Whale Course: Difference between revisions

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{{conjecture}}
{{encyclopedia}}
{{levelbox
{{level infobox
|image=[[File:Turtle Zone Area 3 SML2.png]]
|image=[[File:Turtle Zone Area 3 SML2.png]]
|code=
|world=[[Turtle Zone]]
|world=[[Turtle Zone]]
|game=''[[Super Mario Land 2: 6 Golden Coins]]''
|game=''[[Super Mario Land 2: 6 Golden Coins]]''
|limit=400 seconds
|limit=400 seconds
|before=[[Turtle Zone Area 2|<<]]
|before=[[Turtle Zone (level)|<<]]
|after=[[Turtle Zone Special Area|>>]]
|after=[[Mario's castle|**]]
|sample=[[File:SML2 Tree Zone 2.oga]]
}}
}}
'''Turtle Zone Area 3''' is the third and final level in the [[Turtle Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. This level takes place inside a whale. [[Pako]] is fought at the end of this level.
'''Whale Course'''<ref>Dark Horse Books. ''Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years''. Page 78.</ref> is the third and final level of the [[Turtle Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. This level takes place inside a [[whale]]. The [[octopus (boss)|octopus]] is fought at the end of this level.
 
==Layout==
==Layout==
At the start of the level are two large tusks above Mario, then two [[Aqua Kuribō]] and some [[coin]]s surrounded by bumps. Next is a long sparkly platform [[Mario]] is able to swim and fall through, similar to the sap in [[Tree Zone Area 2]]. Mario can use it to reach coins and a [[? Block]] containing a [[carrot]], though there are more sharp tusks underneath. After this are a few more bumps as well as tusks which move up and down, hurting Mario if touched. After another Aqua Kuribō are more platforms Mario can fall and swim through. In this area, there is a [[Paragoomba|Para-Goomba]] and coins underneath between tusks. The [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]] comes just after this.
At the start of the level are two large tusks above [[Mario]], then two [[Aqua Goomba]]s and some [[coin]]s surrounded by bumps. Next is a long sparkly platform [[Mario]] is able to swim and fall through, similar to the [[tree sap|sap]] from [[In the Trees]]. Mario can use it to reach coins and a [[? Block]] containing a [[Carrot]], though there are more sharp tusks underneath. After this are a few more bumps as well as tusks which move up and down, hurting Mario if touched. After another Aqua Goomba are more platforms Mario can fall and swim through. In this area, there is a [[Paragoomba|Para-Goomba]] and coins underneath between tusks. The [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]] comes just after this.


After the checkpoint are six ? Blocks, two Aqua Kuribō, two large tusks above, and a pool of water underneath with a [[Honebōn]] in it. There are then a few more Aqua Kuribō as well as [[Koopa Troopa]]s, with tusks in the middle with coins between them. There is then a large pool of water with another Honebōn in it. There are tusks both above and underneath, as well as coins, a ? Block, and a [[Hidden Block]] which contains a [[Moneybag (item)|Moneybag]]. Finally, there is a Para-Goomba, a Koopa Troopa, and the [[pipe]] which takes Mario to the battle with [[Pako]].
After the checkpoint are six ? Blocks, two Aqua Goombas, two large tusks above, and a pool of water underneath with a [[Honebon]] in it. There are then a few more Aqua Goombas as well as [[Koopa Troopa]]s, with tusks in the middle with coins between them. There is then a large pool of water with another Honebon in it. There are tusks both above and underneath, as well as coins, a ? Block, and a [[Hidden Block]] which contains a [[Moneybag (item)|Moneybag]]. Finally, there is a Para-Goomba, a Koopa Troopa, and the [[pipe]] which takes Mario to the battle with [[octopus (boss)|octopus]].


==Enemies==
==Enemies==
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse" style="text-align: center"
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
!Sprite
!Sprite
!Name
!Name
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|-
|-
|[[File:SML2AquaGoomba.png]]
|[[File:SML2AquaGoomba.png]]
|[[Aqua Kuribō]]
|[[Aqua Goomba]]
|8
|8
|-
|-
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|-
|-
|[[File:SML2-Fishbone.png]]
|[[File:SML2-Fishbone.png]]
|[[Honebōn]]
|[[Honebon]]
|2
|2
|-
|-
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|[[Koopa Troopa]]
|[[Koopa Troopa]]
|3
|3
|-
|
|[[Lance]]
|3
|-
|
|Tusk
|39
|}
|}


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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=くじらコース<ref>「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins''), page 84.</ref>
|JapR=Kujira Kōsu
|JapM=Whale Course
|Ger=Wal-Level
|Ger=Wal-Level
|GerM=Whale Level
|GerM=Whale Level
|Ita=Balena<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''; pag. 77</ref>
|Ita=Balena<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''; pag. 78</ref>
|ItaM=Whale
|ItaM=Whale
}}
}}
==References==
<references/>


{{SML2}}
{{SML2}}
[[Category:Dolphins and whales]]
[[Category:Aquatic areas]]
[[Category:Super Mario Land 2: 6 Golden Coins Levels]]
[[Category:Cetaceans]]
[[Category:Super Mario Land 2: 6 Golden Coins levels]]

Latest revision as of 15:27, January 30, 2024

The title of this article is from the English Super Mario Bros. Encyclopedia which reportedly sourced some names from fan wikis. If a higher-priority source is found, then the current reference should be removed and the title moved to the higher-priority name, if applicable.

Level
Whale Course
Mario exploring Whale Course.
World Turtle Zone
Game Super Mario Land 2: 6 Golden Coins
Time limit 400 seconds
Music sample
<< Directory of levels **

Whale Course[1] is the third and final level of the Turtle Zone in Super Mario Land 2: 6 Golden Coins. This level takes place inside a whale. The octopus is fought at the end of this level.

Layout[edit]

At the start of the level are two large tusks above Mario, then two Aqua Goombas and some coins surrounded by bumps. Next is a long sparkly platform Mario is able to swim and fall through, similar to the sap from In the Trees. Mario can use it to reach coins and a ? Block containing a Carrot, though there are more sharp tusks underneath. After this are a few more bumps as well as tusks which move up and down, hurting Mario if touched. After another Aqua Goomba are more platforms Mario can fall and swim through. In this area, there is a Para-Goomba and coins underneath between tusks. The Mid-Point Bell comes just after this.

After the checkpoint are six ? Blocks, two Aqua Goombas, two large tusks above, and a pool of water underneath with a Honebon in it. There are then a few more Aqua Goombas as well as Koopa Troopas, with tusks in the middle with coins between them. There is then a large pool of water with another Honebon in it. There are tusks both above and underneath, as well as coins, a ? Block, and a Hidden Block which contains a Moneybag. Finally, there is a Para-Goomba, a Koopa Troopa, and the pipe which takes Mario to the battle with octopus.

Enemies[edit]

Sprite Name Count
SML2AquaGoomba.png Aqua Goomba 8
Sprite of Para-Goomba from Super Mario Land 2: 6 Golden Coins Para-Goomba 2
A Fish Bone as it appears in Super Mario Land 2: 6 Golden Coins. Honebon 2
Super Mario Land 2 Koopa Troopa. Koopa Troopa 3
Lance 3
Tusk 39

Level map[edit]

Whale Course

Names in other languages[edit]

Language Name Meaning
Japanese くじらコース[2]
Kujira Kōsu
Whale Course

German Wal-Level
Whale Level
Italian Balena[3]
Whale

References[edit]

  1. ^ Dark Horse Books. Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years. Page 78.
  2. ^ 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins), page 84.
  3. ^ Super Mario Bros. Enciclopedia; pag. 78