Call of the Goomba
The intro tells the player the speed in which the song must be played to lure the Goombas over to their side. The player uses a small organ grinder like instrument, to play the Super Mario Bros. Theme Song, at a slow, medium, or fast tempo.
The player must turn the crank counter-clockwise on the organ grinder, using the , at the speed shown in the intro to attract giant Goombas to the player's side of the field.
If the song is played at the wrong speed, clear notes will come out of the music player, but colored notes will play if the player has played it at the correct speed. If the Goombas hear the tune played at the right speed, they will start wandering towards the player that is playing at the right speed. The game ends after 30 seconds or when all Goombas on the field have chosen a side. The player that lured the most Goombas to their side wins, and if no players had any Goombas or if they have the same amount of Goombas in the Duel variant, the game ends in a tie.
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