Turtle Zone (level): Difference between revisions
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{{ | {{level infobox | ||
|image=[[File:Turtle Zone Area 2 SML2.png]] | |image=[[File:Turtle Zone Area 2 SML2.png]] | ||
|world=[[Turtle Zone]] | |world=[[Turtle Zone]] | ||
|game=''[[Super Mario Land 2: 6 Golden Coins]]'' | |game=''[[Super Mario Land 2: 6 Golden Coins]]'' | ||
|limit=600 seconds | |limit=600 seconds | ||
|before=[[ | |before=[[Cheep Cheep Course|<<]] | ||
|after=[[ | |after=[[Whale Course|>>]] | ||
|secret=[[Secret Course 6|**]] | |||
|sample=[[File:SML2 Tree Zone 3.oga]] | |||
}} | }} | ||
'''Turtle Zone | '''Turtle Zone'''<ref>Campbell, Stuart. ''Game Boy Game Secrets, 1999 Edition'' Prima's Official Strategy Guide. Page 94.</ref> is the second level of the [[Turtle Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. This level takes place inside a sunken, abandoned submarine. | ||
==Layout== | ==Layout== | ||
Near the start of the level is a [[Koopa Troopa]]. [[Mario]] must then go underwater. To the left are two [[? Block]]s. To the right is a [[ | Near the start of the level is a [[Koopa Troopa]]. [[Mario]] must then go underwater. To the left are two [[? Block]]s. To the right is a [[Honebon]] and a [[shark]]. Below are some [[Unibo]]. To the left of this is a ? Block near a [[Bill Blaster|Turtle Cannon]]. To the right is another ? Block and another Turtle Cannon. Above the ? Block are two [[Hidden Block]]s, one of which contains a [[Fire Flower]]. Mario must head upward, avoiding more Unibo with two ? Blocks along the way. Once he reaches the surface, Mario is given the choice of going either left or right. | ||
If Mario goes to the left, there is a | If Mario goes to the left, there is a Koopa Troopa and a narrow passage only [[Small Mario]] can go through. He must then get back into the water and go up the [[pipe]]. Here, there are a few more Unibo, [[lance]]s on the ceiling which move up and down, a Honebon, and a shark. Finally, there is the secret level exit door Mario can enter to unlock [[Secret Course 6]]. | ||
If Mario chooses to go right, he will find five ? Blocks and a Koopa Troopa. He must then go down and back into the water, then get past a couple of | If Mario chooses to go right, he will find five ? Blocks and a Koopa Troopa. He must then go down and back into the water, then get past a couple of Unibo, with two ? Blocks nearby. Once he reaches the bottom, he can go left and get past the dropping lances to reach an area with six ? Blocks. Here, he is able to get a Fire Flower, providing he hit the Hidden Block containing it. | ||
As Mario continues to head right, there are two ? Blocks and two | As Mario continues to head right, there are two ? Blocks and two Turtle Cannons, with three ? Blocks at the end. He must then get out of the water. To the left is a ? Block which contains a [[Super Star|Star]]. To the right is a tunnel with five Koopa Troopas, with the [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]] at the top. | ||
Mario must then get back into the water and enter the pipe. He must then navigate a section with pipes, two | Mario must then get back into the water and enter the pipe. He must then navigate a section with pipes, two Unibo, and one lance. Along the way is a ? Block containing a [[Moneybag (item)|Moneybag]]. There is also a block with a Fire Flower atop it, with a Hidden Block containing a [[1 UP Heart|1-Up Heart]] next to it. After the last pipe are a few more lances and two platforms with [[Spike Trap]]s above them that Mario can use to reach the bell atop the goal, completing the level. | ||
==Enemies== | ==Enemies== | ||
The following enemies appear in the following quantities: | |||
<gallery> | |||
SML2-Fishbone.png|[[Honebon]] (2) | |||
SML2 Koopa Troopa.png|[[Koopa Troopa]] (8) | |||
|[[ | SML2 Shark.png|[[Shark]] (2) | ||
|[[Koopa Troopa]] | SML2BillBlaster.png|[[Bill Blaster|Turtle Cannon]] (4) | ||
Unibo.png|[[Unibo]] (12) | |||
</gallery> | |||
|[[ | |||
|[[ | |||
|[[ | |||
==Level map== | ==Level map== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=ちんぼつ船コース<ref>「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins''). Page 82.</ref> | |||
|JapR=Chinbotsu Sen Kōsu | |||
|JapM=Sunken Ship Course | |||
|Ger=Versunkenes-Schiff-Level | |Ger=Versunkenes-Schiff-Level | ||
|GerM=Sunken Ship Level | |GerM=Sunken Ship Level | ||
|Ita=Relitto<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'' | |Ita=Relitto<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''. Page 77.</ref> | ||
|ItaM=Shipwreck | |ItaM=Shipwreck | ||
}} | }} | ||
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{{SML2}} | {{SML2}} | ||
[[Category:Watercraft]] | |||
[[Category:Aquatic areas]] | |||
[[Category:Submarines]] | [[Category:Submarines]] | ||
[[Category:Super Mario Land 2: 6 Golden Coins | [[Category:Super Mario Land 2: 6 Golden Coins levels]] |
Latest revision as of 15:27, January 30, 2024
Level | |||
---|---|---|---|
Turtle Zone | |||
World | Turtle Zone | ||
Game | Super Mario Land 2: 6 Golden Coins | ||
Time limit | 600 seconds | ||
| |||
<< Directory of levels >> ** |
Turtle Zone[1] is the second level of the Turtle Zone in Super Mario Land 2: 6 Golden Coins. This level takes place inside a sunken, abandoned submarine.
Layout[edit]
Near the start of the level is a Koopa Troopa. Mario must then go underwater. To the left are two ? Blocks. To the right is a Honebon and a shark. Below are some Unibo. To the left of this is a ? Block near a Turtle Cannon. To the right is another ? Block and another Turtle Cannon. Above the ? Block are two Hidden Blocks, one of which contains a Fire Flower. Mario must head upward, avoiding more Unibo with two ? Blocks along the way. Once he reaches the surface, Mario is given the choice of going either left or right.
If Mario goes to the left, there is a Koopa Troopa and a narrow passage only Small Mario can go through. He must then get back into the water and go up the pipe. Here, there are a few more Unibo, lances on the ceiling which move up and down, a Honebon, and a shark. Finally, there is the secret level exit door Mario can enter to unlock Secret Course 6.
If Mario chooses to go right, he will find five ? Blocks and a Koopa Troopa. He must then go down and back into the water, then get past a couple of Unibo, with two ? Blocks nearby. Once he reaches the bottom, he can go left and get past the dropping lances to reach an area with six ? Blocks. Here, he is able to get a Fire Flower, providing he hit the Hidden Block containing it.
As Mario continues to head right, there are two ? Blocks and two Turtle Cannons, with three ? Blocks at the end. He must then get out of the water. To the left is a ? Block which contains a Star. To the right is a tunnel with five Koopa Troopas, with the Mid-Point Bell at the top.
Mario must then get back into the water and enter the pipe. He must then navigate a section with pipes, two Unibo, and one lance. Along the way is a ? Block containing a Moneybag. There is also a block with a Fire Flower atop it, with a Hidden Block containing a 1-Up Heart next to it. After the last pipe are a few more lances and two platforms with Spike Traps above them that Mario can use to reach the bell atop the goal, completing the level.
Enemies[edit]
The following enemies appear in the following quantities:
Honebon (2)
Koopa Troopa (8)
Shark (2)
Turtle Cannon (4)
Unibo (12)
Level map[edit]
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | ちんぼつ船コース[2] Chinbotsu Sen Kōsu |
Sunken Ship Course |
German | Versunkenes-Schiff-Level |
Sunken Ship Level |
Italian | Relitto[3] |
Shipwreck |
References[edit]
- ^ Campbell, Stuart. Game Boy Game Secrets, 1999 Edition Prima's Official Strategy Guide. Page 94.
- ^ 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins). Page 82.
- ^ Super Mario Bros. Enciclopedia. Page 77.