Domino Effect: Difference between revisions

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{{minigame-infobox
{{minigame infobox
| image = [[File:Domino Effect MPDS.png]] <br> 4-player mini-game version
|image=[[File:Domino Effect MPDS.png]]<br>4-Player minigame version
| appeared_in = ''[[Mario Party DS]]''
|appears_in=''[[Mario Party DS]]''
| type = 4-player mini-game <br> Duel mini-game
|type=4-Player minigame<br>Duel minigame
| record = 1'00"00
|record=1'00"00
| song = Get Into It
|track=Get Into It
|sample=[[File:MPDS Get Into It.oga]]
}}
}}
'''Domino Effect''' is a 4-player and duel [[minigame]] found during the events in ''[[Mario Party DS]]''. It is also the second minigame of [[Score Scuffle]].
'''Domino Effect''' is a 4-Player and Duel [[minigame]] found in ''[[Mario Party DS]]''. It is also the second minigame of [[Score Scuffle]]. Its name is a play on the {{wp|domino effect|eponymous term}}, which is the culminative effect produced when an event sets off a chain of similar or other events.


==Gameplay==
==Gameplay==
[[File:Domino Effect MPDS duel.png|thumb|left|150px|Duel mini-game]]
[[File:Domino Effect MPDS duel.png|thumb|left|150px|Duel minigame version]]
Players compete through a row of planks that fall gradually one behind other (as a "[[wikipedia:Domino effect|domino effect]]", thus giving the minigame its name). Contestants must jump over each plank, pressing the respective button that the plank means.
Players compete through a row of planks that fall gradually one behind another. Contestants must [[jump]] over each plank, pressing the respective button shown above the plank. If a player pushes the wrong button, they are stopped for a few seconds until they can start hopping again. If a player falls off with planks knocking, they are out for the rest of the minigame. The player who arrives at the finish first is the winner. If all the players fall off with the planks knocking or if everyone arrives at the finish at the same time for both variants, they all lose and the minigame results in a tie.  


If the player fell off with planks knocking, they will be out of the rest of the minigame. The player who arrives to the finish at first is the winner. If the player pushed the wrong button, the player would be stopped for a few seconds until they could start hopping again. If all the players fell off with the planks knocking or if both players arrived to the finish at the same time in the Duel variant, they all lose and it will result in a tie.
As with all minigames with a record system, if everyone breaks the current record in both variants by tying, it counts as a new record even though nobody won, as the screen says "Tie" after the "New Record" fanfare.
 
If both players get the same score in the Duel variant that breaks the current record, it counts as a new record even though no one won, as it will say "Tie" after the "New Record" fanfare. This also applies to the other Duel minigames with a record system.


==Controls==
==Controls==
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==In-game text==
==In-game text==
*'''Rules''' &ndash; ''"Leap across the board tops by pressing the buttons as they're shown. Stay ahead of the boards as they topple behind you."''
*'''Rules''' &ndash; ''"Leap across the board tops by pressing the buttons as they're shown. Stay ahead of the boards as they topple behind you."''
*'''Rules''' ([[Score Scuffle]]) &ndash; ''"Leap across the board tops by pressing the buttons as they're shown. You'll earn more points the faster you reach the finish."''
*'''Rules (Score Scuffle)''' &ndash; ''"Leap across the board tops by pressing the buttons as they're shown. You'll earn more points the faster you reach the finish."''
*'''Tips''' &ndash; ''"Press only the shown button to make each next leap. You'll lose time if you press a wrong button."''
*'''Tips''' &ndash; ''"Press only the shown button to make each next leap. You'll lose time if you press a wrong button."''


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|Ger=Holzbrett-Hüpfer
|Ger=Holzbrett-Hüpfer
|GerM=Wooden Board Hopper
|GerM=Wooden Board Hopper
|Fra=Dominos Barjots
|Fre=Dominos Barjots
|FraM=Bonkers Dominos
|FreM=Bonkers Dominos
|Ita=Effetto Domino
|Ita=Effetto Domino
|ItaM=Domino Effect
|ItaM=Domino Effect
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|KorM=Domino Race
|KorM=Domino Race
}}
}}
{{MPDS Minigames}}
 
[[Category:4-player Minigames]]
{{MPDS minigames}}
[[Category:Duel Minigames]]
[[Category:4-player minigames]]
[[Category:Mario Party DS Minigames]]
[[Category:Duel minigames]]
[[Category:Mario Party DS minigames]]
[[de:Holzbrett-Hüpfer]]
[[de:Holzbrett-Hüpfer]]
[[it:Effetto Domino]]
[[it:Effetto Domino]]

Latest revision as of 07:14, January 8, 2024

Domino Effect
4-player mode for Domino Effect in Mario Party DS
4-Player minigame version
Appears in Mario Party DS
Type 4-Player minigame
Duel minigame
Initial record 1'00"00
Music track Get Into It
Music sample

Domino Effect is a 4-Player and Duel minigame found in Mario Party DS. It is also the second minigame of Score Scuffle. Its name is a play on the eponymous term, which is the culminative effect produced when an event sets off a chain of similar or other events.

Gameplay[edit]

Duel mode for Domino Effect in Mario Party DS
Duel minigame version

Players compete through a row of planks that fall gradually one behind another. Contestants must jump over each plank, pressing the respective button shown above the plank. If a player pushes the wrong button, they are stopped for a few seconds until they can start hopping again. If a player falls off with planks knocking, they are out for the rest of the minigame. The player who arrives at the finish first is the winner. If all the players fall off with the planks knocking or if everyone arrives at the finish at the same time for both variants, they all lose and the minigame results in a tie.

As with all minigames with a record system, if everyone breaks the current record in both variants by tying, it counts as a new record even though nobody won, as the screen says "Tie" after the "New Record" fanfare.

Controls[edit]

  • A Button B Button X Button Y Button – Leap

In-game text[edit]

  • Rules"Leap across the board tops by pressing the buttons as they're shown. Stay ahead of the boards as they topple behind you."
  • Rules (Score Scuffle)"Leap across the board tops by pressing the buttons as they're shown. You'll earn more points the faster you reach the finish."
  • Tips"Press only the shown button to make each next leap. You'll lose time if you press a wrong button."

Names in other languages[edit]

Language Name Meaning
Japanese ぴょんぴょんレース
Pyonpyon Rēsu
Hopping Race

French Dominos Barjots
Bonkers Dominos
German Holzbrett-Hüpfer
Wooden Board Hopper
Italian Effetto Domino
Domino Effect
Korean 도미노 레이스
Domino reiseu
Domino Race

Spanish Efecto dominó
Domino Effect