''' This Bonus Dice Block from ''Mario Party: Island Tour'' allows the player to roll between two and nine spaces. It is given to the player who finishes a minigame for Bonus Dice Blocks in second place, and it rolls 3&ndash;8 in ''Mario Party: Star Rush''.
*'''[[Bronze Dice Block]]''': This Bonus Dice Block from ''Mario Party: Island Tour'' allows the player to roll between two and eight spaces. Received to the player who finishes a minigame for Bonus Dice Blocks in third place.
*'''[[Bronze Dice Block]]:''' This Bonus Dice Block from ''Mario Party: Island Tour'' allows the player to roll between two and eight spaces. It is given to the player who finishes a minigame for Bonus Dice Blocks in third place, and it rolls 2&ndash;7 in ''Mario Party: Star Rush''.
*'''[[Custom Dice Block]]''': This Dice Block from ''Mario Party: Island Tour'' allows the player to roll any number of their choice.
*'''[[Custom Dice Block]]:''' This Dice Block from ''Mario Party: Island Tour'' allows the player to roll any number of their choice.
*'''[[Bowser Dice Block]]''': This Dice Block allows the players to remain where they are instead of getting burnt to move to other spaces as long as their roll is doubled. It only appears in [[Bowser's Peculiar Peak]]. In ''Mario Party 10'', this is used during Bowser Party. Bowser starts his turn with four blocks and it can be used to catch up to the team.
*'''[[Bowser Dice Block]]:''' This Dice Block allows the players to remain where they are instead of getting burned to move to other spaces as long as they roll doubles. It appears only in [[Bowser's Peculiar Peak]]. In ''Mario Party 10'', this is used during Bowser Party. Bowser starts his turn with four blocks, and they can be used to catch up to the team.
*'''[[Double Dice]]''': Appearing in ''Mario Party 10'' and ''Mario Party: Star Rush'', these dice allow the player to roll two Dice Blocks.
*'''[[Double Dice]]:''' Appearing in ''Mario Party DS'', ''Mario Party 10'', ''Mario Party: Star Rush'', and ''Mario Party Superstars'', this die allows the player to roll two Dice Blocks.
*'''[[Reverse Dice Block]]''': Appearing in ''Mario Party 10'', this Dice Block allows the player to move backward 1-6 spaces.
*'''[[Triple Dice]]:''' Appearing in ''Mario Party DS'' and ''Mario Party Superstars'', this die allows the player to roll three Dice Blocks.
*'''Coin Dice Block''': Appearing in ''Mario Party 10'', this Dice Block allows the player to get coins from 1-6. Found only in the Wario amiibo board.
*'''[[Reverse Dice Block]]:''' Appearing in ''Mario Party 10'', this Dice Block allows the player to move backward 1&ndash;6 spaces.
*'''Coin Dice Block:''' Appearing in ''Mario Party 10'', this Dice Block allows the player to get coins from one to six. This is found only on the [[Wario Board]].


==Designs==
==Designs==
In ''Mario Party'' games from the Hudson Soft era, all Dice Blocks are rolled similar to [[Roulette Block|Roulette Blocks]] with numbers from 1 to 10. From ''Mario Party 9'' up until ''Super Mario Party'', Dice Blocks are rolled similar to regular dice, and normal ones have numbers from 1 to 6. ''Mario Party Superstars'' returns to the 1-10 numbered Dice Blocks, but retains its standard dice look.
In ''Mario Party'' games from the [[Hudson Soft]] era, all Dice Blocks are rolled similarly to [[Roulette Block]]s with numbers from 1 to 10. From ''Mario Party 9'' up until ''Super Mario Party'', Dice Blocks are rolled similarly to regular dice, and normal ones have numbers from one to six. ''Mario Party Superstars'' returns to the 1&ndash;10 numbered Dice Blocks, but it retains its standard dice look.
 
*''Mario Party'': The Dice Block has a white and black squared pattern frame. The numbers are purple to blue.
*''Mario Party'': The dice block has a white and black squared pattern frame. The numbers are purple to blue.
*''Mario Party 2'': The die has a silver color with white octagons around the numbers. The numbers have the same color as the first.
*''Mario Party 2'': The dice has a silver color with white octagons around the numbers. The numbers have the same color as the first.
*''Mario Party 3'': On the background on the die, the border is brown, and in the center of the die, the color is cream with brown stars. The numbers are blue and in a different font.
*''Mario Party 3'': On the background on the dice, the border is brown, and in the center of the dice, the color is creme with brown stars. The numbers are blue and in a different font.
*''Mario Party 4'': The Dice Block has a lavender face and silver border. On each face, four Stars are shown. The numbers are green.
*''Mario Party 4'': The dice block has a lavender face and silver border. On each face, four Stars are shown. The numbers are green.
*''Mario Party 5'': The Dice Block has a violet face and lavender border. Around each face of the die, there are four little stars, and there is a brown wooden background between a cream circular border. The numbers are orange.
*''Mario Party 5'': The dice block has a violet face and lavender border. Around each face of the dice, there are four little stars, and there is a brown wooden background between a creme circular border. The numbers are orange.
*''Mario Party 6'': The Dice Block has an orange border. On each face of the die, a cream octagon has a pattern of moons and stars. The numbers are green.
*''Mario Party 6'': The dice block has an orange border. On each face of the dice, a creme octagon has a pattern of moons and stars. The numbers are green.
*''Mario Party Advance'': The Dice Block is basically blue (green if landed on a [[Dice Space]]), and it has white numbers.
*''Mario Party Advance'': The dice block is basically blue (green if landed on a [[Dice Space]]), and it has white numbers.
*''Mario Party 7'': The Dice Block has an orange border, and on each face, four stars are shown in a brown background. The numbers are green.
*''Mario Party 7'': The dice block has an orange border, and on each face, four stars are shown in a brown background. The numbers are green.
*''Mario Party 8'': The Dice Block is a round-cornered die this time. It has a blue border, and it has a gray octagon background on the face. The numbers are blue.
*''Mario Party 8'': The dice block is a round-cornered dice this time. It has a blue border and it has a gray octagon background on the face. The numbers are blue.
*''Mario Party DS'': The Dice Block has a blue border, a cream background inside the face, and an orange hexagon. The numbers are blue to green.
*''Mario Party DS'': The dice block has a blue border, a creme background inside the face, and an orange hexagon. The numbers are blue to green.
*''Mario Party 9'': The Dice Block has a yellow border, and it has white octagons on each face. The numbers are yellow and in a different font.
*''Mario Party 9'': The dice block has a yellow border, and it has white octagons on each face. The numbers are yellow and in a different font.
*''Mario Party: Island Tour'': The Dice Block has a cyan border and blue faces. The numbers are white like in ''Mario Party Advance''. Additionally, some boards have slight changes to the block: On [[Rocket Road]], each die is numbered 0&ndash;5 (with the number 5 being colored yellow and the 0 face colored red); on [[Banzai Bill's Mad Mountain]], the dice are numbered 1&ndash;5 with the sixth side featuring a red face and a picture of a [[Banzai Bill]] that causes it to launch; and in [[Bowser's Peculiar Peak]], there are red faces with spikes added.
*''Mario Party: Island Tour'': The dice block has a cyan border, and has a blue face. The numbers are white like in ''Mario Party Advance''. As well, some boards have slight changes to the block; on [[Rocket Road]] each dice is numbered 0-5 (with the number five being colored yellow and the zero face colored red), on [[Banzai Bill's Mad Mountain]] they are numbered 1-5 with the sixth side featuring a red face and a picture of a [[Banzai Bill]] that causes a board event and in [[Bowser's Peculiar Peak]], there are red faces with spikes added.
*''Mario Party 10'': The Dice Block is the same as in ''Mario Party 9'', but the border is striped, and numbers are colored green instead of yellow.
*''Mario Party 10'': Same as ''Mario Party 9'', but the border is striped, and numbers are colored green instead of yellow.
*''Mario Party: Star Rush'' / ''Mario Party: The Top 100'': The Dice Block is white and has a border that is colored after the player's color (red for Player 1, blue for Player 2, green for Player 3, and yellow for Player 4). The actual characters have a border matching their signature color (red for [[Mario]], dark green for [[Luigi]], etc.). The numbers are orange to red.
*''Mario Party: Star Rush'' / ''Mario Party: The Top 100'': The dice block is white and has a border that is colored after the player's color (red for player 1, blue for player 2, green for player 3 and yellow for player 4). The actual characters have a border matching their signature color (red for Mario, dark green for Luigi etc). The numbers are orange to red.
*''Super Mario Party'': The Dice Block is white and has a cyan border. The numbers are colored depending on the player's turn order (red for first, blue for second, green for third, and orange for fourth). The character-specific Dice Blocks have a border matching their signature color, similar to non-Toad Dice Blocks in ''Mario Party: Star Rush''. Additionally, the Dice Blocks for Bowser's minions have a spiked trim.
*''Super Mario Party'': The dice block is white and has a cyan border. The numbers are colored depends on the player's turn order (red for first, blue for second, green for third and orange for fourth). The character-specific dice blocks have a border matching their signature color, similar to non-Toad dice blocks in ''Mario Party: Star Rush''. Additionally, the dice blocks for Bowser's minions have a spiked trim.
*''Mario Party Superstars'': The Dice Block's border has cyan and blue stripes, and it has yellow numbers. Like on ''Mario Party 9''{{'}}s Dice Blocks, each face has a white octagon.
*''Mario Party Superstars'': The Dice Block's border has cyan and blue stripes, and it has yellow numbers. Similar to ''Mario Party 9''{{'}}s Dice Blocks, each face has a white octagon.


==Profiles and statistics==
==Profiles and statistics==
===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
====''Super Smash Bros. Brawl'' sticker====
====''Super Smash Bros. Brawl''====
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial;"
{{SSBB sticker
|-
|name=Dice Block
!width="100px"|Image
|image=[[File:Dice Block Sticker.png]]
!Artwork from
|game=''[[Mario Party 8]]''
!Effect in [[Super Smash Bros. Brawl#The Subspace Emissary|The Subspace Emissary]]
|effect=[Arm] - Attack +8
|-
|usable_by=Mario, Luigi, Yoshi, Peach, Bowser
|[[File:Dice Block Sticker.png]]
}}
|''[[Mario Party 8]]''
|align=left|[Arm] - Attack +8<br>'''Usable by:''' Mario, Luigi, Yoshi, Peach, Bowser
|}


====''Super Smash Bros. Ultimate'' spirit====
====''Super Smash Bros. Ultimate'' spirit====
{| class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial; font-size:85%;"
{|class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial; font-size:85%;"
|-
|-
!rowspan=2 width=3%|#
!rowspan=2 width=8%|Name
!rowspan=2 width=8%|Name
!rowspan=2 class=unsortable width=10%|Image
!rowspan=2 class=unsortable width=10%|Image
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!width=7%|Song
!width=7%|Song
|-
|-
!align=center|Dice Block
|1300
!Dice Block
|[[File:SMP - Mario Dice Block Artwork.png|100px]]
|[[File:SMP - Mario Dice Block Artwork.png|100px]]
|''Super Mario'' Series
|''Super Mario'' Series
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===''Mario Party 9''===
===''Mario Party 9''===
*'''Instruction manual:''' ''"Dice Block numbered 1 through 6"''
*'''Instruction manual:''' ''Dice Block numbered 1 through 6''


===''Mario Party 10''===
===''Mario Party 10''===
*'''Instruction manual:''' ''"Has numbers from 1 to 6."''
*'''Instruction manual:''' ''Has numbers from 1 to 6.''


==Gallery==
==Gallery==
<gallery>
<gallery>
Mariodiceblock.jpg|''[[Mario Party]]'' artwork.
Mariodiceblock.jpg|''[[Mario Party]]'' artwork
DMarioParty1.png|''Mario Party'' artwork
Dice Block MP.png|''Mario Party''
Dice Block MP.png|''Mario Party''
Normal Dice Block Roll.gif|''Mario Party''
Dice Block MP2.png|''[[Mario Party 2]]''
Dice Block MP2.png|''[[Mario Party 2]]''
Dice Block MP3.png|''[[Mario Party 3]]''
Dice Block MP3.png|''[[Mario Party 3]]''
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Super Mario Party - Normal Dice Block.jpg|''[[Super Mario Party]]''
Super Mario Party - Normal Dice Block.jpg|''[[Super Mario Party]]''
MPSS Mario Dice Block.png|''[[Mario Party Superstars]]''
MPSS Mario Dice Block.png|''[[Mario Party Superstars]]''
SMK MP Ch1.jpg|''[[Super Mario-Kun]]''
SMK MP Ch1.jpg|''[[Super Mario-kun]]''
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=サイコロ (''Mario Party'' to ''Mario Party 8'')<br>''Saikoro''<br>ノーマルサイコロ (''Mario Party 9'' onwards)<br>''Nōmaru saikoro''
|Jap=サイコロ <small>(''Mario Party'' to ''Mario Party 8'')</small><br>''Saikoro''<br>ノーマルサイコロ <small>(''Mario Party 9'' onwards)</small><br>''Nōmaru saikoro''
|JapM=Dice<br>Normal Dice
|JapM=Dice<br>Normal Dice
|ChiS=标准骰子
|ChiSR=Biāozhǔn Tóuzi
|ChiSM=Standard Dice
|ChiT=標準骰子
|ChiTR=Biāozhǔn Tóuzi
|ChiTM=Standard Dice
|Dut=Dobbelblok
|DutM=Dice Block, portmanteau of ''Dobbelsteen'' ("dice") and ''Blok'' ("block")
|Fre=Dé <small>(''Mario Party'')</small><br>Bloc Dé <small>(''Mario Party 2'' to ''Mario Party 8'')</small><br>Dé normal <small>(''Mario Party 9'' onwards)</small>
|FreM=Dice<br>Dice Block<br>Normal Dice
|Ger=Würfel-Block
|Ger=Würfel-Block
|GerM=Dice Block
|GerM=Dice Block
|Dut=Dobbelblok
|Ita=Dado<br>Blocco Dado
|DutM=Dice Block, portmanteau of ''Dobbelsteen'' (Dice) and ''Blok'' (Block)
|ItaM=Dice<br>Dice Block
|Spa=Bloque de Dados<br>Dado
|SpaM=Dice Block<br>Dice
|Fra=Dé (''Mario Party'')<br>Bloc Dé (''Mario Party 2'' to ''Mario Party 8'')<br>Dé normal (''Mario Party 9'' onwards)
|FraM=Dice<br>Dice Block<br>Normal Dice
|PorE=Dado Normal
|PorE=Dado Normal
|PorEM=Normal Dice
|PorEM=Normal Dice
Line 186: Line 186:
|RusR=Kubik
|RusR=Kubik
|RusM=Block
|RusM=Block
|ChiS=标准骰子
|Spa=Bloque de Dados<br>Dado
|ChiSR=Biāozhǔn Tóuzi
|SpaM=Dice Block<br>Dice
|ChiSM=Standard Dice
|ChiT=標準骰子
|ChiTR=Biāozhǔn Tóuzi
|ChiTM=Standard Dice
}}
}}


==Trivia==
==Trivia==
*In ''[[Mario Party 9]]'', ''[[Mario Party 10]]'' and ''[[Mario Party: Island Tour]]'', the Dice Block rolls like dice in real life, but in the other ''[[Mario Party (series)|Mario Party]]'' games, the block either breaks apart like [[Brick Block]]s or disappears.
*In ''[[Mario Party 9]]'', ''[[Mario Party 10]]'', and ''[[Mario Party: Island Tour]]'', the Dice Block rolls like dice in real life, but in the other ''[[Mario Party (series)|Mario Party]]'' games, the block either breaks apart like [[Brick Block]]s or disappears.
**Shaking the {{button|wii|Wiimote}} in ''Mario Party 9'' and ''Mario Party 10'' causes the Dice Block to grow larger and spin faster. This also applies to amiibo Party mode, but by holding down the [[amiibo]].
**Shaking {{button|wii|Wiimote}} in ''Mario Party 9'' and ''Mario Party 10'' causes the Dice Block to grow larger and spin faster. This also applies to the [[amiibo]] Party mode but by holding down the amiibo.
*In ''Mario Party'' games that are played based on the number of turns, the first turn of a game (hitting the Dice Block) along with the fifth-to-last turn (Last Five Turns Event) are the only two turns that begin with an event before the players can move.
*In ''Mario Party'' games that are played based on the number of turns, the first turn of a game (hitting the Dice Block) along with the fifth-to-last turn ([[Last Five Turns Event]]) are the only two turns that begin with an event before the players can move.
*In ''[[Mario Party DS]]'', as with the Nintendo 64 installments, the number that will show up on the Dice Block is pre-determined at the start of the current player's turn. However, the game can be forced to reselect the number should the player bring up the Dice Block and then reopen the item menu.
*In ''[[Mario Party DS]]'', as with the [[Nintendo 64]] installments, the number that shows up on the Dice Block is predetermined at the start of the current player's turn. However, the game can be forced to reselect the number should the player bring up the Dice Block and then reopen the item menu.
*In ''[[Super Mario Party]]'', the protagonist characters' dice blocks have smooth edges, while enemy characters' dice blocks have bumps on the edges.  
*In ''[[Super Mario Party]]'', the protagonist characters' Dice Blocks have smooth edges, while enemy characters' Dice Blocks have bumps on the edges.  


{{nav templates|
{{nav templates|
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{{MPTT100}}
{{MPTT100}}
{{SMP}}
{{SMP}}
{{MPS}}
}}
}}


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[[Category:Super Mario Party items]]
[[Category:Super Mario Party items]]
[[Category:Super Smash Bros. Brawl stickers]]
[[Category:Super Smash Bros. Brawl stickers]]
[[Category:Super Smash Bros. Ultimate Spirits]]
[[Category:Super Smash Bros. Ultimate spirits]]
[[de:Würfel]]
[[it:Dado]]

Latest revision as of 14:08, January 27, 2024

Not to be confused with Chance Cube.
Dice Block
Artwork of Mario's Dice Block from Super Mario Party
Mario's Dice Block from Super Mario Party
First appearance Mario Party (1998)
Latest appearance Tetris 99 (27th Maximus Cup, cameo) (2021)
Effect Determines the number of spaces a player moves on a single turn; determines the turn order; determines the final results in minigames in case of a tie
“First, let's decide the turn order. Press A Button on the Wii Remote to hit the Dice Block.”
Yellow Toad, Mario Party 9

A Dice Block is a block that determines how many spaces a character must move in the Mario Party series. The player must "hit" a Dice Block and advance the number of spaces it shows. A Dice Block rolls from the numbers one to ten (one to six from Mario Party 9 up until Super Mario Party), or one to five when a Poison Mushroom or Slowgo Candy is active. In addition to moving the players, the blocks are also used to determine the turn order of the game before it starts: Each player hits a Dice Block, and whoever rolls the highest number goes first, while the player who rolls the lowest number goes last. Dice Blocks also appear in various minigames with various functions. At the end of the game, if there is a tie at any position, a Dice Block roll is used to break the tie. Since Mario Party 4, though, the tiebreaker is done only for the first-place players. If the score is tied at the end of the minigame in Mario Party: Island Tour and Mario Party 10, a Dice Block tiebreaker determines the final results for that minigame.

There is also a volleyball version of the block in the Mario Party 5 minigame Beach Volleyball, where teams can get up to six points if the ball lands in the sand.

Since Mario Party 9 and up until Super Mario Party, the normal Dice Block no longer goes up to ten and instead goes up to only six. In Mario Party 9, however, there is a Special Dice Block, which is the 1-10 Dice Block resembling a pentagonal bipyramid that allows for 1–10 movement, and in Mario Party: Island Tour, there are Bonus Dice Blocks that can be won by placing first, second, or third in a minigame for Bonus Dice Blocks.

The Dice Block from Mario Party 8 appears as a sticker in Super Smash Bros. Brawl, granting stronger arm attacks, while Mario's Dice Block from Super Mario Party appears as a support spirit in Super Smash Bros. Ultimate, allowing the user to escape grabs more easily. The spirit was originally exclusive to the "Oh Yeah! Mario Time!" spirit event that ran from December 27, 2018, to January 1, 2019, but was later made obtainable from the Spirit Board and Vault Shop following the version 2.0.0 update released on January 30, 2019.

Use[edit]

The Dice Block being rolled in Rocket Road.
A Dice Block in Mario Party: Island Tour being used on a player's turn at Rocket Road. Using three Boosters, the block rolls a 20.

To hit a Dice Block, the player needs to press A Button in most installments. In Mario Party 8, Wii Remote is swung upwards. In Mario Party DS, Stylus can also be used to tap the block. In Mario Party: Island Tour, Stylus is used to roll the block from the bottom screen up to the game screen (except for Kamek's Carpet Ride and Shy Guy's Shuffle City). In Mario Party 6 and Mario Party 7, the player can also use the Mic to hit the block.

Normally whenever a character hits a Dice Block, they jump up and punch it with their right hand. Some characters, such as Waluigi and Donkey Kong, do not jump when they hit the Dice Block, while other characters, such as Toad and Toadette (as well as Yoshi in the earlier titles), jump and hit it with their heads.

Types of Dice Blocks[edit]

There are also other types of Dice Blocks in the Mario Party series, as shown below:

  • Normal Dice Block: A Dice Block given at the start of the game that has 1–10 (1–6 from Mario Party 9 up until Super Mario Party).
  • Plus Block: A blue Dice Block that allows the player to gain coins depending on the number the die shows once rolled (1–10).
  • Minus Block: A red die that deducts the number rolled from the player's coins (1–10).
  • Slow Block: An orange die that allows the player to roll only a 1, 2, or 3.
  • Speed Block: A green die that allows the player to roll only an 8, 9, or 10.
  • Hidden Block: This brown or silver die may appear on the space the player lands on after taking their turn, and it gives the player the opportunity to gain coins, an item, a Star, or a Ztar.
  • Halfway Dice Block: This is a Dice Block that is numbered only 1–5. It is found in Mario Party DS only.
  • Warp Dice Block: When the player uses this in Mario Party DS, they teleport to a random space before rolling the normal Dice Block.
  • Event Block: In Mario Party, Boo, Koopa Troopa, or Bowser appears from this block. Boo steals coins and Stars from another player, Koopa Troopa gives the player 20 coins, and Bowser takes away the same number of coins that Koopa Troopa gives to the player.
  • Cursed Block: After a player uses a Cursed Mushroom, this die turns purple, making the player use only the numbers 1, 2, and 3 (in Mario Party 5's Card Party and Mario Party 6's Solo Mode) or 1–5. When used as a regular item, this die is powerful when used against others and also useful to avoid spaces or areas.
  • Reverse Block: In Mario Party 3, after a player uses a Reverse Mushroom, this die makes the player go backwards.
  • Sluggish Block: In Mario Party 6 and Mario Party 7, after using the Slow 'Shroom Orb (in Mario Party 8, it is a Slowgo Candy), players can roll any number they want (in Mario Party 8, it shows only the numbers 1–5), but they need to jump up one number before the one they want because they jump slowly. The Sluggish Block reappears in Mario Party 9 and is golden. It is even slower than in the other games, so the player does not have to jump one number before.
  • Red Block: After using a Mushroom, Mushroom Orb, Twice Candy, or Double Dice Set, the player gets to roll twice, giving them up to 20 spaces to move.
  • Golden Yellow Block: After using a Golden Mushroom, Super 'Shroom Orb, Thrice Candy, or Triple Dice Set, the player can roll three times, giving them up to 30 spaces to move.
  • Green Block: After the player uses a Slowgo Candy in Mario Party 8, the block slows down and the player hits a slower Dice Block with the numbers 1–5. It reappears in Mario Party 9, but due to the new limits of the regular Dice Block, the limits of this special Dice Block are lowered to the range of 1-2-3 (known as the 1-2-3 Dice Block). In Mario Party Advance, if the player lands on a Dice Space, they can roll again with a green-colored Dice Block instead of a blue one as it normally is (rolling in Mario Party Advance costs one Mushroom).
  • Mega Block: If a player uses a Mega Mushroom or a Super Mega Mushroom in Mario Party 4, the player can grow and squish anyone that stands in the way while rolling twice or thrice.
  • Mini Block: If a player uses a Mini Mushroom or a Super Mini Mushroom in Mario Party 4, the player can shrink and walk through small pipes while rolling once or twice.
  • Elevator Block: This black die advances the player to a higher floor in the minigame Bowser's Lovely Lift! in Mario Party 7.
  • Dice Barrel: When a DK Bonus occurs in Mario Party 6, Donkey Kong lets the player get coins or a Star with a hit of a barrel.
  • Star Block: If this item is activated in Mario Party DS, it will add one, two, or three Stars to the player's total.
  • 1-2-3 Dice Block: This special Dice Block from Mario Party 9 and Mario Party 10 allows the player to move 1–3 spaces.
  • 4-5-6 Dice Block: This special Dice Block from Mario Party 9 and Mario Party 10 guarantees movement within the range of 4–6.
  • 0-1 Dice Block: This special Dice Block from Mario Party 9 and Mario Party 10 guarantees movement within the range of 0–1.
  • 1-10 Dice Block: This special Dice Block from Mario Party 9 looks drastically different from regular Dice Blocks and instead looks like an actual 10-sided die. It allows the player to roll anywhere from 1 to 10. While Dice Blocks in most Mario Party games allow this, Mario Party 9 is an exception with the standard Dice Block being a typical six-sided die.
  • 1-2-3 Slow Dice Block: This special Dice Block from Mario Party 10 allows the player to choose to move 1–3 spaces (available only in the Bowser Party mode).
  • Slow Dice Block: This special Dice Block from Mario Party 9 and Mario Party 10 allows the player to choose to move 1–6 spaces.
  • Gold Dice Block: This Bonus Dice Block from Mario Party: Island Tour allows the player to roll between two and twelve spaces. It is given to the player who finishes a minigame for Bonus Dice Blocks in first place, and it rolls 4–9 in Mario Party: Star Rush.
  • Silver Dice Block: This Bonus Dice Block from Mario Party: Island Tour allows the player to roll between two and nine spaces. It is given to the player who finishes a minigame for Bonus Dice Blocks in second place, and it rolls 3–8 in Mario Party: Star Rush.
  • Bronze Dice Block: This Bonus Dice Block from Mario Party: Island Tour allows the player to roll between two and eight spaces. It is given to the player who finishes a minigame for Bonus Dice Blocks in third place, and it rolls 2–7 in Mario Party: Star Rush.
  • Custom Dice Block: This Dice Block from Mario Party: Island Tour allows the player to roll any number of their choice.
  • Bowser Dice Block: This Dice Block allows the players to remain where they are instead of getting burned to move to other spaces as long as they roll doubles. It appears only in Bowser's Peculiar Peak. In Mario Party 10, this is used during Bowser Party. Bowser starts his turn with four blocks, and they can be used to catch up to the team.
  • Double Dice: Appearing in Mario Party DS, Mario Party 10, Mario Party: Star Rush, and Mario Party Superstars, this die allows the player to roll two Dice Blocks.
  • Triple Dice: Appearing in Mario Party DS and Mario Party Superstars, this die allows the player to roll three Dice Blocks.
  • Reverse Dice Block: Appearing in Mario Party 10, this Dice Block allows the player to move backward 1–6 spaces.
  • Coin Dice Block: Appearing in Mario Party 10, this Dice Block allows the player to get coins from one to six. This is found only on the Wario Board.

Designs[edit]

In Mario Party games from the Hudson Soft era, all Dice Blocks are rolled similarly to Roulette Blocks with numbers from 1 to 10. From Mario Party 9 up until Super Mario Party, Dice Blocks are rolled similarly to regular dice, and normal ones have numbers from one to six. Mario Party Superstars returns to the 1–10 numbered Dice Blocks, but it retains its standard dice look.

  • Mario Party: The Dice Block has a white and black squared pattern frame. The numbers are purple to blue.
  • Mario Party 2: The die has a silver color with white octagons around the numbers. The numbers have the same color as the first.
  • Mario Party 3: On the background on the die, the border is brown, and in the center of the die, the color is cream with brown stars. The numbers are blue and in a different font.
  • Mario Party 4: The Dice Block has a lavender face and silver border. On each face, four Stars are shown. The numbers are green.
  • Mario Party 5: The Dice Block has a violet face and lavender border. Around each face of the die, there are four little stars, and there is a brown wooden background between a cream circular border. The numbers are orange.
  • Mario Party 6: The Dice Block has an orange border. On each face of the die, a cream octagon has a pattern of moons and stars. The numbers are green.
  • Mario Party Advance: The Dice Block is basically blue (green if landed on a Dice Space), and it has white numbers.
  • Mario Party 7: The Dice Block has an orange border, and on each face, four stars are shown in a brown background. The numbers are green.
  • Mario Party 8: The Dice Block is a round-cornered die this time. It has a blue border, and it has a gray octagon background on the face. The numbers are blue.
  • Mario Party DS: The Dice Block has a blue border, a cream background inside the face, and an orange hexagon. The numbers are blue to green.
  • Mario Party 9: The Dice Block has a yellow border, and it has white octagons on each face. The numbers are yellow and in a different font.
  • Mario Party: Island Tour: The Dice Block has a cyan border and blue faces. The numbers are white like in Mario Party Advance. Additionally, some boards have slight changes to the block: On Rocket Road, each die is numbered 0–5 (with the number 5 being colored yellow and the 0 face colored red); on Banzai Bill's Mad Mountain, the dice are numbered 1–5 with the sixth side featuring a red face and a picture of a Banzai Bill that causes it to launch; and in Bowser's Peculiar Peak, there are red faces with spikes added.
  • Mario Party 10: The Dice Block is the same as in Mario Party 9, but the border is striped, and numbers are colored green instead of yellow.
  • Mario Party: Star Rush / Mario Party: The Top 100: The Dice Block is white and has a border that is colored after the player's color (red for Player 1, blue for Player 2, green for Player 3, and yellow for Player 4). The actual characters have a border matching their signature color (red for Mario, dark green for Luigi, etc.). The numbers are orange to red.
  • Super Mario Party: The Dice Block is white and has a cyan border. The numbers are colored depending on the player's turn order (red for first, blue for second, green for third, and orange for fourth). The character-specific Dice Blocks have a border matching their signature color, similar to non-Toad Dice Blocks in Mario Party: Star Rush. Additionally, the Dice Blocks for Bowser's minions have a spiked trim.
  • Mario Party Superstars: The Dice Block's border has cyan and blue stripes, and it has yellow numbers. Like on Mario Party 9's Dice Blocks, each face has a white octagon.

Profiles and statistics[edit]

Super Smash Bros. series[edit]

Super Smash Bros. Brawl[edit]

Sticker
Dice Block
A sticker of Dice Block
Artwork from: Mario Party 8
Effects in The Subspace Emissary: [Arm] - Attack +8
Usable by: Mario, Luigi, Yoshi, Peach, Bowser

Super Smash Bros. Ultimate spirit[edit]

# Name Image Series / game Type Class Strength / effect(s) How to obtain Spirit battle
Opponent(s) Battle conditions Stage Song
1300 Dice Block Artwork of Mario's Dice Block from Super Mario Party Super Mario Series Support (1) Novice Improved Escape Spirit Board (ver. 2.0.0 or later) Mario, Peach Rule: Item Tidal Wave (Crates)
  • Items will be pulled toward the enemy
  • Certain items will appear in large numbers
Princess Peach's Castle Pandemonium

Mario Party 9[edit]

  • Instruction manual: Dice Block numbered 1 through 6

Mario Party 10[edit]

  • Instruction manual: Has numbers from 1 to 6.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese サイコロ (Mario Party to Mario Party 8)
Saikoro
ノーマルサイコロ (Mario Party 9 onwards)
Nōmaru saikoro

Dice
Normal Dice

Chinese (simplified) 标准骰子
Biāozhǔn Tóuzi
Standard Dice

Chinese (traditional) 標準骰子
Biāozhǔn Tóuzi
Standard Dice

Dutch Dobbelblok
Dice Block, portmanteau of Dobbelsteen ("dice") and Blok ("block")
French (Mario Party)
Bloc Dé (Mario Party 2 to Mario Party 8)
Dé normal (Mario Party 9 onwards)
Dice
Dice Block
Normal Dice
German Würfel-Block
Dice Block
Italian Dado
Blocco Dado
Dice
Dice Block
Portuguese (NOE) Dado Normal
Normal Dice
Russian Кубик
Kubik
Block

Spanish Bloque de Dados
Dado
Dice Block
Dice

Trivia[edit]

  • In Mario Party 9, Mario Party 10, and Mario Party: Island Tour, the Dice Block rolls like dice in real life, but in the other Mario Party games, the block either breaks apart like Brick Blocks or disappears.
    • Shaking Wii Remote in Mario Party 9 and Mario Party 10 causes the Dice Block to grow larger and spin faster. This also applies to the amiibo Party mode but by holding down the amiibo.
  • In Mario Party games that are played based on the number of turns, the first turn of a game (hitting the Dice Block) along with the fifth-to-last turn (Last Five Turns Event) are the only two turns that begin with an event before the players can move.
  • In Mario Party DS, as with the Nintendo 64 installments, the number that shows up on the Dice Block is predetermined at the start of the current player's turn. However, the game can be forced to reselect the number should the player bring up the Dice Block and then reopen the item menu.
  • In Super Mario Party, the protagonist characters' Dice Blocks have smooth edges, while enemy characters' Dice Blocks have bumps on the edges.